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authorDavid Kalnischkies <kalnischkies@gmail.com>2009-08-26 16:38:54 +0200
committerDavid Kalnischkies <kalnischkies@gmail.com>2009-08-26 16:38:54 +0200
commitf30c4b6adaa6729630b15a354569ecbae92ec9a8 (patch)
treeddeae2c8a276477ad033c2131d6e34565bb47e5d
parenta6f7fd36c8b456651568fecac6a29bbd7f4f0e7b (diff)
downloadapt-f30c4b6adaa6729630b15a354569ecbae92ec9a8.tar.gz
[ Nicolas François ]
* doc/style.txt, buildlib/defaults.mak, buildlib/manpage.mak: - fix a few typos in the comments of this files
-rw-r--r--buildlib/defaults.mak22
-rw-r--r--buildlib/manpage.mak2
-rw-r--r--debian/changelog2
-rw-r--r--doc/style.txt6
4 files changed, 17 insertions, 15 deletions
diff --git a/buildlib/defaults.mak b/buildlib/defaults.mak
index a171522d5..8c57da05b 100644
--- a/buildlib/defaults.mak
+++ b/buildlib/defaults.mak
@@ -6,26 +6,26 @@
# for it to operate as expected. When included the module generates
# the requested rules based on the contents of its control variables.
-# This works out very well and allows a good degree of flexability.
-# To accomidate some of the features we introduce the concept of
+# This works out very well and allows a good degree of flexibility.
+# To accommodate some of the features we introduce the concept of
# local variables. To do this we use the 'Computed Names' feature of
# gmake. Each module declares a LOCAL scope and access it with,
# $($(LOCAL)-VAR)
-# This works very well but it is important to rembember that within
-# a rule the LOCAL var is unavailble, it will have to be constructed
-# from the information in the rule invokation. For stock rules like
+# This works very well but it is important to remember that within
+# a rule the LOCAL var is unavailable, it will have to be constructed
+# from the information in the rule invocation. For stock rules like
# clean this is simple, we use a local clean rule called clean/$(LOCAL)
# and then within the rule $(@F) gets back $(LOCAL)! Other rules will
# have to use some other mechanism (filter perhaps?) The reason such
# lengths are used is so that each directory can contain several 'instances'
# of any given module. I notice that the very latest gmake has the concept
# of local variables for rules. It is possible this feature in conjunction
-# with the generated names will provide a very powerfull solution indeed!
+# with the generated names will provide a very powerful solution indeed!
# A build directory is used by default, all generated items get put into
# there. However unlike automake this is not done with a VPATH build
# (vpath builds break the distinction between #include "" and #include <>)
-# but by explicly setting the BUILD variable. Make is invoked from
+# but by explicitly setting the BUILD variable. Make is invoked from
# within the source itself which is much more compatible with compilation
# environments.
ifndef NOISY
@@ -99,12 +99,12 @@ endif
# Source location control
# SUBDIRS specifies sub components of the module that
-# may be located in subdrictories of the source dir.
+# may be located in subdirectories of the source dir.
# This should be declared before including this file
SUBDIRS+=
# Header file control.
-# TARGETDIRS indicitates all of the locations that public headers
+# TARGETDIRS indicates all of the locations that public headers
# will be published to.
# This should be declared before including this file
HEADER_TARGETDIRS+=
@@ -133,7 +133,7 @@ dirs:
mkdir -p $(patsubst %/,%,$(sort $(MKDIRS)))
# Header file control. We want all published interface headers to go
-# into the build directory from thier source dirs. We setup some
+# into the build directory from their source dirs. We setup some
# search paths here
vpath %.h $(SUBDIRS)
$(INCLUDE)/%.h $(addprefix $(INCLUDE)/,$(addsuffix /%.h,$(HEADER_TARGETDIRS))) : %.h
@@ -142,7 +142,7 @@ $(INCLUDE)/%.h $(addprefix $(INCLUDE)/,$(addsuffix /%.h,$(HEADER_TARGETDIRS))) :
# Dependency generation. We want to generate a .d file using gnu cpp.
# For GNU systems the compiler can spit out a .d file while it is compiling,
# this is specified with the INLINEDEPFLAG. Other systems might have a
-# makedep program that can be called after compiling, that's illistrated
+# makedep program that can be called after compiling, that's illustrated
# by the DEPFLAG case.
# Compile rules are expected to call this macro after calling the compiler
ifdef GCC3DEP
diff --git a/buildlib/manpage.mak b/buildlib/manpage.mak
index 1f2644c01..6cdf73ccf 100644
--- a/buildlib/manpage.mak
+++ b/buildlib/manpage.mak
@@ -5,7 +5,7 @@
# Input
# $(SOURCE) - The documents to use
-# All output is writtin to files in the build doc directory
+# All output is written to files in the build doc directory
# See defaults.mak for information about LOCAL
diff --git a/debian/changelog b/debian/changelog
index 0230e16ff..35ce8b7dd 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -49,6 +49,8 @@ apt (0.7.22.3) unstable; urgency=low
[ Nicolas François ]
* doc/*.?.xml (manpages):
- add contrib to author tags and also add refmiscinfo to fix warnings
+ * doc/style.txt, buildlib/defaults.mak, buildlib/manpage.mak:
+ - fix a few typos in the comments of this files
-- David Kalnischkies <david@kalnischkies.com> Sat, 08 Aug 2009 09:40:08 +0200
diff --git a/doc/style.txt b/doc/style.txt
index 8d0778b4a..2072251d0 100644
--- a/doc/style.txt
+++ b/doc/style.txt
@@ -17,8 +17,8 @@ this style are:
Each file gets a block at the top that should describe what the file does,
basically a summary of purpose along with any special notes and
attributions. The }}} and {{{ are folding marks if you have a folding
-editor such as jed, the function seperators are intended to give
-a visual seperate between functions for easier browsing of the larger files,
+editor such as jed, the function separators are intended to give
+a visual separate between functions for easier browsing of the larger files,
or indexed folding if you have such an editor.
Each file should have 1 or 0 primary include files, that include
@@ -71,5 +71,5 @@ almost always designates a change in ownership rules).
pointer is an 'input' parameter (designated generally by an =0,
indicating a default of 'none')
-Non-ownership transfering arrays/lists should probably return an iterator
+Non-ownership transferring arrays/lists should probably return an iterator
typedef or references..