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authorjoerg <joerg>2009-03-20 19:23:50 +0000
committerjoerg <joerg>2009-03-20 19:23:50 +0000
commit405c61d80251d8e80401aed2264d4bede218cb22 (patch)
tree647e974495c5d41703d41ca2e71c9b6063b9153a /devel/py-game
parentf0f715d4dd4a290c5c6ae716c774f59caf5aa61c (diff)
downloadpkgsrc-405c61d80251d8e80401aed2264d4bede218cb22.tar.gz
Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
Diffstat (limited to 'devel/py-game')
-rw-r--r--devel/py-game/buildlink3.mk20
1 files changed, 6 insertions, 14 deletions
diff --git a/devel/py-game/buildlink3.mk b/devel/py-game/buildlink3.mk
index caf4eb10d9f..9bda15a8d9d 100644
--- a/devel/py-game/buildlink3.mk
+++ b/devel/py-game/buildlink3.mk
@@ -1,17 +1,10 @@
-# $NetBSD: buildlink3.mk,v 1.11 2009/03/20 17:30:10 joerg Exp $
+# $NetBSD: buildlink3.mk,v 1.12 2009/03/20 19:24:28 joerg Exp $
-BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
-PY_GAME_BUILDLINK3_MK:= ${PY_GAME_BUILDLINK3_MK}+
+BUILDLINK_TREE+= ${PYPKGPREFIX}-game
-.if !empty(BUILDLINK_DEPTH:M+)
-BUILDLINK_DEPENDS+= ${PYPKGPREFIX}-game
-.endif
+.if !defined(PY_GAME_BUILDLINK3_MK)
+PY_GAME_BUILDLINK3_MK:=
-BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:N${PYPKGPREFIX}-game}
-BUILDLINK_PACKAGES+= ${PYPKGPREFIX}-game
-BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}${PYPKGPREFIX}-game
-
-.if !empty(PY_GAME_BUILDLINK3_MK:M+)
.include "../../lang/python/pyversion.mk"
BUILDLINK_API_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.6
@@ -23,7 +16,6 @@ BUILDLINK_PKGSRCDIR.${PYPKGPREFIX}-game?= ../../devel/py-game
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../math/py-Numeric/buildlink3.mk"
+.endif # PY_GAME_BUILDLINK3_MK
-.endif # PY_GAME_BUILDLINK3_MK
-
-BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}
+BUILDLINK_TREE+= -${PYPKGPREFIX}-game