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author | wiz <wiz@pkgsrc.org> | 2016-06-30 18:05:55 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2016-06-30 18:05:55 +0000 |
commit | f373d48836309b6f46f1ca6c970b32444e842323 (patch) | |
tree | 63fec68e56eb6b1214bbb80a0df1d22dbca11f92 /emulators/mame/Makefile | |
parent | 283e14840319551ada8d7a608fd6d2988b2ab4bd (diff) | |
download | pkgsrc-f373d48836309b6f46f1ca6c970b32444e842323.tar.gz |
Update mame to 0.175.
Get ready for your vacation and grab MAME 0.175!
We're proud to say MAME now supports a number of previously unemulated
prototypes, alternate versions of games, and unusual systems.
Prototypes include the super-rare Konami Kyuukoukabakugekitai, Home
Data's Mahjong Joshi Pro-wres Give Up 5 Byou Mae, and an early
Japanese version of E.D.F.: Earth Defense Force. Atari Moto Frenzy,
previously lacking protection emulation, is now fully playable.
We've also added a number of gambling games, including some Flaming
7's variants.
Many more Game Boy peripherals are now supported, including real-time
clocks, light sensors and tilt sensors. This makes several previously
unsupported games fully playable.
This release includes improvements to the Sega Master System and
SG-1000 emulation, including better SG-1000 expansion slot support,
and drivers with correct clock speeds for South American Master
System variants.
There's some big news in Sun emulation: all sun3 models will now
POST, MAME has a SPARCv7 CPU core, and there has been substantial
progress towards emulating the SPARCstation 1 (sun4c). Using unidasm
(built with TOOLS=1) you can disassemble SPARCv7 SPARCv7 or SPARCv9
code, incuding all VIS variants up to VIS-3B.
As usual, there are many emulation improvements, including fixes
for keyboard controls in some TRS-80 games, and better Seibu COP
emulation in Legionnaire, Heated Barrel and Godzilla.
In less visible changes, MAME's memory system got a nice cleanup
exposing a number of existing issues which are now fixed, and the
netlist-based discrete circuit simulation code has had a major
overhaul with lots of performance improvements. There are a number
of improvements to MAME's debugger modules in this release,
particularly the imgui-based debugger.
Diffstat (limited to 'emulators/mame/Makefile')
-rw-r--r-- | emulators/mame/Makefile | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/emulators/mame/Makefile b/emulators/mame/Makefile index 58bd11c9202..f9f0330cf07 100644 --- a/emulators/mame/Makefile +++ b/emulators/mame/Makefile @@ -1,6 +1,6 @@ -# $NetBSD: Makefile,v 1.57 2016/05/26 09:02:16 wiz Exp $ +# $NetBSD: Makefile,v 1.58 2016/06/30 18:05:55 wiz Exp $ -DISTNAME= mame-0.174 +DISTNAME= mame-0.175 CATEGORIES= emulators MASTER_SITES= ${MASTER_SITE_GITHUB:=mamedev/} GITHUB_TAG= ${DISTNAME:S/-//S/.//} @@ -98,6 +98,7 @@ PYTHON_VERSIONS_INCOMPATIBLE= 33 34 35 # not yet ported as of 0.151 post-extract: # will be chosen in preference to /usr/include/signal.h, but does not provide kill() ${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/signal.h + ${MV} ${WRKSRC}/3rdparty/genie/build/gmake.freebsd ${WRKSRC}/3rdparty/genie/build/gmake.bsd pre-build: # problems with mame-specific png.h |