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diff --git a/ipl/gpacks/xtiles/README b/ipl/gpacks/xtiles/README new file mode 100644 index 0000000..c735eda --- /dev/null +++ b/ipl/gpacks/xtiles/README @@ -0,0 +1,37 @@ +Purpose + X-Tiles is a puzzle. You try to score a large number of points by removing + connected sets of same-colored tiles from a playfield (see manpage) + X-Tiles serves no purpose whatsoever. + +Installation + You need a working package of the Icon programming language installed + first. Confere ftp://ftp.cs.arizona.edu/pub/Icon for that. + Tiles should work as-is with Icon v9.0 and higher. + + Compile X-Tiles with either icont/iconc as you wish. + + Check that it works. + + Copy the executable and the man page where you want. + +Background pictures + X-Tiles can use background pictures. The precise formats it can load + will vary with your Icon installation. It tries to be reasonably smart, + but it needs at least 40 colormap entries to be usable in full color + mode. If it does not work, you may try the -reduced mode, or even + -bw. + + Another possibility is to reduce the picture colormap, to say 200 + colors. xpaint can do that, for instance (load your picture, and + use the Filter/Quantize colors menu. + +Legalese + X-Tiles is not public domain. It is freely distributable, except + for commercial purposes and distributions, in which case you must + contact the author about it. + +Author + Marc Espie (Marc.Espie@ens.fr) + 60 rue du 4 septembre + 87100 Limoges + France |