# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License (the "License"). # You may not use this file except in compliance with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # # Copyright 2006 Sun Microsystems, Inc. All rights reserved. # Use is subject to license terms. # # ident "%Z%%M% %I% %E% SMI" # # This Makefile defines the build rules for the directory uts/sun4 # and its children. These are the source files which are generic # to the sun4* machine classes. # # The following ordering must be maintained in this file. # Lines whose initial directory components are equal are sorted # alphabetically by the remaining components. # # Section 1a: C object build rules # SUN4_BASE=$(UTSBASE)/sun4 $(OBJS_DIR)/%.o: $(SUN4_BASE)/conf/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/conf/%.s $(COMPILE.s) -o $@ $< $(OBJS_DIR)/%.o: $(SUN4_BASE)/cpu/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/cpu/%.s $(COMPILE.s) -o $@ $< $(OBJS_DIR)/%.o: $(SUN4_BASE)/io/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/io/efcode/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/io/pci/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/io/px/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/io/fpc/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/ml/%.s $(COMPILE.s) -o $@ $< $(OBJS_DIR)/%.o: $(SUN4_BASE)/os/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/vm/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) $(OBJS_DIR)/%.o: $(SUN4_BASE)/ebus/%.c $(COMPILE.c) -o $@ $< $(CTFCONVERT_O) # # Section 1b: Lint `object' build rules # $(LINTS_DIR)/%.ln: $(SUN4_BASE)/conf/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/conf/%.s @($(LHEAD) $(LINT.s) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/cpu/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/cpu/%.s @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/io/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/io/efcode/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/io/pci/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/io/px/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/io/fpc/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/ml/%.s @($(LHEAD) $(LINT.s) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/os/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/vm/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL)) $(LINTS_DIR)/%.ln: $(SUN4_BASE)/ebus/%.c @($(LHEAD) $(LINT.c) $< $(LTAIL))