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|
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
* Copyright 2019 Joyent, Inc.
* Copyright 2015 Nexenta Systems, Inc. All rights reserved.
*/
/*
* Console support for zones requires a significant infrastructure. The
* core pieces are contained in this file, but other portions of note
* are in the zlogin(1) command, the zcons(4D) driver, and in the
* devfsadm(8) misc_link generator.
*
* Care is taken to make the console behave in an "intuitive" fashion for
* administrators. Essentially, we try as much as possible to mimic the
* experience of using a system via a tip line and system controller.
*
* The zone console architecture looks like this:
*
* Global Zone | Non-Global Zone
* .--------------. |
* .-----------. | zoneadmd -z |--. | .--------. .---------.
* | zlogin -C | | myzone | | | | ttymon | | syslogd |
* `-----------' `--------------' V | `--------' `---------'
* | | | | console.log | | |
* User | | | | | V V
* - - - - - - - - -|- - - -|- - - -|-|- - - - - - -|- - /dev/zconsole - - -
* Kernel V V | | |
* [AF_UNIX Socket] | `--------. .-------------'
* | | |
* | V V
* | +-----------+
* | | ldterm, |
* | | etc. |
* | +-----------+
* | +-[Anchor]--+
* | | ptem |
* V +-----------+
* +---manager--+-subsidiary+
* | |
* | Zcons driver |
* | zonename="myzone" |
* +------------------------+
*
* There are basically two major tasks which the console subsystem in
* zoneadmd accomplishes:
*
* - Setup and teardown of zcons driver instances. One zcons instance
* is maintained per zone; we take advantage of the libdevice APIs
* to online new instances of zcons as needed. Care is taken to
* prune and manage these appropriately; see init_console_dev() and
* destroy_console_dev(). The end result is the creation of the
* zcons(4D) instance and an open file descriptor to the manager side.
* zcons instances are associated with zones via their zonename device
* property. This the console instance to persist across reboots,
* and while the zone is halted.
*
* - Acting as a server for 'zlogin -C' instances. When zlogin -C is
* run, zlogin connects to zoneadmd via unix domain socket. zoneadmd
* functions as a two-way proxy for console I/O, relaying user input
* to the manager side of the console, and relaying output from the
* zone to the user.
*
* - Logging output to <zonepath>/logs/console.log.
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/termios.h>
#include <sys/zcons.h>
#include <sys/mkdev.h>
#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <stropts.h>
#include <thread.h>
#include <ucred.h>
#include <unistd.h>
#include <zone.h>
#include <libdevinfo.h>
#include <libdevice.h>
#include <libzonecfg.h>
#include <syslog.h>
#include <sys/modctl.h>
#include "zoneadmd.h"
#define ZCONSNEX_DEVTREEPATH "/pseudo/zconsnex@1"
#define ZCONSNEX_FILEPATH "/devices/pseudo/zconsnex@1"
#define CONSOLE_SOCKPATH ZONES_TMPDIR "/%s.console_sock"
#define ZCONS_RETRY 10
static int serverfd = -1; /* console server unix domain socket fd */
char boot_args[BOOTARGS_MAX];
/*
* The eventstream is a simple one-directional flow of messages from the
* door server to the console subsystem, implemented with a pipe.
* It is used to wake up the console poller when it needs to take action,
* message the user, die off, etc.
*/
static int eventstream[2];
/* flag used to cope with race creating manager zcons devlink */
static boolean_t manager_zcons_failed = B_FALSE;
/* flag to track if we've seen a state change when there is no manager zcons */
static boolean_t state_changed = B_FALSE;
int
eventstream_init()
{
if (pipe(eventstream) == -1)
return (-1);
return (0);
}
void
eventstream_write(zone_evt_t evt)
{
(void) write(eventstream[0], &evt, sizeof (evt));
}
static zone_evt_t
eventstream_read(void)
{
zone_evt_t evt = Z_EVT_NULL;
(void) read(eventstream[1], &evt, sizeof (evt));
return (evt);
}
/*
* count_console_devs() and its helper count_cb() do a walk of the
* subtree of the device tree where zone console nodes are represented.
