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-rw-r--r--libparanoia/paranoia.c1741
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diff --git a/libparanoia/paranoia.c b/libparanoia/paranoia.c
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+++ b/libparanoia/paranoia.c
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+/*
+ * This file has been modified for the cdrkit suite.
+ *
+ * The behaviour and appearence of the program code below can differ to a major
+ * extent from the version distributed by the original author(s).
+ *
+ * For details, see Changelog file distributed with the cdrkit package. If you
+ * received this file from another source then ask the distributing person for
+ * a log of modifications.
+ *
+ */
+
+/* @(#)paranoia.c 1.33 04/08/17 J. Schilling from cdparanoia-III-alpha9.8 */
+/*
+ * Modifications to make the code portable Copyright (c) 2002 J. Schilling
+ */
+/*
+ * CopyPolicy: GNU Public License 2 applies
+ * Copyright (C) by Monty (xiphmont@mit.edu)
+ *
+ * Toplevel file for the paranoia abstraction over the cdda lib
+ *
+ */
+
+/* immediate todo:: */
+/* Allow disabling of root fixups? */
+
+/*
+ * Dupe bytes are creeping into cases that require greater overlap
+ * than a single fragment can provide. We need to check against a
+ * larger area* (+/-32 sectors of root?) to better eliminate
+ * dupes. Of course this leads to other problems... Is it actually a
+ * practically solvable problem?
+ */
+/* Bimodal overlap distributions break us. */
+/* scratch detection/tolerance not implemented yet */
+
+/*
+ * Da new shtick: verification now a two-step assymetric process.
+ *
+ * A single 'verified/reconstructed' data segment cache, and then the
+ * multiple fragment cache
+ *
+ * verify a newly read block against previous blocks; do it only this
+ * once. We maintain a list of 'verified sections' from these matches.
+ *
+ * We then glom these verified areas into a new data buffer.
+ * Defragmentation fixups are allowed here alone.
+ *
+ * We also now track where read boundaries actually happened; do not
+ * verify across matching boundaries.
+ */
+
+/*
+ * Silence. "It's BAAAAAAaaack."
+ *
+ * audio is now treated as great continents of values floating on a
+ * mantle of molten silence. Silence is not handled by basic
+ * verification at all; we simply anchor sections of nonzero audio to a
+ * position and fill in everything else as silence. We also note the
+ * audio that interfaces with silence; an edge must be 'wet'.
+ */
+
+#include <mconfig.h>
+#include <allocax.h>
+#include <stdxlib.h>
+#include <unixstd.h>
+#include <standard.h>
+#include <utypes.h>
+#include <stdio.h>
+#include <strdefs.h>
+#include "p_block.h"
+#include "cdda_paranoia.h"
+#include "overlap.h"
+#include "gap.h"
+#include "isort.h"
+#include "pmalloc.h"
+
+/*
+ * used by: i_iterate_stage2() / i_stage2_each()
+ */
+typedef struct sync_result {
+ long offset;
+ long begin;
+ long end;
+} sync_result;
+
+static inline long re(root_block *root);
+static inline long rb(root_block *root);
+static inline long rs(root_block *root);
+static inline Int16_t *rv(root_block *root);
+static inline long i_paranoia_overlap(Int16_t *buffA, Int16_t *buffB,
+ long offsetA, long offsetB,
+ long sizeA, long sizeB,
+ long *ret_begin, long *ret_end);
+static inline long i_paranoia_overlap2(Int16_t *buffA, Int16_t *buffB,
+ Uchar *flagsA, Uchar *flagsB,
+ long offsetA, long offsetB,
+ long sizeA, long sizeB,
+ long *ret_begin, long *ret_end);
+static inline long do_const_sync(c_block *A,
+ sort_info *B, Uchar *flagB,
+ long posA, long posB,
+ long *begin, long *end, long *offset);
+static inline long try_sort_sync(cdrom_paranoia *p,
+ sort_info *A, Uchar *Aflags,
+ c_block *B,
+ long post, long *begin, long *end,
+ long *offset, void (*callback) (long, int));
+static inline void stage1_matched(c_block *old, c_block *new,
+ long matchbegin, long matchend,
+ long matchoffset,
+ void (*callback) (long, int));
+static long i_iterate_stage1(cdrom_paranoia *p, c_block *old, c_block *new,
+ void (*callback) (long, int));
+static long i_stage1(cdrom_paranoia *p, c_block *new,
+ void (*callback) (long, int));
+static long i_iterate_stage2(cdrom_paranoia *p, v_fragment *v, sync_result *r,
+ void (*callback)(long, int));
+static void i_silence_test(root_block *root);
+static long i_silence_match(root_block *root, v_fragment *v,
+ void (*callback) (long, int));
+static long i_stage2_each(root_block *root, v_fragment *v,
+ void (*callback) (long, int));
+static int i_init_root(root_block *root, v_fragment *v,
+ long begin, void (*callback)(long, int));
+static int vsort(const void *a, const void *b);
+static int i_stage2(cdrom_paranoia *p, long beginword, long endword,
+ void (*callback)(long, int));
+static void i_end_case(cdrom_paranoia *p, long endword,
+ void (*callback)(long, int));
+static void verify_skip_case(cdrom_paranoia *p,
+ void (*callback)(long, int));
+void paranoia_free(cdrom_paranoia *p);
+void paranoia_modeset(cdrom_paranoia *p, int enable);
+long paranoia_seek(cdrom_paranoia *p, long seek, int mode);
+c_block *i_read_c_block(cdrom_paranoia *p, long beginword, long endword,
+ void (*callback)(long,int));
+Int16_t *paranoia_read(cdrom_paranoia *p, void (*callback)(long, int));
+Int16_t *paranoia_read_limited(cdrom_paranoia *p, void (*callback)(long, int),
+ int max_retries);
+void paranoia_overlapset(cdrom_paranoia *p, long overlap);
+
+
+static inline long re(root_block *root)
+{
+ if (!root)
+ return (-1);
+ if (!root->vector)
+ return (-1);
+ return (ce(root->vector));
