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authorstevel@tonic-gate <none@none>2005-06-14 00:00:00 -0700
committerstevel@tonic-gate <none@none>2005-06-14 00:00:00 -0700
commit7c478bd95313f5f23a4c958a745db2134aa03244 (patch)
treec871e58545497667cbb4b0a4f2daf204743e1fe7 /usr/src/lib/libgss/g_glue.c
downloadillumos-joyent-7c478bd95313f5f23a4c958a745db2134aa03244.tar.gz
OpenSolaris Launch
Diffstat (limited to 'usr/src/lib/libgss/g_glue.c')
-rw-r--r--usr/src/lib/libgss/g_glue.c586
1 files changed, 586 insertions, 0 deletions
diff --git a/usr/src/lib/libgss/g_glue.c b/usr/src/lib/libgss/g_glue.c
new file mode 100644
index 0000000000..f01c1d29c7
--- /dev/null
+++ b/usr/src/lib/libgss/g_glue.c
@@ -0,0 +1,586 @@
+/*
+ * CDDL HEADER START
+ *
+ * The contents of this file are subject to the terms of the
+ * Common Development and Distribution License, Version 1.0 only
+ * (the "License"). You may not use this file except in compliance
+ * with the License.
+ *
+ * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
+ * or http://www.opensolaris.org/os/licensing.
+ * See the License for the specific language governing permissions
+ * and limitations under the License.
+ *
+ * When distributing Covered Code, include this CDDL HEADER in each
+ * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
+ * If applicable, add the following below this CDDL HEADER, with the
+ * fields enclosed by brackets "[]" replaced with your own identifying
+ * information: Portions Copyright [yyyy] [name of copyright owner]
+ *
+ * CDDL HEADER END
+ */
+/*
+ * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
+ * Use is subject to license terms.
+ */
+
+#pragma ident "%Z%%M% %I% %E% SMI"
+
+#include <mechglueP.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <strings.h>
+#include <errno.h>
+
+#define MSO_BIT (8*(sizeof (int) - 1)) /* Most significant octet bit */
+
+/*
+ * This file contains the support routines for the glue layer.
+ */
+
+/*
+ * get_der_length: Givin a pointer to a buffer that contains a DER encoded
+ * length, decode the length updating the buffer to point to the character
+ * after the DER encoding. The parameter bytes will point to the number of
+ * bytes that made up the DER encoding of the length originally pointed to
+ * by the buffer. Note we return -1 on error.
+ */
+int
+get_der_length(unsigned char **buf, unsigned int buf_len, unsigned int *bytes)
+{
+ /* p points to the beginning of the buffer */
+ unsigned char *p = *buf;
+ int length, new_length;
+ int octets;
+
+ if (buf_len < 1)
+ return (-1);
+
+ /* We should have at least one byte */
+ *bytes = 1;
+
+ /*
+ * If the High order bit is not set then the length is just the value
+ * of *p.
+ */
+ if (*p < 128) {
+ *buf = p+1; /* Advance the buffer */
+ return (*p); /* return the length */
+ }
+
+ /*
+ * if the High order bit is set, then the low order bits represent
+ * the number of bytes that contain the DER encoding of the length.
+ */
+
+ octets = *p++ & 0x7f;
+ *bytes += octets;
+
+ /* See if the supplied buffer contains enough bytes for the length. */
+ if (octets > buf_len - 1)
+ return (-1);
+
+ /*
+ * Calculate a multibyte length. The length is encoded as an
+ * unsigned integer base 256.
+ */
+ for (length = 0; octets; octets--) {
+ new_length = (length << 8) + *p++;
+ if (new_length < length) /* overflow */
+ return (-1);
+ length = new_length;
+ }
+
+ *buf = p; /* Advance the buffer */
+
+ return (length);
+}
+
+/*
+ * der_length_size: Return the number of bytes to encode a given length.