* The goal is to count zone console instances already setup for a zone
* with the given name. More than 1 is anomolous, and our caller will
* have to deal with that if we find that's the case.
*
* Note: this algorithm is a linear search of nodes in the zconsnex subtree
* of the device tree, and could be a scalability problem, but I don't see
* how to avoid it.
*/
/*
* cb_data is shared by count_cb and destroy_cb for simplicity.
*/
struct cb_data {
zlog_t *zlogp;
int found;
int killed;
};
static int
count_cb(di_node_t node, void *arg)
{
struct cb_data *cb = (struct cb_data *)arg;
char *prop_data;
if (di_prop_lookup_strings(DDI_DEV_T_ANY, node, "zonename",
&prop_data) != -1) {
assert(prop_data != NULL);
if (strcmp(prop_data, zone_name) == 0) {
cb->found++;
return (DI_WALK_CONTINUE);
}
}
return (DI_WALK_CONTINUE);
}
static int
count_console_devs(zlog_t *zlogp)
{
di_node_t root;
struct cb_data cb;
bzero(&cb, sizeof (cb));
cb.zlogp = zlogp;
if ((root = di_init(ZCONSNEX_DEVTREEPATH, DINFOCPYALL)) ==
DI_NODE_NIL) {
zerror(zlogp, B_TRUE, "%s failed", "di_init");
return (-1);
}
(void) di_walk_node(root, DI_WALK_CLDFIRST, (void *)&cb, count_cb);
di_fini(root);
return (cb.found);
}
/*
* destroy_console_devs() and its helper destroy_cb() tears down any console
* instances associated with this zone. If things went very wrong, we
* might have more than one console instance hanging around. This routine
* hunts down and tries to remove all of them. Of course, if the console
* is open, the instance will not detach, which is a potential issue.
*/
static int
destroy_cb(di_node_t node, void *arg)
{
struct cb_data *cb = (struct cb_data *)arg;
char *prop_data;
char *tmp;
char devpath[MAXPATHLEN];
devctl_hdl_t hdl;
if (di_prop_lookup_strings(DDI_DEV_T_ANY, node, "zonename",
&prop_data) == -1)
return (DI_WALK_CONTINUE);
assert(prop_data != NULL);
if (strcmp(prop_data, zone_name) != 0) {
/* this is the console for a different zone */
return (DI_WALK_CONTINUE);
}
cb->found++;
tmp = di_devfs_path(node);
(void) snprintf(devpath, sizeof (devpath), "/devices/%s", tmp);
di_devfs_path_free(tmp);
if ((hdl = devctl_device_acquire(devpath, 0)) == NULL) {
zerror(cb->zlogp, B_TRUE, "WARNING: console %s found, "
"but it could not be controlled.", devpath);
return (DI_WALK_CONTINUE);
}
if (devctl_device_remove(hdl) == 0) {
cb->killed++;
} else {
zerror(cb->zlogp, B_TRUE, "WARNING: console %s found, "
"but it could not be removed.", devpath);
}
devctl_release(hdl);
return (DI_WALK_CONTINUE);
}
static int
destroy_console_devs(zlog_t *zlogp)
{
char conspath[MAXPATHLEN];
di_node_t root;
struct cb_data cb;
int managerfd;
int subfd;
/*
* Signal the manager side to release its handle on the subsidiary side
* by issuing a ZC_RELEASESUBSID ioctl.