+}
+
+static inline long rb(root_block *root)
+{
+ if (!root)
+ return (-1);
+ if (!root->vector)
+ return (-1);
+ return (cb(root->vector));
+}
+
+static inline long rs(root_block *root)
+{
+ if (!root)
+ return (-1);
+ if (!root->vector)
+ return (-1);
+ return (cs(root->vector));
+}
+
+static inline Int16_t *rv(root_block *root)
+{
+ if (!root)
+ return (NULL);
+ if (!root->vector)
+ return (NULL);
+ return (cv(root->vector));
+}
+
+#define rc(r) ((r)->vector)
+
+/*
+ * matching and analysis code
+ */
+static inline long
+i_paranoia_overlap(Int16_t *buffA, Int16_t *buffB, long offsetA, long offsetB,
+ long sizeA, long sizeB, long *ret_begin, long *ret_end)
+{
+ long beginA = offsetA;
+ long endA = offsetA;
+ long beginB = offsetB;
+ long endB = offsetB;
+
+ for (; beginA >= 0 && beginB >= 0; beginA--, beginB--)
+ if (buffA[beginA] != buffB[beginB])
+ break;
+ beginA++;
+ beginB++;
+
+ for (; endA < sizeA && endB < sizeB; endA++, endB++)
+ if (buffA[endA] != buffB[endB])
+ break;
+
+ if (ret_begin)
+ *ret_begin = beginA;
+ if (ret_end)
+ *ret_end = endA;
+ return (endA - beginA);
+}
+
+static inline long
+i_paranoia_overlap2(Int16_t *buffA, Int16_t *buffB, Uchar *flagsA,
+ Uchar *flagsB, long offsetA, long offsetB, long sizeA,
+ long sizeB, long *ret_begin, long *ret_end)
+{
+ long beginA = offsetA;
+ long endA = offsetA;
+ long beginB = offsetB;
+ long endB = offsetB;
+
+ for (; beginA >= 0 && beginB >= 0; beginA--, beginB--) {
+ if (buffA[beginA] != buffB[beginB])
+ break;
+ /*
+ * don't allow matching across matching sector boundaries
+ */
+ if ((flagsA[beginA] & flagsB[beginB] & 1)) {
+ beginA--;
+ beginB--;
+ break;
+ }
+ /*
+ * don't allow matching through known missing data
+ */
+ if ((flagsA[beginA] & 2) || (flagsB[beginB] & 2))
+ break;
+ }
+ beginA++;
+ beginB++;
+
+ for (; endA < sizeA && endB < sizeB; endA++, endB++) {
+ if (buffA[endA] != buffB[endB])
+ break;
+ /*
+ * don't allow matching across matching sector boundaries
+ */
+ if ((flagsA[endA] & flagsB[endB] & 1) && endA != beginA) {
+ break;
+ }
+ /*
+ * don't allow matching through known missing data
+ */
+ if ((flagsA[endA] & 2) || (flagsB[endB] & 2))
+ break;
+ }
+
+ if (ret_begin)
+ *ret_begin = beginA;
+ if (ret_end)
+ *ret_end = endA;
+ return (endA - beginA);
+}
+
+/* Top level of the first stage matcher */
+
+/*
+ * We match each analysis point of new to the preexisting blocks
+ * recursively. We can also optionally maintain a list of fragments of
+ * the preexisting block that didn't match anything, and match them back
+ * afterward.
+ */
+#define OVERLAP_ADJ (MIN_WORDS_OVERLAP/2-1)
+
+static inline long
+do_const_sync(c_block *A, sort_info *B, Uchar *flagB, long posA, long posB,
+ long *begin, long *end, long *offset)
+{
+ Uchar *flagA = A->flags;
+ long ret = 0;
+
+ if (flagB == NULL)
+ ret = i_paranoia_overlap(cv(A), iv(B), posA, posB,
+ cs(A), is(B), begin, end);
+ else if ((flagB[posB] & 2) == 0)
+ ret = i_paranoia_overlap2(cv(A), iv(B), flagA, flagB, posA, posB, cs(A),
+ is(B), begin, end);
+
+ if (ret > MIN_WORDS_SEARCH) {
+ *offset = (posA + cb(A)) - (posB + ib(B));
+ *begin += cb(A);
+ *end += cb(A);
+ return (ret);
+ }
+ return (0);
+}
+
+/*
+ * post is w.r.t. B. in stage one, we post from old. In stage 2 we
+ * post from root. Begin, end, offset count from B's frame of
+ * reference
+ */
+static inline long
+try_sort_sync(cdrom_paranoia *p, sort_info *A, Uchar *Aflags, c_block *B,
+ long post, long *begin, long *end, long *offset,
+ void (*callback)(long, int))
+{
+
+ long dynoverlap = p->dynoverlap;
+ sort_link *ptr = NULL;
+ Uchar *Bflags = B->flags;
+
+ /*
+ * block flag matches 0x02 (unmatchable)
+ */
+ if (Bflags == NULL || (Bflags[post - cb(B)] & 2) == 0) {
+ /*
+ * always try absolute offset zero first!
+ */
+ {
+ long zeropos = post - ib(A);
+
+ if (zeropos >= 0 && zeropos < is(A)) {
+ if (cv(B)[post - cb(B)] == iv(A)[zeropos]) {
+ if (do_const_sync(B, A, Aflags,
+ post - cb(B), zeropos,
+ begin, end, offset)) {
+
+ offset_add_value(p, &(p->stage1), *offset, callback);
+
+ return (1);
+ }
+ }
+ }
+ }
+ } else
+ return (0);
+
+ ptr = sort_getmatch(A, post - ib(A), dynoverlap, cv(B)[post - cb(B)]);
+
+ while (ptr) {
+
+ if (do_const_sync(B, A, Aflags,
+ post - cb(B), ipos(A, ptr),
+ begin, end, offset)) {
+ offset_add_value(p, &(p->stage1), *offset, callback);
+ return (1);
+ }
+ ptr = sort_nextmatch(A, ptr);
+ }
+
+ *begin = -1;
+ *end = -1;
+ *offset = -1;
+ return (0);
+}
+
+static inline void
+stage1_matched(c_block *old, c_block *new, long matchbegin, long matchend,
+ long matchoffset, void (*callback)(long, int))
+{
+ long i;
+ long oldadjbegin = matchbegin - cb(old);
+ long oldadjend = matchend - cb(old);
+ long newadjbegin = matchbegin - matchoffset - cb(new);
+ long newadjend = matchend - matchoffset - cb(new);
+
+ if (matchbegin - matchoffset <= cb(new) ||
+ matchbegin <= cb(old) ||
+ (new->flags[newadjbegin] & 1) ||
+ (old->flags[oldadjbegin] & 1)) {
+ if (matchoffset)
+ if (callback)
+ (*callback) (matchbegin, PARANOIA_CB_FIXUP_EDGE);
+ } else if (callback)
+ (*callback) (matchbegin, PARANOIA_CB_FIXUP_ATOM);
+
+ if (matchend - matchoffset >= ce(new) ||
+ (new->flags[newadjend] & 1) ||
+ matchend >= ce(old) ||
+ (old->flags[oldadjend] & 1)) {
+ if (matchoffset)
+ if (callback)
+ (*callback) (matchend, PARANOIA_CB_FIXUP_EDGE);
+ } else if (callback)
+ (*callback) (matchend, PARANOIA_CB_FIXUP_ATOM);
+
+ /*
+ * Mark the verification flags. Don't mark the first or last OVERLAP/2
+ * elements so that overlapping fragments have to overlap by OVERLAP to
