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authormarkd <markd@pkgsrc.org>2008-01-04 19:56:45 +0000
committermarkd <markd@pkgsrc.org>2008-01-04 19:56:45 +0000
commitf3ff9a627fcbd371c3969c7770e0ae8ee559c394 (patch)
tree6f873d169806af9f422f8018a98303ecb062ef11 /devel/boost-headers/Makefile
parent76eb6ee3ddd501876c6893e0383dd6dd3b156c91 (diff)
downloadpkgsrc-f3ff9a627fcbd371c3969c7770e0ae8ee559c394.tar.gz
Update blender to version 2.45
pkgsrc changes: use cmake rather than SCons to build. DESTDIR support 2.45 The 2.45 is a bugfix release, to stabilize the 2.4x series. No new feature have been added, but serious effort has been put in tracking bugs and fixing them. Some performance issues have also been addressed. 2.44 This release adds subsurface scattering, improved sculpting tools, ffmpeg support for additional platforms, a number of animation tool improvements, and a huge number of Python scripts and API enhancements. 2.43 This release features sculpting meshes that work as if they were clay, render passes, retopology painting, multi-resolution meshes, texture map and light map baking, support for multiple uv sets, fast 3D painting, defocus blur node, multi-layer image read/write, painting in video sequences, matte, key, and difference composite nodes, a number of improved 3D animation tools such as proxy objects, walk cycles, simulation tool improvements for fluid dynamics, hard body dynamics, and cloth and softbody dynamics. There were also additional compositing and video editing improvements. 2.42 This release is the result of work done for the Elephants Dream short film. It includes major feature additions such as node based materials, node based compositing, a renderer rewrite, improved UV tools, improved character tools, an array modifier, and a host of other improvements.
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