*/
(void) snprintf(conspath, sizeof (conspath), "/dev/zcons/%s/%s",
zone_name, ZCONS_MANAGER_NAME);
if ((managerfd = open(conspath, O_RDWR | O_NOCTTY)) != -1) {
(void) snprintf(conspath, sizeof (conspath), "/dev/zcons/%s/%s",
zone_name, ZCONS_SUBSIDIARY_NAME);
if ((subfd = open(conspath, O_RDWR | O_NOCTTY)) != -1) {
if (ioctl(managerfd, ZC_RELEASESUBSID,
(caddr_t)(intptr_t)subfd) != 0)
zerror(zlogp, B_TRUE, "WARNING: error while "
"releasing subsidiary handle of zone "
"console for %s", zone_name);
(void) close(subfd);
} else {
zerror(zlogp, B_TRUE, "WARNING: could not open "
"subsidiary side of zone console for %s to "
"release subsidiary handle", zone_name);
}
(void) close(managerfd);
} else {
zerror(zlogp, B_TRUE, "WARNING: could not open manager side of "
"zone console for %s to release subsidiary handle",
zone_name);
}
bzero(&cb, sizeof (cb));
cb.zlogp = zlogp;
if ((root = di_init(ZCONSNEX_DEVTREEPATH, DINFOCPYALL)) ==
DI_NODE_NIL) {
zerror(zlogp, B_TRUE, "%s failed", "di_init");
return (-1);
}
(void) di_walk_node(root, DI_WALK_CLDFIRST, (void *)&cb, destroy_cb);
if (cb.found > 1) {
zerror(zlogp, B_FALSE, "WARNING: multiple zone console "
"instances detected for zone '%s'; %d of %d "
"successfully removed.",
zone_name, cb.killed, cb.found);
}
di_fini(root);
return (0);
}
/*
* init_console_dev() drives the device-tree configuration of the zone
* console device. The general strategy is to use the libdevice (devctl)
* interfaces to instantiate a new zone console node. We do a lot of
* sanity checking, and are careful to reuse a console if one exists.
*
* Once the device is in the device tree, we kick devfsadm via di_devlink_init()
* to ensure that the appropriate symlinks (to the manager and subsidiary
* console devices) are placed in /dev in the global zone.
*/
static int
init_console_dev(zlog_t *zlogp)
{
char conspath[MAXPATHLEN];
devctl_hdl_t bus_hdl = NULL;
devctl_hdl_t dev_hdl = NULL;
devctl_ddef_t ddef_hdl = NULL;
di_devlink_handle_t dl = NULL;
int rv = -1;
int ndevs;
int managerfd;
int subfd;
int i;
/*
* Don't re-setup console if it is working and ready already; just
* skip ahead to making devlinks, which we do for sanity's sake.
*/
ndevs = count_console_devs(zlogp);
if (ndevs == 1) {
goto devlinks;
} else if (ndevs > 1 || ndevs == -1) {
/*
* For now, this seems like a reasonable but harsh punishment.
* If needed, we could try to get clever and delete all but
* the console which is pointed at by the current symlink.
*/
if (destroy_console_devs(zlogp) == -1) {
goto error;
}
}
/*
* Time to make the consoles!
*/
if ((bus_hdl = devctl_bus_acquire(ZCONSNEX_FILEPATH, 0)) == NULL) {
zerror(zlogp, B_TRUE, "%s failed", "devctl_bus_acquire");
goto error;
}
if ((ddef_hdl = devctl_ddef_alloc("zcons", 0)) == NULL) {
zerror(zlogp, B_TRUE, "failed to allocate ddef handle");
goto error;
}
/*
* Set three properties on this node; the first is the name of the
* zone; the second is a flag which lets pseudo know that it is
* OK to automatically allocate an instance # for this device;
* the third tells the device framework not to auto-detach this
* node-- we need the node to still be there when we ask devfsadmd
* to make links, and when we need to open it.