+ * actually merge. We also remove elements from the sort such that
+ * later sorts do not have to sift through already matched data
+ */
+ newadjbegin += OVERLAP_ADJ;
+ newadjend -= OVERLAP_ADJ;
+ for (i = newadjbegin; i < newadjend; i++)
+ new->flags[i] |= 4; /* mark verified */
+
+ oldadjbegin += OVERLAP_ADJ;
+ oldadjend -= OVERLAP_ADJ;
+ for (i = oldadjbegin; i < oldadjend; i++)
+ old->flags[i] |= 4; /* mark verified */
+
+}
+
+#define CB_NULL (void (*)(long, int))0
+
+static long
+i_iterate_stage1(cdrom_paranoia *p, c_block *old, c_block *new,
+ void (*callback)(long, int))
+{
+
+ long matchbegin = -1;
+ long matchend = -1;
+ long matchoffset;
+
+ /*
+ * we no longer try to spread the stage one search area by dynoverlap
+ */
+ long searchend = min(ce(old), ce(new));
+ long searchbegin = max(cb(old), cb(new));
+ long searchsize = searchend - searchbegin;
+ sort_info *i = p->sortcache;
+ long ret = 0;
+ long j;
+
+ long tried = 0;
+ long matched = 0;
+
+ if (searchsize <= 0)
+ return (0);
+
+ /*
+ * match return values are in terms of the new vector, not old
+ */
+ for (j = searchbegin; j < searchend; j += 23) {
+ if ((new->flags[j - cb(new)] & 6) == 0) {
+ tried++;
+ if (try_sort_sync(p, i, new->flags, old, j, &matchbegin, &matchend, &matchoffset,
+ callback) == 1) {
+
+ matched += matchend - matchbegin;
+
+ /*
+ * purely cosmetic: if we're matching zeros,
+ * don't use the callback because they will
+ * appear to be all skewed
+ */
+ {
+ long jj = matchbegin - cb(old);
+ long end = matchend - cb(old);
+
+ for (; jj < end; jj++)
+ if (cv(old)[jj] != 0)
+ break;
+ if (jj < end) {
+ stage1_matched(old, new, matchbegin, matchend, matchoffset, callback);
+ } else {
+ stage1_matched(old, new, matchbegin, matchend, matchoffset, CB_NULL);
+ }
+ }
+ ret++;
+ if (matchend - 1 > j)
+ j = matchend - 1;
+ }
+ }
+ }
+#ifdef NOISY
+ fprintf(stderr, "iterate_stage1: search area=%ld[%ld-%ld] tried=%ld matched=%ld spans=%ld\n",
+ searchsize, searchbegin, searchend, tried, matched, ret);
+#endif
+
+ return (ret);
+}
+
+static long
+i_stage1(cdrom_paranoia *p, c_block *new, void (*callback)(long, int))
+{
+
+ long size = cs(new);
+ c_block *ptr = c_last(p);
+ int ret = 0;
+ long begin = 0;
+ long end;
+
+ if (ptr)
+ sort_setup(p->sortcache, cv(new), &cb(new), cs(new),
+ cb(new), ce(new));
+
+ while (ptr && ptr != new) {
+
+ if (callback)
+ (*callback) (cb(new), PARANOIA_CB_VERIFY);
+ i_iterate_stage1(p, ptr, new, callback);
+
+ ptr = c_prev(ptr);
+ }
+
+ /*
+ * parse the verified areas of new into v_fragments
+ */
+ begin = 0;
+ while (begin < size) {
+ for (; begin < size; begin++)
+ if (new->flags[begin] & 4)
+ break;
+ for (end = begin; end < size; end++)
+ if ((new->flags[end] & 4) == 0)
+ break;
+ if (begin >= size)
+ break;
+
+ ret++;
+
+ new_v_fragment(p, new, cb(new) + max(0, begin - OVERLAP_ADJ),
+ cb(new) + min(size, end + OVERLAP_ADJ),
+ (end + OVERLAP_ADJ >= size && new->lastsector));
+
+ begin = end;
+ }
+
+ return (ret);
+}
+
+/*
+ * reconcile v_fragments to root buffer. Free if matched, fragment/fixup root
+ * if necessary
+ *
+ * do *not* match using zero posts
+ */
+static long
+i_iterate_stage2(cdrom_paranoia *p, v_fragment *v, sync_result *r,
+ void (*callback)(long, int))
+{
+ root_block *root = &(p->root);
+ long matchbegin = -1;
+ long matchend = -1;
+ long offset;
+ long fbv;
+ long fev;
+
+#ifdef NOISY
+ fprintf(stderr, "Stage 2 search: fbv=%ld fev=%ld\n", fb(v), fe(v));
+#endif
+
+ if (min(fe(v) + p->dynoverlap, re(root)) -
+ max(fb(v) - p->dynoverlap, rb(root)) <= 0)
+ return (0);
+
+ if (callback)
+ (*callback) (fb(v), PARANOIA_CB_VERIFY);
+
+ /*
+ * just a bit of v; determine the correct area
+ */
+ fbv = max(fb(v), rb(root) - p->dynoverlap);
+
+ /*
+ * we want to avoid zeroes
+ */
+ while (fbv < fe(v) && fv(v)[fbv - fb(v)] == 0)
+ fbv++;
+ if (fbv == fe(v))
+ return (0);
+ fev = min(min(fbv + 256, re(root) + p->dynoverlap), fe(v));
+
+ {
+ /*
+ * spread the search area a bit. We post from root, so
+ * containment must strictly adhere to root
+ */
+ long searchend = min(fev + p->dynoverlap, re(root));
+ long searchbegin = max(fbv - p->dynoverlap, rb(root));
+ sort_info *i = p->sortcache;
+ long j;
+
+ sort_setup(i, fv(v), &fb(v), fs(v), fbv, fev);
+ for (j = searchbegin; j < searchend; j += 23) {
+ while (j < searchend && rv(root)[j - rb(root)] == 0)
+ j++;
+ if (j == searchend)
+ break;
+
+ if (try_sort_sync(p, i, (Uchar *)0, rc(root), j,
+ &matchbegin, &matchend, &offset, callback)) {
+
+ r->begin = matchbegin;
+ r->end = matchend;
+ r->offset = -offset;
+ if (offset)
+ if (callback)
+ (*callback) (r->begin, PARANOIA_CB_FIXUP_EDGE);
+ return (1);
+ }
+ }
+ }
+ return (0);
+}
+
+/*
+ * simple test for a root vector that ends in silence
+ */
+static void i_silence_test(root_block *root)
+{
+ Int16_t *vec = rv(root);
+ long end = re(root) - rb(root) - 1;
+ long j;
+
+ for (j = end - 1; j >= 0; j--)
+ if (vec[j] != 0)
+ break;
+ if (j < 0 || end - j > MIN_SILENCE_BOUNDARY) {
+ if (j < 0)
+ j = 0;
+ root->silenceflag = 1;
+ root->silencebegin = rb(root) + j;
+ if (root->silencebegin < root->returnedlimit)
+ root->silencebegin = root->returnedlimit;
+ }
+}
+
+/*
+ * match into silence vectors at offset zero if at all possible. This
+ * also must be called with vectors in ascending begin order in case
+ * there are nonzero islands
+ */
+static long
+i_silence_match(root_block *root, v_fragment *v, void (*callback)(long, int))
+{
+
+ cdrom_paranoia *p = v->p;
+ Int16_t *vec = fv(v);
+ long end = fs(v);
+ long begin;
+ long j;
+
+ /*
+ * does this vector begin wet?
