/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 1989 by Sun Microsystems, Inc. */ #ifndef _SYS_CG3VAR_H #define _SYS_CG3VAR_H #pragma ident "%Z%%M% %I% %E% SMI" #ifdef __cplusplus extern "C" { #endif /* * cg3 -- color memory frame buffer */ /* * On architectures where cg4s have been implemented we need a nice big * mmap offset to avoid the cg4 compatible simulated overlay/enable planes. */ #define CG3_MMAP_OFFSET 0x04000000 /* 8K x 8K */ /* * In the kernel we just use a memory pixrect so we don't * need any of this stuff. */ #ifndef _KERNEL #include /* pixrect private data */ struct cg3_data { struct mprp_data mprp; /* memory pixrect simulator */ int fd; /* file descriptor */ }; #define cg3_d(pr) ((struct cg3_data *) (pr)->pr_data) /* pixrect ops vector */ extern struct pixrectops cg3_ops; Pixrect *cg3_make(); int cg3_destroy(); Pixrect *cg3_region(); int cg3_putcolormap(); int cg3_getcolormap(); #endif /* !_KERNEL */ #ifdef __cplusplus } #endif #endif /* _SYS_CG3VAR_H */