*/
if (devctl_ddef_string(ddef_hdl, "zonename", zone_name) == -1) {
zerror(zlogp, B_TRUE, "failed to create zonename property");
goto error;
}
if (devctl_ddef_int(ddef_hdl, "auto-assign-instance", 1) == -1) {
zerror(zlogp, B_TRUE, "failed to create auto-assign-instance "
"property");
goto error;
}
if (devctl_ddef_int(ddef_hdl, "ddi-no-autodetach", 1) == -1) {
zerror(zlogp, B_TRUE, "failed to create ddi-no-auto-detach "
"property");
goto error;
}
if (devctl_bus_dev_create(bus_hdl, ddef_hdl, 0, &dev_hdl) == -1) {
zerror(zlogp, B_TRUE, "failed to create console node");
goto error;
}
devlinks:
if ((dl = di_devlink_init("zcons", DI_MAKE_LINK)) != NULL) {
(void) di_devlink_fini(&dl);
} else {
zerror(zlogp, B_TRUE, "failed to create devlinks");
goto error;
}
/*
* Open the manager side of the console and issue the ZC_HOLDSUBSID
* ioctl, which will cause the manager to retain a reference to the
* subsidiary. This prevents ttymon from blowing through the
* subsidiary's STREAMS anchor.
*
* In very rare cases the open returns ENOENT if devfs doesn't have
* everything setup yet due to heavy zone startup load. Wait for
* 1 sec. and retry a few times. Even if we can't setup the zone's
* console, we still go ahead and boot the zone.
*/
(void) snprintf(conspath, sizeof (conspath), "/dev/zcons/%s/%s",
zone_name, ZCONS_MANAGER_NAME);
for (i = 0; i < ZCONS_RETRY; i++) {
managerfd = open(conspath, O_RDWR | O_NOCTTY);
if (managerfd >= 0 || errno != ENOENT)
break;
(void) sleep(1);
}
if (managerfd == -1) {
zerror(zlogp, B_TRUE, "ERROR: could not open manager side of "
"zone console for %s to acquire subsidiary handle",
zone_name);
manager_zcons_failed = B_TRUE;
}
(void) snprintf(conspath, sizeof (conspath), "/dev/zcons/%s/%s",
zone_name, ZCONS_SUBSIDIARY_NAME);
for (i = 0; i < ZCONS_RETRY; i++) {
subfd = open(conspath, O_RDWR | O_NOCTTY);
if (subfd >= 0 || errno != ENOENT)
break;
(void) sleep(1);
}
if (subfd == -1)
zerror(zlogp, B_TRUE, "ERROR: could not open subsidiary side "
"of zone console for %s to acquire subsidiary handle",
zone_name);
/*
* This ioctl can occasionally return ENXIO if devfs doesn't have
* everything plumbed up yet due to heavy zone startup load. Wait for
* 1 sec. and retry a few times before we fail to boot the zone.
*/
if (managerfd != -1 && subfd != -1) {
for (i = 0; i < ZCONS_RETRY; i++) {
if (ioctl(managerfd, ZC_HOLDSUBSID,
(caddr_t)(intptr_t)subfd) == 0) {
rv = 0;
break;
} else if (errno != ENXIO) {
break;
}
(void) sleep(1);
}
if (rv != 0)
zerror(zlogp, B_TRUE, "ERROR: error while acquiring "
"subsidiary handle of zone console for %s",
zone_name);
}
if (subfd != -1)
(void) close(subfd);
if (managerfd != -1)
(void) close(managerfd);
error:
if (ddef_hdl)
devctl_ddef_free(ddef_hdl);
if (bus_hdl)
devctl_release(bus_hdl);
if (dev_hdl)
devctl_release(dev_hdl);
return (rv);
}
static int
init_console_sock(zlog_t *zlogp)
{
int servfd;
struct sockaddr_un servaddr;
bzero(&servaddr, sizeof (servaddr));
servaddr.sun_family = AF_UNIX;
(void) snprintf(servaddr.sun_path, sizeof (servaddr.sun_path),
CONSOLE_SOCKPATH, zone_name);
if ((servfd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
zerror(zlogp, B_TRUE, "console setup: could not create socket");
return (-1);
}
(void) unlink(servaddr.sun_path);
if (bind(servfd, (struct sockaddr *)&servaddr,
sizeof (servaddr)) == -1) {
zerror(zlogp, B_TRUE,
"console setup: could not bind to socket");
goto out;
}
if (listen(servfd, 4) == -1) {
zerror(zlogp, B_TRUE,
"console setup: could not listen on socket");
goto out;
}
return (servfd);
out:
(void) unlink(servaddr.sun_path);
(void) close(servfd);
return (-1);
}
static void
destroy_console_sock(int servfd)
{
char path[MAXPATHLEN];
(void) snprintf(path, sizeof (path), CONSOLE_SOCKPATH, zone_name);
(void) unlink(path);
(void) shutdown(servfd, SHUT_RDWR);
(void) close(servfd);
}
/*
* Read the "ident" string from the client's descriptor; this routine also
* tolerates being called with pid=NULL, for times when you want to "eat"
* the ident string from a client without saving it.
