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author | cvs <cvs@pkgsrc.org> | 2007-03-23 19:00:19 +0000 |
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committer | cvs <cvs@pkgsrc.org> | 2007-03-23 19:00:19 +0000 |
commit | da1b24d6fdfe442753c8272da5432c8fcaa1f43c (patch) | |
tree | 8c7c348db30abadfdc6b77822405d9ffe7b79103 /audio/SDL_sound/DESCR | |
parent | da5bb3f20f33565c1db65018aabd8cf59023cfef (diff) | |
download | pkgsrc-da1b24d6fdfe442753c8272da5432c8fcaa1f43c.tar.gz |
Creating branch jlam-pkgviewsjlam-pkgviews
Diffstat (limited to 'audio/SDL_sound/DESCR')
-rw-r--r-- | audio/SDL_sound/DESCR | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/audio/SDL_sound/DESCR b/audio/SDL_sound/DESCR deleted file mode 100644 index 138d90a28c5..00000000000 --- a/audio/SDL_sound/DESCR +++ /dev/null @@ -1,12 +0,0 @@ -SDL_sound is a library that handles the decoding of several popular sound file -formats, such as .WAV and .MP3. It is meant to make the programmer's sound -playback tasks simpler. - -The programmer gives SDL_sound a filename, or feeds it data directly from one -of many sources, and then reads the decoded waveform data back at her leisure. - -If resource constraints are a concern, SDL_sound can process sound data in -programmer-specified blocks. Alternately, SDL_sound can decode a whole sound -file and hand back a single pointer to the whole waveform. SDL_sound can also -handle sample rate, audio format, and channel conversion on-the-fly and -behind-the-scenes, if the programmer desires. |