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<title>pkgsrc/games, branch pkgsrc-2008Q1</title>
<subtitle>[no description]</subtitle>
<id>https://git.osdyson.ru/mirror/pkgsrc/atom?h=pkgsrc-2008Q1</id>
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<updated>2008-04-03T09:07:49Z</updated>
<entry>
<title>Make sure read(2) has the prototype defined before using it.</title>
<updated>2008-04-03T09:07:49Z</updated>
<author>
<name>joerg</name>
<email>joerg@pkgsrc.org</email>
</author>
<published>2008-04-03T09:07:49Z</published>
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<id>urn:sha1:e46200844fb4a1a4765c69071c786e326e6426cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Require glx module for libGL.so, suggested in PR 37204.</title>
<updated>2008-03-29T13:55:34Z</updated>
<author>
<name>obache</name>
<email>obache@pkgsrc.org</email>
</author>
<published>2008-03-29T13:55:34Z</published>
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<id>urn:sha1:e9c8cdc288d7dcc0a1426e91ea3550084be6dd10</id>
<content type='text'>
Remove redundant tail slash of @dirrm entries from PLIST.
Create one empty derectory for binary package.

Bump PKGREVISION.</content>
</entry>
<entry>
<title>Update path to gtk-sharp.</title>
<updated>2008-03-19T06:43:42Z</updated>
<author>
<name>wiz</name>
<email>wiz@pkgsrc.org</email>
</author>
<published>2008-03-19T06:43:42Z</published>
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<id>urn:sha1:b2843d9acd905e3458741fce7335debb628842f5</id>
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</content>
</entry>
<entry>
<title>wire the include file path instead of calling "sdl-config" -- the</title>
<updated>2008-03-17T18:01:52Z</updated>
<author>
<name>drochner</name>
<email>drochner@pkgsrc.org</email>
</author>
<published>2008-03-17T18:01:52Z</published>
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<id>urn:sha1:af04d0922699bffcb5d4a2899f97cd557f511acd</id>
<content type='text'>
latter causes a chicken-and-egg problem,
should fix an error reported by Joerg Sonnenberger to Yorick Hardy</content>
</entry>
<entry>
<title>+ gbrainy.</title>
<updated>2008-03-15T01:15:18Z</updated>
<author>
<name>wiz</name>
<email>wiz@pkgsrc.org</email>
</author>
<published>2008-03-15T01:15:18Z</published>
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<id>urn:sha1:415e7ef96b480fc996f79ed1f51ed2870a72d26f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Import gbrainy-0.60 as games/gbrainy.</title>
<updated>2008-03-15T01:14:32Z</updated>
<author>
<name>wiz</name>
<email>wiz@pkgsrc.org</email>
</author>
<published>2008-03-15T01:14:32Z</published>
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<id>urn:sha1:ca86ca2e3faef3ad87199e75c1e3858a099b8574</id>
<content type='text'>
gbrainy is a brain teaser game and trainer to have fun and to keep
your brain trained.

It provides the following types of games:

    * Logic puzzles. Games designed to challenge your reasoning
      and thinking skills.
    * Mental calculation. Games based on arithmetical operations
      designed to prove your mental calculation skills.
    * Memory trainers. Games designed to challenge your short term
      memory.

It is designed for GNOME and runs on top of Linux and different
Unix flavours.</content>
</entry>
<entry>
<title>update flightgear/simgear to 1.0.0, from Yorick Hardy per PR pkg/38160</title>
<updated>2008-03-14T14:49:53Z</updated>
<author>
<name>drochner</name>
<email>drochner@pkgsrc.org</email>
</author>
<published>2008-03-14T14:49:53Z</published>
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<id>urn:sha1:e124bc9ab4c79859ce03ae5a739fcb3b9815097d</id>
<content type='text'>
changes:
-many bugfixes
-UI improvements
-new and improved aircraft models
pkgsrc change: pull in SDL for fullscreen mode</content>
</entry>
<entry>
<title>update to 1.8.5</title>
<updated>2008-03-14T14:38:46Z</updated>
<author>
<name>drochner</name>
<email>drochner@pkgsrc.org</email>
</author>
<published>2008-03-14T14:38:46Z</published>
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<id>urn:sha1:4528d35cc971db4e9d54466d222970651c87c3ab</id>
<content type='text'>
changes: bugfixes and code cleanup</content>
</entry>
<entry>
<title>+ gate88.</title>
<updated>2008-03-14T01:02:30Z</updated>
<author>
<name>wiz</name>
<email>wiz@pkgsrc.org</email>
</author>
<published>2008-03-14T01:02:30Z</published>
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<id>urn:sha1:e19f24862995d8fa1c06ce4fc53161b98ab49882</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Import gate88-20050319 as games/gate88.</title>
<updated>2008-03-14T01:01:56Z</updated>
<author>
<name>wiz</name>
<email>wiz@pkgsrc.org</email>
</author>
<published>2008-03-14T01:01:56Z</published>
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<id>urn:sha1:d40abaf3baac6306141356f6debfd120d8173cc1</id>
<content type='text'>
Gate 88 is often described as "like subspace but with the ability
to build turrets and command fighters." While a skillful pilot can
decimate the enemy in one-on-one combat, a thoughtful player can
overwhelm the opponent with strategic turret and fighter placements.
However, only those who truly understand the intricate details of
both action and strategy will win the day.

Because alliances can be broken on a whim, players must interpret
the social situation of the game to ensure that each alliance is
sincere. For example, it is not uncommon for an allied player to
plant turrets and fighters within your base only to break the
alliance and watch your empire crumble from within. Always be
careful with your trust.

Gate 88 employs a unique user interface that allows players to
pilot their ship while performing strategic operations. The tutorial
and practice mode will get you up to speed.</content>
</entry>
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