User Manual For htetris Version 1.0
Henrik Sandin 1999


Main page

The brick editor


htetris includes a brick editor where the user can create his/hers own bricks and include them when playing the game. A brick consists of squares, or tiles, which is the basic unit of measurement for a brick. A brick must be at least one square and at most ten by ten squares in size. Any rectangular format in between is allowed.
The editor interface consists of an area where bricks are edited, a menu bar with three menus and two buttons as shown below.

Editor screenshot.

To fill a square on the edit pane, the user points the mouse at that square and clicks the left mouse button. The right mouse button is used to erase a filled square. Only one color per brick can be used.
The upper left corner of the currently edited brick resides in the upper left corner of the edit pane. It is not possible to fill a square outside the bounds of the current brick. There is a grid which shows the bounds when it is shown. The grid can be switched on and off by pressing the Toggle grid button on the interface. The Clear button clears whatever filled squares there are but does not affect the grid. A brick can take on any shape, even unconnected regions in the same brick.
A brick can be saved to file and previously saved bricks can be opened and re-edited. All features are described in detail below.

Menu items and features