*/
static int
get_client_ident(int clifd, pid_t *pid, char *locale, size_t locale_len,
int *disconnect)
{
char buf[BUFSIZ], *bufp;
size_t buflen = sizeof (buf);
char c = '\0';
int i = 0, r;
ucred_t *cred = NULL;
/* "eat up the ident string" case, for simplicity */
if (pid == NULL) {
assert(locale == NULL && locale_len == 0);
while (read(clifd, &c, 1) == 1) {
if (c == '\n')
return (0);
}
}
bzero(buf, sizeof (buf));
while ((buflen > 1) && (r = read(clifd, &c, 1)) == 1) {
buflen--;
if (c == '\n')
break;
buf[i] = c;
i++;
}
if (r == -1)
return (-1);
/*
* We've filled the buffer, but still haven't seen \n. Keep eating
* until we find it; we don't expect this to happen, but this is
* defensive.
*/
if (c != '\n') {
while ((r = read(clifd, &c, sizeof (c))) > 0)
if (c == '\n')
break;
}
if (getpeerucred(clifd, &cred) == 0) {
*pid = ucred_getpid((const ucred_t *)cred);
ucred_free(cred);
} else {
return (-1);
}
/*
* Parse buffer for message of the form:
* IDENT <locale> <disconnect flag>
*/
bufp = buf;
if (strncmp(bufp, "IDENT ", 6) != 0)
return (-1);
bufp += 6;
errno = 0;
while (*bufp != '\0' && isspace(*bufp))
bufp++;
buflen = strlen(bufp) - 1;
*disconnect = atoi(&bufp[buflen]);
bufp[buflen - 1] = '\0';
(void) strlcpy(locale, bufp, locale_len);
return (0);
}
static int
accept_client(int servfd, pid_t *pid, char *locale, size_t locale_len,
int *disconnect)
{
int connfd;
struct sockaddr_un cliaddr;
socklen_t clilen;
clilen = sizeof (cliaddr);
connfd = accept(servfd, (struct sockaddr *)&cliaddr, &clilen);
if (connfd == -1)
return (-1);
if (get_client_ident(connfd, pid, locale, locale_len,
disconnect) == -1) {
(void) shutdown(connfd, SHUT_RDWR);
(void) close(connfd);
return (-1);
}
(void) write(connfd, "OK\n", 3);
return (connfd);
}
static void
reject_client(int servfd, pid_t clientpid)
{
int connfd;
struct sockaddr_un cliaddr;
socklen_t clilen;
char nak[MAXPATHLEN];
clilen = sizeof (cliaddr);
connfd = accept(servfd, (struct sockaddr *)&cliaddr, &clilen);
/*
* After hear its ident string, tell client to get lost.
