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author | frueauf <frueauf> | 1998-07-24 11:41:06 +0000 |
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committer | frueauf <frueauf> | 1998-07-24 11:41:06 +0000 |
commit | 0e98b4be1554d2a2a826a58f8af2baab145c478b (patch) | |
tree | 02d48eecd642aead118aafb3b3f4ff5235556f54 | |
parent | d181185058c985b48b07182ca59e249f15fe18b9 (diff) | |
download | pkgsrc-0e98b4be1554d2a2a826a58f8af2baab145c478b.tar.gz |
Initial addition of icbm3d-0.3, a 3D X11 game of defense.
Closes pr 5826 by Tim Rightnour.
-rw-r--r-- | games/icbm3d/Makefile | 22 | ||||
-rw-r--r-- | games/icbm3d/files/md5 | 1 | ||||
-rw-r--r-- | games/icbm3d/patches/patch-aa | 71 | ||||
-rw-r--r-- | games/icbm3d/pkg/COMMENT | 1 | ||||
-rw-r--r-- | games/icbm3d/pkg/DESCR | 18 | ||||
-rw-r--r-- | games/icbm3d/pkg/PLIST | 4 |
6 files changed, 117 insertions, 0 deletions
diff --git a/games/icbm3d/Makefile b/games/icbm3d/Makefile new file mode 100644 index 00000000000..03b75666bd8 --- /dev/null +++ b/games/icbm3d/Makefile @@ -0,0 +1,22 @@ +# $NetBSD: Makefile,v 1.1 1998/07/24 11:41:06 frueauf Exp $ +# + +DISTNAME= icbm3d.0.3 +PKGNAME= icbm3d-0.3 +CATEGORIES= games x11 +MASTER_SITES= ftp://ftp.sonic.net/pub/users/nbs/unix/x/icbm3d/ + +MAINTAINER= root@garbled.net + +WRKSRC= ${WRKDIR}/icbm3d + +USE_X11= yes + +post-patch: + @${CP} ${WRKSRC}/makefile ${WRKSRC}/Makefile + +pre-install: + ${MKDIR} ${PREFIX}/share/doc/icbm3d + ${CP} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d + +.include "../../mk/bsd.pkg.mk" diff --git a/games/icbm3d/files/md5 b/games/icbm3d/files/md5 new file mode 100644 index 00000000000..098647f788d --- /dev/null +++ b/games/icbm3d/files/md5 @@ -0,0 +1 @@ +MD5 (icbm3d.0.3.tar.gz) = 943025be0ff03746289fbfb8f7f59775 diff --git a/games/icbm3d/patches/patch-aa b/games/icbm3d/patches/patch-aa new file mode 100644 index 00000000000..08060628e50 --- /dev/null +++ b/games/icbm3d/patches/patch-aa @@ -0,0 +1,71 @@ +--- makefile.orig Wed Mar 18 19:54:27 1998 ++++ makefile Fri Jul 24 02:18:44 1998 +@@ -14,2 +14,3 @@ + ++INSTALLROOT=$(PREFIX) + +@@ -25,3 +26,3 @@ + +-XLIB=-lX11 ++#XLIB=-lX11 + +@@ -38,4 +39,4 @@ + +-# XLIB=-L /usr/X11R6/lib -lX11 -lcompat +-# CFLAGS=-I/usr/X11/include ++XLIB= -R$(INSTALLROOT)/lib -L$(INSTALLROOT)/lib -lX11 #-lcompat ++CFLAGS=-I$(INSTALLROOT)/include + +@@ -54,5 +55,7 @@ + ++install: ++ install -g bin -o bin -m 0755 icbm3d $(INSTALLROOT)/bin + +-OBJECTS=icbm3d.o window.o connect.o hints.o visual.o gc.o color.o randnum.o \ +- text.o ++SRCS= icbm3d.c window.c connect.c hints.c visual.c gc.o color.c randnum.c text.c ++OBJS= ${SRCS:.c=.o} + +@@ -60,4 +63,4 @@ + +-icbm3d: $(OBJECTS) +- $(CC) $(OBJECTS) $(XLIB) $(MATHLIB) $(CFLAGS) -o icbm3d ++icbm3d: $(OBJS) ++ $(CC) $(OBJECTS) $(XLIB) $(MATHLIB) $(CFLAGS) -o $@ $(OBJS) + chmod 755 icbm3d +@@ -66,3 +69,3 @@ + +-# Application objects: ++#dependencies + +@@ -70,28 +73,9 @@ + randnum.h text.h +- +- +-# Library objects: +- + window.o: window.c window.h +- $(CC) window.c -c +- + connect.o: connect.c connect.h +- $(CC) connect.c -c +- + hints.o: hints.c hints.h +- $(CC) hints.c -c +- + visual.o: visual.c visual.h +- $(CC) visual.c -c +- +-gc.o: gc.c gc.h +- $(CC) gc.c -c +- ++gc.o: gc.c gc.h + color.o: color.c color.h +- $(CC) color.c -c +- + randnum.o: randnum.c randnum.h +- $(CC) randnum.c -c +- +-text.o: text.c text.h +- $(CC) text.c -c ++text.o: text.c text.h diff --git a/games/icbm3d/pkg/COMMENT b/games/icbm3d/pkg/COMMENT new file mode 100644 index 00000000000..7dc0a046e57 --- /dev/null +++ b/games/icbm3d/pkg/COMMENT @@ -0,0 +1 @@ +a 3D X11 game of defense. diff --git a/games/icbm3d/pkg/DESCR b/games/icbm3d/pkg/DESCR new file mode 100644 index 00000000000..4f0bae0ff80 --- /dev/null +++ b/games/icbm3d/pkg/DESCR @@ -0,0 +1,18 @@ +by Bill Kendrick +kendrick@zippy.sonoma.edu +http://zippy.sonoma.edu/kendrick/ + +ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. + +Like the original "Missile Command" and its clones, this game places you in +control of Anti-ICBM weapons which you use to destroy an onslaught of +missiles (and other nasties) which are dropping onto your nation. + +The game ends when your cities have all been destroyed. You only gain +replacement cities by acheiving certain score thresholds during each attack +(level). + +The main difference between this game and Missile Command is that ICBM3D, +as the name suggests, provides a 3D perspective. You take advantage +of X-Window's 3-button mouse to control your firing sight ("cross-hair") +in 3-dimensions, and change your viewpoint. diff --git a/games/icbm3d/pkg/PLIST b/games/icbm3d/pkg/PLIST new file mode 100644 index 00000000000..95a1fb9e62e --- /dev/null +++ b/games/icbm3d/pkg/PLIST @@ -0,0 +1,4 @@ +@comment $NetBSD: PLIST,v 1.1 1998/07/24 11:41:09 frueauf Exp $ +bin/icbm3d +share/doc/icbm3d/README.txt +@dirrm share/doc/icbm3d |