+ */
+ if (end < MIN_SILENCE_BOUNDARY)
+ return (0);
+ for (j = 0; j < end; j++)
+ if (vec[j] != 0)
+ break;
+ if (j < MIN_SILENCE_BOUNDARY)
+ return (0);
+ j += fb(v);
+
+ /*
+ * is the new silent section ahead of the end of the old
+ * by < p->dynoverlap?
+ */
+ if (fb(v) >= re(root) && fb(v) - p->dynoverlap < re(root)) {
+ /*
+ * extend the zeroed area of root
+ * XXX dynarrays are not needed here.
+ */
+ long addto = fb(v) + MIN_SILENCE_BOUNDARY - re(root);
+/* Int16_t avec[addto];*/
+#ifdef HAVE_ALLOCA
+ Int16_t *avec = alloca(addto * sizeof (Int16_t));
+#else
+ Int16_t *avec = _pmalloc(addto * sizeof (Int16_t));
+#endif
+
+ memset(avec, 0, sizeof (avec));
+ c_append(rc(root), avec, addto);
+#ifndef HAVE_ALLOCA
+ _pfree(avec);
+#endif
+ }
+ /*
+ * do we have an 'effortless' overlap?
+ */
+ begin = max(fb(v), root->silencebegin);
+ end = min(j, re(root));
+
+ if (begin < end) {
+ /*
+ * don't use it unless it will extend...
+ */
+ if (fe(v) > re(root)) {
+ long voff = begin - fb(v);
+
+ c_remove(rc(root), begin - rb(root), -1);
+ c_append(rc(root), vec + voff, fs(v) - voff);
+ }
+ offset_add_value(p, &p->stage2, 0, callback);
+
+ } else {
+ if (j < begin) {
+ /*
+ * OK, we'll have to force it a bit as the root is
+ * jittered forward
+ */
+ long voff = j - fb(v);
+
+ /*
+ * don't use it unless it will extend...
+ */
+ if (begin + fs(v) - voff > re(root)) {
+ c_remove(rc(root), root->silencebegin - rb(root), -1);
+ c_append(rc(root), vec + voff, fs(v) - voff);
+ }
+ offset_add_value(p, &p->stage2, end - begin, callback);
+ } else
+ return (0);
+ }
+
+ /*
+ * test the new root vector for ending in silence
+ */
+ root->silenceflag = 0;
+ i_silence_test(root);
+
+ if (v->lastsector)
+ root->lastsector = 1;
+ free_v_fragment(v);
+ return (1);
+}
+
+static long
+i_stage2_each(root_block *root, v_fragment *v, void (*callback)(long, int))
+{
+
+ cdrom_paranoia *p = v->p;
+ long dynoverlap = p->dynoverlap / 2 * 2;
+
+ if (!v || !v->one)
+ return (0);
+
+ if (!rv(root)) {
+ return (0);
+ } else {
+ sync_result r;
+
+ if (i_iterate_stage2(p, v, &r, callback)) {
+
+ long begin = r.begin - rb(root);
+ long end = r.end - rb(root);
+ long offset = r.begin + r.offset - fb(v) - begin;
+ long temp;
+ c_block *l = NULL;
+
+ /*
+ * we have a match! We don't rematch off rift, we chase
+ * the match all the way to both extremes doing rift
+ * analysis.
+ */
+#ifdef NOISY
+ fprintf(stderr, "Stage 2 match\n");
+#endif
+
+ /*
+ * chase backward
+ * note that we don't extend back right now, only
+ * forward.
+ */
+ while ((begin + offset > 0 && begin > 0)) {
+ long matchA = 0,
+ matchB = 0,
+ matchC = 0;
+ long beginL = begin + offset;
+
+ if (l == NULL) {
+ Int16_t *buff = _pmalloc(fs(v) * sizeof (Int16_t));
+
+ l = c_alloc(buff, fb(v), fs(v));
+ memcpy(buff, fv(v), fs(v) * sizeof (Int16_t));
+ }
+ i_analyze_rift_r(rv(root), cv(l),
+ rs(root), cs(l),
+ begin - 1, beginL - 1,
+ &matchA, &matchB, &matchC);
+
+#ifdef NOISY
+ fprintf(stderr, "matching rootR: matchA:%ld matchB:%ld matchC:%ld\n",
+ matchA, matchB, matchC);
+#endif
+
+ if (matchA) {
+ /*
+ * a problem with root
+ */
+ if (matchA > 0) {
+ /*
+ * dropped bytes; add back from v
+ */
+ if (callback)
+ (*callback) (begin + rb(root) - 1, PARANOIA_CB_FIXUP_DROPPED);
+ if (rb(root) + begin < p->root.returnedlimit)
+ break;
+ else {
+ c_insert(rc(root), begin, cv(l) + beginL - matchA,
+ matchA);
+ offset -= matchA;
+ begin += matchA;
+ end += matchA;
+ }
+ } else {
+ /*
+ * duplicate bytes; drop from root
+ */
+ if (callback)
+ (*callback) (begin + rb(root) - 1, PARANOIA_CB_FIXUP_DUPED);
+ if (rb(root) + begin + matchA < p->root.returnedlimit)
+ break;
+ else {
+ c_remove(rc(root), begin + matchA, -matchA);
+ offset -= matchA;
+ begin += matchA;
+ end += matchA;
+ }
+ }
+ } else if (matchB) {
+ /*
+ * a problem with the fragment
+ */
+ if (matchB > 0) {
+ /*
+ * dropped bytes
+ */
+ if (callback)
+ (*callback) (begin + rb(root) - 1, PARANOIA_CB_FIXUP_DROPPED);
+ c_insert(l, beginL, rv(root) + begin - matchB,
+ matchB);
+ offset += matchB;
+ } else {
+ /*
+ * duplicate bytes
+ */
+ if (callback)
+ (*callback) (begin + rb(root) - 1, PARANOIA_CB_FIXUP_DUPED);
+ c_remove(l, beginL + matchB, -matchB);
+ offset += matchB;
+ }
+ } else if (matchC) {
+ /*
+ * Uhh... problem with both
+ * Set 'disagree' flags in root
+ */
+ if (rb(root) + begin - matchC < p->root.returnedlimit)
+ break;
+ c_overwrite(rc(root), begin - matchC,
+ cv(l) + beginL - matchC, matchC);
+
+ } else {
+ /*
+ * do we have a mismatch due to silence
+ * beginning/end case?
