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authorxtraeme <xtraeme@pkgsrc.org>2003-12-03 19:01:46 +0000
committerxtraeme <xtraeme@pkgsrc.org>2003-12-03 19:01:46 +0000
commitf16753934f498b79e2c0acae89bcf9da6f30e32e (patch)
tree04aaf1d24d720cffac7a9a49d11fbcea777d25ec /devel/ogre/DESCR
parentfb68212e17fd5a8adb32cd706b2d53792a2a6c63 (diff)
downloadpkgsrc-f16753934f498b79e2c0acae89bcf9da6f30e32e.tar.gz
Initial import of ogre-0.12.1 from pkgsrc-wip.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
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+OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
+flexible 3D engine written in C++ designed to make it easier and more
+intuitive for developers to produce games and demos utilising 3D hardware.
+The class library abstracts all the details of using the underlying system
+libraries like Direct3D and OpenGL and provides an interface based on world
+objects and other intuitive classes.