*/
if (get_client_ident(connfd, NULL, NULL, 0, NULL) == 0) {
(void) snprintf(nak, sizeof (nak), "%lu\n",
clientpid);
(void) write(connfd, nak, strlen(nak));
}
(void) shutdown(connfd, SHUT_RDWR);
(void) close(connfd);
}
static void
event_message(int clifd, char *clilocale, zone_evt_t evt, int dflag)
{
char *str, *lstr = NULL;
char lmsg[BUFSIZ];
char outbuf[BUFSIZ];
if (clifd == -1)
return;
switch (evt) {
case Z_EVT_ZONE_BOOTING:
if (*boot_args == '\0') {
str = "NOTICE: Zone booting up";
break;
}
/*LINTED*/
(void) snprintf(lmsg, sizeof (lmsg), localize_msg(clilocale,
"NOTICE: Zone booting up with arguments: %s"), boot_args);
lstr = lmsg;
break;
case Z_EVT_ZONE_READIED:
str = "NOTICE: Zone readied";
break;
case Z_EVT_ZONE_HALTED:
if (dflag)
str = "NOTICE: Zone halted. Disconnecting...";
else
str = "NOTICE: Zone halted";
break;
case Z_EVT_ZONE_REBOOTING:
if (*boot_args == '\0') {
str = "NOTICE: Zone rebooting";
break;
}
/*LINTED*/
(void) snprintf(lmsg, sizeof (lmsg), localize_msg(clilocale,
"NOTICE: Zone rebooting with arguments: %s"), boot_args);
lstr = lmsg;
break;
case Z_EVT_ZONE_UNINSTALLING:
str = "NOTICE: Zone is being uninstalled. Disconnecting...";
break;
case Z_EVT_ZONE_BOOTFAILED:
if (dflag)
str = "NOTICE: Zone boot failed. Disconnecting...";
else
str = "NOTICE: Zone boot failed";
break;
default:
return;
}
if (lstr == NULL)
lstr = localize_msg(clilocale, str);
(void) snprintf(outbuf, sizeof (outbuf), "\r\n[%s]\r\n", lstr);
(void) write(clifd, outbuf, strlen(outbuf));
}
/*
* Check to see if the client at the other end of the socket is still
* alive; we know it is not if it throws EPIPE at us when we try to write
* an otherwise harmless 0-length message to it.
*/
static int
test_client(int clifd)
{
if ((write(clifd, "", 0) == -1) && errno == EPIPE)
return (-1);
return (0);
}
/*
* This routine drives the console I/O loop. It polls for input from the
* manager side of the console (output to the console), and from the client
* (input from the console user). Additionally, it polls on the server fd,
* and disconnects any clients that might try to hook up with the zone while
* the console is in use.
*
* When the client first calls us up, it is expected to send a line giving
* its "identity"; this consists of the string 'IDENT <pid> <locale>'.
* This is so that we can report that the console is busy along with
* some diagnostics about who has it busy; the locale is used so that
* asynchronous messages about zone state (like the NOTICE: zone halted
* messages) can be output in the user's locale.
