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authordholland <dholland@pkgsrc.org>2013-02-17 08:01:50 +0000
committerdholland <dholland@pkgsrc.org>2013-02-17 08:01:50 +0000
commit272fc34dc0d81e713834d56ab6bb81164f0a9dad (patch)
treee9fe0d5a4367dd9b97e06d509b8314e017fe1b30 /editors/emacs22/Makefile
parent2d4ffc0ac290db410643e253c2ece7e582ba4d85 (diff)
downloadpkgsrc-272fc34dc0d81e713834d56ab6bb81164f0a9dad.tar.gz
Set emacs22 up with a proper Makefile.common instead of including
the whole makefile from emacs22-nox11.
Diffstat (limited to 'editors/emacs22/Makefile')
-rw-r--r--editors/emacs22/Makefile85
1 files changed, 2 insertions, 83 deletions
diff --git a/editors/emacs22/Makefile b/editors/emacs22/Makefile
index a191bc8b5aa..ee65d72668a 100644
--- a/editors/emacs22/Makefile
+++ b/editors/emacs22/Makefile
@@ -1,86 +1,5 @@
-# $NetBSD: Makefile,v 1.35 2013/02/17 07:54:18 dholland Exp $
+# $NetBSD: Makefile,v 1.36 2013/02/17 08:01:50 dholland Exp $
-COMMENT?= GNU editing macros (editor)
-
-DISTNAME= emacs-22.3
-PKGNAME?= ${DISTNAME:S/emacs/emacs22/}
PKGREVISION= 26
-CATEGORIES= editors
-MASTER_SITES= ${MASTER_SITE_GNU:=emacs/}
-
-MAINTAINER= pkgsrc-users@NetBSD.org
-HOMEPAGE= http://www.gnu.org/software/emacs/emacs.html
-LICENSE= gnu-gpl-v3
-
-CONFLICTS+= elisp-manual-[0-9]*
-CONFLICTS+= emacs-[0-9]*
-CONFLICTS+= emacs-nox11-[0-9]*
-CONFLICTS+= mule-[0-9]*
-
-USE_TOOLS+= gmake gzip mktemp:run perl:run pkg-config
-GNU_CONFIGURE= yes
-INFO_FILES= yes
-
-SETGIDGAME= yes
-
-.include "options.mk"
-
-MAKEFLAGS+= EMACSLOADPATH=${WRKSRC}/lisp
-
-CONFIGURE_ARGS+= --localstatedir=${VARBASE:Q}
-CONFIGURE_ENV+= GAMEOWN=${GAMEOWN:Q}
-
-BUILD_DEFS+= VARBASE
-BUILD_DEFS+= GAMEDATAMODE
-
-# build PATH in the dumped emacs is not a problem
-CHECK_WRKREF_SKIP+= bin/emacs
-CHECK_WRKREF_SKIP+= bin/emacs-[0-9]*
-
-REPLACE_PERL= lib-src/grep-changelog
-
-SUBST_CLASSES+= test_equal
-SUBST_STAGE.test_equal= pre-configure
-SUBST_MESSAGE.test_equal= Fixing bashisms in test(1) usage.
-SUBST_FILES.test_equal= mac/make-package
-SUBST_SED.test_equal= -e 's/ == / = /g'
-
-MAKE_DIRS_PERMS+= ${VARBASE}/games/emacs \
- ${GAMES_USER} ${GAMES_GROUP} ${GAMEDIRMODE:Q}
-CONF_FILES_PERMS+= /dev/null ${VARBASE}/games/emacs/snake-scores \
- ${GAMES_USER} ${GAMES_GROUP} ${GAMEDATAMODE:Q}
-CONF_FILES_PERMS+= /dev/null ${VARBASE}/games/emacs/tetris-scores \
- ${GAMES_USER} ${GAMES_GROUP} ${GAMEDATAMODE:Q}
-SPECIAL_PERMS+= libexec/emacs/${PKGVERSION_NOREV}/${MACHINE_GNU_PLATFORM}/update-game-score ${SETGID_GAMES_PERMS}
-
-.if (${OPSYS} == "DragonFly") && exists(/usr/lib/crtn.o)
-CPPFLAGS+= -DDFLY_CRT_USRLIB
-.endif
-
-.include "../../mk/compiler.mk"
-
-# "emacs" uses the C pre-processor to generate makefiles. The C pre-processor
-# of newer GCC version is designed to break this by purpose. We work around
-# that using the traditional mode to generate makefiles.
-.if !empty(CC_VERSION:Mgcc-[4-9].*)
-CPP+= -P
-CONFIGURE_ENV+= CPP=${CPP:Q}
-.endif
-
-post-extract:
- cp ${FILESDIR}/site-init.el ${WRKSRC}/lisp
- cp ${FILESDIR}/dragonfly.h ${WRKSRC}/src/s
- ${CHMOD} -R go-w ${WRKSRC}
-
-# These dirs are installed by tar-copy and can sometimes come out mode
-# 754, which if PKG_DEVELOPER is set causes the build to fail.
-post-install:
-.for file in leim leim/ja-dic leim/quail
- ${CHMOD} 755 ${DESTDIR}${PREFIX}/share/emacs/${PKGVERSION_NOREV}/${file}
-.endfor
-
-
-.include "../../mk/oss.buildlink3.mk"
-.include "../../mk/termcap.buildlink3.mk"
-.include "../../mk/bsd.pkg.mk"
+.include "../../editors/emacs22/Makefile.common"