summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authoradam <adam@pkgsrc.org>2015-11-04 21:24:14 +0000
committeradam <adam@pkgsrc.org>2015-11-04 21:24:14 +0000
commitb9849b53b58aa78d56aa5f4bfe5161b1c290467d (patch)
tree20a9af36803ac4d03b903be95449d1967087997f
parent174d4f06b9972c61b7253b3c55583612d1e2768b (diff)
downloadpkgsrc-b9849b53b58aa78d56aa5f4bfe5161b1c290467d.tar.gz
FS-UAE is an Amiga emulator for Windows, Linux and Mac OS X based on
UAE/WinUAE, with a focus on emulating games. Features include emulation of Amiga 500, 1200, 4000, CD32 and CDTV, perfectly smooth scrolling on 50Hz displays, support for floppy images in ADF and IPF formats, CD-ROM images in ISO or BIN/CUE format, mounting folders on your computer as Amiga hard drives, support for Picasso 96 drivers for high-color and high-resolution Workbench displays, and more... A unique feature is support for cross-platform online play. You can now play Amiga games against (or with) friends over the Internet. The emulator uses the latest Amiga emulation code from the WinUAE project and requires a moderately fast computer with accelerated graphics (OpenGL) to work. A game pad or joystick is recommended, but not required (FS-UAE can emulate a joystick using the cursor keys and right ctrl/alt keys).
-rw-r--r--emulators/fs-uae-launcher/DESCR16
-rw-r--r--emulators/fs-uae-launcher/Makefile56
-rw-r--r--emulators/fs-uae-launcher/PLIST8428
-rw-r--r--emulators/fs-uae-launcher/distinfo7
-rw-r--r--emulators/fs-uae-launcher/patches/patch-setup.py18
-rw-r--r--emulators/fs-uae/DESCR16
-rw-r--r--emulators/fs-uae/Makefile33
-rw-r--r--emulators/fs-uae/PLIST343
-rw-r--r--emulators/fs-uae/distinfo8
-rw-r--r--emulators/fs-uae/patches/patch-manymouse_x11__xinput2.c14
-rw-r--r--emulators/fs-uae/patches/patch-src_od-fs_bsdsocket__posix.cpp15
11 files changed, 8954 insertions, 0 deletions
diff --git a/emulators/fs-uae-launcher/DESCR b/emulators/fs-uae-launcher/DESCR
new file mode 100644
index 00000000000..043d53b9784
--- /dev/null
+++ b/emulators/fs-uae-launcher/DESCR
@@ -0,0 +1,16 @@
+FS-UAE is an Amiga emulator for Windows, Linux and Mac OS X based on
+UAE/WinUAE, with a focus on emulating games.
+
+Features include emulation of Amiga 500, 1200, 4000, CD32 and CDTV,
+perfectly smooth scrolling on 50Hz displays, support for floppy images in
+ADF and IPF formats, CD-ROM images in ISO or BIN/CUE format, mounting folders
+on your computer as Amiga hard drives, support for Picasso 96 drivers for
+high-color and high-resolution Workbench displays, and more...
+
+A unique feature is support for cross-platform online play. You can now play
+Amiga games against (or with) friends over the Internet.
+
+The emulator uses the latest Amiga emulation code from the WinUAE project
+and requires a moderately fast computer with accelerated graphics (OpenGL)
+to work. A game pad or joystick is recommended, but not required (FS-UAE
+can emulate a joystick using the cursor keys and right ctrl/alt keys).
diff --git a/emulators/fs-uae-launcher/Makefile b/emulators/fs-uae-launcher/Makefile
new file mode 100644
index 00000000000..318261888be
--- /dev/null
+++ b/emulators/fs-uae-launcher/Makefile
@@ -0,0 +1,56 @@
+# $NetBSD: Makefile,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+DISTNAME= fs-uae-launcher-2.6.2
+CATEGORIES= emulators
+MASTER_SITES= http://fs-uae.net/fs-uae/stable/${PKGVERSION_NOREV}/
+
+MAINTAINER= adam@NetBSD.org
+HOMEPAGE= http://fs-uae.net/
+COMMENT= Graphical launcher for FS-UAE, the Amiga Emulator
+LICENSE= gnu-gpl-v2
+
+DEPENDS+= ${PYPKGPREFIX}-lhafile>=0.2.1:../../archivers/py-lhafile
+DEPENDS+= ${PYPKGPREFIX}-sqlite3>=1:../../databases/py-sqlite3
+DEPENDS+= ${PYPKGPREFIX}-qt5>=5.4:../../x11/py-qt5
+.include "../../mk/bsd.prefs.mk"
+.if ${OPSYS} == "Darwin"
+DEPENDS+= ${PYPKGPREFIX}-pyobjc-framework-Cocoa>=3:../../devel/py-pyobjc-framework-Cocoa
+DEPENDS+= ${PYPKGPREFIX}-pyobjc-framework-Quartz>=3:../../devel/py-pyobjc-framework-Quartz
+.endif
+
+INSTALL_TARGET= install-data
+USE_TOOLS+= gmake msgfmt
+
+# Imports urllib.parse which is 3+.
+PYTHON_VERSIONS_ACCEPTED= 34 33
+PYTHON_VERSIONS_INCOMPATIBLE= 26 27
+PYDISTUTILSPKG= yes
+PYSETUPINSTALLARGS= --install-lib=${PREFIX:Q}/share/fs-uae-launcher
+PYSETUPINSTALLARGS+= --install-scripts=${PREFIX:Q}/share/fs-uae-launcher
+
+REPLACE_PYTHON+= fs-uae-launcher
+REPLACE_PYTHON+= OpenGL/arrays/_buffers.py
+REPLACE_PYTHON+= OpenGL/arrays/buffers.py
+
+INSTALLATION_DIRS+= bin
+
+SUBST_CLASSES+= prefix
+SUBST_MESSAGE.prefix= Fixing installation prefix.
+SUBST_STAGE.prefix= pre-configure
+SUBST_FILES.prefix= Makefile
+SUBST_FILES.prefix+= fs_uae_launcher/FSUAELauncher.py
+SUBST_FILES.prefix+= game_center/gamecenterutil.py
+SUBST_SED.prefix= -e 's,/usr/local,${PREFIX},'
+
+post-install:
+ cd ${WRKSRC} && env ${MAKE_ENV} ${MAKE_PROGRAM} ${INSTALL_MAKE_FLAGS} \
+ -f ${MAKE_FILE} ${INSTALL_TARGET}
+ cd ${DESTDIR}${PREFIX}/bin && rm -f fs-uae-launcher && \
+ ln -s ../share/fs-uae-launcher/fs-uae-launcher \
+ ${DESTDIR}${PREFIX}/bin/fs-uae-launcher
+
+.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
+.include "../../lang/python/application.mk"
+.include "../../lang/python/extension.mk"
+.include "../../sysutils/desktop-file-utils/desktopdb.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/emulators/fs-uae-launcher/PLIST b/emulators/fs-uae-launcher/PLIST
new file mode 100644
index 00000000000..ad062cea653
--- /dev/null
+++ b/emulators/fs-uae-launcher/PLIST
@@ -0,0 +1,8428 @@
+@comment $NetBSD: PLIST,v 1.1 2015/11/04 21:24:14 adam Exp $
+bin/fs-uae-launcher
+share/applications/fs-uae-launcher.desktop
+share/doc/fs-uae-launcher/COPYING
+share/doc/fs-uae-launcher/README
+share/fs-uae-launcher/OpenGL/AGL/__init__.py
+share/fs-uae-launcher/OpenGL/AGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/AGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/DLLS/GLE_WIN32_README.txt
+share/fs-uae-launcher/OpenGL/DLLS/gle_AUTHORS
+share/fs-uae-launcher/OpenGL/DLLS/gle_COPYING
+share/fs-uae-launcher/OpenGL/DLLS/gle_COPYING.src
+share/fs-uae-launcher/OpenGL/DLLS/glut32.dll
+share/fs-uae-launcher/OpenGL/DLLS/glut64.dll
+share/fs-uae-launcher/OpenGL/DLLS/glut_README.txt
+share/fs-uae-launcher/OpenGL/DLLS/opengle32.vc7.dll
+share/fs-uae-launcher/OpenGL/DLLS/opengle32.vc9.dll
+share/fs-uae-launcher/OpenGL/DLLS/opengle64.vc9.dll
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.pyo
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyc
+share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyo
+share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py
+share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.pyc
+share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.pyo
+share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py
+share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.pyc
+share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.pyo
+share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/HI/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/HI/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py
+share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.pyc
+share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.pyo
+share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py
+share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.pyc
+share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.pyo
+share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py
+share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.pyc
+share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py
+share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py
+share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.pyc
+share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.pyo
+share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py
+share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.pyc
+share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py
+share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py
+share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py
+share/fs-uae-launcher/OpenGL/EGL/NV/native_query.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/native_query.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py
+share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py
+share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py
+share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/sync.py
+share/fs-uae-launcher/OpenGL/EGL/NV/sync.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/sync.pyo
+share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py
+share/fs-uae-launcher/OpenGL/EGL/NV/system_time.pyc
+share/fs-uae-launcher/OpenGL/EGL/NV/system_time.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.pyo
+share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/EGL/__init__.py
+share/fs-uae-launcher/OpenGL/EGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/EGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/GL/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py
+share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py
+share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py
+share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py
+share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py
+share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py
+share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py
+share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py
+share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py
+share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py
+share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py
+share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py
+share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py
+share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py
+share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py
+share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py
+share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.pyo
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.pyc
+share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.pyo
+share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/fence.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/fence.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.pyo
+share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py
+share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.pyc
+share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py
+share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py
+share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/GL/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py
+share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py
+share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py
+share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py
+share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py
+share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py
+share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py
+share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py
+share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py
+share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.py
+share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py
+share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.py
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py
+share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.py
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py
+share/fs-uae-launcher/OpenGL/GL/ARB/imaging.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/imaging.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py
+share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py
+share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py
+share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/GL/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.py
+share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py
+share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py
+share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py
+share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py
+share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py
+share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.py
+share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py
+share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py
+share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/sync.py
+share/fs-uae-launcher/OpenGL/GL/ARB/sync.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/sync.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py
+share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.py
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py
+share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.py
+share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py
+share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.pyo
+share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py
+share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.pyc
+share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.pyo
+share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/GL/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py
+share/fs-uae-launcher/OpenGL/GL/ATI/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py
+share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py
+share/fs-uae-launcher/OpenGL/GL/ATI/element_array.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/element_array.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py
+share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py
+share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py
+share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py
+share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py
+share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py
+share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py
+share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.pyo
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.pyc
+share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.pyo
+share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/GL/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/GL/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py
+share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.pyc
+share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.pyo
+share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py
+share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.pyc
+share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.pyo
+share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py
+share/fs-uae-launcher/OpenGL/GL/DMP/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/DMP/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py
+share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/GL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py
+share/fs-uae-launcher/OpenGL/GL/EXT/abgr.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/abgr.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py
+share/fs-uae-launcher/OpenGL/GL/EXT/bgra.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/bgra.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py
+share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py
+share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py
+share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py
+share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py
+share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py
+share/fs-uae-launcher/OpenGL/GL/EXT/convolution.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/convolution.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py
+share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py
+share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py
+share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py
+share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py
+share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py
+share/fs-uae-launcher/OpenGL/GL/EXT/histogram.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/histogram.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py
+share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py
+share/fs-uae-launcher/OpenGL/GL/EXT/index_func.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/index_func.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py
+share/fs-uae-launcher/OpenGL/GL/EXT/index_material.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/index_material.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py
+share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py
+share/fs-uae-launcher/OpenGL/GL/EXT/multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py
+share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py
+share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py
+share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py
+share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py
+share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py
+share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py
+share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py
+share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py
+share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.pyo
+share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py
+share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.pyc
+share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.pyo
+share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py
+share/fs-uae-launcher/OpenGL/GL/FJ/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/FJ/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.pyc
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.pyo
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.pyc
+share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.pyo
+share/fs-uae-launcher/OpenGL/GL/HP/__init__.py
+share/fs-uae-launcher/OpenGL/GL/HP/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/HP/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py
+share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.pyc
+share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.pyo
+share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py
+share/fs-uae-launcher/OpenGL/GL/HP/image_transform.pyc
+share/fs-uae-launcher/OpenGL/GL/HP/image_transform.pyo
+share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py
+share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.pyc
+share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.pyo
+share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py
+share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.pyc
+share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py
+share/fs-uae-launcher/OpenGL/GL/IBM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py
+share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py
+share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py
+share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py
+share/fs-uae-launcher/OpenGL/GL/IBM/static_data.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/static_data.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py
+share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.pyc
+share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.pyo
+share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/GL/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py
+share/fs-uae-launcher/OpenGL/GL/INGR/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/INGR/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py
+share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py
+share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.pyc
+share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.pyo
+share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py
+share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.pyc
+share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.pyo
+share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py
+share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py
+share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.pyc
+share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.pyo
+share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py
+share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.pyc
+share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.pyo
+share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/GL/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/KHR/debug.py
+share/fs-uae-launcher/OpenGL/GL/KHR/debug.pyc
+share/fs-uae-launcher/OpenGL/GL/KHR/debug.pyo
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.pyc
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.pyo
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.pyc
+share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.pyo
+share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/GL/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py
+share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.pyc
+share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.pyo
+share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py
+share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.pyc
+share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.pyo
+share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py
+share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.pyc
+share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.pyo
+share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py
+share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py
+share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py
+share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.pyc
+share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/GL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py
+share/fs-uae-launcher/OpenGL/GL/NV/blend_square.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/blend_square.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py
+share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py
+share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py
+share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/GL/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py
