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authorjmmv <jmmv@pkgsrc.org>2003-05-06 17:40:18 +0000
committerjmmv <jmmv@pkgsrc.org>2003-05-06 17:40:18 +0000
commitf1446ddf2bf8118f432b3ac74c88db3d832669a8 (patch)
tree37ae7d212f46ef8018a7bd8c13edba7da1a47ed9 /games/battalion
parent37170ce899bdf394cca1d0769b2215d84b15a7ee (diff)
downloadpkgsrc-f1446ddf2bf8118f432b3ac74c88db3d832669a8.tar.gz
Drop trailing whitespace. Ok'ed by wiz.
Diffstat (limited to 'games/battalion')
-rw-r--r--games/battalion/DESCR14
1 files changed, 7 insertions, 7 deletions
diff --git a/games/battalion/DESCR b/games/battalion/DESCR
index ebc85f03711..405cac5c77b 100644
--- a/games/battalion/DESCR
+++ b/games/battalion/DESCR
@@ -4,11 +4,11 @@ reality game at the EVE 4 art show in May 1995. The GL version won 'best
indy software' and is available on the Indizone3 CDROM. It was then
converted to OpenGL (with several enhancements) and modified in late 1996
to work with the Mesa graphics library. In 1997 it won the Hot Mix 17 game
-contest from SGI, and was availableon the Hot Mix 17 CDROM.
+contest from SGI, and was availableon the Hot Mix 17 CDROM.
-Here is the description of battalion from the Silicon Graphics homepage
-in Japan.
-
- Battalion wa 'kaiju ga bakuhatsu, hakai' wo kuri-kaesu game desu.
- Battalion is a game where 'A monster blows up, destroys' repeats.
-... pretty much says it all ...
+Here is the description of battalion from the Silicon Graphics homepage
+in Japan.
+
+ Battalion wa 'kaiju ga bakuhatsu, hakai' wo kuri-kaesu game desu.
+ Battalion is a game where 'A monster blows up, destroys' repeats.
+... pretty much says it all ...