diff options
author | adam <adam@pkgsrc.org> | 2005-09-05 08:18:08 +0000 |
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committer | adam <adam@pkgsrc.org> | 2005-09-05 08:18:08 +0000 |
commit | c33c645e9be17c768c21f816bd92ccb9bf313662 (patch) | |
tree | 3f5755e24c55698bde2319e1ba2207236bc09657 /games/galaxa | |
parent | 3108096548b54afb20672d00422d902fb58fd382 (diff) | |
download | pkgsrc-c33c645e9be17c768c21f816bd92ccb9bf313662.tar.gz |
Changes 2.0.5:
- Fix bugs with government setting of new civs (barbarians and civil war
nations).
- Fix a bug where some mapgen settings would create more continents than
the server could handle.
- Fix a bug that allowed free changing of techs after finding a tech other
than the one currently being researched.
- Fix a bug where removing and creating a new player would give the new
player the old one's team.
- When the player disconnects in a normal game, make a savegame and exit
immediately rather than continuing to run. (This fixes the bug where
savegames made after a client crash would reveal the entire map.)
- Fix a bug in the "endyear" setting.
- Don't send server-only settings to the client (to be shown in the
settings dialog).
- Send a unit's info to the client when its transporter is disbanded.
- Fix several bugs where crashes could happen if an invalid connection
was left in the lists.
- Better fallbacks when starting positions can't be placed (previously
the server would crash in this situation).
- Fix several bugs in the detection of multiple servers on the LAN.
- Make sure units in combat are not in the hidden (focus unit) state.
- Update menus for the focus unit when a transporter becomes available for it.
- Fix a bug in the GTK2 client where diplomat actions would sometimes
become impossible.
- Clicking on the focus unit in the panel will center it.
- Set aifill values for several scenarios.
Diffstat (limited to 'games/galaxa')
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