+ */
+unsigned int
+der_length_size(unsigned int len)
+{
+ int i;
+
+ if (len < 128)
+ return (1);
+
+ for (i = 0; len; i++) {
+ len >>= 8;
+ }
+
+ return (i+1);
+}
+
+/*
+ * put_der_length: Encode the supplied length into the buffer pointed to
+ * by buf. max_length represents the maximum length of the buffer pointed
+ * to by buff. We will advance buf to point to the character after the newly
+ * DER encoded length. We return 0 on success or -l it the length cannot
+ * be encoded in max_len characters.
+ */
+int
+put_der_length(unsigned length, unsigned char **buf, unsigned int max_len)
+{
+ unsigned char *s = *buf, *p;
+ unsigned int buf_len = 0;
+ int i, first;
+
+ /* Oops */
+ if (buf == 0 || max_len < 1)
+ return (-1);
+
+ /* Single byte is the length */
+ if (length < 128) {
+ *s++ = length;
+ *buf = s;
+ return (0);
+ }
+
+ /* First byte contains the number of octets */
+ p = s + 1;
+
+ /* Running total of the DER encoding length */
+ buf_len = 0;
+
+ /*
+ * Encode MSB first. We do the encoding by setting a shift
+ * factor to MSO_BIT (24 for 32 bit words) and then shifting the length
+ * by the factor. We then encode the resulting low order byte.
+ * We subtract 8 from the shift factor and repeat to ecnode the next
+ * byte. We stop when the shift factor is zero or we've run out of
+ * buffer to encode into.
+ */
+ first = 0;
+ for (i = MSO_BIT; i >= 0 && buf_len <= max_len; i -= 8) {
+ unsigned int v;
+ v = (length >> i) & 0xff;
+ if ((v) || first) {
+ buf_len += 1;
+ *p++ = v;
+ first = 1;
+ }
+ }
+ if (i >= 0) /* buffer overflow */
+ return (-1);
+
+ /*
+ * We go back now and set the first byte to be the length with
+ * the high order bit set.
+ */
+ *s = buf_len | 0x80;
+ *buf = p;
+
+ return (0);
+}
+
+
+/*
+ * glue routine for get_mech_type
+ *
+ */
+OM_uint32
+__gss_get_mech_type(OID, token)
+ gss_OID OID;
+ const gss_buffer_t token;
+{
+ unsigned char *buffer_ptr;
+ int length;
+
+ /*
+ * This routine reads the prefix of "token" in order to determine
+ * its mechanism type. It assumes the encoding suggested in
+ * Appendix B of RFC 1508. This format starts out as follows :
+ *
+ * tag for APPLICATION 0, Sequence[constructed, definite length]
+ * length of remainder of token
+ * tag of OBJECT IDENTIFIER
+ * length of mechanism OID
+ * encoding of mechanism OID
+ * <the rest of the token>
+ *
+ * Numerically, this looks like :
+ *
+ * 0x60
+ * <length> - could be multiple bytes
+ * 0x06
+ * <length> - assume only one byte, hence OID length < 127
+ * <mech OID bytes>
+ *
+ * The routine fills in the OID value and returns an error as necessary.
