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author | drochner <drochner@pkgsrc.org> | 2001-03-23 12:36:53 +0000 |
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committer | drochner <drochner@pkgsrc.org> | 2001-03-23 12:36:53 +0000 |
commit | 5000ff653458e92679fc2510a33145019a00042a (patch) | |
tree | 3485ac3fe6b609d01875cf6715257f23dcdfd648 /cross/bfd-crunchide | |
parent | 853ab99d946743051490644cb89acb23e4c20077 (diff) | |
download | pkgsrc-5000ff653458e92679fc2510a33145019a00042a.tar.gz |
update to 3.4.1
Changes:
New:
- fixed some Linux build problems
- fixed some Windows build problems
- GL_EXT_texture_env_dot3 extension (Gareth Hughes)
Bug fixes:
- added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
- various state-update code changes needed for DRI bugs
- disabled pixel transfer ops in glColorTable commands, not needed
- fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
- updated sources and fixed compile problems in widgets-mesa/
- GLX_PBUFFER enum value was wrong in glx.h
- fixed a glColorMaterial lighting bug
- fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
- glXCopySubBufferMESA() Y position was off by one
- Error checking of glTexSubImage3D() was broken (bug 128775)
- glPopAttrib() didn't restore all derived Mesa state correctly
- Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
conformance problems at 16bpp.
- clearing depth buffer with scissoring was broken, would segfault
- OSMesaGetDepthBuffer() returned bad bytesPerValue value
- fixed a line clipping bug (reported by Craig McDaniel)
- fixed RGB color over/underflow bug for very tiny triangles
Known problems:
- NURBS or evaluator surfaces inside display lists don't always work
Diffstat (limited to 'cross/bfd-crunchide')
0 files changed, 0 insertions, 0 deletions