*/
static void
do_console_io(zlog_t *zlogp, int consfd, int servfd, int conslog)
{
struct pollfd pollfds[4];
char ibuf[BUFSIZ];
int cc, ret;
int clifd = -1;
int pollerr = 0;
char clilocale[MAXPATHLEN];
pid_t clipid = 0;
int disconnect = 0;
/* console side, watch for read events */
pollfds[0].fd = consfd;
pollfds[0].events = POLLIN | POLLRDNORM | POLLRDBAND |
POLLPRI | POLLERR | POLLHUP | POLLNVAL;
/* client side, watch for read events */
pollfds[1].fd = clifd;
pollfds[1].events = pollfds[0].events;
/* the server socket; watch for events (new connections) */
pollfds[2].fd = servfd;
pollfds[2].events = pollfds[0].events;
/* the eventstram; watch for events (e.g.: zone halted) */
pollfds[3].fd = eventstream[1];
pollfds[3].events = pollfds[0].events;
for (;;) {
pollfds[0].revents = pollfds[1].revents = 0;
pollfds[2].revents = pollfds[3].revents = 0;
ret = poll(pollfds,
sizeof (pollfds) / sizeof (struct pollfd), -1);
if (ret == -1 && errno != EINTR) {
zerror(zlogp, B_TRUE, "poll failed");
/* we are hosed, close connection */
break;
}
/* event from console side */
if (pollfds[0].revents) {
if (pollfds[0].revents &
(POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) {
errno = 0;
cc = read(consfd, ibuf, BUFSIZ);
if (cc <= 0) {
if (errno != EINTR &&
errno != EAGAIN) {
break;
}
} else {
logstream_write(conslog, ibuf, cc);
/*
* Lose I/O if no one is listening
*/
if (clifd != -1) {
(void) write(clifd, ibuf, cc);
}
}
} else {
pollerr = pollfds[0].revents;
zerror(zlogp, B_FALSE,
"closing connection with (console) "
"pollerr %d\n", pollerr);
break;
}
}
/* event from client side */
if (pollfds[1].revents) {
if (pollfds[1].revents &
(POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) {
errno = 0;
cc = read(clifd, ibuf, BUFSIZ);
if (cc <= 0 && (errno != EINTR) &&
(errno != EAGAIN))
break;
(void) write(consfd, ibuf, cc);
} else {
pollerr = pollfds[1].revents;
zerror(zlogp, B_FALSE,
"closing connection with (client) "
"pollerr %d\n", pollerr);
break;
}
}
/* event from server socket */
if (pollfds[2].revents &&
(pollfds[2].revents & (POLLIN | POLLRDNORM))) {
if (clifd != -1) {
/*
* Test the client to see if it is really
* still alive. If it has died but we
* haven't yet detected that, we might
* deny a legitimate connect attempt. If it
* is dead, we break out; once we tear down
* the old connection, the new connection
* will happen.
*/
if (test_client(clifd) == -1) {
break;
}
/* we're already handling a client */
reject_client(servfd, clipid);
} else if ((clifd = accept_client(servfd, &clipid,
clilocale, sizeof (clilocale),
&disconnect)) != -1) {
pollfds[1].fd = clifd;
} else {
break;
}
}
/*
* Watch for events on the eventstream. This is how we get
* notified of the zone halting, etc. It provides us a
* "wakeup" from poll when important things happen, which
* is good.
*/
if (pollfds[3].revents) {
int evt = eventstream_read();
/*
* After we drain out the event, if we aren't servicing
* a console client, we hop back out to our caller,
* which will check to see if it is time to shutdown
* the daemon, or if we should take another console
* service lap.
*/
if (clifd == -1) {
break;
}
event_message(clifd, clilocale, evt, disconnect);
/*
* Special handling for the message that the zone is
* uninstalling; we boot the client, then break out
* of this function. When we return to the
* serve_console loop, we will see that the zone is
* in a state < READY, and so zoneadmd will shutdown.
*/
if (evt == Z_EVT_ZONE_UNINSTALLING) {
break;
}
/*
* Diconnect if -C and -d options were specified and
* zone was halted or failed to boot.
*/
if ((evt == Z_EVT_ZONE_HALTED ||
evt == Z_EVT_ZONE_BOOTFAILED) && disconnect) {
break;
}
}
}
if (clifd != -1) {
(void) shutdown(clifd, SHUT_RDWR);
(void) close(clifd);
}
}
int
init_console(zlog_t *zlogp)
{
if (init_console_dev(zlogp) == -1) {
zerror(zlogp, B_FALSE,
"console setup: device initialization failed");
}
if ((serverfd = init_console_sock(zlogp)) == -1) {
zerror(zlogp, B_FALSE,
"console setup: socket initialization failed");
return (-1);
}
return (0);
}
/*
* Maintain a simple flag that tracks if we have seen at least one state
* change. This is currently only used to handle the special case where we are
* running without a console device, which is what normally drives shutdown.