+ */
+
+ if (OID == NULL)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE);
+
+ if ((token == NULL) || (token->value == NULL))
+ return (GSS_S_DEFECTIVE_TOKEN);
+
+ /* Skip past the APP/Sequnce byte and the token length */
+
+ buffer_ptr = (unsigned char *) token->value;
+
+ if (*(buffer_ptr++) != 0x60)
+ return (GSS_S_DEFECTIVE_TOKEN);
+ length = *buffer_ptr++;
+
+ /* check if token length is null */
+ if (length == 0)
+ return (GSS_S_DEFECTIVE_TOKEN);
+
+ if (length & 0x80) {
+ if ((length & 0x7f) > 4)
+ return (GSS_S_DEFECTIVE_TOKEN);
+ buffer_ptr += length & 0x7f;
+ }
+
+ if (*(buffer_ptr++) != 0x06)
+ return (GSS_S_DEFECTIVE_TOKEN);
+
+ OID->length = (OM_uint32) *(buffer_ptr++);
+ OID->elements = (void *) buffer_ptr;
+ return (GSS_S_COMPLETE);
+}
+
+
+/*
+ * Internal routines to get and release an internal mechanism name
+ */
+OM_uint32 __gss_import_internal_name(minor_status, mech_type, union_name,
+ internal_name)
+OM_uint32 *minor_status;
+const gss_OID mech_type;
+gss_union_name_t union_name;
+gss_name_t *internal_name;
+{
+ OM_uint32 status;
+ gss_mechanism mech;
+
+ mech = __gss_get_mechanism(mech_type);
+ if (mech) {
+ if (mech->gss_import_name)
+ status = mech->gss_import_name(
+ mech->context,
+ minor_status,
+ union_name->external_name,
+ union_name->name_type,
+ internal_name);
+ else
+ status = GSS_S_UNAVAILABLE;
+
+ return (status);
+ }
+
+ return (GSS_S_BAD_MECH);
+}
+
+
+OM_uint32 __gss_export_internal_name(minor_status, mech_type,
+ internal_name, name_buf)
+OM_uint32 *minor_status;
+const gss_OID mech_type;
+const gss_name_t internal_name;
+gss_buffer_t name_buf;
+{
+ OM_uint32 status;
+ gss_mechanism mech;
+ gss_buffer_desc dispName;
+ gss_OID nameOid;
+ unsigned char *buf = NULL;
+ const unsigned char tokId[] = "\x04\x01";
+ const int tokIdLen = 2;
+ const int mechOidLenLen = 2, mechOidTagLen = 1, nameLenLen = 4;
+ int mechOidDERLen = 0;
+ int mechOidLen = 0;
+
+ mech = __gss_get_mechanism(mech_type);
+ if (!mech)
+ return (GSS_S_BAD_MECH);
+
+ if (mech->gss_export_name)
+ return (mech->gss_export_name(mech->context,
+ minor_status,
+ internal_name,
+ name_buf));
+
+ /*
+ * if we are here it is because the mechanism does not provide
+ * a gss_export_name so we will use our implementation. We
+ * do required that the mechanism define a gss_display_name.
+ */
+ if (!mech->gss_display_name)
+ return (GSS_S_UNAVAILABLE);
+
+ /*
+ * NOTE: RFC2743 (section 3.2) governs the format of the outer
+ * wrapper of exported names; the mechanisms' specs govern
+ * the format of the inner portion of the exported name
+ * and, for some (e.g., RFC1964, the Kerberos V mech), a
+ * generic default as implemented here will do.
+ *
+ * The outer wrapper of an exported MN is: 2-octet tok Id
+ * (0x0401) + 2-octet network-byte order mech OID length + mech
+ * oid (in DER format, including DER tag and DER length) +
+ * 4-octet network-byte order length of inner portion + inner
+ * portion.
+ *
+ * For the Kerberos V mechanism the inner portion of an exported
+ * MN is the display name string and ignores the name type OID
+ * altogether. And we hope this will be so for any future
+ * mechanisms also, so that factoring name export/import out of
+ * the mech and into libgss pays off.
+ */
+ if ((status = mech->gss_display_name(mech->context,
+ minor_status,
+ internal_name,
+ &dispName,
+ &nameOid))
+ != GSS_S_COMPLETE)
+ return (status);
+
+ /* determine the size of the buffer needed */
+ mechOidDERLen = der_length_size(mech_type->length);
+ name_buf->length = tokIdLen + mechOidLenLen +
+ mechOidTagLen + mechOidDERLen +
+ mech_type->length +
+ nameLenLen + dispName.length;
+ if ((name_buf->value = (void*)malloc(name_buf->length)) ==
+ (void*)NULL) {
+ name_buf->length = 0;
+ (void) gss_release_buffer(&status, &dispName);
+ return (GSS_S_FAILURE);
+ }
+
+ /* now create the name ..... */
+ buf = (unsigned char *)name_buf->value;
+ (void) memset(name_buf->value, 0, name_buf->length);
+ (void) memcpy(buf, tokId, tokIdLen);
+ buf += tokIdLen;
+
+ /* spec allows only 2 bytes for the mech oid length */
+ mechOidLen = mechOidDERLen + mechOidTagLen + mech_type->length;
+ *buf++ = (mechOidLen & 0xFF00) >> 8;
+ *buf++ = (mechOidLen & 0x00FF);
+
+ /*
+ * DER Encoding of mech OID contains OID Tag (0x06), length and
+ * mech OID value
+ */
+ *buf++ = 0x06;
+ if (put_der_length(mech_type->length, &buf,
+ (name_buf->length - tokIdLen -2)) != 0) {
+ name_buf->length = 0;
+ free(name_buf->value);
+ (void) gss_release_buffer(&status, &dispName);
+ return (GSS_S_FAILURE);
+ }
+
+ (void) memcpy(buf, mech_type->elements, mech_type->length);
+ buf += mech_type->length;
+
+ /* spec designates the next 4 bytes for the name length */
+ *buf++ = (dispName.length & 0xFF000000) >> 24;
+ *buf++ = (dispName.length & 0x00FF0000) >> 16;
+ *buf++ = (dispName.length & 0x0000FF00) >> 8;
+ *buf++ = (dispName.length & 0X000000FF);
+
+ /* for the final ingredient - add the name from gss_display_name */
+ (void) memcpy(buf, dispName.value, dispName.length);
+
+ /* release the buffer obtained from gss_display_name */
+ (void) gss_release_buffer(minor_status, &dispName);
+ return (GSS_S_COMPLETE);
+} /* __gss_export_internal_name */
+
+
+OM_uint32 __gss_display_internal_name(minor_status, mech_type, internal_name,
+ external_name, name_type)
+OM_uint32 *minor_status;
+const gss_OID mech_type;
+const gss_name_t internal_name;
+gss_buffer_t external_name;
+gss_OID *name_type;
+{
+ OM_uint32 status;
+ gss_mechanism mech;
+
+ mech = __gss_get_mechanism(mech_type);
+ if (mech) {
+ if (mech->gss_display_name)
+ status = mech->gss_display_name(
+ mech->context,
+ minor_status,
+ internal_name,
+ external_name,
+ name_type);
+ else
+ status = GSS_S_UNAVAILABLE;
+
+ return (status);
+ }
+
+ return (GSS_S_BAD_MECH);
+}
+
+OM_uint32
+__gss_release_internal_name(minor_status, mech_type, internal_name)
+OM_uint32 *minor_status;
+const gss_OID mech_type;
+gss_name_t *internal_name;
+{
+ OM_uint32 status;
+ gss_mechanism mech;
+
+ mech = __gss_get_mechanism(mech_type);
+ if (mech) {
+ if (mech->gss_release_name)
+ status = mech->gss_release_name(
+ mech->context,
+ minor_status,
+ internal_name);
+ else
+ status = GSS_S_UNAVAILABLE;
+
+ return (status);
+ }
+
+ return (GSS_S_BAD_MECH);
+}
+
+
+/*
+ * This function converts an internal gssapi name to a union gssapi
+ * name. Note that internal_name should be considered "consumed" by
+ * this call, whether or not we return an error.
