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authoritojun <itojun@pkgsrc.org>2000-02-01 17:08:48 +0000
committeritojun <itojun@pkgsrc.org>2000-02-01 17:08:48 +0000
commit109cebec290c37f71f7de35bcc3f574bd80cd50a (patch)
tree8f4e23b0e73fcef0bea4b57263f4c97d7fd651cc
parent4684ad3e85af8dbbea7148569c7c1be4f22e92db (diff)
downloadpkgsrc-109cebec290c37f71f7de35bcc3f574bd80cd50a.tar.gz
quake6: quake over IPv6
-rw-r--r--games/quake6/Makefile26
-rw-r--r--games/quake6/files/md54
-rw-r--r--games/quake6/pkg/COMMENT1
-rw-r--r--games/quake6/pkg/DESCR16
-rw-r--r--games/quake6/pkg/MESSAGE7
-rw-r--r--games/quake6/pkg/PLIST3
6 files changed, 57 insertions, 0 deletions
diff --git a/games/quake6/Makefile b/games/quake6/Makefile
new file mode 100644
index 00000000000..be29b6efe89
--- /dev/null
+++ b/games/quake6/Makefile
@@ -0,0 +1,26 @@
+# $NetBSD: Makefile,v 1.1.1.1 2000/02/01 17:08:48 itojun Exp $
+
+DISTNAME= quake-v6-bsd-kame
+PKGNAME= quake6-0.0
+CATEGORIES= games
+MASTER_SITES= http://www.viagenie.qc.ca/quake/
+
+PATCH_SITES= ftp://ftp.kame.net/pub/kame/misc/
+PATCHFILES= quake6-00-v6-20000202a.diff.gz
+PATCH_DIST_STRIP= -p1
+
+MAINTAINER= itojun@kame.net
+HOMEPAGE= http://www.viagenie.qc.ca/en/ipv6-quake.shtml
+
+WRKSRC= ${WRKDIR}/quakeforge
+
+post-extract:
+ (cd ${WRKSRC}; find . -name \*.o -exec ${RM} {} \;)
+ (cd ${WRKSRC}; ${RM} config.cache)
+
+USE_GMAKE= yes
+GNU_CONFIGURE= yes
+# "bindir" setting is very non-standard for GNU autoconf
+CONFIGURE_ARGS+=--disable-asmopt --bindir=/bin
+
+.include "../../mk/bsd.pkg.mk"
diff --git a/games/quake6/files/md5 b/games/quake6/files/md5
new file mode 100644
index 00000000000..24df510d44a
--- /dev/null
+++ b/games/quake6/files/md5
@@ -0,0 +1,4 @@
+$NetBSD: md5,v 1.1.1.1 2000/02/01 17:08:48 itojun Exp $
+
+MD5 (quake-v6-bsd-kame.tar.gz) = 634991e85ca27c8e867f387268c0ec48
+MD5 (quake6-00-v6-20000202a.diff.gz) = 50c7b84db9ef8aee9d4bbc84d1d457d1
diff --git a/games/quake6/pkg/COMMENT b/games/quake6/pkg/COMMENT
new file mode 100644
index 00000000000..71fac3c848f
--- /dev/null
+++ b/games/quake6/pkg/COMMENT
@@ -0,0 +1 @@
+Quake over IPv6
diff --git a/games/quake6/pkg/DESCR b/games/quake6/pkg/DESCR
new file mode 100644
index 00000000000..54a2b0e825a
--- /dev/null
+++ b/games/quake6/pkg/DESCR
@@ -0,0 +1,16 @@
+QuakeForge
+Copyright (C) 1996-1997 Id Software, Inc.
+Copyright (C) 1999,2000 The QuakeForge Project.
+Portions Copyright by their individual authors.
+
+The QuakeForge Project would like to thank Id Software for the release of
+Quake 1 under the GPL and their support of the open source community.
+
+This file details how to get Quake running on your system and what to do
+if you have problems. We would like to thank Gandalf Technologies, Inc
+and MPath Interactive for the use of their technology. We would also like to
+thank Trent Reznor and Nine Inch Nails for their tremendous contributions
+to Quake's entire audio portion.
+
+The NIN logo is a Registered Trademark licensed to Nothing Interactive, Inc.
+All Rights Reserved.
diff --git a/games/quake6/pkg/MESSAGE b/games/quake6/pkg/MESSAGE
new file mode 100644
index 00000000000..404aeda8b40
--- /dev/null
+++ b/games/quake6/pkg/MESSAGE
@@ -0,0 +1,7 @@
+For running quake, you'll need to grab data files in quakesw-1.0.6.tar.gz
+and place it into your current directory.
+
+Take a look at the following URL for "quake over IPv6" testing:
+http://www.viagenie.qc.ca/en/ipv6-quake.shtml
+
+The patch needs more work for full IPv4/IPv6 support - we welcome comments.
diff --git a/games/quake6/pkg/PLIST b/games/quake6/pkg/PLIST
new file mode 100644
index 00000000000..67700b211f2
--- /dev/null
+++ b/games/quake6/pkg/PLIST
@@ -0,0 +1,3 @@
+bin/quake-x11
+bin/qw-client-x11
+bin/qw-server