+share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py
+share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py
+share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py
+share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py
+share/fs-uae-launcher/OpenGL/GL/NV/evaluators.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/evaluators.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py
+share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fence.py
+share/fs-uae-launcher/OpenGL/GL/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py
+share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py
+share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/half_float.py
+share/fs-uae-launcher/OpenGL/GL/NV/half_float.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/half_float.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py
+share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py
+share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py
+share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py
+share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py
+share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/present_video.py
+share/fs-uae-launcher/OpenGL/GL/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py
+share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py
+share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py
+share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.pyo
+share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/GL/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/GL/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py
+share/fs-uae-launcher/OpenGL/GL/NVX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/NVX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py
+share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.pyc
+share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.pyo
+share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py
+share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.pyc
+share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/__init__.py
+share/fs-uae-launcher/OpenGL/GL/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py
+share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py
+share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py
+share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/read_format.py
+share/fs-uae-launcher/OpenGL/GL/OES/read_format.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/read_format.pyo
+share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py
+share/fs-uae-launcher/OpenGL/GL/OES/single_precision.pyc
+share/fs-uae-launcher/OpenGL/GL/OES/single_precision.pyo
+share/fs-uae-launcher/OpenGL/GL/OML/__init__.py
+share/fs-uae-launcher/OpenGL/GL/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/OML/interlace.py
+share/fs-uae-launcher/OpenGL/GL/OML/interlace.pyc
+share/fs-uae-launcher/OpenGL/GL/OML/interlace.pyo
+share/fs-uae-launcher/OpenGL/GL/OML/resample.py
+share/fs-uae-launcher/OpenGL/GL/OML/resample.pyc
+share/fs-uae-launcher/OpenGL/GL/OML/resample.pyo
+share/fs-uae-launcher/OpenGL/GL/OML/subsample.py
+share/fs-uae-launcher/OpenGL/GL/OML/subsample.pyc
+share/fs-uae-launcher/OpenGL/GL/OML/subsample.pyo
+share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py
+share/fs-uae-launcher/OpenGL/GL/PGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/PGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py
+share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.pyc
+share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.pyo
+share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py
+share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.pyc
+share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.pyo
+share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/REND/__init__.py
+share/fs-uae-launcher/OpenGL/GL/REND/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/REND/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py
+share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.pyc
+share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.pyo
+share/fs-uae-launcher/OpenGL/GL/S3/__init__.py
+share/fs-uae-launcher/OpenGL/GL/S3/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/S3/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py
+share/fs-uae-launcher/OpenGL/GL/S3/s3tc.pyc
+share/fs-uae-launcher/OpenGL/GL/S3/s3tc.pyo
+share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py
+share/fs-uae-launcher/OpenGL/GL/SGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/SGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py
+share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.pyc
+share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.pyo
+share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py
+share/fs-uae-launcher/OpenGL/GL/SGI/color_table.pyc
+share/fs-uae-launcher/OpenGL/GL/SGI/color_table.pyo
+share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py
+share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.pyc
+share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/async.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/async.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/async.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/resample.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/resample.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/resample.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.pyo
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.py
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.pyc
+share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py
+share/fs-uae-launcher/OpenGL/GL/SUN/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py
+share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py
+share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py
+share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py
+share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py
+share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.pyo
+share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py
+share/fs-uae-launcher/OpenGL/GL/SUN/vertex.pyc
+share/fs-uae-launcher/OpenGL/GL/SUN/vertex.pyo
+share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py
+share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py
+share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.pyc
+share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.pyo
+share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py
+share/fs-uae-launcher/OpenGL/GL/VIV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/VIV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py
+share/fs-uae-launcher/OpenGL/GL/WIN/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/WIN/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py
+share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.pyc
+share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.pyo
+share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py
+share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.pyc
+share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.pyo
+share/fs-uae-launcher/OpenGL/GL/__init__.py
+share/fs-uae-launcher/OpenGL/GL/__init__.pyc
+share/fs-uae-launcher/OpenGL/GL/__init__.pyo
+share/fs-uae-launcher/OpenGL/GL/exceptional.py
+share/fs-uae-launcher/OpenGL/GL/exceptional.pyc
+share/fs-uae-launcher/OpenGL/GL/exceptional.pyo
+share/fs-uae-launcher/OpenGL/GL/feedback.py
+share/fs-uae-launcher/OpenGL/GL/feedback.pyc
+share/fs-uae-launcher/OpenGL/GL/feedback.pyo
+share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py
+share/fs-uae-launcher/OpenGL/GL/framebufferobjects.pyc
+share/fs-uae-launcher/OpenGL/GL/framebufferobjects.pyo
+share/fs-uae-launcher/OpenGL/GL/glget.py
+share/fs-uae-launcher/OpenGL/GL/glget.pyc
+share/fs-uae-launcher/OpenGL/GL/glget.pyo
+share/fs-uae-launcher/OpenGL/GL/images.py
+share/fs-uae-launcher/OpenGL/GL/images.pyc
+share/fs-uae-launcher/OpenGL/GL/images.pyo
+share/fs-uae-launcher/OpenGL/GL/pointers.py
+share/fs-uae-launcher/OpenGL/GL/pointers.pyc
+share/fs-uae-launcher/OpenGL/GL/pointers.pyo
+share/fs-uae-launcher/OpenGL/GL/selection.py
+share/fs-uae-launcher/OpenGL/GL/selection.pyc
+share/fs-uae-launcher/OpenGL/GL/selection.pyo
+share/fs-uae-launcher/OpenGL/GL/shaders.py
+share/fs-uae-launcher/OpenGL/GL/shaders.pyc
+share/fs-uae-launcher/OpenGL/GL/shaders.pyo
+share/fs-uae-launcher/OpenGL/GL/vboimplementation.py
+share/fs-uae-launcher/OpenGL/GL/vboimplementation.pyc
+share/fs-uae-launcher/OpenGL/GL/vboimplementation.pyo
+share/fs-uae-launcher/OpenGL/GLE/__init__.py
+share/fs-uae-launcher/OpenGL/GLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLE/exceptional.py
+share/fs-uae-launcher/OpenGL/GLE/exceptional.pyc
+share/fs-uae-launcher/OpenGL/GLE/exceptional.pyo
+share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.pyc
+share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.pyo
+share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py
+share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.pyc
+share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.pyo
+share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py
+share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.pyc
+share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.pyo
+share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py
+share/fs-uae-launcher/OpenGL/GLES1/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/GLES1/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.pyo
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.pyc
+share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.pyo
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.pyc
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.pyo
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES1/__init__.py
+share/fs-uae-launcher/OpenGL/GLES1/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES1/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py
+share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.pyc
+share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.pyo
+share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py
+share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.pyc
+share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.pyc
+share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.pyo
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.pyo
+share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py
+share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.pyc
+share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.pyo
+share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py
+share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.pyc
+share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.pyo
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.pyc
+share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.pyo
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.pyc
+share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.pyo
+share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py
+share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.pyc
+share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.pyo
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.pyc
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.pyo
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.pyc
+share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.pyo
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.pyc
+share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.pyo
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.pyc
+share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.pyo
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.pyc
+share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.pyo
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.pyc
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.pyo
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py
+share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/GLES2/__init__.py
+share/fs-uae-launcher/OpenGL/GLES2/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES2/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES2/shaders.py
+share/fs-uae-launcher/OpenGL/GLES2/shaders.pyc
+share/fs-uae-launcher/OpenGL/GLES2/shaders.pyo
+share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py
+share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.pyc
+share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.pyo
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.pyc
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.pyo
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.pyc
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.pyo
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES3/__init__.py
+share/fs-uae-launcher/OpenGL/GLES3/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLES3/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py
+share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.pyc
+share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.pyo
+share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py
+share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.pyc
+share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.pyo
+share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py
+share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.pyc
+share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.pyo
+share/fs-uae-launcher/OpenGL/GLU/__init__.py
+share/fs-uae-launcher/OpenGL/GLU/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLU/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLU/glunurbs.py
+share/fs-uae-launcher/OpenGL/GLU/glunurbs.pyc
+share/fs-uae-launcher/OpenGL/GLU/glunurbs.pyo
+share/fs-uae-launcher/OpenGL/GLU/glustruct.py
+share/fs-uae-launcher/OpenGL/GLU/glustruct.pyc
+share/fs-uae-launcher/OpenGL/GLU/glustruct.pyo
+share/fs-uae-launcher/OpenGL/GLU/projection.py
+share/fs-uae-launcher/OpenGL/GLU/projection.pyc
+share/fs-uae-launcher/OpenGL/GLU/projection.pyo
+share/fs-uae-launcher/OpenGL/GLU/quadrics.py
+share/fs-uae-launcher/OpenGL/GLU/quadrics.pyc
+share/fs-uae-launcher/OpenGL/GLU/quadrics.pyo
+share/fs-uae-launcher/OpenGL/GLU/tess.py
+share/fs-uae-launcher/OpenGL/GLU/tess.pyc
+share/fs-uae-launcher/OpenGL/GLU/tess.pyo
+share/fs-uae-launcher/OpenGL/GLUT/__init__.py
+share/fs-uae-launcher/OpenGL/GLUT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLUT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLUT/fonts.py
+share/fs-uae-launcher/OpenGL/GLUT/fonts.pyc
+share/fs-uae-launcher/OpenGL/GLUT/fonts.pyo
+share/fs-uae-launcher/OpenGL/GLUT/freeglut.py
+share/fs-uae-launcher/OpenGL/GLUT/freeglut.pyc
+share/fs-uae-launcher/OpenGL/GLUT/freeglut.pyo
+share/fs-uae-launcher/OpenGL/GLUT/osx.py
+share/fs-uae-launcher/OpenGL/GLUT/osx.pyc
+share/fs-uae-launcher/OpenGL/GLUT/osx.pyo
+share/fs-uae-launcher/OpenGL/GLUT/special.py
+share/fs-uae-launcher/OpenGL/GLUT/special.pyc
+share/fs-uae-launcher/OpenGL/GLUT/special.pyo
+share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py
+share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.pyc
+share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.pyo
+share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py
+share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.pyo
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.pyc
+share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.pyo
+share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py
+share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.pyc
+share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.pyo
+share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py
+share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.pyc
+share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py
+share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py
+share/fs-uae-launcher/OpenGL/GLX/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py
+share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py
+share/fs-uae-launcher/OpenGL/GLX/NV/video_output.pyc
+share/fs-uae-launcher/OpenGL/GLX/NV/video_output.pyo
+share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py
+share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.pyc
+share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.pyo
+share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py
+share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.pyc
+share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py
+share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py
+share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py
+share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py
+share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py
+share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py
+share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py
+share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.pyo
+share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py
+share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.pyc
+share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.pyo
+share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py
+share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.pyc
+share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.pyo
+share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/GLX/__init__.py
+share/fs-uae-launcher/OpenGL/GLX/__init__.pyc
+share/fs-uae-launcher/OpenGL/GLX/__init__.pyo
+share/fs-uae-launcher/OpenGL/Tk/__init__.py
+share/fs-uae-launcher/OpenGL/Tk/__init__.pyc
+share/fs-uae-launcher/OpenGL/Tk/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py
+share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.pyc
+share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.pyo
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.pyc
+share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.pyo
+share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/DL/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/DL/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py
+share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.pyc
+share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.pyo
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.pyc
+share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.pyo
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.pyc
+share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py
+share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py
+share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py
+share/fs-uae-launcher/OpenGL/WGL/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py
+share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py
+share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py
+share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py
+share/fs-uae-launcher/OpenGL/WGL/NV/video_output.pyc
+share/fs-uae-launcher/OpenGL/WGL/NV/video_output.pyo
+share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py
+share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.pyc
+share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.pyo
+share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py
+share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.pyc
+share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.pyo
+share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/WGL/__init__.py
+share/fs-uae-launcher/OpenGL/WGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/WGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/__init__.py
+share/fs-uae-launcher/OpenGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/_bytes.py
+share/fs-uae-launcher/OpenGL/_bytes.pyc
+share/fs-uae-launcher/OpenGL/_bytes.pyo
+share/fs-uae-launcher/OpenGL/_configflags.py
+share/fs-uae-launcher/OpenGL/_configflags.pyc
+share/fs-uae-launcher/OpenGL/_configflags.pyo
+share/fs-uae-launcher/OpenGL/_null.py
+share/fs-uae-launcher/OpenGL/_null.pyc
+share/fs-uae-launcher/OpenGL/_null.pyo
+share/fs-uae-launcher/OpenGL/_opaque.py
+share/fs-uae-launcher/OpenGL/_opaque.pyc
+share/fs-uae-launcher/OpenGL/_opaque.pyo
+share/fs-uae-launcher/OpenGL/acceleratesupport.py
+share/fs-uae-launcher/OpenGL/acceleratesupport.pyc
+share/fs-uae-launcher/OpenGL/acceleratesupport.pyo
+share/fs-uae-launcher/OpenGL/arrays/__init__.py
+share/fs-uae-launcher/OpenGL/arrays/__init__.pyc
+share/fs-uae-launcher/OpenGL/arrays/__init__.pyo
+share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py
+share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.pyc
+share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.pyo
+share/fs-uae-launcher/OpenGL/arrays/_buffers.py
+share/fs-uae-launcher/OpenGL/arrays/_buffers.pyc
+share/fs-uae-launcher/OpenGL/arrays/_buffers.pyo
+share/fs-uae-launcher/OpenGL/arrays/_strings.py
+share/fs-uae-launcher/OpenGL/arrays/_strings.pyc
+share/fs-uae-launcher/OpenGL/arrays/_strings.pyo
+share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py
+share/fs-uae-launcher/OpenGL/arrays/arraydatatype.pyc
+share/fs-uae-launcher/OpenGL/arrays/arraydatatype.pyo
+share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.py
+share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.pyc
+share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.pyo
+share/fs-uae-launcher/OpenGL/arrays/buffers.py
+share/fs-uae-launcher/OpenGL/arrays/buffers.pyc
+share/fs-uae-launcher/OpenGL/arrays/buffers.pyo
+share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py
+share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.pyc
+share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.pyo
+share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py
+share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.pyc
+share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.pyo
+share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py
+share/fs-uae-launcher/OpenGL/arrays/ctypespointers.pyc
+share/fs-uae-launcher/OpenGL/arrays/ctypespointers.pyo
+share/fs-uae-launcher/OpenGL/arrays/formathandler.py
+share/fs-uae-launcher/OpenGL/arrays/formathandler.pyc
+share/fs-uae-launcher/OpenGL/arrays/formathandler.pyo
+share/fs-uae-launcher/OpenGL/arrays/lists.py