+ */
+OM_uint32 __gss_convert_name_to_union_name(minor_status, mech,
+ internal_name, external_name)
+ OM_uint32 *minor_status;
+ gss_mechanism mech;
+ gss_name_t internal_name;
+ gss_name_t *external_name;
+{
+ OM_uint32 major_status, tmp;
+ gss_union_name_t union_name;
+
+ union_name = (gss_union_name_t)malloc(sizeof (gss_union_name_desc));
+ if (!union_name) {
+ goto allocation_failure;
+ }
+ union_name->mech_type = 0;
+ union_name->mech_name = internal_name;
+ union_name->name_type = 0;
+ union_name->external_name = 0;
+
+ major_status = generic_gss_copy_oid(minor_status, &mech->mech_type,
+ &union_name->mech_type);
+ if (major_status != GSS_S_COMPLETE)
+ goto allocation_failure;
+
+ union_name->external_name =
+ (gss_buffer_t)malloc(sizeof (gss_buffer_desc));
+ if (!union_name->external_name) {
+ goto allocation_failure;
+ }
+
+ major_status = mech->gss_display_name(mech->context, minor_status,
+ internal_name,
+ union_name->external_name,
+ &union_name->name_type);
+ if (major_status != GSS_S_COMPLETE)
+ goto allocation_failure;
+
+ *external_name = (gss_name_t)union_name;
+ return (GSS_S_COMPLETE);
+
+allocation_failure:
+ if (union_name) {
+ if (union_name->external_name) {
+ if (union_name->external_name->value)
+ free(union_name->external_name->value);
+ free(union_name->external_name);
+ }
+ if (union_name->name_type)
+ (void) gss_release_oid(&tmp, &union_name->name_type);
+ if (union_name->mech_type)
+ (void) gss_release_oid(&tmp, &union_name->mech_type);
+ free(union_name);
+ }
+ /*
+ * do as the top comment says - since we are now owners of
+ * internal_name, we must clean it up
+ */
+ if (internal_name)
+ (void) __gss_release_internal_name(&tmp, &mech->mech_type,
+ &internal_name);
+
+ return (major_status);
+}
+
+/*
+ * Glue routine for returning the mechanism-specific credential from a
+ * external union credential.
+ */
+gss_cred_id_t
+__gss_get_mechanism_cred(union_cred, mech_type)
+ const gss_union_cred_t union_cred;
+ const gss_OID mech_type;
+{
+ int i;
+
+ if (union_cred == (gss_union_cred_t)GSS_C_NO_CREDENTIAL)
+ return (GSS_C_NO_CREDENTIAL);
+
+ for (i = 0; i < union_cred->count; i++) {
+ if (g_OID_equal(mech_type, &union_cred->mechs_array[i]))
+ return (union_cred->cred_array[i]);
+ }
+ return (GSS_C_NO_CREDENTIAL);
+}
+
+
+/*
+ * Routine to create and copy the gss_buffer_desc structure.
+ * Both space for the structure and the data is allocated.
+ */
+OM_uint32
+__gss_create_copy_buffer(srcBuf, destBuf, addNullChar)
+ const gss_buffer_t srcBuf;
+ gss_buffer_t *destBuf;
+ int addNullChar;
+{
+ gss_buffer_t aBuf;
+ int len;
+
+ if (destBuf == NULL)
+ return (GSS_S_CALL_INACCESSIBLE_WRITE);
+
+ *destBuf = 0;
+
+ aBuf = (gss_buffer_t)malloc(sizeof (gss_buffer_desc));
+ if (!aBuf)
+ return (GSS_S_FAILURE);
+
+ if (addNullChar)
+ len = srcBuf->length + 1;
+ else
+ len = srcBuf->length;
+
+ if (!(aBuf->value = (void*)malloc(len))) {
+ free(aBuf);
+ return (GSS_S_FAILURE);
+ }
+
+
+ (void) memcpy(aBuf->value, srcBuf->value, srcBuf->length);
+ aBuf->length = srcBuf->length;
+ *destBuf = aBuf;
+
+ /* optionally add a NULL character */
+ if (addNullChar)
+ ((char *)aBuf->value)[aBuf->length] = '\0';
+
+ return (GSS_S_COMPLETE);
+} /* ****** __gss_create_copy_buffer ****** */