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authortonio <tonio>2006-07-03 15:25:37 +0000
committertonio <tonio>2006-07-03 15:25:37 +0000
commit0ad0e90e88a2f8ae8ae86a070e5cf82ccf13b073 (patch)
tree3ccadcee67d82be069530cdc4eb9d41079635fb5 /devel/SDL
parent39c71290bf38641400cfb4a2bfcde8ca18de942d (diff)
downloadpkgsrc-0ad0e90e88a2f8ae8ae86a070e5cf82ccf13b073.tar.gz
MacOSX also provides GL, so avoid depending on GL onthat platform
Diffstat (limited to 'devel/SDL')
-rw-r--r--devel/SDL/Makefile6
1 files changed, 3 insertions, 3 deletions
diff --git a/devel/SDL/Makefile b/devel/SDL/Makefile
index 1591b9508c4..df3a7c532ac 100644
--- a/devel/SDL/Makefile
+++ b/devel/SDL/Makefile
@@ -1,7 +1,7 @@
-# $NetBSD: Makefile,v 1.67 2006/07/01 19:08:36 jmmv Exp $
+# $NetBSD: Makefile,v 1.68 2006/07/03 15:25:37 tonio Exp $
DISTNAME= SDL-1.2.10
-PKGREVISION= 2
+PKGREVISION= 3
CATEGORIES= devel games
MASTER_SITES= http://www.libsdl.org/release/
@@ -57,7 +57,7 @@ AM_CFLAGS= -D_PATH_DEV_DSP="\"${DEVOSSAUDIO}\""
MAKE_ENV+= AM_CFLAGS=${AM_CFLAGS:Q}
# Irix comes with GL, which works fine for SDL
-.if ${OPSYS} != "IRIX"
+.if ${OPSYS} != "IRIX" && ${OPSYS} != "Darwin"
.include "../../graphics/MesaLib/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.endif