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authorsnj <snj@pkgsrc.org>2004-03-10 02:39:51 +0000
committersnj <snj@pkgsrc.org>2004-03-10 02:39:51 +0000
commit6c235a3da0e3e664f568f3a6e207586f07ed12cf (patch)
treee83debd122a63cfe810788b91ee2708a199d843f /games/corewars
parentb0524c663fd3d131d9b0e1679f1750282e80c446 (diff)
downloadpkgsrc-6c235a3da0e3e664f568f3a6e207586f07ed12cf.tar.gz
Use bl3 and fix a typo.
Diffstat (limited to 'games/corewars')
-rw-r--r--games/corewars/DESCR2
-rw-r--r--games/corewars/Makefile6
2 files changed, 4 insertions, 4 deletions
diff --git a/games/corewars/DESCR b/games/corewars/DESCR
index 70569d185c0..65562097f1b 100644
--- a/games/corewars/DESCR
+++ b/games/corewars/DESCR
@@ -3,7 +3,7 @@ crash each other while they are running in a virtual computer. The
warriors can be written in one of two assembler-like languages called
Corewars and Redcode. Corewars is the default language and is easier
to learn and understand. Redcode provides more advanced and powerful
-instuction but also requires more time to learn.
+instructions but also requires more time to learn.
You can watch your warriors while they are running in the main
program window. A statistic window will give you live coverage of
diff --git a/games/corewars/Makefile b/games/corewars/Makefile
index ec4dfedf299..f273173e09d 100644
--- a/games/corewars/Makefile
+++ b/games/corewars/Makefile
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.11 2004/01/24 13:30:55 grant Exp $
+# $NetBSD: Makefile,v 1.12 2004/03/10 02:39:51 snj Exp $
#
DISTNAME= corewars-0.9.11
@@ -11,8 +11,8 @@ HOMEPAGE= http://corewars.sourceforge.net/
COMMENT= Programs on a virtual machine, fighting each other
GNU_CONFIGURE= YES
-USE_BUILDLINK2= YES
+USE_BUILDLINK3= YES
USE_GNU_TOOLS+= make
-.include "../../x11/gtk/buildlink2.mk"
+.include "../../x11/gtk/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"