diff options
Diffstat (limited to 'usr/src/common/acpica/namespace/nsaccess.c')
-rw-r--r-- | usr/src/common/acpica/namespace/nsaccess.c | 704 |
1 files changed, 704 insertions, 0 deletions
diff --git a/usr/src/common/acpica/namespace/nsaccess.c b/usr/src/common/acpica/namespace/nsaccess.c new file mode 100644 index 0000000000..eb6fed6230 --- /dev/null +++ b/usr/src/common/acpica/namespace/nsaccess.c @@ -0,0 +1,704 @@ +/******************************************************************************* + * + * Module Name: nsaccess - Top-level functions for accessing ACPI namespace + * + ******************************************************************************/ + +/* + * Copyright (C) 2000 - 2016, Intel Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * Alternatively, this software may be distributed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + * NO WARRANTY + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + */ + +#include "acpi.h" +#include "accommon.h" +#include "amlcode.h" +#include "acnamesp.h" +#include "acdispat.h" + + +#define _COMPONENT ACPI_NAMESPACE + ACPI_MODULE_NAME ("nsaccess") + + +/******************************************************************************* + * + * FUNCTION: AcpiNsRootInitialize + * + * PARAMETERS: None + * + * RETURN: Status + * + * DESCRIPTION: Allocate and initialize the default root named objects + * + * MUTEX: Locks namespace for entire execution + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsRootInitialize ( + void) +{ + ACPI_STATUS Status; + const ACPI_PREDEFINED_NAMES *InitVal = NULL; + ACPI_NAMESPACE_NODE *NewNode; + ACPI_OPERAND_OBJECT *ObjDesc; + ACPI_STRING Val = NULL; + + + ACPI_FUNCTION_TRACE (NsRootInitialize); + + + Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* + * The global root ptr is initially NULL, so a non-NULL value indicates + * that AcpiNsRootInitialize() has already been called; just return. + */ + if (AcpiGbl_RootNode) + { + Status = AE_OK; + goto UnlockAndExit; + } + + /* + * Tell the rest of the subsystem that the root is initialized + * (This is OK because the namespace is locked) + */ + AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct; + + /* Enter the pre-defined names in the name table */ + + ACPI_DEBUG_PRINT ((ACPI_DB_INFO, + "Entering predefined entries into namespace\n")); + + for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++) + { + /* _OSI is optional for now, will be permanent later */ + + if (!strcmp (InitVal->Name, "_OSI") && !AcpiGbl_CreateOsiMethod) + { + continue; + } + + Status = AcpiNsLookup (NULL, ACPI_CAST_PTR (char, InitVal->Name), + InitVal->Type, ACPI_IMODE_LOAD_PASS2, ACPI_NS_NO_UPSEARCH, + NULL, &NewNode); + if (ACPI_FAILURE (Status)) + { + ACPI_EXCEPTION ((AE_INFO, Status, + "Could not create predefined name %s", + InitVal->Name)); + continue; + } + + /* + * Name entered successfully. If entry in PreDefinedNames[] specifies + * an initial value, create the initial value. + */ + if (InitVal->Val) + { + Status = AcpiOsPredefinedOverride (InitVal, &Val); + if (ACPI_FAILURE (Status)) + { + ACPI_ERROR ((AE_INFO, + "Could not override predefined %s", + InitVal->Name)); + } + + if (!Val) + { + Val = InitVal->Val; + } + + /* + * Entry requests an initial value, allocate a + * descriptor for it. + */ + ObjDesc = AcpiUtCreateInternalObject (InitVal->Type); + if (!ObjDesc) + { + Status = AE_NO_MEMORY; + goto UnlockAndExit; + } + + /* + * Convert value string from table entry to + * internal representation. Only types actually + * used for initial values are implemented here. + */ + switch (InitVal->Type) + { + case ACPI_TYPE_METHOD: + + ObjDesc->Method.ParamCount = (UINT8) ACPI_TO_INTEGER (Val); + ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID; + +#if defined (ACPI_ASL_COMPILER) + + /* Save the parameter count for the iASL compiler */ + + NewNode->Value = ObjDesc->Method.ParamCount; +#else + /* Mark this as a very SPECIAL method */ + + ObjDesc->Method.InfoFlags = ACPI_METHOD_INTERNAL_ONLY; + ObjDesc->Method.Dispatch.Implementation = AcpiUtOsiImplementation; +#endif + break; + + case ACPI_TYPE_INTEGER: + + ObjDesc->Integer.Value = ACPI_TO_INTEGER (Val); + break; + + case