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authorrillig <rillig@pkgsrc.org>2006-07-22 04:46:13 +0000
committerrillig <rillig@pkgsrc.org>2006-07-22 04:46:13 +0000
commit144a1ee17597baca30662496f4ee8079c3b6a57b (patch)
tree64281e5216e9c50d78ceff428d3e33036f571694 /games/anise
parent49b383cedb26b77f08f91fa57cc010bf5a09404b (diff)
downloadpkgsrc-144a1ee17597baca30662496f4ee8079c3b6a57b.tar.gz
Added "c" to USE_LANGUAGES for packages that use GNU configure scripts,
since they always need a C compiler, even when the source code is completely in C++. For some other packages, stated in the comment that a C compiler is really not needed.
Diffstat (limited to 'games/anise')
-rw-r--r--games/anise/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/anise/Makefile b/games/anise/Makefile
index 0115dbcd6c5..a4fdfc1b7f4 100644
--- a/games/anise/Makefile
+++ b/games/anise/Makefile
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.7 2006/06/12 16:28:07 wiz Exp $
+# $NetBSD: Makefile,v 1.8 2006/07/22 04:46:15 rillig Exp $
#
DISTNAME= anise-beta10-20040307-linux
@@ -14,7 +14,7 @@ COMMENT= Adventure game scripting engine
PKG_INSTALLATION_TYPES= overwrite pkgviews
GNU_CONFIGURE= yes
-USE_LANGUAGES= c++
+USE_LANGUAGES= c c++
.include "../../devel/SDL/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"