+share/fs-uae-launcher/OpenGL/arrays/lists.pyc
+share/fs-uae-launcher/OpenGL/arrays/lists.pyo
+share/fs-uae-launcher/OpenGL/arrays/nones.py
+share/fs-uae-launcher/OpenGL/arrays/nones.pyc
+share/fs-uae-launcher/OpenGL/arrays/nones.pyo
+share/fs-uae-launcher/OpenGL/arrays/numbers.py
+share/fs-uae-launcher/OpenGL/arrays/numbers.pyc
+share/fs-uae-launcher/OpenGL/arrays/numbers.pyo
+share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py
+share/fs-uae-launcher/OpenGL/arrays/numpybuffers.pyc
+share/fs-uae-launcher/OpenGL/arrays/numpybuffers.pyo
+share/fs-uae-launcher/OpenGL/arrays/numpymodule.py
+share/fs-uae-launcher/OpenGL/arrays/numpymodule.pyc
+share/fs-uae-launcher/OpenGL/arrays/numpymodule.pyo
+share/fs-uae-launcher/OpenGL/arrays/strings.py
+share/fs-uae-launcher/OpenGL/arrays/strings.pyc
+share/fs-uae-launcher/OpenGL/arrays/strings.pyo
+share/fs-uae-launcher/OpenGL/arrays/vbo.py
+share/fs-uae-launcher/OpenGL/arrays/vbo.pyc
+share/fs-uae-launcher/OpenGL/arrays/vbo.pyo
+share/fs-uae-launcher/OpenGL/constant.py
+share/fs-uae-launcher/OpenGL/constant.pyc
+share/fs-uae-launcher/OpenGL/constant.pyo
+share/fs-uae-launcher/OpenGL/constants.py
+share/fs-uae-launcher/OpenGL/constants.pyc
+share/fs-uae-launcher/OpenGL/constants.pyo
+share/fs-uae-launcher/OpenGL/contextdata.py
+share/fs-uae-launcher/OpenGL/contextdata.pyc
+share/fs-uae-launcher/OpenGL/contextdata.pyo
+share/fs-uae-launcher/OpenGL/converters.py
+share/fs-uae-launcher/OpenGL/converters.pyc
+share/fs-uae-launcher/OpenGL/converters.pyo
+share/fs-uae-launcher/OpenGL/error.py
+share/fs-uae-launcher/OpenGL/error.pyc
+share/fs-uae-launcher/OpenGL/error.pyo
+share/fs-uae-launcher/OpenGL/extensions.py
+share/fs-uae-launcher/OpenGL/extensions.pyc
+share/fs-uae-launcher/OpenGL/extensions.pyo
+share/fs-uae-launcher/OpenGL/images.py
+share/fs-uae-launcher/OpenGL/images.pyc
+share/fs-uae-launcher/OpenGL/images.pyo
+share/fs-uae-launcher/OpenGL/latebind.py
+share/fs-uae-launcher/OpenGL/latebind.pyc
+share/fs-uae-launcher/OpenGL/latebind.pyo
+share/fs-uae-launcher/OpenGL/lazywrapper.py
+share/fs-uae-launcher/OpenGL/lazywrapper.pyc
+share/fs-uae-launcher/OpenGL/lazywrapper.pyo
+share/fs-uae-launcher/OpenGL/logs.py
+share/fs-uae-launcher/OpenGL/logs.pyc
+share/fs-uae-launcher/OpenGL/logs.pyo
+share/fs-uae-launcher/OpenGL/osmesa/__init__.py
+share/fs-uae-launcher/OpenGL/osmesa/__init__.pyc
+share/fs-uae-launcher/OpenGL/osmesa/__init__.pyo
+share/fs-uae-launcher/OpenGL/platform/__init__.py
+share/fs-uae-launcher/OpenGL/platform/__init__.pyc
+share/fs-uae-launcher/OpenGL/platform/__init__.pyo
+share/fs-uae-launcher/OpenGL/platform/baseplatform.py
+share/fs-uae-launcher/OpenGL/platform/baseplatform.pyc
+share/fs-uae-launcher/OpenGL/platform/baseplatform.pyo
+share/fs-uae-launcher/OpenGL/platform/ctypesloader.py
+share/fs-uae-launcher/OpenGL/platform/ctypesloader.pyc
+share/fs-uae-launcher/OpenGL/platform/ctypesloader.pyo
+share/fs-uae-launcher/OpenGL/platform/darwin.py
+share/fs-uae-launcher/OpenGL/platform/darwin.pyc
+share/fs-uae-launcher/OpenGL/platform/darwin.pyo
+share/fs-uae-launcher/OpenGL/platform/egl.py
+share/fs-uae-launcher/OpenGL/platform/egl.pyc
+share/fs-uae-launcher/OpenGL/platform/egl.pyo
+share/fs-uae-launcher/OpenGL/platform/entrypoint31.py
+share/fs-uae-launcher/OpenGL/platform/entrypoint31.pyc
+share/fs-uae-launcher/OpenGL/platform/entrypoint31.pyo
+share/fs-uae-launcher/OpenGL/platform/glx.py
+share/fs-uae-launcher/OpenGL/platform/glx.pyc
+share/fs-uae-launcher/OpenGL/platform/glx.pyo
+share/fs-uae-launcher/OpenGL/platform/osmesa.py
+share/fs-uae-launcher/OpenGL/platform/osmesa.pyc
+share/fs-uae-launcher/OpenGL/platform/osmesa.pyo
+share/fs-uae-launcher/OpenGL/platform/win32.py
+share/fs-uae-launcher/OpenGL/platform/win32.pyc
+share/fs-uae-launcher/OpenGL/platform/win32.pyo
+share/fs-uae-launcher/OpenGL/plugins.py
+share/fs-uae-launcher/OpenGL/plugins.pyc
+share/fs-uae-launcher/OpenGL/plugins.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/EGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py
+share/fs-uae-launcher/OpenGL/raw/EGL/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/EGL/_types.py
+share/fs-uae-launcher/OpenGL/raw/EGL/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/EGL/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py
+share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py
+share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py
+share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py
+share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py
+share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py
+share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py
+share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py
+share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py
+share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py
+share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GL/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py
+share/fs-uae-launcher/OpenGL/raw/GL/_glgets.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/_glgets.pyo
+share/fs-uae-launcher/OpenGL/raw/GL/_types.py
+share/fs-uae-launcher/OpenGL/raw/GL/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/GL/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py
+share/fs-uae-launcher/OpenGL/raw/GLE/annotations.pyc
+share/fs-uae-launcher/OpenGL/raw/GLE/annotations.pyo
+share/fs-uae-launcher/OpenGL/raw/GLE/constants.py
+share/fs-uae-launcher/OpenGL/raw/GLE/constants.pyc
+share/fs-uae-launcher/OpenGL/raw/GLE/constants.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py
+share/fs-uae-launcher/OpenGL/raw/GLES1/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES1/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py
+share/fs-uae-launcher/OpenGL/raw/GLES2/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES2/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py
+share/fs-uae-launcher/OpenGL/raw/GLES3/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/GLES3/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLU/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLU/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GLU/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GLU/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py
+share/fs-uae-launcher/OpenGL/raw/GLU/annotations.pyc
+share/fs-uae-launcher/OpenGL/raw/GLU/annotations.pyo
+share/fs-uae-launcher/OpenGL/raw/GLU/constants.py
+share/fs-uae-launcher/OpenGL/raw/GLU/constants.pyc
+share/fs-uae-launcher/OpenGL/raw/GLU/constants.pyo
+share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py
+share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.pyc
+share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.pyo
+share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py
+share/fs-uae-launcher/OpenGL/raw/GLUT/constants.pyc
+share/fs-uae-launcher/OpenGL/raw/GLUT/constants.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/GLX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py
+share/fs-uae-launcher/OpenGL/raw/GLX/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/GLX/_types.py
+share/fs-uae-launcher/OpenGL/raw/GLX/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/GLX/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py
+share/fs-uae-launcher/OpenGL/raw/WGL/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py
+share/fs-uae-launcher/OpenGL/raw/WGL/_errors.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/_errors.pyo
+share/fs-uae-launcher/OpenGL/raw/WGL/_types.py
+share/fs-uae-launcher/OpenGL/raw/WGL/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/WGL/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/__init__.py
+share/fs-uae-launcher/OpenGL/raw/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py
+share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.pyc
+share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.pyo
+share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py
+share/fs-uae-launcher/OpenGL/raw/osmesa/_types.pyc
+share/fs-uae-launcher/OpenGL/raw/osmesa/_types.pyo
+share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py
+share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.pyc
+share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.pyo
+share/fs-uae-launcher/OpenGL/version.py
+share/fs-uae-launcher/OpenGL/version.pyc
+share/fs-uae-launcher/OpenGL/version.pyo
+share/fs-uae-launcher/OpenGL/wrapper.py
+share/fs-uae-launcher/OpenGL/wrapper.pyc
+share/fs-uae-launcher/OpenGL/wrapper.pyo
+share/fs-uae-launcher/fs-uae-launcher
+share/fs-uae-launcher/fs_uae_launcher/CDManager.py
+share/fs-uae-launcher/fs_uae_launcher/CDManager.pyc
+share/fs-uae-launcher/fs_uae_launcher/CDManager.pyo
+share/fs-uae-launcher/fs_uae_launcher/Config.py
+share/fs-uae-launcher/fs_uae_launcher/Config.pyc
+share/fs-uae-launcher/fs_uae_launcher/Config.pyo
+share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.py
+share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.pyc
+share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.pyo
+share/fs-uae-launcher/fs_uae_launcher/ConfigurationScanner.py
+share/fs-uae-launcher/fs_uae_launcher/ConfigurationScanner.pyc
+share/fs-uae-launcher/fs_uae_launcher/ConfigurationScanner.pyo
+share/fs-uae-launcher/fs_uae_launcher/DeviceManager.py
+share/fs-uae-launcher/fs_uae_launcher/DeviceManager.pyc
+share/fs-uae-launcher/fs_uae_launcher/DeviceManager.pyo
+share/fs-uae-launcher/fs_uae_launcher/DownloadService.py
+share/fs-uae-launcher/fs_uae_launcher/DownloadService.pyc
+share/fs-uae-launcher/fs_uae_launcher/DownloadService.pyo
+share/fs-uae-launcher/fs_uae_launcher/FSUAELauncher.py
+share/fs-uae-launcher/fs_uae_launcher/FSUAELauncher.pyc
+share/fs-uae-launcher/fs_uae_launcher/FSUAELauncher.pyo
+share/fs-uae-launcher/fs_uae_launcher/FileScanner.py
+share/fs-uae-launcher/fs_uae_launcher/FileScanner.pyc
+share/fs-uae-launcher/fs_uae_launcher/FileScanner.pyo
+share/fs-uae-launcher/fs_uae_launcher/FloppyManager.py
+share/fs-uae-launcher/fs_uae_launcher/FloppyManager.pyc
+share/fs-uae-launcher/fs_uae_launcher/FloppyManager.pyo
+share/fs-uae-launcher/fs_uae_launcher/GamePaths.py
+share/fs-uae-launcher/fs_uae_launcher/GamePaths.pyc
+share/fs-uae-launcher/fs_uae_launcher/GamePaths.pyo
+share/fs-uae-launcher/fs_uae_launcher/GameRatingSynchronizer.py
+share/fs-uae-launcher/fs_uae_launcher/GameRatingSynchronizer.pyc
+share/fs-uae-launcher/fs_uae_launcher/GameRatingSynchronizer.pyo
+share/fs-uae-launcher/fs_uae_launcher/GameScanner.py
+share/fs-uae-launcher/fs_uae_launcher/GameScanner.pyc
+share/fs-uae-launcher/fs_uae_launcher/GameScanner.pyo
+share/fs-uae-launcher/fs_uae_launcher/I18N.py
+share/fs-uae-launcher/fs_uae_launcher/I18N.pyc
+share/fs-uae-launcher/fs_uae_launcher/I18N.pyo
+share/fs-uae-launcher/fs_uae_launcher/Options.py
+share/fs-uae-launcher/fs_uae_launcher/Options.pyc
+share/fs-uae-launcher/fs_uae_launcher/Options.pyo
+share/fs-uae-launcher/fs_uae_launcher/PluginHelper.py
+share/fs-uae-launcher/fs_uae_launcher/PluginHelper.pyc
+share/fs-uae-launcher/fs_uae_launcher/PluginHelper.pyo
+share/fs-uae-launcher/fs_uae_launcher/Scanner.py
+share/fs-uae-launcher/fs_uae_launcher/Scanner.pyc
+share/fs-uae-launcher/fs_uae_launcher/Scanner.pyo
+share/fs-uae-launcher/fs_uae_launcher/Settings.py
+share/fs-uae-launcher/fs_uae_launcher/Settings.pyc
+share/fs-uae-launcher/fs_uae_launcher/Settings.pyo
+share/fs-uae-launcher/fs_uae_launcher/Signal.py
+share/fs-uae-launcher/fs_uae_launcher/Signal.pyc
+share/fs-uae-launcher/fs_uae_launcher/Signal.pyo
+share/fs-uae-launcher/fs_uae_launcher/UpdateManager.py
+share/fs-uae-launcher/fs_uae_launcher/UpdateManager.pyc
+share/fs-uae-launcher/fs_uae_launcher/UpdateManager.pyo
+share/fs-uae-launcher/fs_uae_launcher/Util.py
+share/fs-uae-launcher/fs_uae_launcher/Util.pyc
+share/fs-uae-launcher/fs_uae_launcher/Util.pyo
+share/fs-uae-launcher/fs_uae_launcher/Warnings.py
+share/fs-uae-launcher/fs_uae_launcher/Warnings.pyc
+share/fs-uae-launcher/fs_uae_launcher/Warnings.pyo
+share/fs-uae-launcher/fs_uae_launcher/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/builtin_configs/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/builtin_configs/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/builtin_configs/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/editor/EditorGroup.py
+share/fs-uae-launcher/fs_uae_launcher/editor/EditorGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/editor/EditorGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/editor/GameListView.py
+share/fs-uae-launcher/fs_uae_launcher/editor/GameListView.pyc
+share/fs-uae-launcher/fs_uae_launcher/editor/GameListView.pyo
+share/fs-uae-launcher/fs_uae_launcher/editor/PickGameDialog.py
+share/fs-uae-launcher/fs_uae_launcher/editor/PickGameDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/editor/PickGameDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/editor/XMLControl.py
+share/fs-uae-launcher/fs_uae_launcher/editor/XMLControl.pyc
+share/fs-uae-launcher/fs_uae_launcher/editor/XMLControl.pyo
+share/fs-uae-launcher/fs_uae_launcher/editor/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/editor/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/editor/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/fs.py
+share/fs-uae-launcher/fs_uae_launcher/fs.pyc
+share/fs-uae-launcher/fs_uae_launcher/fs.pyo
+share/fs-uae-launcher/fs_uae_launcher/main.py
+share/fs-uae-launcher/fs_uae_launcher/main.pyc
+share/fs-uae-launcher/fs_uae_launcher/main.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/Channel.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/Channel.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/Channel.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/CommandHandler.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/CommandHandler.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/CommandHandler.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/ConnectionTester.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/ConnectionTester.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/ConnectionTester.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRC.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRC.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRC.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCBroadcaster.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCBroadcaster.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCBroadcaster.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCColor.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCColor.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/IRCColor.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/Netplay.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/Netplay.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/Netplay.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/Player.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/Player.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/Player.pyo
+share/fs-uae-launcher/fs_uae_launcher/netplay/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/netplay/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/netplay/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/res/128/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/add.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/amiga.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/arcade.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/arrow_down.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/arrow_down_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/arrow_down_green.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/arrow_down_yellow.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/blank.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/bullet.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/cd32.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/cdtv.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/cog.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/cog_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/controller.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/delete.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/delete_grey.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/drop_down_arrow.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/drop_down_arrow_disabled.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/error.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/flag_green.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/flag_red.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/folder.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/game-boy-advance.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/game-boy.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/game-gear.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/gamecube.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/help.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/information.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lightning.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lightning_off.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lightning_red.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lock.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lock_open.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lock_open_green.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lock_red.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/lynx.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/master-system.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/medal_gold_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/mega-drive.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/nintendo-64.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/nintendo-ds.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/nintendo.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/page_white_world.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/pencil.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/playstation-2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/playstation.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/rating_fav.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/rating_fav_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/super-nintendo.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_down_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_down_mod.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_down_shadow.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_up_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_up_mod.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/thumb_up_shadow.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/tick.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/turbografx-16.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/user.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/warning.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/warning_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/warning_3.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/wii.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/world.png
+share/fs-uae-launcher/fs_uae_launcher/res/16/world_link.png
+share/fs-uae-launcher/fs_uae_launcher/res/256/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/32/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/48/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/64/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_launcher/res/README.txt
+share/fs-uae-launcher/fs_uae_launcher/res/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/res/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/res/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/res/add_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/adf_extended.dat
+share/fs-uae-launcher/fs_uae_launcher/res/adf_game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/amiga_forever_group.png
+share/fs-uae-launcher/fs_uae_launcher/res/auto_download_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/autofire_off_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/autofire_on_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/browse_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/browse_file_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/browse_folder_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/cd_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/cd_game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/cd_group.png
+share/fs-uae-launcher/fs_uae_launcher/res/cdrom_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/clear_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/cover.png
+share/fs-uae-launcher/fs_uae_launcher/res/cover_overlay.png
+share/fs-uae-launcher/fs_uae_launcher/res/cover_overlay_square.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/browser.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/browser_fs.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/harddrive.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/harddrive2.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/hardware.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/hardware_fs.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/kcmmemory.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/kcontrol.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/kcontrol_fs.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps/starthere.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount_fs.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount_fs.png
+share/fs-uae-launcher/fs_uae_launcher/res/crystal/readme.txt
+share/fs-uae-launcher/fs_uae_launcher/res/database_url_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/download_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/download_32.png
+share/fs-uae-launcher/fs_uae_launcher/res/eject_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/favorite_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/favorite_button_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/file_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/floppy_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/folder_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/fs_uae_group.png