*/
void
zcons_statechanged()
{
state_changed = B_TRUE;
}
/*
* serve_console() is the master loop for driving console I/O. It is also the
* routine which is ultimately responsible for "pulling the plug" on zoneadmd
* when it realizes that the daemon should shut down.
*
* The rules for shutdown are: there must be no console client, and the zone
* state must be < ready. However, we need to give things a chance to actually
* get going when the daemon starts up-- otherwise the daemon would immediately
* exit on startup if the zone was in the installed state, so we first drop
* into the do_console_io() loop in order to give *something* a chance to
* happen.
*/
void
serve_console(zlog_t *zlogp)
{
int managerfd;
zone_state_t zstate;
char conspath[MAXPATHLEN];
static boolean_t cons_warned = B_FALSE;
int conslog;
conslog = logstream_open("console.log", "console", LS_LINE_BUFFERED);
(void) snprintf(conspath, sizeof (conspath),
"/dev/zcons/%s/%s", zone_name, ZCONS_MANAGER_NAME);
for (;;) {
managerfd = open(conspath, O_RDWR|O_NONBLOCK|O_NOCTTY);
if (managerfd == -1) {
if (manager_zcons_failed) {
/*
* If we don't have a console and the zone is
* not shutting down, there may have been a
* race/failure with devfs while creating the
* console. In this case we want to leave the
* zone up, even without a console, so
* periodically recheck.
*/
int i;
/*
* In the normal flow of this loop, we use
* do_console_io to give things a chance to get
* going first. However, in this case we can't
* use that, so we have to wait for at least
* one state change before checking the state.
*/
for (i = 0; i < 60; i++) {
if (state_changed)
break;
(void) sleep(1);
}
if (i < 60 && zone_get_state(zone_name,
&zstate) == Z_OK &&
(zstate == ZONE_STATE_READY ||
zstate == ZONE_STATE_RUNNING)) {
if (!cons_warned) {
zerror(zlogp, B_FALSE,
"WARNING: missing zone "
"console for %s",
zone_name);
cons_warned = B_TRUE;
}
(void) sleep(ZCONS_RETRY);
continue;
}
}
zerror(zlogp, B_TRUE, "failed to open console manager");
(void) mutex_lock(&lock);
goto death;
}
/*
* Setting RPROTDIS on the stream means that the control
* portion of messages received (which we don't care about)
* will be discarded by the stream head. If we allowed such
* messages, we wouldn't be able to use read(2), as it fails
* (EBADMSG) when a message with a control element is received.
*/
if (ioctl(managerfd, I_SRDOPT, RNORM|RPROTDIS) == -1) {
zerror(zlogp, B_TRUE, "failed to set options on "
"console manager");
(void) mutex_lock(&lock);
goto death;
}
do_console_io(zlogp, managerfd, serverfd, conslog);
/*
* We would prefer not to do this, but hostile zone processes
* can cause the stream to become tainted, and reads will
* fail. So, in case something has gone seriously ill,
* we dismantle the stream and reopen the console when we
* take another lap.
*/
(void) close(managerfd);
(void) mutex_lock(&lock);
/*
* We need to set death_throes (see below) atomically with
* respect to noticing that (a) we have no console client and
* (b) the zone is not installed. Otherwise we could get a
* request to boot during this time. Once we set death_throes,
* any incoming door stuff will be turned away.
*/
if (zone_get_state(zone_name, &zstate) == Z_OK) {
if (zstate < ZONE_STATE_READY)
goto death;
} else {
zerror(zlogp, B_FALSE,
"unable to determine state of zone");
goto death;
}
/*
* Even if zone_get_state() fails, stay conservative, and
* take another lap.
*/
(void) mutex_unlock(&lock);
}
death:
assert(MUTEX_HELD(&lock));
in_death_throes = B_TRUE;
(void) mutex_unlock(&lock);
destroy_console_sock(serverfd);
(void) destroy_console_devs(zlogp);
logstream_close(conslog, B_FALSE);
}
|