+ * in the 'chase back' case, we don't
+ * do anything.
+ * Did not determine nature of
+ * difficulty... report and bail
+ */
+ /* RRR(*callback)(post,PARANOIA_CB_XXX); */
+ break;
+ }
+ /*
+ * not the most efficient way, but it will do
+ * for now
+ */
+ beginL = begin + offset;
+ i_paranoia_overlap(rv(root), cv(l),
+ begin, beginL,
+ rs(root), cs(l),
+ &begin, &end);
+ }
+
+ /*
+ * chase forward
+ */
+ temp = l ? cs(l) : fs(v);
+ while (end + offset < temp && end < rs(root)) {
+ long matchA = 0,
+ matchB = 0,
+ matchC = 0;
+ long beginL = begin + offset;
+ long endL = end + offset;
+
+ if (l == NULL) {
+ Int16_t *buff = _pmalloc(fs(v) * sizeof (Int16_t));
+
+ l = c_alloc(buff, fb(v), fs(v));
+ memcpy(buff, fv(v), fs(v) * sizeof (Int16_t));
+ }
+ i_analyze_rift_f(rv(root), cv(l),
+ rs(root), cs(l),
+ end, endL,
+ &matchA, &matchB, &matchC);
+
+#ifdef NOISY
+ fprintf(stderr, "matching rootF: matchA:%ld matchB:%ld matchC:%ld\n",
+ matchA, matchB, matchC);
+#endif
+
+ if (matchA) {
+ /*
+ * a problem with root
+ */
+ if (matchA > 0) {
+ /*
+ * dropped bytes; add back from v
+ */
+ if (callback)
+ (*callback) (end + rb(root), PARANOIA_CB_FIXUP_DROPPED);
+ if (end + rb(root) < p->root.returnedlimit)
+ break;
+ c_insert(rc(root), end, cv(l) + endL, matchA);
+ } else {
+ /*
+ * duplicate bytes; drop from root
+ */
+ if (callback)
+ (*callback) (end + rb(root), PARANOIA_CB_FIXUP_DUPED);
+ if (end + rb(root) < p->root.returnedlimit)
+ break;
+ c_remove(rc(root), end, -matchA);
+ }
+ } else if (matchB) {
+ /*
+ * a problem with the fragment
+ */
+ if (matchB > 0) {
+ /*
+ * dropped bytes
+ */
+ if (callback)
+ (*callback) (end + rb(root), PARANOIA_CB_FIXUP_DROPPED);
+ c_insert(l, endL, rv(root) + end, matchB);
+ } else {
+ /*
+ * duplicate bytes
+ */
+ if (callback)
+ (*callback) (end + rb(root), PARANOIA_CB_FIXUP_DUPED);
+ c_remove(l, endL, -matchB);
+ }
+ } else if (matchC) {
+ /*
+ * Uhh... problem with both
+ * Set 'disagree' flags in root
+ */
+ if (end + rb(root) < p->root.returnedlimit)
+ break;
+ c_overwrite(rc(root), end, cv(l) + endL, matchC);
+ } else {
+ analyze_rift_silence_f(rv(root), cv(l),
+ rs(root), cs(l),
+ end, endL,
+ &matchA, &matchB);
+ if (matchA) {
+ /*
+ * silence in root
+ * Can only do this if we haven't
+ * already returned data
+ */
+ if (end + rb(root) >= p->root.returnedlimit) {
+ c_remove(rc(root), end, -1);
+ }
+ } else if (matchB) {
+ /*
+ * silence in fragment; lose it
+ */
+ if (l)
+ i_cblock_destructor(l);
+ free_v_fragment(v);
+ return (1);
+
+ } else {
+ /*
+ * Could not determine nature of
+ * difficulty... report and bail
+ */
+ /* RRR(*callback)(post,PARANOIA_CB_XXX); */
+ }
+ break;
+ }
+ /*
+ * not the most efficient way, but it will do for now
+ */
+ i_paranoia_overlap(rv(root), cv(l),
+ begin, beginL,
+ rs(root), cs(l),
+ (long *)0, &end);
+ }
+
+ /*
+ * if this extends our range, let's glom
+ */
+ {
+ long sizeA = rs(root);
+ long sizeB;
+ long vecbegin;
+ Int16_t *vector;
+
+ if (l) {
+ sizeB = cs(l);
+ vector = cv(l);
+ vecbegin = cb(l);
+ } else {
+ sizeB = fs(v);
+ vector = fv(v);
+ vecbegin = fb(v);
+ }
+
+ if (sizeB - offset > sizeA || v->lastsector) {
+ if (v->lastsector) {
+ root->lastsector = 1;
+ }
+ if (end < sizeA)
+ c_remove(rc(root), end, -1);
+
+ if (sizeB - offset - end)
+ c_append(rc(root), vector + end + offset,
+ sizeB - offset - end);
+
+ i_silence_test(root);
+
+ /*
+ * add offset into dynoverlap stats
+ */
+ offset_add_value(p, &p->stage2, offset + vecbegin - rb(root), callback);
+ }
+ }
+ if (l)
+ i_cblock_destructor(l);
+ free_v_fragment(v);
+ return (1);
+
+ } else {
+ /*
+ * D'oh. No match. What to do with the fragment?
+ */
+ if (fe(v) + dynoverlap < re(root) && !root->silenceflag) {
+ /*
+ * It *should* have matched. No good; free it.