ACPI_TYPE_STRING: + + /* Build an object around the static string */ + + ObjDesc->String.Length = (UINT32) strlen (Val); + ObjDesc->String.Pointer = Val; + ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER; + break; + + case ACPI_TYPE_MUTEX: + + ObjDesc->Mutex.Node = NewNode; + ObjDesc->Mutex.SyncLevel = (UINT8) (ACPI_TO_INTEGER (Val) - 1); + + /* Create a mutex */ + + Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex); + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ObjDesc); + goto UnlockAndExit; + } + + /* Special case for ACPI Global Lock */ + + if (strcmp (InitVal->Name, "_GL_") == 0) + { + AcpiGbl_GlobalLockMutex = ObjDesc; + + /* Create additional counting semaphore for global lock */ + + Status = AcpiOsCreateSemaphore ( + 1, 0, &AcpiGbl_GlobalLockSemaphore); + if (ACPI_FAILURE (Status)) + { + AcpiUtRemoveReference (ObjDesc); + goto UnlockAndExit; + } + } + break; + + default: + + ACPI_ERROR ((AE_INFO, "Unsupported initial type value 0x%X", + InitVal->Type)); + AcpiUtRemoveReference (ObjDesc); + ObjDesc = NULL; + continue; + } + + /* Store pointer to value descriptor in the Node */ + + Status = AcpiNsAttachObject (NewNode, ObjDesc, + ObjDesc->Common.Type); + + /* Remove local reference to the object */ + + AcpiUtRemoveReference (ObjDesc); + } + } + + +UnlockAndExit: + (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); + + /* Save a handle to "_GPE", it is always present */ + + if (ACPI_SUCCESS (Status)) + { + Status = AcpiNsGetNode (NULL, "\\_GPE", ACPI_NS_NO_UPSEARCH, + &AcpiGbl_FadtGpeDevice); + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsLookup + * + * PARAMETERS: ScopeInfo - Current scope info block + * Pathname - Search pathname, in internal format + * (as represented in the AML stream) + * Type - Type associated with name + * InterpreterMode - IMODE_LOAD_PASS2 => add name if not found + * Flags - Flags describing the search restrictions + * WalkState - Current state of the walk + * ReturnNode - Where the Node is placed (if found + * or created successfully) + * + * RETURN: Status + * + * DESCRIPTION: Find or enter the passed name in the name space. + * Log an error if name not found in Exec mode. + * + * MUTEX: Assumes namespace is locked. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsLookup ( + ACPI_GENERIC_STATE *ScopeInfo, + char *Pathname, + ACPI_OBJECT_TYPE Type, + ACPI_INTERPRETER_MODE InterpreterMode, + UINT32 Flags, + ACPI_WALK_STATE *WalkState, + ACPI_NAMESPACE_NODE **ReturnNode) +{ + ACPI_STATUS Status; + char *Path = Pathname; + ACPI_NAMESPACE_NODE *PrefixNode; + ACPI_NAMESPACE_NODE *CurrentNode = NULL; + ACPI_NAMESPACE_NODE *ThisNode = NULL; + UINT32 NumSegments; + UINT32 NumCarats; + ACPI_NAME SimpleName; + ACPI_OBJECT_TYPE TypeToCheckFor; + ACPI_OBJECT_TYPE ThisSearchType; + UINT32 SearchParentFlag = ACPI_NS_SEARCH_PARENT; + UINT32 LocalFlags; + + + ACPI_FUNCTION_TRACE (NsLookup); + + + if (!ReturnNode) + { + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + LocalFlags = Flags & + ~(ACPI_NS_ERROR_IF_FOUND | ACPI_NS_OVERRIDE_IF_FOUND | + ACPI_NS_SEARCH_PARENT); + *ReturnNode = ACPI_ENTRY_NOT_FOUND; + AcpiGbl_NsLookupCount++; + + if (!AcpiGbl_RootNode) + { + return_ACPI_STATUS (AE_NO_NAMESPACE); + } + + /* Get the prefix scope. A null scope means use the root scope */ + + if ((!ScopeInfo) || + (!ScopeInfo->Scope.Node)) + { + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Null scope prefix, using root node (%p)\n", + AcpiGbl_RootNode)); + + PrefixNode = AcpiGbl_RootNode; + } + else + { + PrefixNode = ScopeInfo->Scope.Node; + if (ACPI_GET_DESCRIPTOR_TYPE (PrefixNode) != ACPI_DESC_TYPE_NAMED) + { + ACPI_ERROR ((AE_INFO, "%p is not a namespace node [%s]", + PrefixNode, AcpiUtGetDescriptorName (PrefixNode))); + return_ACPI_STATUS (AE_AML_INTERNAL); + } + + if (!