+share/fs-uae-launcher/fs_uae_launcher/res/fsuae_config_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/fullscreen_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/hardware_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/hd_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/hd_game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/help_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/hol_url_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/ipf_game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/joystick.png
+share/fs-uae-launcher/fs_uae_launcher/res/joystick_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/kickstart.png
+share/fs-uae-launcher/fs_uae_launcher/res/lemon_url_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/main_menu.png
+share/fs-uae-launcher/fs_uae_launcher/res/missing_game_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/mobygames_url_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/more_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/na_emblem.png
+share/fs-uae-launcher/fs_uae_launcher/res/new_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/not_important_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/ok_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/ok_button_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/ok_emblem.png
+share/fs-uae-launcher/fs_uae_launcher/res/open_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/rating_down_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/rating_fav_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/rating_up_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/refresh_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/remove_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/save_as_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/save_button.png
+share/fs-uae-launcher/fs_uae_launcher/res/screenshot.png
+share/fs-uae-launcher/fs_uae_launcher/res/screenshot_overlay.png
+share/fs-uae-launcher/fs_uae_launcher/res/search_group.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_cdroms.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_cdroms_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_configs.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_configs_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_custom.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_custom_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_floppies.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_floppies_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_hard_drives.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_hard_drives_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_hardware.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_hardware_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_input.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_input_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_main.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_main_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_netplay.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_netplay_2.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_scan.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_settings.png
+share/fs-uae-launcher/fs_uae_launcher/res/tab_setup.png
+share/fs-uae-launcher/fs_uae_launcher/res/update_available_32.png
+share/fs-uae-launcher/fs_uae_launcher/res/user_menu.png
+share/fs-uae-launcher/fs_uae_launcher/res/warning_32.png
+share/fs-uae-launcher/fs_uae_launcher/res/wikipedia_url_16.png
+share/fs-uae-launcher/fs_uae_launcher/res/windowed_16.png
+share/fs-uae-launcher/fs_uae_launcher/server/Server.py
+share/fs-uae-launcher/fs_uae_launcher/server/Server.pyc
+share/fs-uae-launcher/fs_uae_launcher/server/Server.pyo
+share/fs-uae-launcher/fs_uae_launcher/server/ServerWindow.py
+share/fs-uae-launcher/fs_uae_launcher/server/ServerWindow.pyc
+share/fs-uae-launcher/fs_uae_launcher/server/ServerWindow.pyo
+share/fs-uae-launcher/fs_uae_launcher/server/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/server/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/server/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/server/game.py
+share/fs-uae-launcher/fs_uae_launcher/server/game.pyc
+share/fs-uae-launcher/fs_uae_launcher/server/game.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/AboutDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/AboutDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/AboutDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/Book.py
+share/fs-uae-launcher/fs_uae_launcher/ui/Book.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/Book.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/CDPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/CDPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/CDPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ChecksumDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ChecksumDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ChecksumDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsBrowser.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsBrowser.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsBrowser.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/Constants.py
+share/fs-uae-launcher/fs_uae_launcher/ui/Constants.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/Constants.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/CustomPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/CustomPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/CustomPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppySelector.py
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppySelector.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/FloppySelector.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/GameListSelector.py
+share/fs-uae-launcher/fs_uae_launcher/ui/GameListSelector.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/GameListSelector.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/HardDrivesPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/HardDrivesPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/HardDrivesPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/HelpButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/HelpButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/HelpButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/IconButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/IconButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/IconButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ImageLoader.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ImageLoader.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ImageLoader.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/InputPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/InputPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/InputPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/JoinDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/JoinDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/JoinDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/LaunchDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/LaunchDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/LaunchDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/LauncherFilePicker.py
+share/fs-uae-launcher/fs_uae_launcher/ui/LauncherFilePicker.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/LauncherFilePicker.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/MainPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/MainPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/MainPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/MainWindow.py
+share/fs-uae-launcher/fs_uae_launcher/ui/MainWindow.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/MainWindow.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/MediaListGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/MediaListGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/MediaListGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/NetplayPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/NetplayPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/NetplayPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/PagedDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/PagedDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/PagedDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/RemovableMediaGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/RemovableMediaGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/RemovableMediaGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanKickstartGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanKickstartGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanKickstartGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanProgressGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanProgressGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/ScanProgressGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/SetupPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/Skin.py
+share/fs-uae-launcher/fs_uae_launcher/ui/Skin.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/Skin.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/TabButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/TabButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/TabButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/TabPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/TabPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/TabPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/VariantsBrowser.py
+share/fs-uae-launcher/fs_uae_launcher/ui/VariantsBrowser.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/VariantsBrowser.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/WindowWithTabs.py
+share/fs-uae-launcher/fs_uae_launcher/ui/WindowWithTabs.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/WindowWithTabs.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/amigaenablebehavior.py
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/amigaenablebehavior.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/amigaenablebehavior.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/configbehavior.py
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/configbehavior.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/configbehavior.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/settingsbehavior.py
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/settingsbehavior.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/settingsbehavior.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/BottomPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/BottomPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/BottomPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/EditButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/EditButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/EditButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/GameInfoPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/GameInfoPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/GameInfoPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/LaunchGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/LaunchGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/LaunchGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/RatingButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/RatingButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/RatingButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/ScreenshotsPanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/ScreenshotsPanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/ScreenshotsPanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/WebButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/WebButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/WebButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigCheckBox.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigCheckBox.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigCheckBox.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/CustomOptionsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/CustomOptionsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/CustomOptionsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ExpansionsGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ExpansionsGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/ExpansionsGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/HardDriveGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/HardDriveGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/HardDriveGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputSelector.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputSelector.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/InputSelector.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/KickstartGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/KickstartGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/KickstartGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryWidget.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryWidget.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryWidget.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/WHDLoadGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/WHDLoadGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/WHDLoadGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/additionalconfigpanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/additionalconfigpanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/additionalconfigpanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/browser.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/browser.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/browser.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configoptionui.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configoptionui.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configoptionui.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configpanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configpanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configpanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configscrollarea.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configscrollarea.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/configscrollarea.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expand.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expand.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expand.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expansionspanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expansionspanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/expansionspanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/model.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/model.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/model.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/modelgroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/modelgroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/modelgroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/config/romrampanel.py
+share/fs-uae-launcher/fs_uae_launcher/ui/config/romrampanel.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/config/romrampanel.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/download.py
+share/fs-uae-launcher/fs_uae_launcher/ui/download.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/download.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportTask.py
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportTask.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportTask.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/imports/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/newbutton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/newbutton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/newbutton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/savebutton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/savebutton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/savebutton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/AudioSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/AudioSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/AudioSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/CustomSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/CustomSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/CustomSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FilterSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FilterSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FilterSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenCheckBox.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenCheckBox.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenCheckBox.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenToggleButton.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenToggleButton.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenToggleButton.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/NetplaySettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/NetplaySettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/NetplaySettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OpenGLSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OpenGLSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OpenGLSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OptionUI.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OptionUI.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/OptionUI.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/PreferredJoysticksGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/PreferredJoysticksGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/PreferredJoysticksGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanPathsGroup.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanPathsGroup.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanPathsGroup.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/SettingsDialog.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/SettingsDialog.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/SettingsDialog.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/VideoSettingsPage.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/VideoSettingsPage.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/VideoSettingsPage.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/__init__.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced_video.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced_video.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced_video.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/header.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/header.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/header.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/joystick.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/joystick.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/joystick.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/keyboard.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/keyboard.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/keyboard.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/language.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/language.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/language.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/logging.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/logging.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/logging.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/maintenance.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/maintenance.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/maintenance.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/mouse.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/mouse.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/mouse.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/overridewarning.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/overridewarning.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/overridewarning.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/video_sync.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/video_sync.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/video_sync.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/whdload.py
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/whdload.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/settings/whdload.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/LanguageElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/LanguageElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/LanguageElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/PlayersElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/PlayersElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/PlayersElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/ProtectionElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/ProtectionElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/ProtectionElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusBar.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusBar.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusBar.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WarningsElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WarningsElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WarningsElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WebLinkElement.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WebLinkElement.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WebLinkElement.pyo
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/__init__.py
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/__init__.pyc
+share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/__init__.py
+share/fs-uae-launcher/fs_uae_workspace/__init__.pyc
+share/fs-uae-launcher/fs_uae_workspace/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/__init__.py
+share/fs-uae-launcher/fs_uae_workspace/apps/__init__.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/adf_creator_app.py
