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author | kristerw <kristerw@pkgsrc.org> | 2003-08-16 18:50:28 +0000 |
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committer | kristerw <kristerw@pkgsrc.org> | 2003-08-16 18:50:28 +0000 |
commit | 730b51dc42ba666667d55084c917f3745b033dff (patch) | |
tree | 7d6f0f246f93e6778cc701cab5fd7087da7d2cf0 /emulators/xmame/patches/patch-ab | |
parent | f9cb62fb2aec64160b72caef15263153736b2cc5 (diff) | |
download | pkgsrc-730b51dc42ba666667d55084c917f3745b033dff.tar.gz |
Update xmame to 0.72.1.
Changes since 0.71.1 include:
- Everything from MAME 0.72 and MESS 0.72.
- The various effects enabled by -effect now work with rotation enabled.
(Shyouzou Sugitani)
- The Xv target supports more effects. (Shyouzou Sugitani)
- The rc parsing code displays more compact and readable error messages.
(Andre Majorel)
- Xv windowed mode is now enabled with "-x11-mode 2" or "-x11 2", and
Xv fullscreen mode is enabled with "-x11-mode 3" or "-x11 3". The
"-[no]xv" and "-fullscreen" switches are no longer available.
- Added hotkey switching for Xv windowed mode via ALT + DEL and Xv
fullscreen mode via ALT + END.
- Added -widescreen for Xv. This shrinks the width of the output for
display on a widescreen TV. (Per Wigren)
Diffstat (limited to 'emulators/xmame/patches/patch-ab')
-rw-r--r-- | emulators/xmame/patches/patch-ab | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/emulators/xmame/patches/patch-ab b/emulators/xmame/patches/patch-ab deleted file mode 100644 index 11de4d32445..00000000000 --- a/emulators/xmame/patches/patch-ab +++ /dev/null @@ -1,38 +0,0 @@ -$NetBSD: patch-ab,v 1.19 2003/07/19 21:02:33 kristerw Exp $ ---- src/vidhrdw/gaiden.c.orig Sat Jul 19 21:01:17 2003 -+++ src/vidhrdw/gaiden.c Sat Jul 19 21:03:44 2003 -@@ -378,22 +378,25 @@ - - if (attributes & 0x04) - { -+ UINT32 priority, flipx, flipy, color, sizex, sizey, number; -+ int ypos, xpos; -+ - if (!blend_support && (attributes & 0x20) && (cpu_getcurrentframe() & 1)) - goto skip_sprite; - -- UINT32 priority = (attributes >> 6) & 3; -- UINT32 flipx = (attributes & 1); -- UINT32 flipy = (attributes & 2); -+ priority = (attributes >> 6) & 3; -+ flipx = (attributes & 1); -+ flipy = (attributes & 2); - -- UINT32 color = source[2]; -- UINT32 sizex = 1 << ((color >> 0) & 3); /* 1,2,4,8 */ -- UINT32 sizey = 1 << ((color >> gaiden_sprite_sizey) & 3); /* 1,2,4,8 */ -+ color = source[2]; -+ sizex = 1 << ((color >> 0) & 3); /* 1,2,4,8 */ -+ sizey = 1 << ((color >> gaiden_sprite_sizey) & 3); /* 1,2,4,8 */ - - /* raiga needs something like this */ -- UINT32 number = (source[1] & (sizex > 2 ? 0x7ff8 : 0x7ffc)); -+ number = (source[1] & (sizex > 2 ? 0x7ff8 : 0x7ffc)); - -- int ypos = source[3] & 0x01ff; -- int xpos = source[4] & 0x01ff; -+ ypos = source[3] & 0x01ff; -+ xpos = source[4] & 0x01ff; - - color = (color >> 4) & 0x0f; - |