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authorsoren <soren>2000-03-14 11:42:47 +0000
committersoren <soren>2000-03-14 11:42:47 +0000
commit9e69b86651257a44d630a65869110aa63d8e34e1 (patch)
treef7aaa0507068df528bf3ea20ef12ca98f471e098 /emulators/xmame/patches/patch-ae
parent0df8bc41557556e936f575dc0e1cbeb7baac5269 (diff)
downloadpkgsrc-9e69b86651257a44d630a65869110aa63d8e34e1.tar.gz
Update to 0.36b16.1.
Includes new NetBSD audio code from kristerw.
Diffstat (limited to 'emulators/xmame/patches/patch-ae')
-rw-r--r--emulators/xmame/patches/patch-ae95
1 files changed, 41 insertions, 54 deletions
diff --git a/emulators/xmame/patches/patch-ae b/emulators/xmame/patches/patch-ae
index 295b1adde66..0ab96631555 100644
--- a/emulators/xmame/patches/patch-ae
+++ b/emulators/xmame/patches/patch-ae
@@ -1,54 +1,41 @@
-$NetBSD: patch-ae,v 1.8 1999/11/10 08:01:29 soren Exp $
-
---- doc/xmamerc.dist.orig Tue Oct 12 16:17:14 1999
-+++ doc/xmamerc.dist Wed Nov 10 07:13:42 1999
-@@ -23,16 +23,16 @@
-
- # Where does your Mame rom files reside?
- # This option can be overriden by MAMEDIR environment variable
--rompath /usr/games/lib/xmame:/usr/local/lib/xmame
-+rompath @ROMPATH@
-
- # Also Mame needs a public-writable directory to store high scores
--spooldir /usr/games/lib/xmame
-+spooldir @SPOOLDIR@
-
- # Where can xmame find the cheat database?
- cheatfile /usr/games/lib/xmame/CHEAT.DAT
-
- # What is your loved game? ( remember that mame defaults to "pacman" )
--defaultgame galturbo
-+defaultgame pacman
-
- # Type here the name of the display where play xmame
- # overriden by DISPLAY environment variable. Not usefull in config file but...
-@@ -55,12 +55,12 @@
- # their default card.
- # not every implementations supports this feature
- # Linux & most others:
--audiodevice /dev/dsp
-+#audiodevice /dev/dsp
- #audiodevice /dev/dsp0
- #audiodevice /dev/dsp1
-
- # Sun & some others:
--#audiodevice /dev/audio
-+audiodevice /dev/audio
-
- # select audio sample frequency ( 11050-44100 )
- # not every implementations supports this feature
-@@ -105,11 +105,11 @@
- # Define X and Y axis scale related to original bitmap. Default is 1,
- # since xmame-0.34b5.3 also used to scale vector games, vector games also
- # except values like 1.5 and even 0.5 these are rounded for normal games
--widthscale 2
--heightscale 2
-+#widthscale 2
-+#heightscale 2
-
- #scale sets both widthscale and heightscale in one option
--#scale 2
-+scale 2
-
- # We want autoframeskip ;)
- autoframeskip 1
+--- doc/xmamerc.dist.orig Fri Mar 3 14:42:02 2000
++++ doc/xmamerc.dist Tue Mar 14 12:41:39 2000
+@@ -3,15 +3,15 @@
+ ### Digital sound related ###
+ # dsp-driver <NULL> (not set)
+ bufsize 0.080000
+-timer 0
++timer 1
+
+ ### Sound mixer related ###
+ # sound-mixer-driver <NULL> (not set)
+
+ ### Video Related ###
+ bpp 0
+-heightscale 1.000000
+-widthscale 1.000000
++heightscale 2.000000
++widthscale 2.000000
+ autodouble 1
+ dirty 1
+ scanlines 0
+@@ -61,7 +61,7 @@
+ samples 1
+ samplefreq 22050
+ volume -3
+-# audiodevice <NULL> (not set)
++audiodevice /dev/audio0
+ # mixerdevice <NULL> (not set)
+
+ ### Input Related ###
+@@ -70,8 +70,8 @@
+ mouse 1
+
+ ### Fileio Related ###
+-rompath /usr/games/lib/xmame
+-spooldir /usr/games/lib/xmame
++rompath @ROMPATH@
++spooldir @SPOOLDIR@
+ screenshotdir .
+ cheatfile /usr/games/lib/xmame/cheat.dat
+ historyfile /usr/games/lib/xmame/history.dat