<feed xmlns='http://www.w3.org/2005/Atom'>
<title>pkgsrc/graphics/glm, branch TNF</title>
<subtitle>[no description]</subtitle>
<id>https://git.osdyson.ru/mirror/pkgsrc/atom?h=TNF</id>
<link rel='self' href='https://git.osdyson.ru/mirror/pkgsrc/atom?h=TNF'/>
<link rel='alternate' type='text/html' href='https://git.osdyson.ru/mirror/pkgsrc/'/>
<updated>2012-05-06T08:23:22Z</updated>
<entry>
<title>Import glm-0.9.3.2 as graphics/glm.</title>
<updated>2012-05-06T08:23:22Z</updated>
<author>
<name>ryoon</name>
<email>ryoon@pkgsrc.org</email>
</author>
<published>2012-05-06T08:23:22Z</published>
<link rel='alternate' type='text/html' href='https://git.osdyson.ru/mirror/pkgsrc/commit/?id=27f7595eb4a07ef5f4196baf48776955f2f91163'/>
<id>urn:sha1:27f7595eb4a07ef5f4196baf48776955f2f91163</id>
<content type='text'>
OpenGL Mathematics (GLM) is a header only C++ mathematics library
for graphics software based on the OpenGL Shading Language (GLSL)
specification.</content>
</entry>
</feed>
