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<title>pkgsrc/devel/ode/PLIST, branch pkgsrc-2005Q2</title>
<subtitle>[no description]</subtitle>
<id>https://git.osdyson.ru/mirror/pkgsrc/atom?h=pkgsrc-2005Q2</id>
<link rel='self' href='https://git.osdyson.ru/mirror/pkgsrc/atom?h=pkgsrc-2005Q2'/>
<link rel='alternate' type='text/html' href='https://git.osdyson.ru/mirror/pkgsrc/'/>
<updated>2003-12-03T19:00:56Z</updated>
<entry>
<title>Initial import of ode-0.039 from pkgsrc-wip.</title>
<updated>2003-12-03T19:00:56Z</updated>
<author>
<name>xtraeme</name>
<email>xtraeme@pkgsrc.org</email>
</author>
<published>2003-12-03T19:00:56Z</published>
<link rel='alternate' type='text/html' href='https://git.osdyson.ru/mirror/pkgsrc/commit/?id=fb68212e17fd5a8adb32cd706b2d53792a2a6c63'/>
<id>urn:sha1:fb68212e17fd5a8adb32cd706b2d53792a2a6c63</id>
<content type='text'>
ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.</content>
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