+share/fs-uae-launcher/fs_uae_workspace/apps/adf_creator_app.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/adf_creator_app.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/clock_app.py
+share/fs-uae-launcher/fs_uae_workspace/apps/clock_app.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/clock_app.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/hdf_creator_app.py
+share/fs-uae-launcher/fs_uae_workspace/apps/hdf_creator_app.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/hdf_creator_app.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/joystick_config_app.py
+share/fs-uae-launcher/fs_uae_workspace/apps/joystick_config_app.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/joystick_config_app.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/launcher_app.py
+share/fs-uae-launcher/fs_uae_workspace/apps/launcher_app.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/launcher_app.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/locker_uploader.py
+share/fs-uae-launcher/fs_uae_workspace/apps/locker_uploader.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/locker_uploader.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/login.py
+share/fs-uae-launcher/fs_uae_workspace/apps/login.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/login.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/logout.py
+share/fs-uae-launcher/fs_uae_workspace/apps/logout.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/logout.pyo
+share/fs-uae-launcher/fs_uae_workspace/apps/refresh.py
+share/fs-uae-launcher/fs_uae_workspace/apps/refresh.pyc
+share/fs-uae-launcher/fs_uae_workspace/apps/refresh.pyo
+share/fs-uae-launcher/fs_uae_workspace/desktop.py
+share/fs-uae-launcher/fs_uae_workspace/desktop.pyc
+share/fs-uae-launcher/fs_uae_workspace/desktop.pyo
+share/fs-uae-launcher/fs_uae_workspace/iconview.py
+share/fs-uae-launcher/fs_uae_workspace/iconview.pyc
+share/fs-uae-launcher/fs_uae_workspace/iconview.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/__init__.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/__init__.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/audio.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/audio.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/audio.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/experimental_features.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/experimental_features.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/experimental_features.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/filter.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/filter.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/filter.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/game_database.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/game_database.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/game_database.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/joystick.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/joystick.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/joystick.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/keyboard.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/keyboard.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/keyboard.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/language.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/language.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/language.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/mouse.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/mouse.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/mouse.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/netplay.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/netplay.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/netplay.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/opengl.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/opengl.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/opengl.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/scan.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/scan.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/scan.pyo
+share/fs-uae-launcher/fs_uae_workspace/prefs/video.py
+share/fs-uae-launcher/fs_uae_workspace/prefs/video.pyc
+share/fs-uae-launcher/fs_uae_workspace/prefs/video.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/__init__.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/__init__.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realdesktopwindow.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realdesktopwindow.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realdesktopwindow.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realwindowhandler.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realwindowhandler.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/realwindowhandler.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/taskbarwindow.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/taskbarwindow.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/taskbarwindow.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/titlebarwindow.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/titlebarwindow.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/titlebarwindow.pyo
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/x11.py
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/x11.pyc
+share/fs-uae-launcher/fs_uae_workspace/realdesktop/x11.pyo
+share/fs-uae-launcher/fs_uae_workspace/res/16/audio-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/database-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-cz.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-de.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-dk.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-es.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-fi.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-fr.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-gb.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-gr.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-it.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-jp.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-no.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-pl.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-pt.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-rs.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-se.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-tr.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/flag-unknown.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/floppy.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/gamepad.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/hd-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/indexing-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/joystick-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/joystick.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/keyboard-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/language-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/maintenance.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/mouse-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/netplay-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/password.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/refresh.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/16/video-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/amiga-computer.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/arcade.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/audio-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/calculator.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/clock.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/configs-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/database-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/file-manager.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/filter-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/floppies-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/floppy.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/folder-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/folder.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/fs-uae-launcher.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/fs-uae-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/hd-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/indexing-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/joystick-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/joystick.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/key-map.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/keyboard-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/kickstarts.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/language-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/language.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/log-viewer.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/maintenance.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/mouse-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/netplay-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/netplay.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/password.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/plugins-folder.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/plugins.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/preferences.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/refresh.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/tools.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/ubuntu-volume.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/utilities.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/video-settings.png
+share/fs-uae-launcher/fs_uae_workspace/res/48/web-browser.png
+share/fs-uae-launcher/fs_uae_workspace/res/gamepad-config.png
+share/fs-uae-launcher/fs_uae_workspace/shell.py
+share/fs-uae-launcher/fs_uae_workspace/shell.pyc
+share/fs-uae-launcher/fs_uae_workspace/shell.pyo
+share/fs-uae-launcher/fs_uae_workspace/shellui/__init__.py
+share/fs-uae-launcher/fs_uae_workspace/shellui/__init__.pyc
+share/fs-uae-launcher/fs_uae_workspace/shellui/__init__.pyo
+share/fs-uae-launcher/fs_uae_workspace/shellui/desktopwidget.py
+share/fs-uae-launcher/fs_uae_workspace/shellui/desktopwidget.pyc
+share/fs-uae-launcher/fs_uae_workspace/shellui/desktopwidget.pyo
+share/fs-uae-launcher/fs_uae_workspace/shellui/shellwidget.py
+share/fs-uae-launcher/fs_uae_workspace/shellui/shellwidget.pyc
+share/fs-uae-launcher/fs_uae_workspace/shellui/shellwidget.pyo
+share/fs-uae-launcher/fs_uae_workspace/shellui/taskbarwidget.py
+share/fs-uae-launcher/fs_uae_workspace/shellui/taskbarwidget.pyc
+share/fs-uae-launcher/fs_uae_workspace/shellui/taskbarwidget.pyo
+share/fs-uae-launcher/fs_uae_workspace/shellui/titlebarwidget.py
+share/fs-uae-launcher/fs_uae_workspace/shellui/titlebarwidget.pyc
+share/fs-uae-launcher/fs_uae_workspace/shellui/titlebarwidget.pyo
+share/fs-uae-launcher/fs_uae_workspace/vfs.py
+share/fs-uae-launcher/fs_uae_workspace/vfs.pyc
+share/fs-uae-launcher/fs_uae_workspace/vfs.pyo
+share/fs-uae-launcher/fs_uae_workspace/vfsui.py
+share/fs-uae-launcher/fs_uae_workspace/vfsui.pyc
+share/fs-uae-launcher/fs_uae_workspace/vfsui.pyo
+share/fs-uae-launcher/fs_uae_workspace/window.py
+share/fs-uae-launcher/fs_uae_workspace/window.pyc
+share/fs-uae-launcher/fs_uae_workspace/window.pyo
+share/fs-uae-launcher/fsbc/Application.py
+share/fs-uae-launcher/fsbc/Application.pyc
+share/fs-uae-launcher/fsbc/Application.pyo
+share/fs-uae-launcher/fsbc/Paths.py
+share/fs-uae-launcher/fsbc/Paths.pyc
+share/fs-uae-launcher/fsbc/Paths.pyo
+share/fs-uae-launcher/fsbc/Resources.py
+share/fs-uae-launcher/fsbc/Resources.pyc
+share/fs-uae-launcher/fsbc/Resources.pyo
+share/fs-uae-launcher/fsbc/Settings.py
+share/fs-uae-launcher/fsbc/Settings.pyc
+share/fs-uae-launcher/fsbc/Settings.pyo
+share/fs-uae-launcher/fsbc/SevenZipFile.py
+share/fs-uae-launcher/fsbc/SevenZipFile.pyc
+share/fs-uae-launcher/fsbc/SevenZipFile.pyo
+share/fs-uae-launcher/fsbc/__init__.py
+share/fs-uae-launcher/fsbc/__init__.pyc
+share/fs-uae-launcher/fsbc/__init__.pyo
+share/fs-uae-launcher/fsbc/debug.py
+share/fs-uae-launcher/fsbc/debug.pyc
+share/fs-uae-launcher/fsbc/debug.pyo
+share/fs-uae-launcher/fsbc/desktop.py
+share/fs-uae-launcher/fsbc/desktop.pyc
+share/fs-uae-launcher/fsbc/desktop.pyo
+share/fs-uae-launcher/fsbc/fs.py
+share/fs-uae-launcher/fsbc/fs.pyc
+share/fs-uae-launcher/fsbc/fs.pyo
+share/fs-uae-launcher/fsbc/init.py
+share/fs-uae-launcher/fsbc/init.pyc
+share/fs-uae-launcher/fsbc/init.pyo
+share/fs-uae-launcher/fsbc/logging.py
+share/fs-uae-launcher/fsbc/logging.pyc
+share/fs-uae-launcher/fsbc/logging.pyo
+share/fs-uae-launcher/fsbc/path.py
+share/fs-uae-launcher/fsbc/path.pyc
+share/fs-uae-launcher/fsbc/path.pyo
+share/fs-uae-launcher/fsbc/signal.py
+share/fs-uae-launcher/fsbc/signal.pyc
+share/fs-uae-launcher/fsbc/signal.pyo
+share/fs-uae-launcher/fsbc/system.py
+share/fs-uae-launcher/fsbc/system.pyc
+share/fs-uae-launcher/fsbc/system.pyo
+share/fs-uae-launcher/fsbc/task.py
+share/fs-uae-launcher/fsbc/task.pyc
+share/fs-uae-launcher/fsbc/task.pyo
+share/fs-uae-launcher/fsbc/tests/__init__.py
+share/fs-uae-launcher/fsbc/tests/__init__.pyc
+share/fs-uae-launcher/fsbc/tests/__init__.pyo
+share/fs-uae-launcher/fsbc/tests/test_application.py
+share/fs-uae-launcher/fsbc/tests/test_application.pyc
+share/fs-uae-launcher/fsbc/tests/test_application.pyo
+share/fs-uae-launcher/fsbc/tests/test_debug.py
+share/fs-uae-launcher/fsbc/tests/test_debug.pyc
+share/fs-uae-launcher/fsbc/tests/test_debug.pyo
+share/fs-uae-launcher/fsbc/tests/test_desktop.py
+share/fs-uae-launcher/fsbc/tests/test_desktop.pyc
+share/fs-uae-launcher/fsbc/tests/test_desktop.pyo
+share/fs-uae-launcher/fsbc/tests/test_init.py
+share/fs-uae-launcher/fsbc/tests/test_init.pyc
+share/fs-uae-launcher/fsbc/tests/test_init.pyo
+share/fs-uae-launcher/fsbc/tests/test_logging.py
+share/fs-uae-launcher/fsbc/tests/test_logging.pyc
+share/fs-uae-launcher/fsbc/tests/test_logging.pyo
+share/fs-uae-launcher/fsbc/tests/test_path.py
+share/fs-uae-launcher/fsbc/tests/test_path.pyc
+share/fs-uae-launcher/fsbc/tests/test_path.pyo
+share/fs-uae-launcher/fsbc/tests/test_paths.py
+share/fs-uae-launcher/fsbc/tests/test_paths.pyc
+share/fs-uae-launcher/fsbc/tests/test_paths.pyo
+share/fs-uae-launcher/fsbc/tests/test_resources.py
+share/fs-uae-launcher/fsbc/tests/test_resources.pyc
+share/fs-uae-launcher/fsbc/tests/test_resources.pyo
+share/fs-uae-launcher/fsbc/tests/test_settings.py
+share/fs-uae-launcher/fsbc/tests/test_settings.pyc
+share/fs-uae-launcher/fsbc/tests/test_settings.pyo
+share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py
+share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.pyc
+share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.pyo
+share/fs-uae-launcher/fsbc/tests/test_signal.py
+share/fs-uae-launcher/fsbc/tests/test_signal.pyc
+share/fs-uae-launcher/fsbc/tests/test_signal.pyo
+share/fs-uae-launcher/fsbc/tests/test_system.py
+share/fs-uae-launcher/fsbc/tests/test_system.pyc
+share/fs-uae-launcher/fsbc/tests/test_system.pyo
+share/fs-uae-launcher/fsbc/tests/test_task.py
+share/fs-uae-launcher/fsbc/tests/test_task.pyc
+share/fs-uae-launcher/fsbc/tests/test_task.pyo
+share/fs-uae-launcher/fsbc/tests/test_user.py
+share/fs-uae-launcher/fsbc/tests/test_user.pyc
+share/fs-uae-launcher/fsbc/tests/test_user.pyo
+share/fs-uae-launcher/fsbc/tests/test_util.py
+share/fs-uae-launcher/fsbc/tests/test_util.pyc
+share/fs-uae-launcher/fsbc/tests/test_util.pyo
+share/fs-uae-launcher/fsbc/tests/test_zipfile.py
+share/fs-uae-launcher/fsbc/tests/test_zipfile.pyc
+share/fs-uae-launcher/fsbc/tests/test_zipfile.pyo
+share/fs-uae-launcher/fsbc/tests/zipfile/iso-8859-1.zip
+share/fs-uae-launcher/fsbc/tests/zipfile/utf-8.zip
+share/fs-uae-launcher/fsbc/user.py
+share/fs-uae-launcher/fsbc/user.pyc
+share/fs-uae-launcher/fsbc/user.pyo
+share/fs-uae-launcher/fsbc/util.py
+share/fs-uae-launcher/fsbc/util.pyc
+share/fs-uae-launcher/fsbc/util.pyo
+share/fs-uae-launcher/fsbc/zipfile.py
+share/fs-uae-launcher/fsbc/zipfile.pyc
+share/fs-uae-launcher/fsbc/zipfile.pyo
+share/fs-uae-launcher/fsgs/Archive.py
+share/fs-uae-launcher/fsgs/Archive.pyc
+share/fs-uae-launcher/fsgs/Archive.pyo
+share/fs-uae-launcher/fsgs/BaseContext.py
+share/fs-uae-launcher/fsgs/BaseContext.pyc
+share/fs-uae-launcher/fsgs/BaseContext.pyo
+share/fs-uae-launcher/fsgs/BaseDatabase.py
+share/fs-uae-launcher/fsgs/BaseDatabase.pyc
+share/fs-uae-launcher/fsgs/BaseDatabase.pyo
+share/fs-uae-launcher/fsgs/ChecksumTool.py
+share/fs-uae-launcher/fsgs/ChecksumTool.pyc
+share/fs-uae-launcher/fsgs/ChecksumTool.pyo
+share/fs-uae-launcher/fsgs/Config.py
+share/fs-uae-launcher/fsgs/Config.pyc
+share/fs-uae-launcher/fsgs/Config.pyo
+share/fs-uae-launcher/fsgs/ContextAware.py
+share/fs-uae-launcher/fsgs/ContextAware.pyc
+share/fs-uae-launcher/fsgs/ContextAware.pyo
+share/fs-uae-launcher/fsgs/Database.py
+share/fs-uae-launcher/fsgs/Database.pyc
+share/fs-uae-launcher/fsgs/Database.pyo
+share/fs-uae-launcher/fsgs/Downloader.py
+share/fs-uae-launcher/fsgs/Downloader.pyc
+share/fs-uae-launcher/fsgs/Downloader.pyo
+share/fs-uae-launcher/fsgs/FSGSDirectories.py
+share/fs-uae-launcher/fsgs/FSGSDirectories.pyc
+share/fs-uae-launcher/fsgs/FSGSDirectories.pyo
+share/fs-uae-launcher/fsgs/FSGameSystemContext.py
+share/fs-uae-launcher/fsgs/FSGameSystemContext.pyc
+share/fs-uae-launcher/fsgs/FSGameSystemContext.pyo
+share/fs-uae-launcher/fsgs/FileDatabase.py
+share/fs-uae-launcher/fsgs/FileDatabase.pyc
+share/fs-uae-launcher/fsgs/FileDatabase.pyo
+share/fs-uae-launcher/fsgs/GameChangeHandler.py
+share/fs-uae-launcher/fsgs/GameChangeHandler.pyc
+share/fs-uae-launcher/fsgs/GameChangeHandler.pyo
+share/fs-uae-launcher/fsgs/GameDatabase.py
+share/fs-uae-launcher/fsgs/GameDatabase.pyc
+share/fs-uae-launcher/fsgs/GameDatabase.pyo
+share/fs-uae-launcher/fsgs/GameDatabaseClient.py
+share/fs-uae-launcher/fsgs/GameDatabaseClient.pyc
+share/fs-uae-launcher/fsgs/GameDatabaseClient.pyo
+share/fs-uae-launcher/fsgs/GameDatabaseSynchronizer.py
+share/fs-uae-launcher/fsgs/GameDatabaseSynchronizer.pyc
+share/fs-uae-launcher/fsgs/GameDatabaseSynchronizer.pyo
+share/fs-uae-launcher/fsgs/GameNameUtil.py
+share/fs-uae-launcher/fsgs/GameNameUtil.pyc
+share/fs-uae-launcher/fsgs/GameNameUtil.pyo
+share/fs-uae-launcher/fsgs/LockerDatabase.py
+share/fs-uae-launcher/fsgs/LockerDatabase.pyc
+share/fs-uae-launcher/fsgs/LockerDatabase.pyo
+share/fs-uae-launcher/fsgs/OAGDClient.py
+share/fs-uae-launcher/fsgs/OAGDClient.pyc
+share/fs-uae-launcher/fsgs/OAGDClient.pyo
+share/fs-uae-launcher/fsgs/SaveStateHandler.py
+share/fs-uae-launcher/fsgs/SaveStateHandler.pyc
+share/fs-uae-launcher/fsgs/SaveStateHandler.pyo
+share/fs-uae-launcher/fsgs/SignalContext.py
+share/fs-uae-launcher/fsgs/SignalContext.pyc
+share/fs-uae-launcher/fsgs/SignalContext.pyo
+share/fs-uae-launcher/fsgs/__init__.py
+share/fs-uae-launcher/fsgs/__init__.pyc
+share/fs-uae-launcher/fsgs/__init__.pyo
+share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.py
+share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.pyc
+share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.pyo
+share/fs-uae-launcher/fsgs/amiga/Amiga.py
+share/fs-uae-launcher/fsgs/amiga/Amiga.pyc
+share/fs-uae-launcher/fsgs/amiga/Amiga.pyo
+share/fs-uae-launcher/fsgs/amiga/AmigaContext.py
+share/fs-uae-launcher/fsgs/amiga/AmigaContext.pyc
+share/fs-uae-launcher/fsgs/amiga/AmigaContext.pyo
+share/fs-uae-launcher/fsgs/amiga/ConfigWriter.py
+share/fs-uae-launcher/fsgs/amiga/ConfigWriter.pyc
+share/fs-uae-launcher/fsgs/amiga/ConfigWriter.pyo
+share/fs-uae-launcher/fsgs/amiga/FSUAE.py
+share/fs-uae-launcher/fsgs/amiga/FSUAE.pyc
+share/fs-uae-launcher/fsgs/amiga/FSUAE.pyo
+share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.py
+share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.pyc
+share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.pyo
+share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py
+share/fs-uae-launcher/fsgs/amiga/LaunchHandler.pyc
+share/fs-uae-launcher/fsgs/amiga/LaunchHandler.pyo
+share/fs-uae-launcher/fsgs/amiga/ROMManager.py
+share/fs-uae-launcher/fsgs/amiga/ROMManager.pyc
+share/fs-uae-launcher/fsgs/amiga/ROMManager.pyo
+share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.py
+share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.pyc
+share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.pyo
+share/fs-uae-launcher/fsgs/amiga/__init__.py
+share/fs-uae-launcher/fsgs/amiga/__init__.pyc
+share/fs-uae-launcher/fsgs/amiga/__init__.pyo
+share/fs-uae-launcher/fsgs/amiga/adf.py
+share/fs-uae-launcher/fsgs/amiga/adf.pyc
+share/fs-uae-launcher/fsgs/amiga/adf.pyo
+share/fs-uae-launcher/fsgs/amiga/amigarunner.py
+share/fs-uae-launcher/fsgs/amiga/amigarunner.pyc
+share/fs-uae-launcher/fsgs/amiga/amigarunner.pyo
+share/fs-uae-launcher/fsgs/amiga/roms.py
+share/fs-uae-launcher/fsgs/amiga/roms.pyc
+share/fs-uae-launcher/fsgs/amiga/roms.pyo
+share/fs-uae-launcher/fsgs/amiga/whdload.py
+share/fs-uae-launcher/fsgs/amiga/whdload.pyc
+share/fs-uae-launcher/fsgs/amiga/whdload.pyo
+share/fs-uae-launcher/fsgs/amiga/workbench.py
+share/fs-uae-launcher/fsgs/amiga/workbench.pyc
+share/fs-uae-launcher/fsgs/amiga/workbench.pyo
+share/fs-uae-launcher/fsgs/amiga/workbench_data.py
+share/fs-uae-launcher/fsgs/amiga/workbench_data.pyc
+share/fs-uae-launcher/fsgs/amiga/workbench_data.pyo
+share/fs-uae-launcher/fsgs/amiga/workbench_files.py
+share/fs-uae-launcher/fsgs/amiga/workbench_files.pyc
+share/fs-uae-launcher/fsgs/amiga/workbench_files.pyo
+share/fs-uae-launcher/fsgs/application.py
+share/fs-uae-launcher/fsgs/application.pyc
+share/fs-uae-launcher/fsgs/application.pyo
+share/fs-uae-launcher/fsgs/context.py
+share/fs-uae-launcher/fsgs/context.pyc
+share/fs-uae-launcher/fsgs/context.pyo
+share/fs-uae-launcher/fsgs/dosbox/__init__.py
+share/fs-uae-launcher/fsgs/dosbox/__init__.pyc
+share/fs-uae-launcher/fsgs/dosbox/__init__.pyo
+share/fs-uae-launcher/fsgs/dosbox/dos.py
+share/fs-uae-launcher/fsgs/dosbox/dos.pyc
+share/fs-uae-launcher/fsgs/dosbox/dos.pyo
+share/fs-uae-launcher/fsgs/hatari/__init__.py
