User Manual For htetris Version 1.0
Henrik Sandin 1999
Main page
Menu items and features
- The Game menu
- New game
Starts a new game regardless of whether a game is already in progress or not.
This can also be acheived by the keyboard shortcut meta-n or by
pressing the New game button on the interface. If a game is in
progress, a possible highscore is lost.
- Stop game
Stops a game in progress. This can also be acheived by the keyboard shortcut
meta-s or by pressing the Stop game button on the interface.
A possible highscore is lost.
- Pause
Pauses a game in progress. This can also be acheived by the keyboard shortcut
meta-p or by pressing the Pause button on the interface.
The game is resumed by repeating this action.
- Speed factor
This option lets the user specify a number between -10 and 10 which makes the
application run faster or slower. A negative number makes the application slow
down and a positive number makes the application go faster. This can be used if
the current hardware is too fast or too slow.
This option is not availible when a game is in progress.
- Pick level
This option lets the user specify a difficulty level between one and fifteen
at which the next game is to be started. This option is not availible when
a game is in progress.
- Quit
This exits the htetris application. This can also be acheived by the
keyboard shortcut meta-q or by pressing the Quit button on the
interface. If a game is in progress, a possible highscore is lost.
- The Controls menu
- Set keys
This option lets the user specify which keys to use for game control.
Valid keys are: Any character or any special key which synonym is displayed
in the separate popup window. Any of these synonyms can be specified.
- Current keys
This option shows which keys are currently used for game control.
- The Bricks menu
- Add brick
This option lets the user add a user defined brick to the game by loading it
from a file created with the editor which is described in Brick editor.
This can also be acheived by the keyboard shortcut meta-a.
If the brick is added successfully, the user is given an id for the brick
which should be used if the brick is going to be removed from the game again.
The added brick will appear in every game from here on until it is removed or
the application is closed.
- Remove brick
If any user defined bricks are currently in the game, this option lets the
user remove such bricks. This means that they are not going to appear in any
game from here on unless they are added again by selecting Add brick.
This can also be acheived by the keyboard shortcut meta-r.
- Bricks in use
This option lets the user display user defined bricks in play if there are any.
The user is prompted to enter one of the listed brick id's and in doing so,
that brick is displayed in a popup window. The dialog reappears until
Cancel is pressed. Thus, several user bricks can be viewed
simultanously.
- Brick editor
This starts up the brick editor in which a user can create his/hers own bricks
to use in the game. This can also be acheived by the keyboard shortcut
meta-e.
The editor is described in detail in Brick editor.
- The Help menu
- How to play
This option basicly displays the same information as the How to play
document.
- Menus
This option basicly displays the same information as this document.
- About
This option displays information about the application and the author.