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authorzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
committerzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
commit37637e483f1bf6574e9306aebbd013bb63d888d6 (patch)
tree9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/finalbattle/DESCR
parent98cf373d367fc32881cb40926be1a79736f39794 (diff)
downloadpkgsrc-37637e483f1bf6574e9306aebbd013bb63d888d6.tar.gz
Move pkg/ files into package's toplevel directory
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+This is a multiplayer space battle game for the X Window System written in
+C for Unix. Each player has a number of windows presenting different
+information and controls, including a short range viewscreen showing your
+ship in the center and other objects near it, a long range "map" (aka
+"radar") showing all players, a damage report and repair window, a weapon
+selection window, a ship's-computer and player-to-player communications
+window, and a ship upgrade status window.
+
+The game uses the X network protocol to display graphics and receive
+player input from mulitple servers. Only one client is running and is in
+control of the entire game. Temporary clients can also be ran which
+simply send a message to the main client telling it to add a server to the
+game. If there is space in the game, and the main client can access your
+server, then a new player is "born" onto that server. (Usage: "final -add
+...")