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authornia <nia@pkgsrc.org>2021-11-28 11:43:33 +0000
committernia <nia@pkgsrc.org>2021-11-28 11:43:33 +0000
commit510b577b835e40756c93a946f7e819f710d0ca80 (patch)
treed8b204c96003426e1b1817f6b24dfef93cb92af5 /emulators
parent233c8897cd494cd35a1b502f370637962476b487 (diff)
downloadpkgsrc-510b577b835e40756c93a946f7e819f710d0ca80.tar.gz
sameboy: update to 0.14.7
Changes Version 0.14.7 This version is backwards compatible with save states from SameBoy 0.11.x and newer, as well as save states from any BESS compliant emulator Accuracy Improvements/Fixes * Fixed incorrect emulation of the SVBK register * This fixed BESS compatibility issues between SameBoy and other emulators when importing save states of non-Color games on a Game Boy Color and using the original boot ROMs * This also fixes RAM not being properly randomized in DMG games running on a Game Boy Color when using the original boot ROMs Bug Fixes * Improvements to stability and security when loading save states Version 0.14.6 This version is backwards compatible with save states from SameBoy 0.11.x and newer, as well as save states from any BESS compliant emulator New/Improved Features * Scrolling is now smooth when running the SDL port on macOS * The SDL port’s debugger now has a readline-like interface; featuring history, search, auto-complete, text formatting, and improved asynchronous input Accuracy Improvements/Fixes * Fixed a bug where NR32 was treated as the wrong value after an APU reset * Writes to wave RAM are now blocked, as expected, when emulating a Game Boy Advance * Fixed the Game Boy Color and Advance boot ROM not properly initializing wave RAM * Improved accuracy of mid-line SCX writes, fixes Infinity * ld sp, hl now triggers an OAM corruption on affected models * Improved emulation of Super Game Boy multiplayer, fixes several games that were not responding to inputs * Fixed the Super Game Boy ATTR_SET command not working correctly, fixing several mis-colored SGB games * Fixed inaccurate Super Game Boy border fade timing, which caused some games to have corrupt borders * Fixed inaccurate Super Game Boy graphic transfers, which caused some games to have corrupt borders * Fixed Super Game Boy rendering of unused tiles, which caused some games to obscure the Game Boy viewport entirely * Fixed a bug that caused 7-part Super Game Boy commands to lock SGB features, effectively freezing some games on blank screens * Several timing improvements to the Super Game Boy * Fixed a mistyped condition that caused a timer glitch to be incorrectly emulated * Accurate emulation of how the wave channel behaves on restart * Mostly complete emulation of an APU glitch where channel 3 could read from wave RAM while inactive using the CPU’s main address bus on models prior to the Game Boy Advance * The Game Boy Color and Advance boot ROM animation had its timings slightly altered to better match the original boot ROMs Bug Fixes * A typo was fixed in the debugger mbc command * Fixed a crash in the SDL port that could happen when swapping ROMs * Handling of tiny (Less than 32KB) ROMs is now more consistent * Fixed a bug in the SDL port that flipped the controller left and right keys in the menu Misc Internal Changes * Fixed an internal struct issue that could have lead to future compatibility issues * The automatic tester now supports Super Game Boy
Diffstat (limited to 'emulators')
-rw-r--r--emulators/sameboy/Makefile3
-rw-r--r--emulators/sameboy/Makefile.common4
-rw-r--r--emulators/sameboy/distinfo8
3 files changed, 7 insertions, 8 deletions
diff --git a/emulators/sameboy/Makefile b/emulators/sameboy/Makefile
index 6079ed53bfd..f5c177ea1a7 100644
--- a/emulators/sameboy/Makefile
+++ b/emulators/sameboy/Makefile
@@ -1,6 +1,5 @@
-# $NetBSD: Makefile,v 1.9 2021/09/08 21:05:01 nia Exp $
+# $NetBSD: Makefile,v 1.10 2021/11/28 11:43:33 nia Exp $
-PKGREVISION= 1
.include "Makefile.common"
MAINTAINER= nia@NetBSD.org
diff --git a/emulators/sameboy/Makefile.common b/emulators/sameboy/Makefile.common
index ec49aeeea37..d96d34b301a 100644
--- a/emulators/sameboy/Makefile.common
+++ b/emulators/sameboy/Makefile.common
@@ -1,8 +1,8 @@
-# $NetBSD: Makefile.common,v 1.13 2021/08/10 12:20:41 nia Exp $
+# $NetBSD: Makefile.common,v 1.14 2021/11/28 11:43:33 nia Exp $
# used by emulators/sameboy/Makefile
# used by emulators/libretro-sameboy/Makefile
-DISTNAME= sameboy-0.14.5
+DISTNAME= sameboy-0.14.7
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=LIJI32/}
GITHUB_PROJECT= SameBoy
diff --git a/emulators/sameboy/distinfo b/emulators/sameboy/distinfo
index 19707762697..d5810800fd1 100644
--- a/emulators/sameboy/distinfo
+++ b/emulators/sameboy/distinfo
@@ -1,6 +1,6 @@
-$NetBSD: distinfo,v 1.13 2021/10/26 10:24:00 nia Exp $
+$NetBSD: distinfo,v 1.14 2021/11/28 11:43:33 nia Exp $
-BLAKE2s (sameboy-0.14.5.tar.gz) = 56ce0dab735d8584d8f2835e5e62fe6f369cfb76992dd9e55db53f50390c52d5
-SHA512 (sameboy-0.14.5.tar.gz) = 92c77891240a408615f6cc94a0e3a5bfa73480d7eec2d4e35cad858da93cfe982fb8d4e7bb3ef01dd854efbf1164556909666fef9140a87e5e8aa609a5364c11
-Size (sameboy-0.14.5.tar.gz) = 2884298 bytes
+BLAKE2s (sameboy-0.14.7.tar.gz) = ab7b08511c6c6911dbcc663746bdc1dae9769228cfd08f8c78ce73be9f53fb90
+SHA512 (sameboy-0.14.7.tar.gz) = 2238e10d60c7938ba53323c8bed0824b585eaaa79a1a58b592095b8a370dee8c5dc06e4ae229174715924ce53c75026bc8bd6e109bd5dce8a4a66c51e2d5fd8e
+Size (sameboy-0.14.7.tar.gz) = 2894053 bytes
SHA1 (patch-Core_gb.c) = 3945b96fcfa2047213e34a398b2e18b89057fdab