+share/fs-uae-launcher/fsgs/hatari/__init__.pyc
+share/fs-uae-launcher/fsgs/hatari/__init__.pyo
+share/fs-uae-launcher/fsgs/hatari/atari_st.py
+share/fs-uae-launcher/fsgs/hatari/atari_st.pyc
+share/fs-uae-launcher/fsgs/hatari/atari_st.pyo
+share/fs-uae-launcher/fsgs/http/__init__.py
+share/fs-uae-launcher/fsgs/http/__init__.pyc
+share/fs-uae-launcher/fsgs/http/__init__.pyo
+share/fs-uae-launcher/fsgs/http/request.py
+share/fs-uae-launcher/fsgs/http/request.pyc
+share/fs-uae-launcher/fsgs/http/request.pyo
+share/fs-uae-launcher/fsgs/http/requestparams.py
+share/fs-uae-launcher/fsgs/http/requestparams.pyc
+share/fs-uae-launcher/fsgs/http/requestparams.pyo
+share/fs-uae-launcher/fsgs/http/server.py
+share/fs-uae-launcher/fsgs/http/server.pyc
+share/fs-uae-launcher/fsgs/http/server.pyo
+share/fs-uae-launcher/fsgs/input/__init__.py
+share/fs-uae-launcher/fsgs/input/__init__.pyc
+share/fs-uae-launcher/fsgs/input/__init__.pyo
+share/fs-uae-launcher/fsgs/input/device.py
+share/fs-uae-launcher/fsgs/input/device.pyc
+share/fs-uae-launcher/fsgs/input/device.pyo
+share/fs-uae-launcher/fsgs/input/dinputkeycodes.py
+share/fs-uae-launcher/fsgs/input/dinputkeycodes.pyc
+share/fs-uae-launcher/fsgs/input/dinputkeycodes.pyo
+share/fs-uae-launcher/fsgs/input/enumeratehelper.py
+share/fs-uae-launcher/fsgs/input/enumeratehelper.pyc
+share/fs-uae-launcher/fsgs/input/enumeratehelper.pyo
+share/fs-uae-launcher/fsgs/input/eventhelper.py
+share/fs-uae-launcher/fsgs/input/eventhelper.pyc
+share/fs-uae-launcher/fsgs/input/eventhelper.pyo
+share/fs-uae-launcher/fsgs/input/eventlistener.py
+share/fs-uae-launcher/fsgs/input/eventlistener.pyc
+share/fs-uae-launcher/fsgs/input/eventlistener.pyo
+share/fs-uae-launcher/fsgs/input/inputdevice.py
+share/fs-uae-launcher/fsgs/input/inputdevice.pyc
+share/fs-uae-launcher/fsgs/input/inputdevice.pyo
+share/fs-uae-launcher/fsgs/input/joystick.py
+share/fs-uae-launcher/fsgs/input/joystick.pyc
+share/fs-uae-launcher/fsgs/input/joystick.pyo
+share/fs-uae-launcher/fsgs/input/keyboard.py
+share/fs-uae-launcher/fsgs/input/keyboard.pyc
+share/fs-uae-launcher/fsgs/input/keyboard.pyo
+share/fs-uae-launcher/fsgs/input/manager.py
+share/fs-uae-launcher/fsgs/input/manager.pyc
+share/fs-uae-launcher/fsgs/input/manager.pyo
+share/fs-uae-launcher/fsgs/input/mapper.py
+share/fs-uae-launcher/fsgs/input/mapper.pyc
+share/fs-uae-launcher/fsgs/input/mapper.pyo
+share/fs-uae-launcher/fsgs/input/sdlkeycodes.py
+share/fs-uae-launcher/fsgs/input/sdlkeycodes.pyc
+share/fs-uae-launcher/fsgs/input/sdlkeycodes.pyo
+share/fs-uae-launcher/fsgs/main.py
+share/fs-uae-launcher/fsgs/main.pyc
+share/fs-uae-launcher/fsgs/main.pyo
+share/fs-uae-launcher/fsgs/mame/__init__.py
+share/fs-uae-launcher/fsgs/mame/__init__.pyc
+share/fs-uae-launcher/fsgs/mame/__init__.pyo
+share/fs-uae-launcher/fsgs/mame/arcade.py
+share/fs-uae-launcher/fsgs/mame/arcade.pyc
+share/fs-uae-launcher/fsgs/mame/arcade.pyo
+share/fs-uae-launcher/fsgs/mame/keycodes.py
+share/fs-uae-launcher/fsgs/mame/keycodes.pyc
+share/fs-uae-launcher/fsgs/mame/keycodes.pyo
+share/fs-uae-launcher/fsgs/mame/mame.py
+share/fs-uae-launcher/fsgs/mame/mame.pyc
+share/fs-uae-launcher/fsgs/mame/mame.pyo
+share/fs-uae-launcher/fsgs/mednafen/__init__.py
+share/fs-uae-launcher/fsgs/mednafen/__init__.pyc
+share/fs-uae-launcher/fsgs/mednafen/__init__.pyo
+share/fs-uae-launcher/fsgs/mednafen/game_boy.py
+share/fs-uae-launcher/fsgs/mednafen/game_boy.pyc
+share/fs-uae-launcher/fsgs/mednafen/game_boy.pyo
+share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py
+share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.pyc
+share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.pyo
+share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py
+share/fs-uae-launcher/fsgs/mednafen/game_boy_color.pyc
+share/fs-uae-launcher/fsgs/mednafen/game_boy_color.pyo
+share/fs-uae-launcher/fsgs/mednafen/game_gear.py
+share/fs-uae-launcher/fsgs/mednafen/game_gear.pyc
+share/fs-uae-launcher/fsgs/mednafen/game_gear.pyo
+share/fs-uae-launcher/fsgs/mednafen/lynx.py
+share/fs-uae-launcher/fsgs/mednafen/lynx.pyc
+share/fs-uae-launcher/fsgs/mednafen/lynx.pyo
+share/fs-uae-launcher/fsgs/mednafen/master_system.py
+share/fs-uae-launcher/fsgs/mednafen/master_system.pyc
+share/fs-uae-launcher/fsgs/mednafen/master_system.pyo
+share/fs-uae-launcher/fsgs/mednafen/mednafen.py
+share/fs-uae-launcher/fsgs/mednafen/mednafen.pyc
+share/fs-uae-launcher/fsgs/mednafen/mednafen.pyo
+share/fs-uae-launcher/fsgs/mednafen/mega_drive.py
+share/fs-uae-launcher/fsgs/mednafen/mega_drive.pyc
+share/fs-uae-launcher/fsgs/mednafen/mega_drive.pyo
+share/fs-uae-launcher/fsgs/mednafen/nintendo.py
+share/fs-uae-launcher/fsgs/mednafen/nintendo.pyc
+share/fs-uae-launcher/fsgs/mednafen/nintendo.pyo
+share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py
+share/fs-uae-launcher/fsgs/mednafen/super_nintendo.pyc
+share/fs-uae-launcher/fsgs/mednafen/super_nintendo.pyo
+share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py
+share/fs-uae-launcher/fsgs/mednafen/turbografx_16.pyc
+share/fs-uae-launcher/fsgs/mednafen/turbografx_16.pyo
+share/fs-uae-launcher/fsgs/mess/__init__.py
+share/fs-uae-launcher/fsgs/mess/__init__.pyc
+share/fs-uae-launcher/fsgs/mess/__init__.pyo
+share/fs-uae-launcher/fsgs/mess/amstrad_cpc.py
+share/fs-uae-launcher/fsgs/mess/amstrad_cpc.pyc
+share/fs-uae-launcher/fsgs/mess/amstrad_cpc.pyo
+share/fs-uae-launcher/fsgs/mess/atari_2600.py
+share/fs-uae-launcher/fsgs/mess/atari_2600.pyc
+share/fs-uae-launcher/fsgs/mess/atari_2600.pyo
+share/fs-uae-launcher/fsgs/mess/atari_5200.py
+share/fs-uae-launcher/fsgs/mess/atari_5200.pyc
+share/fs-uae-launcher/fsgs/mess/atari_5200.pyo
+share/fs-uae-launcher/fsgs/mess/atari_7800.py
+share/fs-uae-launcher/fsgs/mess/atari_7800.pyc
+share/fs-uae-launcher/fsgs/mess/atari_7800.pyo
+share/fs-uae-launcher/fsgs/mess/master_system.py
+share/fs-uae-launcher/fsgs/mess/master_system.pyc
+share/fs-uae-launcher/fsgs/mess/master_system.pyo
+share/fs-uae-launcher/fsgs/mess/mega_drive.py
+share/fs-uae-launcher/fsgs/mess/mega_drive.pyc
+share/fs-uae-launcher/fsgs/mess/mega_drive.pyo
+share/fs-uae-launcher/fsgs/mess/mess.py
+share/fs-uae-launcher/fsgs/mess/mess.pyc
+share/fs-uae-launcher/fsgs/mess/mess.pyo
+share/fs-uae-launcher/fsgs/mess/nintendo.py
+share/fs-uae-launcher/fsgs/mess/nintendo.pyc
+share/fs-uae-launcher/fsgs/mess/nintendo.pyo
+share/fs-uae-launcher/fsgs/mess/zx_spectrum.py
+share/fs-uae-launcher/fsgs/mess/zx_spectrum.pyc
+share/fs-uae-launcher/fsgs/mess/zx_spectrum.pyo
+share/fs-uae-launcher/fsgs/netplay/NetplayContext.py
+share/fs-uae-launcher/fsgs/netplay/NetplayContext.pyc
+share/fs-uae-launcher/fsgs/netplay/NetplayContext.pyo
+share/fs-uae-launcher/fsgs/netplay/__init__.py
+share/fs-uae-launcher/fsgs/netplay/__init__.pyc
+share/fs-uae-launcher/fsgs/netplay/__init__.pyo
+share/fs-uae-launcher/fsgs/ogd/__init__.py
+share/fs-uae-launcher/fsgs/ogd/__init__.pyc
+share/fs-uae-launcher/fsgs/ogd/__init__.pyo
+share/fs-uae-launcher/fsgs/ogd/base.py
+share/fs-uae-launcher/fsgs/ogd/base.pyc
+share/fs-uae-launcher/fsgs/ogd/base.pyo
+share/fs-uae-launcher/fsgs/ogd/client.py
+share/fs-uae-launcher/fsgs/ogd/client.pyc
+share/fs-uae-launcher/fsgs/ogd/client.pyo
+share/fs-uae-launcher/fsgs/ogd/context.py
+share/fs-uae-launcher/fsgs/ogd/context.pyc
+share/fs-uae-launcher/fsgs/ogd/context.pyo
+share/fs-uae-launcher/fsgs/ogd/lists.py
+share/fs-uae-launcher/fsgs/ogd/lists.pyc
+share/fs-uae-launcher/fsgs/ogd/lists.pyo
+share/fs-uae-launcher/fsgs/ogd/locker.py
+share/fs-uae-launcher/fsgs/ogd/locker.pyc
+share/fs-uae-launcher/fsgs/ogd/locker.pyo
+share/fs-uae-launcher/fsgs/ogd/meta.py
+share/fs-uae-launcher/fsgs/ogd/meta.pyc
+share/fs-uae-launcher/fsgs/ogd/meta.pyo
+share/fs-uae-launcher/fsgs/ogd/refresh.py
+share/fs-uae-launcher/fsgs/ogd/refresh.pyc
+share/fs-uae-launcher/fsgs/ogd/refresh.pyo
+share/fs-uae-launcher/fsgs/platform.py
+share/fs-uae-launcher/fsgs/platform.pyc
+share/fs-uae-launcher/fsgs/platform.pyo
+share/fs-uae-launcher/fsgs/platforms/__init__.py
+share/fs-uae-launcher/fsgs/platforms/__init__.pyc
+share/fs-uae-launcher/fsgs/platforms/__init__.pyo
+share/fs-uae-launcher/fsgs/platforms/amiga.py
+share/fs-uae-launcher/fsgs/platforms/amiga.pyc
+share/fs-uae-launcher/fsgs/platforms/amiga.pyo
+share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py
+share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.pyc
+share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.pyo
+share/fs-uae-launcher/fsgs/platforms/arcade.py
+share/fs-uae-launcher/fsgs/platforms/arcade.pyc
+share/fs-uae-launcher/fsgs/platforms/arcade.pyo
+share/fs-uae-launcher/fsgs/platforms/atari_2600.py
+share/fs-uae-launcher/fsgs/platforms/atari_2600.pyc
+share/fs-uae-launcher/fsgs/platforms/atari_2600.pyo
+share/fs-uae-launcher/fsgs/platforms/atari_5200.py
+share/fs-uae-launcher/fsgs/platforms/atari_5200.pyc
+share/fs-uae-launcher/fsgs/platforms/atari_5200.pyo
+share/fs-uae-launcher/fsgs/platforms/atari_7800.py
+share/fs-uae-launcher/fsgs/platforms/atari_7800.pyc
+share/fs-uae-launcher/fsgs/platforms/atari_7800.pyo
+share/fs-uae-launcher/fsgs/platforms/atari_st.py
+share/fs-uae-launcher/fsgs/platforms/atari_st.pyc
+share/fs-uae-launcher/fsgs/platforms/atari_st.pyo
+share/fs-uae-launcher/fsgs/platforms/cd32.py
+share/fs-uae-launcher/fsgs/platforms/cd32.pyc
+share/fs-uae-launcher/fsgs/platforms/cd32.pyo
+share/fs-uae-launcher/fsgs/platforms/cdtv.py
+share/fs-uae-launcher/fsgs/platforms/cdtv.pyc
+share/fs-uae-launcher/fsgs/platforms/cdtv.pyo
+share/fs-uae-launcher/fsgs/platforms/commodore_64.py
+share/fs-uae-launcher/fsgs/platforms/commodore_64.pyc
+share/fs-uae-launcher/fsgs/platforms/commodore_64.pyo
+share/fs-uae-launcher/fsgs/platforms/dos.py
+share/fs-uae-launcher/fsgs/platforms/dos.pyc
+share/fs-uae-launcher/fsgs/platforms/dos.pyo
+share/fs-uae-launcher/fsgs/platforms/game_boy.py
+share/fs-uae-launcher/fsgs/platforms/game_boy.pyc
+share/fs-uae-launcher/fsgs/platforms/game_boy.pyo
+share/fs-uae-launcher/fsgs/platforms/game_boy_advance.py
+share/fs-uae-launcher/fsgs/platforms/game_boy_advance.pyc
+share/fs-uae-launcher/fsgs/platforms/game_boy_advance.pyo
+share/fs-uae-launcher/fsgs/platforms/game_boy_color.py
+share/fs-uae-launcher/fsgs/platforms/game_boy_color.pyc
+share/fs-uae-launcher/fsgs/platforms/game_boy_color.pyo
+share/fs-uae-launcher/fsgs/platforms/game_gear.py
+share/fs-uae-launcher/fsgs/platforms/game_gear.pyc
+share/fs-uae-launcher/fsgs/platforms/game_gear.pyo
+share/fs-uae-launcher/fsgs/platforms/loader.py
+share/fs-uae-launcher/fsgs/platforms/loader.pyc
+share/fs-uae-launcher/fsgs/platforms/loader.pyo
+share/fs-uae-launcher/fsgs/platforms/lynx.py
+share/fs-uae-launcher/fsgs/platforms/lynx.pyc
+share/fs-uae-launcher/fsgs/platforms/lynx.pyo
+share/fs-uae-launcher/fsgs/platforms/master_system.py
+share/fs-uae-launcher/fsgs/platforms/master_system.pyc
+share/fs-uae-launcher/fsgs/platforms/master_system.pyo
+share/fs-uae-launcher/fsgs/platforms/mega_drive.py
+share/fs-uae-launcher/fsgs/platforms/mega_drive.pyc
+share/fs-uae-launcher/fsgs/platforms/mega_drive.pyo
+share/fs-uae-launcher/fsgs/platforms/nintendo.py
+share/fs-uae-launcher/fsgs/platforms/nintendo.pyc
+share/fs-uae-launcher/fsgs/platforms/nintendo.pyo
+share/fs-uae-launcher/fsgs/platforms/super_nintendo.py
+share/fs-uae-launcher/fsgs/platforms/super_nintendo.pyc
+share/fs-uae-launcher/fsgs/platforms/super_nintendo.pyo
+share/fs-uae-launcher/fsgs/platforms/turbografx_16.py
+share/fs-uae-launcher/fsgs/platforms/turbografx_16.pyc
+share/fs-uae-launcher/fsgs/platforms/turbografx_16.pyo
+share/fs-uae-launcher/fsgs/platforms/zx_spectrum.py
+share/fs-uae-launcher/fsgs/platforms/zx_spectrum.pyc
+share/fs-uae-launcher/fsgs/platforms/zx_spectrum.pyo
+share/fs-uae-launcher/fsgs/plugins/__init__.py
+share/fs-uae-launcher/fsgs/plugins/__init__.pyc
+share/fs-uae-launcher/fsgs/plugins/__init__.pyo
+share/fs-uae-launcher/fsgs/plugins/pluginmanager.py
+share/fs-uae-launcher/fsgs/plugins/pluginmanager.pyc
+share/fs-uae-launcher/fsgs/plugins/pluginmanager.pyo
+share/fs-uae-launcher/fsgs/refreshratetool.py
+share/fs-uae-launcher/fsgs/refreshratetool.pyc
+share/fs-uae-launcher/fsgs/refreshratetool.pyo
+share/fs-uae-launcher/fsgs/res/__init__.py
+share/fs-uae-launcher/fsgs/res/__init__.pyc
+share/fs-uae-launcher/fsgs/res/__init__.pyo
+share/fs-uae-launcher/fsgs/res/amiga/adf.dat
+share/fs-uae-launcher/fsgs/res/amiga/adf_save_disk.dat
+share/fs-uae-launcher/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000/names.txt
+share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/common/gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/common/xarcade.ini
+share/fs-uae-launcher/fsgs/res/input/common/xinput_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/custom/custom_x_arcade.ini
+share/fs-uae-launcher/fsgs/res/input/custom/custom_x_arcade_right.ini
+share/fs-uae-launcher/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller
+share/fs-uae-launcher/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini
+share/fs-uae-launcher/fsgs/res/input/generic/keyboard.ini
+share/fs-uae-launcher/fsgs/res/input/generic/mouse.ini
+share/fs-uae-launcher/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/g27_racing_wheel.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/gamepad_f310_controller.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/logitech_dual_action.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/logitech_extreme_3d.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/logitech_rumblepad_2.ini
+share/fs-uae-launcher/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini
+share/fs-uae-launcher/fsgs/res/input/manifest.txt
+share/fs-uae-launcher/fsgs/res/input/microsoft/controller.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/wireless_360_controller.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/x_box_360_pad.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini
+share/fs-uae-launcher/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/mosic/a_speed_link_competition_pro.ini
+share/fs-uae-launcher/fsgs/res/input/mosic/speed_link_competition_pro.ini
+share/fs-uae-launcher/fsgs/res/input/mosic/usb_2a4k_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/other/retro_joystick_interface_v1_2.ini
+share/fs-uae-launcher/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/p880_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/p880_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini
+share/fs-uae-launcher/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/saitek/dual_analog_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/saitek/p880.ini
+share/fs-uae-launcher/fsgs/res/input/saitek/x52_flight_control_system.ini
+share/fs-uae-launcher/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini
+share/fs-uae-launcher/fsgs/res/input/sony/playstation_r_3_controller.ini
+share/fs-uae-launcher/fsgs/res/input/sony/playstation_r_3_inputdevice.ini
+share/fs-uae-launcher/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/thrustmaster/2_in_1_dt.ini
+share/fs-uae-launcher/fsgs/res/input/thrustmaster/t_mini_wireless.ini
+share/fs-uae-launcher/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini
+share/fs-uae-launcher/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/universal_gamepad.ini
+share/fs-uae-launcher/fsgs/res/input/unknown.ini
+share/fs-uae-launcher/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini
+share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini
+share/fs-uae-launcher/fsgs/res/input/x360controller_16_6_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf
+share/fs-uae-launcher/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf
+share/fs-uae-launcher/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/xgaming/x_arcade.ini
+share/fs-uae-launcher/fsgs/res/input/xgaming/x_arcade_right.ini
+share/fs-uae-launcher/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf
+share/fs-uae-launcher/fsgs/res/input/zeemote/steelseries_free.ini
+share/fs-uae-launcher/fsgs/runner.py
+share/fs-uae-launcher/fsgs/runner.pyc
+share/fs-uae-launcher/fsgs/runner.pyo
+share/fs-uae-launcher/fsgs/session.py
+share/fs-uae-launcher/fsgs/session.pyc
+share/fs-uae-launcher/fsgs/session.pyo
+share/fs-uae-launcher/fsgs/ui/__init__.py
+share/fs-uae-launcher/fsgs/ui/__init__.pyc
+share/fs-uae-launcher/fsgs/ui/__init__.pyo
+share/fs-uae-launcher/fsgs/ui/gamecenterview.py
+share/fs-uae-launcher/fsgs/ui/gamecenterview.pyc
+share/fs-uae-launcher/fsgs/ui/gamecenterview.pyo
+share/fs-uae-launcher/fsgs/ui/mainwindow.py
+share/fs-uae-launcher/fsgs/ui/mainwindow.pyc
+share/fs-uae-launcher/fsgs/ui/mainwindow.pyo
+share/fs-uae-launcher/fsgs/ui/qwindow.py
+share/fs-uae-launcher/fsgs/ui/qwindow.pyc
+share/fs-uae-launcher/fsgs/ui/qwindow.pyo
+share/fs-uae-launcher/fsgs/util/__init__.py
+share/fs-uae-launcher/fsgs/util/__init__.pyc
+share/fs-uae-launcher/fsgs/util/__init__.pyo
+share/fs-uae-launcher/fsgs/util/datfile.py
+share/fs-uae-launcher/fsgs/util/datfile.pyc
+share/fs-uae-launcher/fsgs/util/datfile.pyo
+share/fs-uae-launcher/fsgs/util/disknameutil.py
+share/fs-uae-launcher/fsgs/util/disknameutil.pyc
+share/fs-uae-launcher/fsgs/util/disknameutil.pyo
+share/fs-uae-launcher/fsgs/util/gamenameutil.py
+share/fs-uae-launcher/fsgs/util/gamenameutil.pyc
+share/fs-uae-launcher/fsgs/util/gamenameutil.pyo
+share/fs-uae-launcher/fsgs/util/sdl2constants.py
+share/fs-uae-launcher/fsgs/util/sdl2constants.pyc
+share/fs-uae-launcher/fsgs/util/sdl2constants.pyo
+share/fs-uae-launcher/fsgs/vice/__init__.py
+share/fs-uae-launcher/fsgs/vice/__init__.pyc
+share/fs-uae-launcher/fsgs/vice/__init__.pyo
+share/fs-uae-launcher/fsgs/vice/commodore_64.py
+share/fs-uae-launcher/fsgs/vice/commodore_64.pyc
+share/fs-uae-launcher/fsgs/vice/commodore_64.pyo
+share/fs-uae-launcher/fsgs/web/__init__.py
+share/fs-uae-launcher/fsgs/web/__init__.pyc
+share/fs-uae-launcher/fsgs/web/__init__.pyo
+share/fs-uae-launcher/fsgs/web/handlers.py
+share/fs-uae-launcher/fsgs/web/handlers.pyc
+share/fs-uae-launcher/fsgs/web/handlers.pyo
+share/fs-uae-launcher/fsgs/web/server.py
+share/fs-uae-launcher/fsgs/web/server.pyc
+share/fs-uae-launcher/fsgs/web/server.pyo
+share/fs-uae-launcher/fstd/__init__.py
+share/fs-uae-launcher/fstd/__init__.pyc
+share/fs-uae-launcher/fstd/__init__.pyo
+share/fs-uae-launcher/fstd/adffile.py
+share/fs-uae-launcher/fstd/adffile.pyc
+share/fs-uae-launcher/fstd/adffile.pyo
+share/fs-uae-launcher/fstd/data.py
+share/fs-uae-launcher/fstd/data.pyc
+share/fs-uae-launcher/fstd/data.pyo
+share/fs-uae-launcher/fstd/desktop/__init__.py
+share/fs-uae-launcher/fstd/desktop/__init__.pyc
+share/fs-uae-launcher/fstd/desktop/__init__.pyo
+share/fs-uae-launcher/fstd/desktop/gnome3.py
+share/fs-uae-launcher/fstd/desktop/gnome3.pyc
+share/fs-uae-launcher/fstd/desktop/gnome3.pyo
+share/fs-uae-launcher/fstd/mypy.py
+share/fs-uae-launcher/fstd/mypy.pyc
+share/fs-uae-launcher/fstd/mypy.pyo
+share/fs-uae-launcher/fstd/tests/adffile/transplant.adf
+share/fs-uae-launcher/fstd/typing.py
+share/fs-uae-launcher/fstd/typing.pyc
+share/fs-uae-launcher/fstd/typing.pyo
+share/fs-uae-launcher/fstd/webapp.py
+share/fs-uae-launcher/fstd/webapp.pyc
+share/fs-uae-launcher/fstd/webapp.pyo
+share/fs-uae-launcher/fsui/__init__.py
+share/fs-uae-launcher/fsui/__init__.pyc
+share/fs-uae-launcher/fsui/__init__.pyo
+share/fs-uae-launcher/fsui/common/__init__.py
+share/fs-uae-launcher/fsui/common/__init__.pyc
+share/fs-uae-launcher/fsui/common/__init__.pyo
+share/fs-uae-launcher/fsui/common/element.py
+share/fs-uae-launcher/fsui/common/element.pyc
+share/fs-uae-launcher/fsui/common/element.pyo
+share/fs-uae-launcher/fsui/common/group.py
+share/fs-uae-launcher/fsui/common/group.pyc
+share/fs-uae-launcher/fsui/common/group.pyo
+share/fs-uae-launcher/fsui/common/i18n.py
+share/fs-uae-launcher/fsui/common/i18n.pyc
+share/fs-uae-launcher/fsui/common/i18n.pyo
+share/fs-uae-launcher/fsui/common/layout.py
+share/fs-uae-launcher/fsui/common/layout.pyc
+share/fs-uae-launcher/fsui/common/layout.pyo
+share/fs-uae-launcher/fsui/common/signal.py
+share/fs-uae-launcher/fsui/common/signal.pyc
+share/fs-uae-launcher/fsui/common/signal.pyo
+share/fs-uae-launcher/fsui/common/spacer.py
+share/fs-uae-launcher/fsui/common/spacer.pyc
+share/fs-uae-launcher/fsui/common/spacer.pyo
+share/fs-uae-launcher/fsui/extra/__init__.py
+share/fs-uae-launcher/fsui/extra/__init__.pyc
+share/fs-uae-launcher/fsui/extra/__init__.pyo
+share/fs-uae-launcher/fsui/extra/iconheader.py
+share/fs-uae-launcher/fsui/extra/iconheader.pyc
+share/fs-uae-launcher/fsui/extra/iconheader.pyo
+share/fs-uae-launcher/fsui/extra/taskdialog.py
+share/fs-uae-launcher/fsui/extra/taskdialog.pyc
+share/fs-uae-launcher/fsui/extra/taskdialog.pyo
+share/fs-uae-launcher/fsui/qt/Application.py
+share/fs-uae-launcher/fsui/qt/Application.pyc
+share/fs-uae-launcher/fsui/qt/Application.pyo
+share/fs-uae-launcher/fsui/qt/Button.py
+share/fs-uae-launcher/fsui/qt/Button.pyc
+share/fs-uae-launcher/fsui/qt/Button.pyo
+share/fs-uae-launcher/fsui/qt/CheckBox.py
+share/fs-uae-launcher/fsui/qt/CheckBox.pyc
+share/fs-uae-launcher/fsui/qt/CheckBox.pyo
+share/fs-uae-launcher/fsui/qt/Choice.py
+share/fs-uae-launcher/fsui/qt/Choice.pyc
+share/fs-uae-launcher/fsui/qt/Choice.pyo
+share/fs-uae-launcher/fsui/qt/Color.py
+share/fs-uae-launcher/fsui/qt/Color.pyc
+share/fs-uae-launcher/fsui/qt/Color.pyo
+share/fs-uae-launcher/fsui/qt/ComboBox.py
+share/fs-uae-launcher/fsui/qt/ComboBox.pyc
+share/fs-uae-launcher/fsui/qt/ComboBox.pyo
+share/fs-uae-launcher/fsui/qt/DirDialog.py
+share/fs-uae-launcher/fsui/qt/DirDialog.pyc
+share/fs-uae-launcher/fsui/qt/DirDialog.pyo
+share/fs-uae-launcher/fsui/qt/DrawingContext.py
+share/fs-uae-launcher/fsui/qt/DrawingContext.pyc
+share/fs-uae-launcher/fsui/qt/DrawingContext.pyo
+share/fs-uae-launcher/fsui/qt/FileDialog.py
+share/fs-uae-launcher/fsui/qt/FileDialog.pyc
+share/fs-uae-launcher/fsui/qt/FileDialog.pyo
+share/fs-uae-launcher/fsui/qt/HeadingLabel.py
+share/fs-uae-launcher/fsui/qt/HeadingLabel.pyc
+share/fs-uae-launcher/fsui/qt/HeadingLabel.pyo
+share/fs-uae-launcher/fsui/qt/Icon.py
+share/fs-uae-launcher/fsui/qt/Icon.pyc
+share/fs-uae-launcher/fsui/qt/Icon.pyo
+share/fs-uae-launcher/fsui/qt/Image.py
+share/fs-uae-launcher/fsui/qt/Image.pyc
+share/fs-uae-launcher/fsui/qt/Image.pyo
+share/fs-uae-launcher/fsui/qt/ImageButton.py
+share/fs-uae-launcher/fsui/qt/ImageButton.pyc