+ */
+ free_v_fragment(v);
+ }
+ /*
+ * otherwise, we likely want this for an upcoming match
+ * we don't free the sort info (if it was collected)
+ */
+ return (0);
+
+ }
+ }
+}
+
+static int
+i_init_root(root_block *root, v_fragment *v, long begin,
+ void (*callback)(long, int))
+{
+ if (fb(v) <= begin && fe(v) > begin) {
+
+ root->lastsector = v->lastsector;
+ root->returnedlimit = begin;
+
+ if (rv(root)) {
+ i_cblock_destructor(rc(root));
+ rc(root) = NULL;
+ }
+ {
+ Int16_t *buff = _pmalloc(fs(v) * sizeof (Int16_t));
+
+ memcpy(buff, fv(v), fs(v) * sizeof (Int16_t));
+ root->vector = c_alloc(buff, fb(v), fs(v));
+ }
+ i_silence_test(root);
+
+ return (1);
+ } else
+ return (0);
+}
+
+static int vsort(const void *a, const void *b)
+{
+ return ((*(v_fragment **) a)->begin - (*(v_fragment **) b)->begin);
+}
+
+static int
+i_stage2(cdrom_paranoia *p, long beginword, long endword,
+ void (*callback)(long, int))
+{
+
+ int flag = 1;
+ int ret = 0;
+ root_block *root = &(p->root);
+
+#ifdef NOISY
+ fprintf(stderr, "Fragments:%ld\n", p->fragments->active);
+ fflush(stderr);
+#endif
+
+ /*
+ * even when the 'silence flag' is lit, we try to do non-silence
+ * matching in the event that there are still audio vectors with
+ * content to be sunk before the silence
+ */
+ while (flag) {
+ /*
+ * loop through all the current fragments
+ */
+ v_fragment *first = v_first(p);
+ long active = p->fragments->active,
+ count = 0;
+#ifdef HAVE_DYN_ARRAYS
+ v_fragment *list[active];
+#else
+ v_fragment **list = _pmalloc(active * sizeof (v_fragment *));
+#endif
+
+ while (first) {
+ v_fragment *next = v_next(first);
+
+ list[count++] = first;
+ first = next;
+ }
+
+ flag = 0;
+ if (count) {
+ /*
+ * sorted in ascending order of beginning
+ */
+ qsort(list, active, sizeof (v_fragment *), vsort);
+
+ /*
+ * we try a nonzero based match even if in silent mode
+ * in the case that there are still cached vectors to
+ * sink behind continent->ocean boundary
+ */
+ for (count = 0; count < active; count++) {
+ first = list[count];
+ if (first->one) {
+ if (rv(root) == NULL) {
+ if (i_init_root(&(p->root), first, beginword, callback)) {
+ free_v_fragment(first);
+ flag = 1;
+ ret++;
+ }
+ } else {
+ if (i_stage2_each(root, first, callback)) {
+ ret++;
+ flag = 1;
+ }
+ }
+ }
+ }
+
+ /*
+ * silence handling
+ */
+ if (!flag && p->root.silenceflag) {
+ for (count = 0; count < active; count++) {
+ first = list[count];
+ if (first->one) {
+ if (rv(root) != NULL) {
+ if (i_silence_match(root, first, callback)) {
+ ret++;
+ flag = 1;
+ }
+ }
+ }
+ }
+ }
+ }
+#ifndef HAVE_DYN_ARRAYS
+ _pfree(list);
+#endif
+ }
+ return (ret);
+}
+
+static void
+i_end_case(cdrom_paranoia *p, long endword, void (*callback)(long, int))
+{
+
+ root_block *root = &p->root;
+
+ /*
+ * have an 'end' flag; if we've just read in the last sector in a
+ * session, set the flag. If we verify to the end of a fragment
+ * which has the end flag set, we're done (set a done flag).
+ * Pad zeroes to the end of the read
+ */
+ if (root->lastsector == 0)
+ return;
+ if (endword < re(root))
+ return;
+
+ {
+ long addto = endword - re(root);
+ char *temp = _pcalloc(addto, sizeof (char) * 2);
+
+ c_append(rc(root), (void *) temp, addto);
+ _pfree(temp);
+
+ /*
+ * trash da cache
+ */
+ paranoia_resetcache(p);
+
+ }
+}
+
+/*
+ * We want to add a sector. Look through the caches for something that
+ * spans. Also look at the flags on the c_block... if this is an
+ * obliterated sector, get a bit of a chunk past the obliteration.
+ *
+ * Not terribly smart right now, actually. We can probably find
+ * *some* match with a cache block somewhere. Take it and continue it
+ * through the skip
+ */
+static void
+verify_skip_case(cdrom_paranoia *p, void (*callback)(long, int))
+{
+
+ root_block *root = &(p->root);
+ c_block *graft = NULL;
+ int vflag = 0;
+ int gend = 0;
+ long post;
+
+#ifdef NOISY
+ fprintf(stderr, "\nskipping\n");
+#endif
+
+ if (rv(root) == NULL) {
+ post = 0;
+ } else {
+ post = re(root);
+ }
+ if (post == -1)
+ post = 0;
+
+ if (callback)
+ (*callback) (post, PARANOIA_CB_SKIP);
+
+ if (p->enable & PARANOIA_MODE_NEVERSKIP)
+ return;
+
+ /*
+ * We want to add a sector. Look for a c_block that spans,
+ * preferrably a verified area
+ */
+ {
+ c_block *c = c_first(p);
+
+ while (c) {
+ long cbegin = cb(c);
+ long cend = ce(c);
+
+ if (cbegin <= post && cend > post) {
+ long vend = post;
+
+ if (c->flags[post - cbegin] & 4) {
+ /*
+ * verified area!
