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authornia <nia@pkgsrc.org>2020-06-03 13:47:21 +0000
committernia <nia@pkgsrc.org>2020-06-03 13:47:21 +0000
commitef83a009a0ea6a6f37d8457051ad7d0b0cff6bd4 (patch)
tree9016e1fa9706dc2f08ed152841b363fda58b5499 /emulators/sameboy
parent72b653aef770c917b85af2f4179e17706cf1727a (diff)
downloadpkgsrc-ef83a009a0ea6a6f37d8457051ad7d0b0cff6bd4.tar.gz
sameboy: Update to 0.13
Version 0.13 This version is backwards compatible with save states from SameBoy 0.11.x and newer. New/Improved Features * When emulating a Game Boy, you can now select out of 4 different palettes * New Monochrome LCD scaling filter * It is now possible to display Super Game Boy, or a built-in default border, even when emulating different models * Improvements to the built-in boot ROMs; the DMG boot ROM has a new animation, and the CGB boot ROM now features an anti-aliased logo * Gamma correction added to the CRT scaling filter * Add “Reduce Contrast” as an additional color correction mode * Optional more accurate frame blending mode, emulating the scanline-like appearance of actual Game Boy displays * The next debugger command now skips over HALT * The registers debugger command now display IME as well * Added volume control to the SDL frontend * The SDL frontend will now load and save “prefs.bin” relative to the binary if such file exists * The sidebar in the Cocoa debugger is now resizable and collapsable * The Cocoa frontend now supports cheats * Added support to ISX files, used by the official toolchain * Rewritten and improved controller support in Cocoa, featuring rumble, player LEDs, and analog controls for turbo and slow motion. Controller support: * GameCube adapters (Both official and PC adapters): Full support, including automatic mappings, multiplayer, analog controls, and rumble * Unofficial adapters in PC mode support analog rumble, as opposed to PWM binary rumble; the use of PC mode is recommended * Generic “Twin USB” DualShock 2 PC adapter: Automatic mapping, multiplayer support * Switch Pro Controller: Full support, including automatic mappings, rumble, and player LEDs; via both USB and Bluetooth * DualShock 3: Full support, including automatic mappings, rumble, player LEDs, and analog controls; via both USB and Bluetooth * Some Macs seem to be unable to communicate LED and rumble information to DualShock 3 controllers; the use of USB for this controller is recommended * Generic controllers: Basic functionality, may need to be manually remapped in settings * Support for more controllers will come in future releases * Optionally add rumble support to all games, even those without a Rumble Pak, in all frontends * SDL rumble support varies between operating systems and SDL versions * The debugger now allows more than one symbol at the same address * Added the softbreak debugger command to enable/disable software breakpoints (ld b, b) * The SDL debugger now always outputs “>” when it’s waiting for an input * The SDL debugger allows the use of the magic binary sequence "\x03\x0a" to break the debugger from stdin in async-capable platforms Accuracy Improvements/Fixes * Fixed a regression bug that made the first frame blank instead of repeated on the Game Boy Color * Fixed an APU sequencer edge case * Fixed a bug affecting HDMA timing * Color correction is now more accurate * Correct emulation of the OPRI register * More accurate emulation of STOP mode * More accurate emulation of LCDC write conflicts; although individual units may behave differently * Emulation of cases where PPU object fetched are aborted in the middle * Correct emulation of changing object height during fetch * More accurate emulation of the PPU fetcher’s timings * Accurate emulation of SCX’s upper 5 bits changing mid-line * Rewritten window implementation, which is much more accurate now, including the various timing scenarios * More accurate emulation of background FIFO push timings * Emulate some of the cases where the PPU and LCD desync * Accurate emulation of tilemap advance timings * Implement a missing SGB command (ATTR_CHR) * More accurate MBC2 emulation * More accurate MBC3 emulation and proper MBC30 support * Correct emulation of PCM12 and PCM34 reads when emulating CGB-C * Improved HuC-1 emulation * HuC-3 emulation, including RTC and alarm clock emulation * Alarm clock emulation is only supported in the Cocoa frontend * Partial emulation of glitched VRAM reads that happen right after mode 3 Bug Fixes * Fixed a bug with scrolling menus in the SDL frontend when emulating a Super Game Boy * Fixed cases where the Cocoa frontend froze * Fixed a bug where an incorrect minimum window size was enforced on the Cocoa frontend * Assignments to 16-bit expression in the debugger is now working correctly * Fixed operator priorities in the debugger * Fixed a debugger parsing bug * Fixed compatibility with older macOS versions in the Cocoa version, restoring support for 10.9 (Mavericks) and newer Misc Internal Changes * Added per-commit automatic GitHub builds, with basic sanity tests * When building the SDL frontend on macOS, the Brew version of SDL2 is used * Fixed various compilation errors with GCC * Make the libretro frontend compile without warnings * HuC-1 and HuC-3 IR are emulated now, but this is not currently supported in any frontend
Diffstat (limited to 'emulators/sameboy')
-rw-r--r--emulators/sameboy/Makefile3
-rw-r--r--emulators/sameboy/Makefile.common6
-rw-r--r--emulators/sameboy/PLIST3
-rw-r--r--emulators/sameboy/distinfo10
4 files changed, 10 insertions, 12 deletions
diff --git a/emulators/sameboy/Makefile b/emulators/sameboy/Makefile
index 469dc9a9a65..864d4047115 100644
--- a/emulators/sameboy/Makefile
+++ b/emulators/sameboy/Makefile
@@ -1,6 +1,5 @@
-# $NetBSD: Makefile,v 1.2 2020/03/08 16:49:28 wiz Exp $
+# $NetBSD: Makefile,v 1.3 2020/06/03 13:47:21 nia Exp $
-PKGREVISION= 1
.include "Makefile.common"
MAINTAINER= nia@NetBSD.org
diff --git a/emulators/sameboy/Makefile.common b/emulators/sameboy/Makefile.common
index a0a292b21a4..797076f129b 100644
--- a/emulators/sameboy/Makefile.common
+++ b/emulators/sameboy/Makefile.common
@@ -1,8 +1,8 @@
-# $NetBSD: Makefile.common,v 1.4 2020/01/04 12:06:57 nia Exp $
+# $NetBSD: Makefile.common,v 1.5 2020/06/03 13:47:21 nia Exp $
# used by emulators/sameboy/Makefile
# used by emulators/libretro-sameboy/Makefile
-DISTNAME= sameboy-0.12.3
+DISTNAME= sameboy-0.13
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=LIJI32/}
GITHUB_PROJECT= SameBoy
@@ -10,9 +10,7 @@ GITHUB_TAG= v${PKGVERSION_NOREV}
LICENSE= mit
-EXTRACT_USING= bsdtar
USE_TOOLS+= gmake pkg-config
-USE_LANGUAGES= c99
TOOL_DEPENDS+= rgbds-[0-9]*:../../devel/rgbds
diff --git a/emulators/sameboy/PLIST b/emulators/sameboy/PLIST
index cb647ba9c9b..01daf00009c 100644
--- a/emulators/sameboy/PLIST
+++ b/emulators/sameboy/PLIST
@@ -1,4 +1,4 @@
-@comment $NetBSD: PLIST,v 1.1 2019/07/18 10:44:57 nia Exp $
+@comment $NetBSD: PLIST,v 1.2 2020/06/03 13:47:21 nia Exp $
bin/sameboy
share/doc/sameboy/LICENSE
share/sameboy/Shaders/AAOmniScaleLegacy.fsh
@@ -9,6 +9,7 @@ share/sameboy/Shaders/CRT.fsh
share/sameboy/Shaders/HQ2x.fsh
share/sameboy/Shaders/LCD.fsh
share/sameboy/Shaders/MasterShader.fsh
+share/sameboy/Shaders/MonoLCD.fsh
share/sameboy/Shaders/NearestNeighbor.fsh
share/sameboy/Shaders/OmniScale.fsh
share/sameboy/Shaders/OmniScaleLegacy.fsh
diff --git a/emulators/sameboy/distinfo b/emulators/sameboy/distinfo
index 68d301cefdc..3917720035f 100644
--- a/emulators/sameboy/distinfo
+++ b/emulators/sameboy/distinfo
@@ -1,6 +1,6 @@
-$NetBSD: distinfo,v 1.3 2020/01/04 12:06:57 nia Exp $
+$NetBSD: distinfo,v 1.4 2020/06/03 13:47:21 nia Exp $
-SHA1 (sameboy-0.12.3.tar.gz) = 9795831ebc190a69db4aa97e6de5d64cbe5dcda4
-RMD160 (sameboy-0.12.3.tar.gz) = e807e054218abc976773e101fc5c0dada424e43f
-SHA512 (sameboy-0.12.3.tar.gz) = d6550706d00887a2615346e263ef81333c46e0e26a234acc3cb470691676f5b38e293a7f4992f7a225aaad3e2c0a5bc763c63492e5ac9e74a187913f50f59bee
-Size (sameboy-0.12.3.tar.gz) = 2539258 bytes
+SHA1 (sameboy-0.13.tar.gz) = a724524488b00b58e8f04700b721a43119a8afa9
+RMD160 (sameboy-0.13.tar.gz) = a920ceee9d1e01c8e95d9bada74714372170715f
+SHA512 (sameboy-0.13.tar.gz) = 01c6d3637c73dce1c3da564f172f2e9b2157b28e56da8aa9907f45b15331e4d57801db487ae245027ebb795a59d44247f018932f127a763546b7dec9f4a896ad
+Size (sameboy-0.13.tar.gz) = 2608824 bytes