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-rw-r--r--usr/src/uts/Makefile.uts14
1 files changed, 3 insertions, 11 deletions
diff --git a/usr/src/uts/Makefile.uts b/usr/src/uts/Makefile.uts
index 4d84673519..bc3e4d467e 100644
--- a/usr/src/uts/Makefile.uts
+++ b/usr/src/uts/Makefile.uts
@@ -62,13 +62,10 @@ COMMONBASE= $(UTSBASE)/../common
# The NOT_RELEASE_BUILD noise is to maintain compatibility with the
# gatekeeper's nightly build script.
#
-DEF_BUILDS32 = obj32
DEF_BUILDS64 = obj64
DEF_BUILDSONLY64 = obj64
-$(NOT_RELEASE_BUILD)DEF_BUILDS32 = debug32
$(NOT_RELEASE_BUILD)DEF_BUILDS64 = debug64
$(NOT_RELEASE_BUILD)DEF_BUILDSONLY64 = debug64
-ALL_BUILDS32 = obj32 debug32
ALL_BUILDS64 = obj64 debug64
ALL_BUILDSONLY64 = obj64 debug64
@@ -77,14 +74,11 @@ ALL_BUILDSONLY64 = obj64 debug64
# or modules in 64b dirs that aren't built 32b we
# need to create empty modlintlib files so global lint works
#
-LINT32_BUILDS = debug32
LINT64_BUILDS = debug64
#
-# Build class (32b or 64b)
+# Build class (64b)
#
-CLASS_OBJ32 = 32
-CLASS_DBG32 = 32
CLASS_OBJ64 = 64
CLASS_DBG64 = 64
CLASS = $(CLASS_$(BUILD_TYPE))
@@ -92,8 +86,6 @@ CLASS = $(CLASS_$(BUILD_TYPE))
#
# Build subdirectory
#
-OBJS_DIR_OBJ32 = obj32
-OBJS_DIR_DBG32 = debug32
OBJS_DIR_OBJ64 = obj64
OBJS_DIR_DBG64 = debug64
OBJS_DIR = $(OBJS_DIR_$(BUILD_TYPE))
@@ -102,8 +94,8 @@ OBJS_DIR = $(OBJS_DIR_$(BUILD_TYPE))
# Create defaults so empty rules don't
# confuse make
#
-CLASS_ = 32
-OBJS_DIR_ = debug32
+CLASS_ = 64
+OBJS_DIR_ = debug64
#
# Build tools