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author | rillig <rillig@pkgsrc.org> | 2006-07-22 04:46:13 +0000 |
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committer | rillig <rillig@pkgsrc.org> | 2006-07-22 04:46:13 +0000 |
commit | 144a1ee17597baca30662496f4ee8079c3b6a57b (patch) | |
tree | 64281e5216e9c50d78ceff428d3e33036f571694 /games/anise/Makefile | |
parent | 49b383cedb26b77f08f91fa57cc010bf5a09404b (diff) | |
download | pkgsrc-144a1ee17597baca30662496f4ee8079c3b6a57b.tar.gz |
Added "c" to USE_LANGUAGES for packages that use GNU configure scripts,
since they always need a C compiler, even when the source code is
completely in C++.
For some other packages, stated in the comment that a C compiler is
really not needed.
Diffstat (limited to 'games/anise/Makefile')
-rw-r--r-- | games/anise/Makefile | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/anise/Makefile b/games/anise/Makefile index 0115dbcd6c5..a4fdfc1b7f4 100644 --- a/games/anise/Makefile +++ b/games/anise/Makefile @@ -1,4 +1,4 @@ -# $NetBSD: Makefile,v 1.7 2006/06/12 16:28:07 wiz Exp $ +# $NetBSD: Makefile,v 1.8 2006/07/22 04:46:15 rillig Exp $ # DISTNAME= anise-beta10-20040307-linux @@ -14,7 +14,7 @@ COMMENT= Adventure game scripting engine PKG_INSTALLATION_TYPES= overwrite pkgviews GNU_CONFIGURE= yes -USE_LANGUAGES= c++ +USE_LANGUAGES= c c++ .include "../../devel/SDL/buildlink3.mk" .include "../../mk/bsd.pkg.mk" |