diff options
author | wiz <wiz@pkgsrc.org> | 2008-10-09 12:55:23 +0000 |
---|---|---|
committer | wiz <wiz@pkgsrc.org> | 2008-10-09 12:55:23 +0000 |
commit | e880272d4dcc5ef46179daf35981a9b4fef1fc08 (patch) | |
tree | 76fdf7862aceb978fe4961e238ecad828c392df1 /doc | |
parent | a695fc6758d35d98939416080f01dcb3314e1ba7 (diff) | |
download | pkgsrc-e880272d4dcc5ef46179daf35981a9b4fef1fc08.tar.gz |
Update to 1.4.5, provided by Leonardo Taccari in PR 39679:
Version 1.4.5:
* campaigns:
* Sceptre of Fire
* Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not
end when it was supposed to.
* Fixed a bug that allowed one to finish 'The Dragon' by defeating both
enemy leaders.
* graphics:
* new portraits: Silver Mages, White Mages, female Mage of Light, Arch Mages,
Red Mages, Dark Adepts, female Necromancer/Dark Sorceress, L1 Mages, Lich
* language and i18n:
* updated translations: Chinese (Traditional), Czech, Danish, French,
Galician, German, Hungarian, Italian, Lithuanian, Polish, Russian,
Spanish
* updated manpages: Hungarian
* updated manual: Hungarian
* fonts: DejaVuSans 2.26
* miscellaneous and bug fixes:
* Fixed linewrapping with not to wrap markups (bug #11946 and bug #11945)
* Fixed OOS bug when giving control and having move in undo stack.
* Fixed crash when ai moves units next to level 0 hiden unit (bug #12252)
* Fixed loading ai parameters. MP side defination now overwrites
era values (bug #12171)
* Fixed MP saves to transfer correct completion state to remote clients
when loadin game (bug #10385)
Version 1.4.4:
* language and i18n:
* new translation: Latvian
* updated translations: Arabic, Catalan, Chinese (Traditional), Czech,
Danish, Finnish, French, Galician, German, Greek, Hungarian, Italian,
Japanese, Lithuanian, Polish, Russian, Serbian, Slovak
* langcode change: moved gl_ES to gl
* miscellaneous and bug fixes:
* Fixed timer end warning not to play in opponents turn (bug: #11517)
* fix bug #11630 (preventing redo and rename during opponent's turn)
* Added recursion preventarion to [kill] fire_event=yes [/kill]
* Added check whether sendfile is in glibc (debian patch #490638)
Version 1.4.3:
* campaigns:
* The Rise of Wesnoth:
* fixed the Wesfolk Outcast line's distract ability not working
* language and i18n:
* new translations: Arabic, Friulian, Macedonian
* updated translations: Czech, Danish, Dutch, Estonian, Finnish, French,
German, Hungarian, Japanese, Polish, Russian, Serbian, Slovak, Spanish
* fonts: DejaVuSans 2.25
* manual: updated screenshots to match UI rearrangements
* WML engine:
* fix [teleport] capturing villages with the wrong side (bug #11683)
* campaignd
* made campaign server use gzip compression for networking
* made campaign server detect if client can receive gzipped data
* made campaign server use gzip for storing addons
* added configuraion option to choose gzip compression level
* miscellaneous and bug fixes:
* fixed parser bug that prevented loading binary data strings
* starting a campaign without any installed now gives an error.
* fixed issues with campaign info in non-compressed saved games
(bug #11386)
* Backported graceful restart feature to server
* Improved connection stability with slow connections.
* Implemented send_file to reduce memory usage when sending files
* Fixed a mememory leak in networking code
* fixed an alignement issue which caused a SIGBUS on a Sparc
(debian bug #426318)
* Fixed tokenizer not to strip CR from quoted string becaue it would destroy
images transfered over network
* added some includes to fix compilation problems with Sun Studio 12
(patch #1066)
* fixed null-pointer reference in network code
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions