/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2008 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ /* * Portions Copyright 2006-2008 Message Systems, Inc. */ /* #pragma ident "@(#)umem_update_thread.c 1.2 05/06/08 SMI" */ #include "config.h" #include "umem_base.h" #include "vmem_base.h" #include struct umem_suspend_signal_object { /* locked by creating thread; unlocked when umem_update_thread * can proceed */ pthread_mutex_t mtx; /* lock associated with the condition variable */ pthread_mutex_t cmtx; /* condition variable is signalled by umem_update_thread when * it has obtained the mtx; it is then safe for the creating * thread to clean up its stack (on which this object resides) */ pthread_cond_t cond; int flag; }; /*ARGSUSED*/ static THR_RETURN THR_API umem_update_thread(void *arg) { struct timeval now; int in_update = 0; struct umem_suspend_signal_object *obj = arg; pthread_mutex_lock(&obj->mtx); obj->flag = 1; pthread_cond_signal(&obj->cond); obj = NULL; (void) mutex_lock(&umem_update_lock); ASSERT(umem_update_thr == thr_self()); ASSERT(umem_st_update_thr == 0); for (;;) { umem_process_updates(); if (in_update) { in_update = 0; /* * we wait until now to set the next update time * so that the updates are self-throttling */ (void) gettimeofday(&umem_update_next, NULL); umem_update_next.tv_sec += umem_reap_interval; } switch (umem_reaping) { case UMEM_REAP_DONE: case UMEM_REAP_ADDING: break; case UMEM_REAP_ACTIVE: umem_reap_next = gethrtime() + (hrtime_t)umem_reap_interval * NANOSEC; umem_reaping = UMEM_REAP_DONE; break; default: ASSERT(umem_reaping == UMEM_REAP_DONE || umem_reaping == UMEM_REAP_ADDING || umem_reaping == UMEM_REAP_ACTIVE); break; } (void) gettimeofday(&now, NULL); if (now.tv_sec > umem_update_next.tv_sec || (now.tv_sec == umem_update_next.tv_sec && now.tv_usec >= umem_update_next.tv_usec)) { /* * Time to run an update */ (void) mutex_unlock(&umem_update_lock); vmem_update(NULL); /* * umem_cache_update can use umem_add_update to * request further work. The update is not complete * until all such work is finished. */ umem_cache_applyall(umem_cache_update); (void) mutex_lock(&umem_update_lock); in_update = 1; continue; /* start processing immediately */ } /* * if there is no work to do, we wait until it is time for * next update, or someone wakes us. */ if (umem_null_cache.cache_unext == &umem_null_cache) { int cancel_state; timespec_t abs_time; abs_time.tv_sec = umem_update_next.tv_sec; abs_time.tv_nsec = umem_update_next.tv_usec * 1000; (void) pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &cancel_state); (void) cond_timedwait(&umem_update_cv, &umem_update_lock, &abs_time); (void) pthread_setcancelstate(cancel_state, NULL); } } /* LINTED no return statement */ } int umem_create_update_thread(void) { #ifndef _WIN32 sigset_t sigmask, oldmask; #endif pthread_t newthread; pthread_attr_t attr; struct umem_suspend_signal_object obj; int cancel_state; ASSERT(MUTEX_HELD(&umem_update_lock)); ASSERT(umem_update_thr == 0); #ifndef _WIN32 /* * The update thread handles no signals */ (void) sigfillset(&sigmask); (void) pthread_sigmask(SIG_BLOCK, &sigmask, &oldmask); #endif /* * drop the umem_update_lock; we cannot hold locks acquired in * pre-fork handler while calling thr_create or thr_continue(). */ (void) mutex_unlock(&umem_update_lock); pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); pthread_mutex_init(&obj.mtx, NULL); pthread_mutex_init(&obj.cmtx, NULL); pthread_cond_init(&obj.cond, NULL); obj.flag = 0; pthread_mutex_lock(&obj.mtx); if (pthread_create(&newthread, &attr, umem_update_thread, &obj) == 0) { #ifndef _WIN32 (void) pthread_sigmask(SIG_SETMASK, &oldmask, NULL); #endif (void) mutex_lock(&umem_update_lock); /* * due to the locking in umem_reap(), only one thread can * ever call umem_create_update_thread() at a time. This * must be the case for this code to work. */ ASSERT(umem_update_thr == 0); umem_update_thr = newthread; (void) mutex_unlock(&umem_update_lock); /* tell the thread to continue */ pthread_mutex_unlock(&obj.mtx); pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &cancel_state); /* wait for it to be done with obj */ pthread_mutex_lock(&obj.cmtx); do { if (obj.flag) { break; } ASSERT(pthread_cond_wait(&obj.cond, &obj.cmtx) == 0); } while (1); pthread_setcancelstate(cancel_state, NULL); pthread_mutex_destroy(&obj.mtx); pthread_mutex_destroy(&obj.cmtx); pthread_cond_destroy(&obj.cond); (void) mutex_lock(&umem_update_lock); return (1); } else { /* thr_create failed */ (void) thr_sigsetmask(SIG_SETMASK, &oldmask, NULL); (void) mutex_lock(&umem_update_lock); pthread_mutex_destroy(&obj.mtx); pthread_mutex_destroy(&obj.cmtx); pthread_cond_destroy(&obj.cond); } return (0); }