+ */
+ while (vend < cend && (c->flags[vend - cbegin] & 4))
+ vend++;
+ if (!vflag || vend > vflag) {
+ graft = c;
+ gend = vend;
+ }
+ vflag = 1;
+ } else {
+ /*
+ * not a verified area
+ */
+ if (!vflag) {
+ while (vend < cend && (c->flags[vend - cbegin] & 4) == 0)
+ vend++;
+ if (graft == NULL || gend > vend) {
+ /*
+ * smallest unverified area
+ */
+ graft = c;
+ gend = vend;
+ }
+ }
+ }
+ }
+ c = c_next(c);
+ }
+
+ if (graft) {
+ long cbegin = cb(graft);
+ long cend = ce(graft);
+
+ while (gend < cend && (graft->flags[gend - cbegin] & 4))
+ gend++;
+ gend = min(gend + OVERLAP_ADJ, cend);
+
+ if (rv(root) == NULL) {
+ Int16_t *buff = _pmalloc(cs(graft));
+
+ memcpy(buff, cv(graft), cs(graft));
+ rc(root) = c_alloc(buff, cb(graft), cs(graft));
+ } else {
+ c_append(rc(root), cv(graft) + post - cbegin,
+ gend - post);
+ }
+
+ root->returnedlimit = re(root);
+ return;
+ }
+ }
+
+ /*
+ * No? Fine. Great. Write in some zeroes :-P
+ */
+ {
+ void *temp = _pcalloc(CD_FRAMESIZE_RAW, sizeof (Int16_t));
+
+ if (rv(root) == NULL) {
+ rc(root) = c_alloc(temp, post, CD_FRAMESIZE_RAW);
+ } else {
+ c_append(rc(root), temp, CD_FRAMESIZE_RAW);
+ _pfree(temp);
+ }
+ root->returnedlimit = re(root);
+ }
+}
+
+/*
+ * toplevel
+ */
+void paranoia_free(cdrom_paranoia *p)
+{
+ paranoia_resetall(p);
+ sort_free(p->sortcache);
+ _pfree(p);
+}
+
+void paranoia_modeset(cdrom_paranoia *p, int enable)
+{
+ p->enable = enable;
+}
+
+long paranoia_seek(cdrom_paranoia *p, long seek, int mode)
+{
+ long sector;
+ long ret;
+
+ switch (mode) {
+ case SEEK_SET:
+ sector = seek;
+ break;
+ case SEEK_END:
+ sector = cdda_disc_lastsector(p->d) + seek;
+ break;
+ default:
+ sector = p->cursor + seek;
+ break;
+ }
+
+ if (cdda_sector_gettrack(p->d, sector) == -1)
+ return (-1);
+
+ i_cblock_destructor(p->root.vector);
+ p->root.vector = NULL;
+ p->root.lastsector = 0;
+ p->root.returnedlimit = 0;
+
+ ret = p->cursor;
+ p->cursor = sector;
+
+ i_paranoia_firstlast(p);
+
+ /*
+ * Evil hack to fix pregap patch for NEC drives! To be rooted out in a10
+ */
+ p->current_firstsector = sector;
+
+ return (ret);
+}
+
+/*
+ * returns last block read, -1 on error
+ */
+c_block *i_read_c_block(cdrom_paranoia *p, long beginword, long endword,
+ void (*callback)(long, int))
+{
+ /*
+ * why do it this way? We need to read lots of sectors to kludge
+ * around stupid read ahead buffers on cheap drives, as well as avoid
+ * expensive back-seeking. We also want to 'jiggle' the start address
+ * to try to break borderline drives more noticeably (and make broken
+ * drives with unaddressable sectors behave more often).
+ */
+ long readat;
+ long firstread;
+ long totaltoread = p->readahead;
+ long sectatonce = p->nsectors;
+ long driftcomp = (float) p->dyndrift / CD_FRAMEWORDS + .5;
+ c_block *new = NULL;
+ root_block *root = &p->root;
+ Int16_t *buffer = NULL;
+ void *bufbase = NULL;
+ Uchar *flags = NULL;
+ long sofar;
+ long dynoverlap = (p->dynoverlap + CD_FRAMEWORDS - 1) / CD_FRAMEWORDS;
+ long anyflag = 0;
+ int reduce = 0;
+static int pagesize = -1;
+#define valign(x, a) (((char *)(x)) + ((a) - 1 - ((((UIntptr_t)(x))-1)%(a))))
+
+ /*
+ * What is the first sector to read? want some pre-buffer if we're not
+ * at the extreme beginning of the disc
+ */
+ if (p->enable & (PARANOIA_MODE_VERIFY | PARANOIA_MODE_OVERLAP)) {
+
+ /*
+ * we want to jitter the read alignment boundary
+ */
+ long target;
+
+ if (rv(root) == NULL || rb(root) > beginword)
+ target = p->cursor - dynoverlap;
+ else
+ target = re(root) / (CD_FRAMEWORDS) - dynoverlap;
+
+ if (target + MIN_SECTOR_BACKUP > p->lastread && target <= p->lastread)
+ target = p->lastread - MIN_SECTOR_BACKUP;
+
+ /*
+ * we want to jitter the read alignment boundary, as some
+ * drives, beginning from a specific point, will tend to
+ * lose bytes between sectors in the same place. Also, as
+ * our vectors are being made up of multiple reads, we want
+ * the overlap boundaries to move....
+ */
+ readat = (target & (~((long) JIGGLE_MODULO - 1))) + p->jitter;
+ if (readat > target)
+ readat -= JIGGLE_MODULO;
+ p->jitter++;
+ if (p->jitter >= JIGGLE_MODULO)
+ p->jitter = 0;
+
+ } else {
+ readat = p->cursor;
+ }
+
+ readat += driftcomp;
+
+ if (p->enable & (PARANOIA_MODE_OVERLAP | PARANOIA_MODE_VERIFY)) {
+ flags = _pcalloc(totaltoread * CD_FRAMEWORDS, 1);
+ new = new_c_block(p);
+ recover_cache(p);
+ } else {
+ /*
+ * in the case of root it's just the buffer
+ */
+ paranoia_resetall(p);
+ new = new_c_block(p);
+ }
+
+ /*
+ * Do not use valloc() as valloc() in glibc is buggy and returns memory
+ * that cannot be passed to free().
+ */
+ if (pagesize < 0) {
+ pagesize = getpagesize();
+ if (pagesize < 0)
+ pagesize = 4096; /* Just a guess */
+ }
+ reduce = pagesize / CD_FRAMESIZE_RAW;
+ bufbase = _pmalloc(totaltoread * CD_FRAMESIZE_RAW + pagesize);
+ buffer = (Int16_t *)valign(bufbase, pagesize);
+ sofar = 0;
+ firstread = -1;
+
+ /*
+ * actual read loop
+ */
+ while (sofar < totaltoread) {
+ long secread = sectatonce;
+ long adjread = readat;
+ long thisread;
+
+ /*
+ * don't under/overflow the audio session
+ */
+ if (adjread < p->current_firstsector) {
+ secread -= p->current_firstsector - adjread;
+ adjread = p->current_firstsector;
+ }
+ if (adjread + secread - 1 > p->current_lastsector)
+ secread = p->current_lastsector - adjread + 1;
+
+ if (sofar + secread > totaltoread)
+ secread = totaltoread - sofar;
+
+ /*
+ * If we are inside the buffer, the transfers are no longer
+ * page aligned. Reduce the transfer size to avoid problems.
+ * Such problems are definitely known to appear on FreeBSD.
+ */
+ if ((sofar > 0) && (secread > (sectatonce - reduce)))
+ secread = sectatonce - reduce;
+
+ if (secread > 0) {
+
+ if (firstread < 0)
+ firstread = adjread;
+ if ((thisread = cdda_read(p->d, buffer + sofar * CD_FRAMEWORDS, adjread,
+ secread)) < secread) {
+
+ if (thisread < 0)
+ thisread = 0;
+
+ /*
+ * Uhhh... right. Make something up. But
+ * don't make us seek backward!
