summaryrefslogtreecommitdiff
path: root/chat/dccserver
diff options
context:
space:
mode:
authoradrianp <adrianp@pkgsrc.org>2007-01-03 12:46:01 +0000
committeradrianp <adrianp@pkgsrc.org>2007-01-03 12:46:01 +0000
commit6c79a801f1d4a1e2fd5dd06a6285b1c51473877d (patch)
tree6bc71a59ee132263c86e6bc62bcf21af9c3e0cf4 /chat/dccserver
parent80aa56b0e302f7f004f6f91394f5d7ac2afd161e (diff)
downloadpkgsrc-6c79a801f1d4a1e2fd5dd06a6285b1c51473877d.tar.gz
Update to 3.2.6
In brief: Unreal3.2.6 Release Notes ========================== ==[ GENERAL INFORMATION ]== - The purpose of the sections below (NEW, CHANGED, MINOR, etc) is to be a SUMMARY of the changes in this release. There have been 80+ changes, and trying to mention them all would be useless, see the Changelog for the full list of changes. ==[ CHANGED ]== - SSL: The server certificate and keys can now be reloaded via '/REHASH -ssl', no restart needed anymore. - loadmodule errors are improved - Snomask 'N' will no longer show nick changes of U-lined servers - Various doc updates ('/HELPOP ?EXTBANS', and some unreal32docs improvements) ==[ MAJOR BUGS FIXED ]== - Crash if link::options::quarantine was used - Another crash which could happen in some rare cases - Throttling was not always being applied correctly - Windows 2003: Fixed crash on-boot if no nameserver was set - Windows: Fixed /RESTART not always working properly (leaving the ircd dead)
Diffstat (limited to 'chat/dccserver')
0 files changed, 0 insertions, 0 deletions