(Flags & ACPI_NS_PREFIX_IS_SCOPE)) + { + /* + * This node might not be a actual "scope" node (such as a + * Device/Method, etc.) It could be a Package or other object + * node. Backup up the tree to find the containing scope node. + */ + while (!AcpiNsOpensScope (PrefixNode->Type) && + PrefixNode->Type != ACPI_TYPE_ANY) + { + PrefixNode = PrefixNode->Parent; + } + } + } + + /* Save type. TBD: may be no longer necessary */ + + TypeToCheckFor = Type; + + /* + * Begin examination of the actual pathname + */ + if (!Pathname) + { + /* A Null NamePath is allowed and refers to the root */ + + NumSegments = 0; + ThisNode = AcpiGbl_RootNode; + Path = ""; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Null Pathname (Zero segments), Flags=%X\n", Flags)); + } + else + { + /* + * Name pointer is valid (and must be in internal name format) + * + * Check for scope prefixes: + * + * As represented in the AML stream, a namepath consists of an + * optional scope prefix followed by a name segment part. + * + * If present, the scope prefix is either a Root Prefix (in + * which case the name is fully qualified), or one or more + * Parent Prefixes (in which case the name's scope is relative + * to the current scope). + */ + if (*Path == (UINT8) AML_ROOT_PREFIX) + { + /* Pathname is fully qualified, start from the root */ + + ThisNode = AcpiGbl_RootNode; + SearchParentFlag = ACPI_NS_NO_UPSEARCH; + + /* Point to name segment part */ + + Path++; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Path is absolute from root [%p]\n", ThisNode)); + } + else + { + /* Pathname is relative to current scope, start there */ + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Searching relative to prefix scope [%4.4s] (%p)\n", + AcpiUtGetNodeName (PrefixNode), PrefixNode)); + + /* + * Handle multiple Parent Prefixes (carat) by just getting + * the parent node for each prefix instance. + */ + ThisNode = PrefixNode; + NumCarats = 0; + while (*Path == (UINT8) AML_PARENT_PREFIX) + { + /* Name is fully qualified, no search rules apply */ + + SearchParentFlag = ACPI_NS_NO_UPSEARCH; + + /* + * Point past this prefix to the name segment + * part or the next Parent Prefix + */ + Path++; + + /* Backup to the parent node */ + + NumCarats++; + ThisNode = ThisNode->Parent; + if (!ThisNode) + { + /* Current scope has no parent scope */ + + ACPI_ERROR ((AE_INFO, + "%s: Path has too many parent prefixes (^) " + "- reached beyond root node", Pathname)); + return_ACPI_STATUS (AE_NOT_FOUND); + } + } + + if (SearchParentFlag == ACPI_NS_NO_UPSEARCH) + { + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Search scope is [%4.4s], path has %u carat(s)\n", + AcpiUtGetNodeName (ThisNode), NumCarats)); + } + } + + /* + * Determine the number of ACPI name segments in this pathname. + * + * The segment part consists of either: + * - A Null name segment (0) + * - A DualNamePrefix followed by two 4-byte name segments + * - A MultiNamePrefix followed by a byte indicating the + * number of segments and the segments themselves. + * - A single 4-byte name segment + * + * Examine the name prefix opcode, if any, to determine the number of + * segments. + */ + switch (*Path) + { + case 0: + /* + * Null name after a root or parent prefixes. We already + * have the correct target node and there are no name segments. + */ + NumSegments = 0; + Type = ThisNode->Type; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Prefix-only Pathname (Zero name segments), Flags=%X\n", + Flags)); + break; + + case AML_DUAL_NAME_PREFIX: + + /* More than one NameSeg, search rules do not apply */ + + SearchParentFlag = ACPI_NS_NO_UPSEARCH; + + /* Two segments, point to first name segment */ + + NumSegments = 2; + Path++; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Dual Pathname (2 segments, Flags=%X)\n", Flags)); + break; + + case AML_MULTI_NAME_PREFIX_OP: + + /* More than one NameSeg, search rules do not apply */ + + SearchParentFlag = ACPI_NS_NO_UPSEARCH; + + /* Extract segment count, point to first name segment */ + + Path++; + NumSegments = (UINT32) (UINT8) *Path; + Path++; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Multi Pathname (%u Segments, Flags=%X)\n", + NumSegments, Flags)); + break; + + default: + /* + * Not a Null name, no Dual or Multi prefix, hence there is + * only one name segment and Pathname is already pointing to it. + */ + NumSegments = 1; + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Simple Pathname (1 segment, Flags=%X)\n", Flags)); + break; + } + + ACPI_DEBUG_EXEC (AcpiNsPrintPathname (NumSegments, Path)); + } + + + /* + * Search namespace for each segment of the name. Loop through and + * verify (or add to the namespace) each name segment. + * + * The object type is significant only at the last name + * segment. (We don't care about the types along the path, only + * the type of the final target object.) + */ + ThisSearchType = ACPI_TYPE_ANY; + CurrentNode = ThisNode; + while (NumSegments && CurrentNode) + { + NumSegments--; + if (!NumSegments) + { + /* This is the last segment, enable typechecking */ + + ThisSearchType = Type; + + /* + * Only allow automatic parent search (search rules) if the caller + * requested it AND we have a single, non-fully-qualified NameSeg + */ + if ((SearchParentFlag != ACPI_NS_NO_UPSEARCH) && + (Flags & ACPI_NS_SEARCH_PARENT)) + { + LocalFlags |= ACPI_NS_SEARCH_PARENT; + } + + /* Set error flag according to caller */ + + if (Flags & ACPI_NS_ERROR_IF_FOUND) + { + LocalFlags |= ACPI_NS_ERROR_IF_FOUND; + } + + /* Set override flag according to caller */ + + if (Flags & ACPI_NS_OVERRIDE_IF_FOUND) + { + LocalFlags |= ACPI_NS_OVERRIDE_IF_FOUND; + } + } + + /* Extract one ACPI name from the front of the pathname */ + + ACPI_MOVE_32_TO_32 (&SimpleName, Path); + + /* Try to find the single (4 character) ACPI name */ + + Status = AcpiNsSearchAndEnter (SimpleName, WalkState, CurrentNode, + InterpreterMode, ThisSearchType, LocalFlags, &ThisNode); + if (ACPI_FAILURE (Status)) + { + if (Status == AE_NOT_FOUND) + { + /* Name not found in ACPI namespace */ + + ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, + "Name [%4.4s] not found in scope [%4.4s] %p\n", + (char *) &SimpleName, (char *) &CurrentNode->Name, + CurrentNode)); + } + + *ReturnNode = ThisNode; + return_ACPI_STATUS (Status); + } + + /* More segments to follow? */ + + if (NumSegments > 0) + { + /* + * If we have an alias to an object that opens a scope (such as a + * device or processor), we need to dereference the alias here so + * that we can access any children of the original node (via the + * remaining segments). + */ + if (ThisNode->Type == ACPI_TYPE_LOCAL_ALIAS) + { + if (!ThisNode->Object) + { + return_ACPI_STATUS (AE_NOT_EXIST); + } + + if (AcpiNsOpensScope (((ACPI_NAMESPACE_NODE *) + ThisNode->Object)->Type)) + { + ThisNode = (ACPI_NAMESPACE_NODE *) ThisNode->Object; + } + } + } + + /* Special handling for the last segment (NumSegments == 0) */ + + else + { + /* + * Sanity typecheck of the target object: + * + * If 1) This is the last segment (NumSegments == 0) + * 2) And we are looking for a specific type + * (Not checking for TYPE_ANY) + * 3) Which is not an alias + * 4) Which is not a local type (TYPE_SCOPE) + * 5) And the type of target object is known (not TYPE_ANY) + * 6) And target object does not match what we are looking for + * + * Then we have a type mismatch. Just warn and ignore it. + */ + if ((TypeToCheckFor != ACPI_TYPE_ANY) && + (TypeToCheckFor != ACPI_TYPE_LOCAL_ALIAS) && + (TypeToCheckFor != ACPI_TYPE_LOCAL_METHOD_ALIAS) && + (TypeToCheckFor != ACPI_TYPE_LOCAL_SCOPE) && + (ThisNode->Type != ACPI_TYPE_ANY) && + (ThisNode->Type != TypeToCheckFor)) + { + /* Complain about a type mismatch */ + + ACPI_WARNING ((AE_INFO, + "NsLookup: Type mismatch on %4.4s (%s), searching for (%s)", + ACPI_CAST_PTR (char, &SimpleName), + AcpiUtGetTypeName (ThisNode->Type), + AcpiUtGetTypeName (TypeToCheckFor))); + } + + /* + * If this is the last name segment and we are not looking for a + * specific type, but the type of found object is known, use that + * type to (later) see if it opens a scope. + */ + if (Type == ACPI_TYPE_ANY) + { + Type = ThisNode->Type; + } + } + + /* Point to next name segment and make this node current */ + + Path += ACPI_NAME_SIZE; + CurrentNode = ThisNode; + } + + /* Always check if we need to open a new scope */ + + if (!(Flags & ACPI_NS_DONT_OPEN_SCOPE) && (WalkState)) + { + /* + * If entry is a type which opens a scope, push the new scope on the + * scope stack. + */ + if (AcpiNsOpensScope (Type)) + { + Status = AcpiDsScopeStackPush (ThisNode, Type, WalkState); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + } + + *ReturnNode = ThisNode; + return_ACPI_STATUS (AE_OK); +} |