+ */
+ if (callback)
+ (*callback) ((adjread + thisread) * CD_FRAMEWORDS, PARANOIA_CB_READERR);
+ memset(buffer + (sofar + thisread) * CD_FRAMEWORDS, 0,
+ CD_FRAMESIZE_RAW * (secread - thisread));
+ if (flags)
+ memset(flags + (sofar + thisread) * CD_FRAMEWORDS, 2,
+ CD_FRAMEWORDS * (secread - thisread));
+ }
+ if (thisread != 0)
+ anyflag = 1;
+
+ if (flags && sofar != 0) {
+ /*
+ * Don't verify across overlaps that are too
+ * close to one another
+ */
+ int i = 0;
+
+ for (i = -MIN_WORDS_OVERLAP / 2; i < MIN_WORDS_OVERLAP / 2; i++)
+ flags[sofar * CD_FRAMEWORDS + i] |= 1;
+ }
+ p->lastread = adjread + secread;
+
+ if (adjread + secread - 1 == p->current_lastsector)
+ new->lastsector = -1;
+
+ if (callback)
+ (*callback) ((adjread + secread - 1) * CD_FRAMEWORDS, PARANOIA_CB_READ);
+
+ sofar += secread;
+ readat = adjread + secread;
+ } else if (readat < p->current_firstsector) {
+ readat += sectatonce;
+ /*
+ * due to being before the
+ * readable area
+ */
+ } else {
+ break; /* due to being past the readable area */
+ }
+ }
+
+ if (anyflag) {
+ new->vector = _pmalloc(totaltoread * CD_FRAMESIZE_RAW);
+ memcpy(new->vector, buffer, totaltoread * CD_FRAMESIZE_RAW);
+ _pfree(bufbase);
+
+ new->begin = firstread * CD_FRAMEWORDS - p->dyndrift;
+ new->size = sofar * CD_FRAMEWORDS;
+ new->flags = flags;
+ } else {
+ if (new)
+ free_c_block(new);
+ if (bufbase)
+ _pfree(bufbase);
+ if (flags)
+ _pfree(flags);
+ new = NULL;
+ bufbase = NULL;
+ flags = NULL;
+ }
+ return (new);
+}
+
+/*
+ * The returned buffer is *not* to be freed by the caller. It will
+ * persist only until the next call to paranoia_read() for this p
+ */
+Int16_t *paranoia_read(cdrom_paranoia *p, void (*callback)(long, int))
+{
+ return (paranoia_read_limited(p, callback, 20));
+}
+
+/*
+ * I added max_retry functionality this way in order to avoid breaking any
+ * old apps using the nerw libs. cdparanoia 9.8 will need the updated libs,
+ * but nothing else will require it.
+ */
+Int16_t *paranoia_read_limited(cdrom_paranoia *p, void (*callback)(long, int),
+ int max_retries)
+{
+ long beginword = p->cursor * (CD_FRAMEWORDS);
+ long endword = beginword + CD_FRAMEWORDS;
+ long retry_count = 0;
+ long lastend = -2;
+ root_block *root = &p->root;
+
+ if (beginword > p->root.returnedlimit)
+ p->root.returnedlimit = beginword;
+ lastend = re(root);
+
+ /*
+ * First, is the sector we want already in the root?
+ */
+ while (rv(root) == NULL ||
+ rb(root) > beginword ||
+ (re(root) < endword + p->maxdynoverlap &&
+ p->enable & (PARANOIA_MODE_VERIFY | PARANOIA_MODE_OVERLAP)) ||
+ re(root) < endword) {
+
+ /*
+ * Nope; we need to build or extend the root verified range
+ */
+ if (p->enable & (PARANOIA_MODE_VERIFY | PARANOIA_MODE_OVERLAP)) {
+ i_paranoia_trim(p, beginword, endword);
+ recover_cache(p);
+ if (rb(root) != -1 && p->root.lastsector)
+ i_end_case(p, endword + p->maxdynoverlap,
+ callback);
+ else
+ i_stage2(p, beginword,
+ endword + p->maxdynoverlap,
+ callback);
+ } else
+ i_end_case(p, endword + p->maxdynoverlap,
+ callback); /* only trips if we're already */
+ /* done */
+
+ if (!(rb(root) == -1 || rb(root) > beginword ||
+ re(root) < endword + p->maxdynoverlap))
+ break;
+
+ /*
+ * Hmm, need more. Read another block
+ */
+ {
+ c_block *new = i_read_c_block(p, beginword, endword, callback);
+
+ if (new) {
+ if (p->enable & (PARANOIA_MODE_OVERLAP | PARANOIA_MODE_VERIFY)) {
+
+ if (p->enable & PARANOIA_MODE_VERIFY)
+ i_stage1(p, new, callback);
+ else {
+ /*
+ * just make v_fragments from the
+ * boundary information.
+ */
+ long begin = 0,
+ end = 0;
+
+ while (begin < cs(new)) {
+ while (end < cs(new) && (new->flags[begin] & 1))
+ begin++;
+ end = begin + 1;
+ while (end < cs(new) && (new->flags[end] & 1) == 0)
+ end++;
+ {
+ new_v_fragment(p, new, begin + cb(new),
+ end + cb(new),
+ (new->lastsector && cb(new) + end == ce(new)));
+ }
+ begin = end;
+ }
+ }
+
+ } else {
+
+ if (p->root.vector)
+ i_cblock_destructor(p->root.vector);
+ free_elem(new->e, 0);
+ p->root.vector = new;
+
+ i_end_case(p, endword + p->maxdynoverlap,
+ callback);
+
+ }
+ }
+ }
+
+ /*
+ * Are we doing lots of retries? **********************
+ *
+ * Check unaddressable sectors first. There's no backoff
+ * here; jiggle and minimum backseek handle that for us
+ */
+ if (rb(root) != -1 && lastend + 588 < re(root)) {
+ /*
+ * If we've not grown half a sector
+ */
+ lastend = re(root);
+ retry_count = 0;
+ } else {
+ /*
+ * increase overlap or bail
+ */
+ retry_count++;
+
+ /*
+ * The better way to do this is to look at how many
+ * actual matches we're getting and what kind of gap
+ */
+ if (retry_count % 5 == 0) {
+ if (p->dynoverlap == p->maxdynoverlap ||
+ retry_count == max_retries) {
+ verify_skip_case(p, callback);
+ retry_count = 0;
+ } else {
+ if (p->stage1.offpoints != -1) { /* hack */
+ p->dynoverlap *= 1.5;
+ if (p->dynoverlap > p->maxdynoverlap)
+ p->dynoverlap = p->maxdynoverlap;
+ if (callback)
+ (*callback) (p->dynoverlap, PARANOIA_CB_OVERLAP);
+ }
+ }
+ }
+ }
+ }
+ p->cursor++;
+
+ return (rv(root) + (beginword - rb(root)));
+}
+
+/*
+ * a temporary hack
+ */
+void paranoia_overlapset(cdrom_paranoia *p, long overlap)
+{
+ p->dynoverlap = overlap * CD_FRAMEWORDS;
+ p->stage1.offpoints = -1;
+}