+share/fs-uae-launcher/fsui/qt/ImageButton.pyo
+share/fs-uae-launcher/fsui/qt/ImageView.py
+share/fs-uae-launcher/fsui/qt/ImageView.pyc
+share/fs-uae-launcher/fsui/qt/ImageView.pyo
+share/fs-uae-launcher/fsui/qt/ListView.py
+share/fs-uae-launcher/fsui/qt/ListView.pyc
+share/fs-uae-launcher/fsui/qt/ListView.pyo
+share/fs-uae-launcher/fsui/qt/Menu.py
+share/fs-uae-launcher/fsui/qt/Menu.pyc
+share/fs-uae-launcher/fsui/qt/Menu.pyo
+share/fs-uae-launcher/fsui/qt/Panel.py
+share/fs-uae-launcher/fsui/qt/Panel.pyc
+share/fs-uae-launcher/fsui/qt/Panel.pyo
+share/fs-uae-launcher/fsui/qt/SpinCtrl.py
+share/fs-uae-launcher/fsui/qt/SpinCtrl.pyc
+share/fs-uae-launcher/fsui/qt/SpinCtrl.pyo
+share/fs-uae-launcher/fsui/qt/System.py
+share/fs-uae-launcher/fsui/qt/System.pyc
+share/fs-uae-launcher/fsui/qt/System.pyo
+share/fs-uae-launcher/fsui/qt/TextArea.py
+share/fs-uae-launcher/fsui/qt/TextArea.pyc
+share/fs-uae-launcher/fsui/qt/TextArea.pyo
+share/fs-uae-launcher/fsui/qt/TextField.py
+share/fs-uae-launcher/fsui/qt/TextField.pyc
+share/fs-uae-launcher/fsui/qt/TextField.pyo
+share/fs-uae-launcher/fsui/qt/VerticalItemView.py
+share/fs-uae-launcher/fsui/qt/VerticalItemView.pyc
+share/fs-uae-launcher/fsui/qt/VerticalItemView.pyo
+share/fs-uae-launcher/fsui/qt/Widget.py
+share/fs-uae-launcher/fsui/qt/Widget.pyc
+share/fs-uae-launcher/fsui/qt/Widget.pyo
+share/fs-uae-launcher/fsui/qt/__init__.py
+share/fs-uae-launcher/fsui/qt/__init__.pyc
+share/fs-uae-launcher/fsui/qt/__init__.pyo
+share/fs-uae-launcher/fsui/qt/dialog.py
+share/fs-uae-launcher/fsui/qt/dialog.pyc
+share/fs-uae-launcher/fsui/qt/dialog.pyo
+share/fs-uae-launcher/fsui/qt/dialogbuttons.py
+share/fs-uae-launcher/fsui/qt/dialogbuttons.pyc
+share/fs-uae-launcher/fsui/qt/dialogbuttons.pyo
+share/fs-uae-launcher/fsui/qt/label.py
+share/fs-uae-launcher/fsui/qt/label.pyc
+share/fs-uae-launcher/fsui/qt/label.pyo
+share/fs-uae-launcher/fsui/qt/legacydialog.py
+share/fs-uae-launcher/fsui/qt/legacydialog.pyc
+share/fs-uae-launcher/fsui/qt/legacydialog.pyo
+share/fs-uae-launcher/fsui/qt/qt.py
+share/fs-uae-launcher/fsui/qt/qt.pyc
+share/fs-uae-launcher/fsui/qt/qt.pyo
+share/fs-uae-launcher/fsui/qt/scrollarea.py
+share/fs-uae-launcher/fsui/qt/scrollarea.pyc
+share/fs-uae-launcher/fsui/qt/scrollarea.pyo
+share/fs-uae-launcher/fsui/qt/timer.py
+share/fs-uae-launcher/fsui/qt/timer.pyc
+share/fs-uae-launcher/fsui/qt/timer.pyo
+share/fs-uae-launcher/fsui/qt/window.py
+share/fs-uae-launcher/fsui/qt/window.pyc
+share/fs-uae-launcher/fsui/qt/window.pyo
+share/fs-uae-launcher/fsui/qt/windowbase.py
+share/fs-uae-launcher/fsui/qt/windowbase.pyc
+share/fs-uae-launcher/fsui/qt/windowbase.pyo
+share/fs-uae-launcher/fsui/res/__init__.py
+share/fs-uae-launcher/fsui/res/__init__.pyc
+share/fs-uae-launcher/fsui/res/__init__.pyo
+share/fs-uae-launcher/fsui/test/WidgetTestCase.py
+share/fs-uae-launcher/fsui/test/WidgetTestCase.pyc
+share/fs-uae-launcher/fsui/test/WidgetTestCase.pyo
+share/fs-uae-launcher/fsui/test/__init__.py
+share/fs-uae-launcher/fsui/test/__init__.pyc
+share/fs-uae-launcher/fsui/test/__init__.pyo
+share/fs-uae-launcher/fsui/test/test_button.py
+share/fs-uae-launcher/fsui/test/test_button.pyc
+share/fs-uae-launcher/fsui/test/test_button.pyo
+share/fs-uae-launcher/fsui/test/test_text_field.py
+share/fs-uae-launcher/fsui/test/test_text_field.pyc
+share/fs-uae-launcher/fsui/test/test_text_field.pyo
+share/fs-uae-launcher/game_center/Application.py
+share/fs-uae-launcher/game_center/Application.pyc
+share/fs-uae-launcher/game_center/Application.pyo
+share/fs-uae-launcher/game_center/__init__.py
+share/fs-uae-launcher/game_center/__init__.pyc
+share/fs-uae-launcher/game_center/__init__.pyo
+share/fs-uae-launcher/game_center/diskutil.py
+share/fs-uae-launcher/game_center/diskutil.pyc
+share/fs-uae-launcher/game_center/diskutil.pyo
+share/fs-uae-launcher/game_center/gamecenter.py
+share/fs-uae-launcher/game_center/gamecenter.pyc
+share/fs-uae-launcher/game_center/gamecenter.pyo
+share/fs-uae-launcher/game_center/gamecentersettings.py
+share/fs-uae-launcher/game_center/gamecentersettings.pyc
+share/fs-uae-launcher/game_center/gamecentersettings.pyo
+share/fs-uae-launcher/game_center/gamecenterutil.py
+share/fs-uae-launcher/game_center/gamecenterutil.pyc
+share/fs-uae-launcher/game_center/gamecenterutil.pyo
+share/fs-uae-launcher/game_center/glui/__init__.py
+share/fs-uae-launcher/game_center/glui/__init__.pyc
+share/fs-uae-launcher/game_center/glui/__init__.pyo
+share/fs-uae-launcher/game_center/glui/animation.py
+share/fs-uae-launcher/game_center/glui/animation.pyc
+share/fs-uae-launcher/game_center/glui/animation.pyo
+share/fs-uae-launcher/game_center/glui/bezier.py
+share/fs-uae-launcher/game_center/glui/bezier.pyc
+share/fs-uae-launcher/game_center/glui/bezier.pyo
+share/fs-uae-launcher/game_center/glui/bottombar.py
+share/fs-uae-launcher/game_center/glui/bottombar.pyc
+share/fs-uae-launcher/game_center/glui/bottombar.pyo
+share/fs-uae-launcher/game_center/glui/constants.py
+share/fs-uae-launcher/game_center/glui/constants.pyc
+share/fs-uae-launcher/game_center/glui/constants.pyo
+share/fs-uae-launcher/game_center/glui/dialog.py
+share/fs-uae-launcher/game_center/glui/dialog.pyc
+share/fs-uae-launcher/game_center/glui/dialog.pyo
+share/fs-uae-launcher/game_center/glui/displaylists.py
+share/fs-uae-launcher/game_center/glui/displaylists.pyc
+share/fs-uae-launcher/game_center/glui/displaylists.pyo
+share/fs-uae-launcher/game_center/glui/errordialog.py
+share/fs-uae-launcher/game_center/glui/errordialog.pyc
+share/fs-uae-launcher/game_center/glui/errordialog.pyo
+share/fs-uae-launcher/game_center/glui/fbo.py
+share/fs-uae-launcher/game_center/glui/fbo.pyc
+share/fs-uae-launcher/game_center/glui/fbo.pyo
+share/fs-uae-launcher/game_center/glui/font.py
+share/fs-uae-launcher/game_center/glui/font.pyc
+share/fs-uae-launcher/game_center/glui/font.pyo
+share/fs-uae-launcher/game_center/glui/gamecenterrunner.py
+share/fs-uae-launcher/game_center/glui/gamecenterrunner.pyc
+share/fs-uae-launcher/game_center/glui/gamecenterrunner.pyo
+share/fs-uae-launcher/game_center/glui/gamemenu.py
+share/fs-uae-launcher/game_center/glui/gamemenu.pyc
+share/fs-uae-launcher/game_center/glui/gamemenu.pyo
+share/fs-uae-launcher/game_center/glui/history.py
+share/fs-uae-launcher/game_center/glui/history.pyc
+share/fs-uae-launcher/game_center/glui/history.pyo
+share/fs-uae-launcher/game_center/glui/imageloader.py
+share/fs-uae-launcher/game_center/glui/imageloader.pyc
+share/fs-uae-launcher/game_center/glui/imageloader.pyo
+share/fs-uae-launcher/game_center/glui/input.py
+share/fs-uae-launcher/game_center/glui/input.pyc
+share/fs-uae-launcher/game_center/glui/input.pyo
+share/fs-uae-launcher/game_center/glui/inputmenu.py
+share/fs-uae-launcher/game_center/glui/inputmenu.pyc
+share/fs-uae-launcher/game_center/glui/inputmenu.pyo
+share/fs-uae-launcher/game_center/glui/itemmenu.py
+share/fs-uae-launcher/game_center/glui/itemmenu.pyc
+share/fs-uae-launcher/game_center/glui/itemmenu.pyo
+share/fs-uae-launcher/game_center/glui/items.py
+share/fs-uae-launcher/game_center/glui/items.pyc
+share/fs-uae-launcher/game_center/glui/items.pyo
+share/fs-uae-launcher/game_center/glui/launchmenu.py
+share/fs-uae-launcher/game_center/glui/launchmenu.pyc
+share/fs-uae-launcher/game_center/glui/launchmenu.pyo
+share/fs-uae-launcher/game_center/glui/menu.py
+share/fs-uae-launcher/game_center/glui/menu.pyc
+share/fs-uae-launcher/game_center/glui/menu.pyo
+share/fs-uae-launcher/game_center/glui/navigatable.py
+share/fs-uae-launcher/game_center/glui/navigatable.pyc
+share/fs-uae-launcher/game_center/glui/navigatable.pyo
+share/fs-uae-launcher/game_center/glui/notification.py
+share/fs-uae-launcher/game_center/glui/notification.pyc
+share/fs-uae-launcher/game_center/glui/notification.pyo
+share/fs-uae-launcher/game_center/glui/opengl.py
+share/fs-uae-launcher/game_center/glui/opengl.pyc
+share/fs-uae-launcher/game_center/glui/opengl.pyo
+share/fs-uae-launcher/game_center/glui/render.py
+share/fs-uae-launcher/game_center/glui/render.pyc
+share/fs-uae-launcher/game_center/glui/render.pyo
+share/fs-uae-launcher/game_center/glui/sdl.py
+share/fs-uae-launcher/game_center/glui/sdl.pyc
+share/fs-uae-launcher/game_center/glui/sdl.pyo
+share/fs-uae-launcher/game_center/glui/settings.py
+share/fs-uae-launcher/game_center/glui/settings.pyc
+share/fs-uae-launcher/game_center/glui/settings.pyo
+share/fs-uae-launcher/game_center/glui/state.py
+share/fs-uae-launcher/game_center/glui/state.pyc
+share/fs-uae-launcher/game_center/glui/state.pyo
+share/fs-uae-launcher/game_center/glui/text.py
+share/fs-uae-launcher/game_center/glui/text.pyc
+share/fs-uae-launcher/game_center/glui/text.pyo
+share/fs-uae-launcher/game_center/glui/texture.py
+share/fs-uae-launcher/game_center/glui/texture.pyc
+share/fs-uae-launcher/game_center/glui/texture.pyo
+share/fs-uae-launcher/game_center/glui/texturemanager.py
+share/fs-uae-launcher/game_center/glui/texturemanager.pyc
+share/fs-uae-launcher/game_center/glui/texturemanager.pyo
+share/fs-uae-launcher/game_center/glui/topmenu.py
+share/fs-uae-launcher/game_center/glui/topmenu.pyc
+share/fs-uae-launcher/game_center/glui/topmenu.pyo
+share/fs-uae-launcher/game_center/glui/util.py
+share/fs-uae-launcher/game_center/glui/util.pyc
+share/fs-uae-launcher/game_center/glui/util.pyo
+share/fs-uae-launcher/game_center/glui/window.py
+share/fs-uae-launcher/game_center/glui/window.pyc
+share/fs-uae-launcher/game_center/glui/window.pyo
+share/fs-uae-launcher/game_center/gnome3.py
+share/fs-uae-launcher/game_center/gnome3.pyc
+share/fs-uae-launcher/game_center/gnome3.pyo
+share/fs-uae-launcher/game_center/main.py
+share/fs-uae-launcher/game_center/main.pyc
+share/fs-uae-launcher/game_center/main.pyo
+share/fs-uae-launcher/game_center/notification.py
+share/fs-uae-launcher/game_center/notification.pyc
+share/fs-uae-launcher/game_center/notification.pyo
+share/fs-uae-launcher/game_center/option.py
+share/fs-uae-launcher/game_center/option.pyc
+share/fs-uae-launcher/game_center/option.pyo
+share/fs-uae-launcher/game_center/platform.py
+share/fs-uae-launcher/game_center/platform.pyc
+share/fs-uae-launcher/game_center/platform.pyo
+share/fs-uae-launcher/game_center/qtui/__init__.py
+share/fs-uae-launcher/game_center/qtui/__init__.pyc
+share/fs-uae-launcher/game_center/qtui/__init__.pyo
+share/fs-uae-launcher/game_center/qtui/event.py
+share/fs-uae-launcher/game_center/qtui/event.pyc
+share/fs-uae-launcher/game_center/qtui/event.pyo
+share/fs-uae-launcher/game_center/qtui/qtwindow.py
+share/fs-uae-launcher/game_center/qtui/qtwindow.pyc
+share/fs-uae-launcher/game_center/qtui/qtwindow.pyo
+share/fs-uae-launcher/game_center/res/LiberationMono-Bold.ttf
+share/fs-uae-launcher/game_center/res/LiberationMono-Regular.ttf
+share/fs-uae-launcher/game_center/res/LiberationSans-Bold.ttf
+share/fs-uae-launcher/game_center/res/LiberationSans-Regular.ttf
+share/fs-uae-launcher/game_center/res/LiberationSansNarrow-Bold.ttf
+share/fs-uae-launcher/game_center/res/VeraBd.ttf
+share/fs-uae-launcher/game_center/res/VeraSeBd.ttf
+share/fs-uae-launcher/game_center/res/__init__.py
+share/fs-uae-launcher/game_center/res/__init__.pyc
+share/fs-uae-launcher/game_center/res/__init__.pyo
+share/fs-uae-launcher/game_center/res/add.png
+share/fs-uae-launcher/game_center/res/add_selected.png
+share/fs-uae-launcher/game_center/res/amiga_blank_disk.adf
+share/fs-uae-launcher/game_center/res/amiga_save_disk.adf
+share/fs-uae-launcher/game_center/res/banner.png
+share/fs-uae-launcher/game_center/res/banner2.png
+share/fs-uae-launcher/game_center/res/bottom_bar.png
+share/fs-uae-launcher/game_center/res/close.png
+share/fs-uae-launcher/game_center/res/close_selected.png
+share/fs-uae-launcher/game_center/res/default_item.png
+share/fs-uae-launcher/game_center/res/gloss.png
+share/fs-uae-launcher/game_center/res/glow_left.png
+share/fs-uae-launcher/game_center/res/glow_top.png
+share/fs-uae-launcher/game_center/res/glow_top_left.png
+share/fs-uae-launcher/game_center/res/home.png
+share/fs-uae-launcher/game_center/res/home_selected.png
+share/fs-uae-launcher/game_center/res/item/0.png
+share/fs-uae-launcher/game_center/res/item/__init__.py
+share/fs-uae-launcher/game_center/res/item/__init__.pyc
+share/fs-uae-launcher/game_center/res/item/__init__.pyo
+share/fs-uae-launcher/game_center/res/item/a.png
+share/fs-uae-launcher/game_center/res/item/all.png
+share/fs-uae-launcher/game_center/res/item/amiga.png
+share/fs-uae-launcher/game_center/res/item/amstradcpc.png
+share/fs-uae-launcher/game_center/res/item/appleii.png
+share/fs-uae-launcher/game_center/res/item/arcade.png
+share/fs-uae-launcher/game_center/res/item/atari2600.png
+share/fs-uae-launcher/game_center/res/item/atari5200.png
+share/fs-uae-launcher/game_center/res/item/atari7800.png
+share/fs-uae-launcher/game_center/res/item/atari8bit.png
+share/fs-uae-launcher/game_center/res/item/atarilynx.png
+share/fs-uae-launcher/game_center/res/item/atarist.png
+share/fs-uae-launcher/game_center/res/item/b.png
+share/fs-uae-launcher/game_center/res/item/bbcmicro.png
+share/fs-uae-launcher/game_center/res/item/c.png
+share/fs-uae-launcher/game_center/res/item/commodore64.png
+share/fs-uae-launcher/game_center/res/item/d.png
+share/fs-uae-launcher/game_center/res/item/dos.png
+share/fs-uae-launcher/game_center/res/item/e.png
+share/fs-uae-launcher/game_center/res/item/f.png
+share/fs-uae-launcher/game_center/res/item/fix.py
+share/fs-uae-launcher/game_center/res/item/fix.pyc
+share/fs-uae-launcher/game_center/res/item/fix.pyo
+share/fs-uae-launcher/game_center/res/item/g.png
+share/fs-uae-launcher/game_center/res/item/gameboy.png
+share/fs-uae-launcher/game_center/res/item/gameboyadvance.png
+share/fs-uae-launcher/game_center/res/item/gameboycolor.png
+share/fs-uae-launcher/game_center/res/item/gamecube.png
+share/fs-uae-launcher/game_center/res/item/gamegear.png
+share/fs-uae-launcher/game_center/res/item/h.png
+share/fs-uae-launcher/game_center/res/item/i.png
+share/fs-uae-launcher/game_center/res/item/j.png
+share/fs-uae-launcher/game_center/res/item/k.png
+share/fs-uae-launcher/game_center/res/item/l.png
+share/fs-uae-launcher/game_center/res/item/letter.png
+share/fs-uae-launcher/game_center/res/item/m.png
+share/fs-uae-launcher/game_center/res/item/mastersystem.png
+share/fs-uae-launcher/game_center/res/item/megadrive.png
+share/fs-uae-launcher/game_center/res/item/n.png
+share/fs-uae-launcher/game_center/res/item/nintendo.png
+share/fs-uae-launcher/game_center/res/item/nintendo64.png
+share/fs-uae-launcher/game_center/res/item/o.png
+share/fs-uae-launcher/game_center/res/item/p.png
+share/fs-uae-launcher/game_center/res/item/platform.png
+share/fs-uae-launcher/game_center/res/item/playstation.png
+share/fs-uae-launcher/game_center/res/item/playstation2.png
+share/fs-uae-launcher/game_center/res/item/q.png
+share/fs-uae-launcher/game_center/res/item/r.png
+share/fs-uae-launcher/game_center/res/item/reboot.png
+share/fs-uae-launcher/game_center/res/item/s.png
+share/fs-uae-launcher/game_center/res/item/shuffle.png
+share/fs-uae-launcher/game_center/res/item/shutdown.png
+share/fs-uae-launcher/game_center/res/item/supernintendo.png
+share/fs-uae-launcher/game_center/res/item/system.png
+share/fs-uae-launcher/game_center/res/item/t.png
+share/fs-uae-launcher/game_center/res/item/turbografx16.png
+share/fs-uae-launcher/game_center/res/item/u.png
+share/fs-uae-launcher/game_center/res/item/v.png
+share/fs-uae-launcher/game_center/res/item/w.png
+share/fs-uae-launcher/game_center/res/item/wii.png
+share/fs-uae-launcher/game_center/res/item/windows.png
+share/fs-uae-launcher/game_center/res/item/x.png
+share/fs-uae-launcher/game_center/res/item/y.png
+share/fs-uae-launcher/game_center/res/item/z.png
+share/fs-uae-launcher/game_center/res/item/zxspectrum.png
+share/fs-uae-launcher/game_center/res/logo.png
+share/fs-uae-launcher/game_center/res/menu_font.json
+share/fs-uae-launcher/game_center/res/menu_font.png
+share/fs-uae-launcher/game_center/res/minimize.png
+share/fs-uae-launcher/game_center/res/minimize_selected.png
+share/fs-uae-launcher/game_center/res/missing_cover.png
+share/fs-uae-launcher/game_center/res/missing_screenshot.png
+share/fs-uae-launcher/game_center/res/preview_static0.png
+share/fs-uae-launcher/game_center/res/run_dialog.png
+share/fs-uae-launcher/game_center/res/screen_border_1.png
+share/fs-uae-launcher/game_center/res/screen_border_2.png
+share/fs-uae-launcher/game_center/res/screen_gloss.png
+share/fs-uae-launcher/game_center/res/shadow.png
+share/fs-uae-launcher/game_center/res/shadow2.png
+share/fs-uae-launcher/game_center/res/shutdown.png
+share/fs-uae-launcher/game_center/res/shutdown_selected.png
+share/fs-uae-launcher/game_center/res/sidebar_background.png
+share/fs-uae-launcher/game_center/res/sidebar_background_shadow.png
+share/fs-uae-launcher/game_center/res/splash.png
+share/fs-uae-launcher/game_center/res/splash_alpha.png
+share/fs-uae-launcher/game_center/res/title_font.json
+share/fs-uae-launcher/game_center/res/title_font.png
+share/fs-uae-launcher/game_center/res/top.png
+share/fs-uae-launcher/game_center/res/top_background.png
+share/fs-uae-launcher/game_center/res/top_item.png
+share/fs-uae-launcher/game_center/res/top_item_arrow.png
+share/fs-uae-launcher/game_center/res/top_item_arrow_selected.png
+share/fs-uae-launcher/game_center/res/top_item_left.png
+share/fs-uae-launcher/game_center/res/top_item_left_selected.png
+share/fs-uae-launcher/game_center/res/top_item_right.png
+share/fs-uae-launcher/game_center/res/top_item_selected.png
+share/fs-uae-launcher/game_center/res/top_logo.png
+share/fs-uae-launcher/game_center/res/top_logo_e.png
+share/fs-uae-launcher/game_center/res/top_logo_selected.png
+share/fs-uae-launcher/game_center/res/update.py
+share/fs-uae-launcher/game_center/res/update.pyc
+share/fs-uae-launcher/game_center/res/update.pyo
+share/fs-uae-launcher/game_center/resources.py
+share/fs-uae-launcher/game_center/resources.pyc
+share/fs-uae-launcher/game_center/resources.pyo
+share/fs-uae-launcher/oyoyo/__init__.py
+share/fs-uae-launcher/oyoyo/__init__.pyc
+share/fs-uae-launcher/oyoyo/__init__.pyo
+share/fs-uae-launcher/oyoyo/client.py
+share/fs-uae-launcher/oyoyo/client.pyc
+share/fs-uae-launcher/oyoyo/client.pyo
+share/fs-uae-launcher/oyoyo/cmdhandler.py
+share/fs-uae-launcher/oyoyo/cmdhandler.pyc
+share/fs-uae-launcher/oyoyo/cmdhandler.pyo
+share/fs-uae-launcher/oyoyo/helpers.py
+share/fs-uae-launcher/oyoyo/helpers.pyc
+share/fs-uae-launcher/oyoyo/helpers.pyo
+share/fs-uae-launcher/oyoyo/ircevents.py
+share/fs-uae-launcher/oyoyo/ircevents.pyc
+share/fs-uae-launcher/oyoyo/ircevents.pyo
+share/fs-uae-launcher/oyoyo/parse.py
+share/fs-uae-launcher/oyoyo/parse.pyc
+share/fs-uae-launcher/oyoyo/parse.pyo
+share/fs-uae-launcher/share-dir
+share/fs-uae-launcher/six/__init__.py
+share/fs-uae-launcher/six/__init__.pyc
+share/fs-uae-launcher/six/__init__.pyo
+share/fs-uae-launcher/six/six.py
+share/fs-uae-launcher/six/six.pyc
+share/fs-uae-launcher/six/six.pyo
+share/fs-uae-launcher/splash.png
+share/icons/hicolor/128x128/apps/fs-uae-launcher.png
+share/icons/hicolor/16x16/apps/fs-uae-launcher.png
+share/icons/hicolor/256x256/apps/fs-uae-launcher.png
+share/icons/hicolor/32x32/apps/fs-uae-launcher.png
+share/icons/hicolor/48x48/apps/fs-uae-launcher.png
+share/icons/hicolor/64x64/apps/fs-uae-launcher.png
+share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/da/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/de/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/el/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/es/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/it/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo
+share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo
diff --git a/emulators/fs-uae-launcher/distinfo b/emulators/fs-uae-launcher/distinfo
new file mode 100644
index 00000000000..56bb5f37857
--- /dev/null
+++ b/emulators/fs-uae-launcher/distinfo
@@ -0,0 +1,7 @@
+$NetBSD: distinfo,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+SHA1 (fs-uae-launcher-2.6.2.tar.gz) = 558de8f22f7031457ebdc097995be97b71f3e615
+RMD160 (fs-uae-launcher-2.6.2.tar.gz) = bc6f62355f5d3d2879f7f13d0a3f642c71ee3d30
+SHA512 (fs-uae-launcher-2.6.2.tar.gz) = 6240e8df1e756819deb2bc71c5fa37e2b53791d87cbe6c693dc10b8537b97bf2c558d37b52adad07f7e11719e5b32fb69b2a06504f7c142860eea841f719fbb6
+Size (fs-uae-launcher-2.6.2.tar.gz) = 8890037 bytes
+SHA1 (patch-setup.py) = 6f0bc603618bbe2a0f47fefb0d71935a29de5468
diff --git a/emulators/fs-uae-launcher/patches/patch-setup.py b/emulators/fs-uae-launcher/patches/patch-setup.py
new file mode 100644
index 00000000000..0cbff21a667
--- /dev/null
+++ b/emulators/fs-uae-launcher/patches/patch-setup.py
@@ -0,0 +1,18 @@
+$NetBSD: patch-setup.py,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+Fix installation on Darwin.
+
+--- setup.py.orig 2015-10-27 20:54:58.000000000 +0000
++++ setup.py
+@@ -170,10 +170,6 @@ if sys.argv[1] == "build_exe":
+ if sys.platform == "win32" and False:
+ setup_kwargs["windows"] = scripts
+
+-if sys.platform == "darwin":
+- setup_kwargs["name"] = title
+- setup_kwargs["version"] = "2.6.2"
+-else:
+- setup_kwargs["scripts"] = scripts
++setup_kwargs["scripts"] = scripts
+
+ setup(**setup_kwargs)
diff --git a/emulators/fs-uae/DESCR b/emulators/fs-uae/DESCR
new file mode 100644
index 00000000000..043d53b9784
--- /dev/null
+++ b/emulators/fs-uae/DESCR
@@ -0,0 +1,16 @@
+FS-UAE is an Amiga emulator for Windows, Linux and Mac OS X based on
+UAE/WinUAE, with a focus on emulating games.
+
+Features include emulation of Amiga 500, 1200, 4000, CD32 and CDTV,
+perfectly smooth scrolling on 50Hz displays, support for floppy images in
+ADF and IPF formats, CD-ROM images in ISO or BIN/CUE format, mounting folders
+on your computer as Amiga hard drives, support for Picasso 96 drivers for
+high-color and high-resolution Workbench displays, and more...
+
+A unique feature is support for cross-platform online play. You can now play
+Amiga games against (or with) friends over the Internet.
+
+The emulator uses the latest Amiga emulation code from the WinUAE project
+and requires a moderately fast computer with accelerated graphics (OpenGL)
+to work. A game pad or joystick is recommended, but not required (FS-UAE
+can emulate a joystick using the cursor keys and right ctrl/alt keys).
diff --git a/emulators/fs-uae/Makefile b/emulators/fs-uae/Makefile
new file mode 100644
index 00000000000..5a17a785e5a
--- /dev/null
+++ b/emulators/fs-uae/Makefile
@@ -0,0 +1,33 @@
+# $NetBSD: Makefile,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+DISTNAME= fs-uae-2.6.2
+CATEGORIES= emulators
+MASTER_SITES= http://fs-uae.net/fs-uae/stable/${PKGVERSION_NOREV}/
+
+MAINTAINER= adam@NetBSD.org
+HOMEPAGE= http://fs-uae.net/
+COMMENT= FS-UAE Amiga Emulator
+LICENSE= gnu-gpl-v2
+
+USE_LANGUAGES= c c++
+USE_TOOLS+= pkg-config zip
+GNU_CONFIGURE= yes
+
+.include "../../mk/bsd.prefs.mk"
+.if ${OPSYS} != "Darwin"
+.include "../../graphics/MesaLib/buildlink3.mk"
+.include "../../graphics/glu/buildlink3.mk"
+.include "../../x11/libX11/buildlink3.mk"
+.include "../../x11/libXi/buildlink3.mk"
+.endif
+.include "../../audio/openal/buildlink3.mk"
+.include "../../devel/SDL2/buildlink3.mk"
+.include "../../devel/glib2/buildlink3.mk"
+.include "../../devel/zlib/buildlink3.mk"
+.include "../../graphics/freetype2/buildlink3.mk"
+.include "../../graphics/glew/buildlink3.mk"
+.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
+.include "../../graphics/png/buildlink3.mk"
+.include "../../multimedia/libmpeg2/buildlink3.mk"
+.include "../../sysutils/desktop-file-utils/desktopdb.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/emulators/fs-uae/PLIST b/emulators/fs-uae/PLIST
new file mode 100644
index 00000000000..27a20aec56c
--- /dev/null
+++ b/emulators/fs-uae/PLIST
@@ -0,0 +1,343 @@
+@comment $NetBSD: PLIST,v 1.1 2015/11/04 21:24:14 adam Exp $
+bin/fs-uae
+bin/fs-uae-device-helper
+share/applications/fs-uae.desktop
+share/doc/fs-uae/COPYING
+share/doc/fs-uae/README
+share/fs-uae/2x_1920_1080/theme.conf
+share/fs-uae/2x_1920_1080_bezel/overlay.png
+share/fs-uae/2x_1920_1080_bezel/theme.conf
+share/fs-uae/aros-amiga-m68k-ext.bin
+share/fs-uae/aros-amiga-m68k-rom.bin
+share/fs-uae/aspect.png
+share/fs-uae/close.png
+share/fs-uae/floppy_sounds/drive_click.wav
+share/fs-uae/floppy_sounds/drive_snatch.wav
+share/fs-uae/floppy_sounds/drive_spin.wav
+share/fs-uae/floppy_sounds/drive_spinnd.wav
+share/fs-uae/floppy_sounds/drive_startup.wav
+share/fs-uae/fs-uae.dat
+share/fs-uae/gloss.png
+share/fs-uae/glow_left.png
+share/fs-uae/glow_top.png
+share/fs-uae/glow_top_left.png
+share/fs-uae/heading_strip.png
+share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller
+share/fs-uae/input/030000000b0400003365000000010000.fs-uae-controller
+share/fs-uae/input/03000000300f00001201000010010000.fs-uae-controller
+share/fs-uae/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae/input/03000000300f00001201000010010000/names.txt
+share/fs-uae/input/03000000450c00002043000010010000.fs-uae-controller
+share/fs-uae/input/030000004c0500006802000011010000.fs-uae-controller
+share/fs-uae/input/030000004c0500006802000011010000/names.txt
+share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf
+share/fs-uae/input/030000004c050000c405000011010000.fs-uae-controller
+share/fs-uae/input/030000004f04000015b3000010010000.fs-uae-controller
+share/fs-uae/input/030000004f04000020b3000010010000.fs-uae-controller
+share/fs-uae/input/030000004f04000020b3000010010000/names.txt
+share/fs-uae/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf
+share/fs-uae/input/030000005e0400001907000000010000.fs-uae-controller
+share/fs-uae/input/030000005e0400001907000000010000/names.txt
+share/fs-uae/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf
+share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller
+share/fs-uae/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf
+share/fs-uae/input/030000005e0400008e02000014010000/names.txt
+share/fs-uae/input/030000005e0400008e02000020200000.fs-uae-controller
+share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller
+share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller
+share/fs-uae/input/030000006d04000019c2000011010000.fs-uae-controller
+share/fs-uae/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf
+share/fs-uae/input/030000006d04000019c2000011010000/names.txt
+share/fs-uae/input/030000006d0400001dc2000014400000.fs-uae-controller
+share/fs-uae/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae/input/030000006d0400001dc2000014400000/names.txt
+share/fs-uae/input/030000006d0400001ec2000020200000.fs-uae-controller
+share/fs-uae/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae/input/030000006d0400001ec2000020200000/names.txt
+share/fs-uae/input/030000006d0400001fc2000005030000.fs-uae-controller
+share/fs-uae/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae/input/030000006d0400001fc2000005030000/names.txt
+share/fs-uae/input/030000006d040000d2ca000011010000.fs-uae-controller
+share/fs-uae/input/030000006d040000d2ca000011010000/names.txt
+share/fs-uae/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf
+share/fs-uae/input/03000000790000001100000010010000.fs-uae-controller
+share/fs-uae/input/0300000081170000990a000001010000.fs-uae-controller
+share/fs-uae/input/03000000830500006020000010010000.fs-uae-controller
+share/fs-uae/input/03000000a30600000901000000010000.fs-uae-controller
+share/fs-uae/input/03000000a30600000901000000010000/names.txt
+share/fs-uae/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf
+share/fs-uae/input/03000000c01100000591000011010000.fs-uae-controller
+share/fs-uae/input/03000000c62400001a53000000010000.fs-uae-controller
+share/fs-uae/input/03000000f025000021c1000010010000.fs-uae-controller
+share/fs-uae/input/03000000f0250000c383000010010000.fs-uae-controller
+share/fs-uae/input/0b040000000000003365000000000000.fs-uae-controller
+share/fs-uae/input/0b043365000000000000504944564944.fs-uae-controller
+share/fs-uae/input/2_in_1_dt_12_4_1_0_macosx.conf
+share/fs-uae/input/2_in_1_dt_12_4_1_0_windows.conf
+share/fs-uae/input/300f0000000000001201000000000000.fs-uae-controller
+share/fs-uae/input/300f1201000000000000504944564944.fs-uae-controller
+share/fs-uae/input/450c2043000000000000504944564944.fs-uae-controller
+share/fs-uae/input/4c050000000000006802000000000000.fs-uae-controller
+share/fs-uae/input/4c05000000000000c405000000000000.fs-uae-controller
+share/fs-uae/input/4c05c405000000000000504944564944.fs-uae-controller
+share/fs-uae/input/4f0400000000000015b3000000000000.fs-uae-controller
+share/fs-uae/input/4f0400000000000020b3000000000000.fs-uae-controller
+share/fs-uae/input/4f0415b3000000000000504944564944.fs-uae-controller
+share/fs-uae/input/4f0420b3000000000000504944564944.fs-uae-controller
+share/fs-uae/input/5e040000000000008e02000000000000.fs-uae-controller
+share/fs-uae/input/5e048e02000000000000504944564944.fs-uae-controller
+share/fs-uae/input/5e04a102000000000000504944564944.fs-uae-controller
+share/fs-uae/input/5e04d102000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d0400000000000016c2000000000000.fs-uae-controller
+share/fs-uae/input/6d0400000000000018c2000000000000.fs-uae-controller
+share/fs-uae/input/6d0400000000000019c2000000000000.fs-uae-controller
+share/fs-uae/input/6d040000000000001dc2000000000000.fs-uae-controller
+share/fs-uae/input/6d040000000000001ec2000000000000.fs-uae-controller
+share/fs-uae/input/6d040000000000001fc2000000000000.fs-uae-controller
+share/fs-uae/input/6d04000000000000d2ca000000000000.fs-uae-controller
+share/fs-uae/input/6d0416c2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d0418c2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d0419c2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d041dc2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d041ec2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d041fc2000000000000504944564944.fs-uae-controller
+share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller
+share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller
+share/fs-uae/input/8117990a000000000000504944564944.fs-uae-controller
+share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller
+share/fs-uae/input/83056020000000000000504944564944.fs-uae-controller
+share/fs-uae/input/92125441000000000000504944564944.fs-uae-controller
+share/fs-uae/input/a3060000000000000901000000000000.fs-uae-controller
+share/fs-uae/input/a3060901000000000000504944564944.fs-uae-controller
+share/fs-uae/input/atari_controller_usb_1_2_0_0_windows.conf
+share/fs-uae/input/c0110591000000000000504944564944.fs-uae-controller
+share/fs-uae/input/c6241a53000000000000504944564944.fs-uae-controller
+share/fs-uae/input/common/gamepad.ini
+share/fs-uae/input/common/xarcade.ini
+share/fs-uae/input/common/xinput_gamepad.ini
+share/fs-uae/input/controller_gamepad_f310_10_5_1_0_windows.conf
+share/fs-uae/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf
+share/fs-uae/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf
+share/fs-uae/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf
+share/fs-uae/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf
+share/fs-uae/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf
+share/fs-uae/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf
+share/fs-uae/input/custom/custom_x_arcade.ini
+share/fs-uae/input/custom/custom_x_arcade_right.ini
+share/fs-uae/input/dual_analog_pad_12_4_1_0_macosx.conf
+share/fs-uae/input/dual_analog_pad_12_4_1_0_windows.conf
+share/fs-uae/input/f02521c1000000000000504944564944.fs-uae-controller
+share/fs-uae/input/f025c383000000000000504944564944.fs-uae-controller
+share/fs-uae/input/gamtec_ltd/smartjoy_plus_adapter.ini
+share/fs-uae/input/generic/keyboard.ini
+share/fs-uae/input/generic/mouse.ini
+share/fs-uae/input/generic_x_box_pad_11_6_1_0_linux.conf
+share/fs-uae/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf
+share/fs-uae/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf
+share/fs-uae/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf
+share/fs-uae/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf
+share/fs-uae/input/logitech/controller_rumble_gamepad_f510.ini
+share/fs-uae/input/logitech/controller_wireless_gamepad_f710.ini
+share/fs-uae/input/logitech/g27_racing_wheel.ini
+share/fs-uae/input/logitech/gamepad_f310_controller.ini
+share/fs-uae/input/logitech/logitech_cordless_rumblepad_2.ini
+share/fs-uae/input/logitech/logitech_dual_action.ini
+share/fs-uae/input/logitech/logitech_extreme_3d.ini
+share/fs-uae/input/logitech/logitech_extreme_3d_pro.ini
+share/fs-uae/input/logitech/logitech_rumblepad_2.ini
+share/fs-uae/input/logitech/ps3_usb_cordless_gamepad.ini
+share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf
+share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf
+share/fs-uae/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf
+share/fs-uae/input/logitech_dual_action_12_4_1_0_macosx.conf
+share/fs-uae/input/logitech_dual_action_12_4_1_0_windows.conf
+share/fs-uae/input/logitech_dual_action_usb_12_4_1_0_windows.conf
+share/fs-uae/input/logitech_gamepad_f310_11_6_1_0_linux.conf
+share/fs-uae/input/logitech_gamepad_f510_11_6_1_0_linux.conf
+share/fs-uae/input/logitech_gamepad_f710_11_6_1_0_linux.conf
+share/fs-uae/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf
+share/fs-uae/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf
+share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf
+share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf
+share/fs-uae/input/mad_catz/wired_xbox_360_controller_sfiv.ini
+share/fs-uae/input/microsoft/controller.ini
+share/fs-uae/input/microsoft/controller_xbox_360_for_windows.ini
+share/fs-uae/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini
+share/fs-uae/input/microsoft/wireless_360_controller.ini
+share/fs-uae/input/microsoft/x_box_360_pad.ini
+share/fs-uae/input/microsoft/xbox_360_for_windows_controller.ini
+share/fs-uae/input/microsoft/xbox_360_wireless_receiver.ini
+share/fs-uae/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini
+share/fs-uae/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf
+share/fs-uae/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf
+share/fs-uae/input/mosic/a_speed_link_competition_pro.ini
+share/fs-uae/input/mosic/speed_link_competition_pro.ini
+share/fs-uae/input/mosic/usb_2a4k_gamepad.ini
+share/fs-uae/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf
+share/fs-uae/input/other/retro_joystick_interface_v1_2.ini
+share/fs-uae/input/other/usb_2_axis_8_button_gamepad.ini
+share/fs-uae/input/p880_12_4_1_0_macosx.conf
+share/fs-uae/input/p880_12_4_1_0_windows.conf
+share/fs-uae/input/playstation_r_3_controller_19_4_0_0_macosx.conf
+share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf
+share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf
+share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf
+share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf
+share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf
+share/fs-uae/input/retrolink/usb_gamepad_10_2_0_0_linux.ini
+share/fs-uae/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf
+share/fs-uae/input/saitek/dual_analog_gamepad.ini
+share/fs-uae/input/saitek/p880.ini
+share/fs-uae/input/saitek/x52_flight_control_system.ini
+share/fs-uae/input/saitek_p880_12_4_1_0_linux.conf
+share/fs-uae/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf
+share/fs-uae/input/sony/computer_entertainment_wireless_inputdevice.ini
+share/fs-uae/input/sony/playstation_r_3_controller.ini
+share/fs-uae/input/sony/playstation_r_3_inputdevice.ini
+share/fs-uae/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf
+share/fs-uae/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf
+share/fs-uae/input/speed_link_competition_pro_4_2_0_0_macosx.conf
+share/fs-uae/input/speed_link_competition_pro_4_2_0_0_windows.conf
+share/fs-uae/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf
+share/fs-uae/input/speedlink_torid_12_4_1_0_linux.conf
+share/fs-uae/input/speedlink_torid_12_4_1_0_windows.conf
+share/fs-uae/input/thrustmaster/2_in_1_dt.ini
+share/fs-uae/input/thrustmaster/t_mini_wireless.ini
+share/fs-uae/input/thrustmaster/top_gun_fox_2_pro.ini
+share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf
+share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf
+share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf
+share/fs-uae/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf
+share/fs-uae/input/universal_gamepad.ini
+share/fs-uae/input/unknown.ini
+share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf
+share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf
+share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf
+share/fs-uae/input/usb_gamepad_10_2_0_0_linux.conf
+share/fs-uae/input/wireless_360_controller_15_6_0_0_macosx.conf
+share/fs-uae/input/wireless_controller_14_6_1_0_macosx.conf
+share/fs-uae/input/wireless_controller_14_6_1_0_windows.conf
+share/fs-uae/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini
+share/fs-uae/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini
+share/fs-uae/input/x360controller_16_6_0_0_macosx.conf
+share/fs-uae/input/xbox_360_wired_controller_15_6_0_0_macosx.conf
+share/fs-uae/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf
+share/fs-uae/input/xbox_one_wired_controller_15_6_0_0_macosx.conf
+share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf
+share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf
+share/fs-uae/input/xgaming/x_arcade.ini
+share/fs-uae/input/xgaming/x_arcade_right.ini
+share/fs-uae/input/xinput_controller_15_6_0_0_windows.conf
+share/fs-uae/input/zeemote/steelseries_free.ini
+share/fs-uae/item_background.png
+share/fs-uae/led-bars-edge/audio_led_1.png
+share/fs-uae/led-bars-edge/audio_led_2.png
+share/fs-uae/led-bars-edge/audio_led_3.png
+share/fs-uae/led-bars-edge/cd_led_1.png
+share/fs-uae/led-bars-edge/cd_led_2.png
+share/fs-uae/led-bars-edge/df0_led_1.png
+share/fs-uae/led-bars-edge/df0_led_2.png
+share/fs-uae/led-bars-edge/df1_led_1.png
+share/fs-uae/led-bars-edge/df1_led_2.png
+share/fs-uae/led-bars-edge/df2_led_1.png
+share/fs-uae/led-bars-edge/df2_led_2.png
+share/fs-uae/led-bars-edge/df3_led_1.png
+share/fs-uae/led-bars-edge/df3_led_2.png
+share/fs-uae/led-bars-edge/digit_0.png
+share/fs-uae/led-bars-edge/digit_1.png
+share/fs-uae/led-bars-edge/digit_10.png
+share/fs-uae/led-bars-edge/digit_2.png
+share/fs-uae/led-bars-edge/digit_3.png
+share/fs-uae/led-bars-edge/digit_4.png
+share/fs-uae/led-bars-edge/digit_5.png
+share/fs-uae/led-bars-edge/digit_6.png
+share/fs-uae/led-bars-edge/digit_7.png
+share/fs-uae/led-bars-edge/digit_8.png
+share/fs-uae/led-bars-edge/digit_9.png
+share/fs-uae/led-bars-edge/fps_led_1.png
+share/fs-uae/led-bars-edge/fps_led_2.png
+share/fs-uae/led-bars-edge/fps_led_3.png
+share/fs-uae/led-bars-edge/hd_led_1.png
+share/fs-uae/led-bars-edge/hd_led_2.png
+share/fs-uae/led-bars-edge/md_led_1.png
+share/fs-uae/led-bars-edge/md_led_2.png
+share/fs-uae/led-bars-edge/power_led_0.png
+share/fs-uae/led-bars-edge/power_led_1.png
+share/fs-uae/led-bars-edge/theme.conf
+share/fs-uae/led-bars-edge/top_left_overlay.png
+share/fs-uae/led-bars-edge/top_right_overlay.png
+share/fs-uae/led-bars-edge/vsync_led_1.png
+share/fs-uae/led-bars-edge/vsync_led_2.png
+share/fs-uae/led-bars-edge/vsync_led_3.png
+share/fs-uae/menu_arrow.png
+share/fs-uae/menu_fade_item.png
+share/fs-uae/menu_fade_selected_item.png
+share/fs-uae/menu_font.png
+share/fs-uae/pause_indicator.png
+share/fs-uae/shaders/atari-color-fix.shader
+share/fs-uae/shaders/crt.shader
+share/fs-uae/shaders/curvature.shader
+share/fs-uae/shaders/edge-detection.shader
+share/fs-uae/shaders/hard-light-bloom-gamma.shader
+share/fs-uae/shaders/hard-light-bloom.shader
+share/fs-uae/shaders/hard-light.shader
+share/fs-uae/shaders/heavybloom.shader
+share/fs-uae/shaders/horizontal-blur.shader
+share/fs-uae/shaders/hq2x.shader
+share/fs-uae/shaders/lanczos-6tap.shader
+share/fs-uae/shaders/scale2x.shader
+share/fs-uae/shaders/scale4xhq.shader
+share/fs-uae/shaders/scanline-3x.shader
+share/fs-uae/shaders/scanline-4x.shader
+share/fs-uae/shaders/scanlines-classic.shader
+share/fs-uae/shaders/scanlines-nonlinear-blur.shader
+share/fs-uae/shaders/scanlines-nonlinear.shader
+share/fs-uae/shaders/screenlines-nonlinear-blur-hsl-thick.shader
+share/fs-uae/shaders/screenlines-nonlinear-blur-hsl.shader
+share/fs-uae/shaders/screenlines-nonlinear-blur-thick.shader
+share/fs-uae/shaders/screenlines-nonlinear-blur.shader
+share/fs-uae/shaders/screenlines-nonlinear.shader
+share/fs-uae/shaders/simplebloom.shader
+share/fs-uae/shaders/test-gamma-screenlines.shader
+share/fs-uae/shaders/test-gamma.shader
+share/fs-uae/shaders/test.shader
+share/fs-uae/shaders/testbloom-2.shader
+share/fs-uae/shaders/testbloom.shader
+share/fs-uae/share-dir
+share/fs-uae/sidebar.png
+share/fs-uae/sidebar_edge.png
+share/fs-uae/stretch.png
+share/fs-uae/theme.conf
+share/fs-uae/title_font.png
+share/fs-uae/top_item_background.png
+share/fs-uae/ubuntu_12_04/heading_strip.png
+share/fs-uae/ubuntu_12_04/item_background.png
+share/fs-uae/ubuntu_12_04/sidebar.png
+share/fs-uae/ubuntu_12_04/sidebar_edge.png
+share/fs-uae/ubuntu_12_04/theme.conf
+share/fs-uae/ubuntu_12_04/top_item_background.png
+share/fs-uae/volume.png
+share/fs-uae/volume_muted.png
+share/icons/hicolor/128x128/apps/fs-uae.png
+share/icons/hicolor/16x16/apps/fs-uae.png
+share/icons/hicolor/256x256/apps/fs-uae.png
+share/icons/hicolor/32x32/apps/fs-uae.png
+share/icons/hicolor/48x48/apps/fs-uae.png
+share/icons/hicolor/64x64/apps/fs-uae.png
+share/locale/cs/LC_MESSAGES/fs-uae.mo
+share/locale/da/LC_MESSAGES/fs-uae.mo
+share/locale/de/LC_MESSAGES/fs-uae.mo
+share/locale/el/LC_MESSAGES/fs-uae.mo
+share/locale/es/LC_MESSAGES/fs-uae.mo
+share/locale/fi/LC_MESSAGES/fs-uae.mo
+share/locale/fr/LC_MESSAGES/fs-uae.mo
+share/locale/it/LC_MESSAGES/fs-uae.mo
+share/locale/nb/LC_MESSAGES/fs-uae.mo
+share/locale/pl/LC_MESSAGES/fs-uae.mo
+share/locale/pt/LC_MESSAGES/fs-uae.mo
+share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
+share/locale/sr/LC_MESSAGES/fs-uae.mo
+share/locale/sv/LC_MESSAGES/fs-uae.mo
+share/locale/tr/LC_MESSAGES/fs-uae.mo
+share/mime/packages/fs-uae.xml
diff --git a/emulators/fs-uae/distinfo b/emulators/fs-uae/distinfo
new file mode 100644
index 00000000000..ad7f96a7e0a
--- /dev/null
+++ b/emulators/fs-uae/distinfo
@@ -0,0 +1,8 @@
+$NetBSD: distinfo,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+SHA1 (fs-uae-2.6.2.tar.gz) = d997924b12bd4e4b95a860da8a13bf59b806c42a
+RMD160 (fs-uae-2.6.2.tar.gz) = 4d4af938177eb589e21c99bf91de5f265959206c
+SHA512 (fs-uae-2.6.2.tar.gz) = 94ead53f0e15cf3917c3b914fa4e611d5b38e9be8d149bff442c564140ce2d3b43f0447e82bb243c9443cd52491825955b4e3decb12b61e7ca91fd426bd5290a
+Size (fs-uae-2.6.2.tar.gz) = 4573533 bytes
+SHA1 (patch-manymouse_x11__xinput2.c) = 9b2891d1ce62affb694ac11b2386115799ed6fa9
+SHA1 (patch-src_od-fs_bsdsocket__posix.cpp) = 78ecdd2efe903fdebfb0e144a4fc775296b73048
diff --git a/emulators/fs-uae/patches/patch-manymouse_x11__xinput2.c b/emulators/fs-uae/patches/patch-manymouse_x11__xinput2.c
new file mode 100644
index 00000000000..aee4e2aae2c
--- /dev/null
+++ b/emulators/fs-uae/patches/patch-manymouse_x11__xinput2.c
@@ -0,0 +1,14 @@
+$NetBSD: patch-manymouse_x11__xinput2.c,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+Include proper header file.
+
+--- manymouse/x11_xinput2.c.orig 2014-09-23 10:39:54.000000000 +0000
++++ manymouse/x11_xinput2.c
+@@ -25,6 +25,7 @@
+ #include <stdlib.h>
+ #include <string.h>
+ #include <dlfcn.h>
++#include <sys/select.h>
+ #include <X11/extensions/XInput2.h>
+
+ /* 32 is good enough for now. */
diff --git a/emulators/fs-uae/patches/patch-src_od-fs_bsdsocket__posix.cpp b/emulators/fs-uae/patches/patch-src_od-fs_bsdsocket__posix.cpp
new file mode 100644
index 00000000000..6aaf1fe6413
--- /dev/null
+++ b/emulators/fs-uae/patches/patch-src_od-fs_bsdsocket__posix.cpp
@@ -0,0 +1,15 @@
+$NetBSD: patch-src_od-fs_bsdsocket__posix.cpp,v 1.1 2015/11/04 21:24:14 adam Exp $
+
+u_int8_t * won't automagically become const char *.
+
+--- src/od-fs/bsdsocket_posix.cpp.orig 2014-09-23 10:39:54.000000000 +0000
++++ src/od-fs/bsdsocket_posix.cpp
+@@ -928,7 +928,7 @@ static void *bsdlib_threadfunc (void *ar
+ break;
+
+ case 7: {
+- struct hostent *tmphostent = gethostbyaddr (get_real_address (sb->name), sb->a_addrlen, sb->flags);
++ struct hostent *tmphostent = gethostbyaddr ((const char *)get_real_address (sb->name), sb->a_addrlen, sb->flags);
+
+ if (tmphostent) {
+ copyHostent (tmphostent, sb);