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author | zuntum <zuntum@pkgsrc.org> | 2001-11-01 00:47:39 +0000 |
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committer | zuntum <zuntum@pkgsrc.org> | 2001-11-01 00:47:39 +0000 |
commit | 37637e483f1bf6574e9306aebbd013bb63d888d6 (patch) | |
tree | 9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/icbm3d/DESCR | |
parent | 98cf373d367fc32881cb40926be1a79736f39794 (diff) | |
download | pkgsrc-37637e483f1bf6574e9306aebbd013bb63d888d6.tar.gz |
Move pkg/ files into package's toplevel directory
Diffstat (limited to 'games/icbm3d/DESCR')
-rw-r--r-- | games/icbm3d/DESCR | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/games/icbm3d/DESCR b/games/icbm3d/DESCR new file mode 100644 index 00000000000..4f0bae0ff80 --- /dev/null +++ b/games/icbm3d/DESCR @@ -0,0 +1,18 @@ +by Bill Kendrick +kendrick@zippy.sonoma.edu +http://zippy.sonoma.edu/kendrick/ + +ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. + +Like the original "Missile Command" and its clones, this game places you in +control of Anti-ICBM weapons which you use to destroy an onslaught of +missiles (and other nasties) which are dropping onto your nation. + +The game ends when your cities have all been destroyed. You only gain +replacement cities by acheiving certain score thresholds during each attack +(level). + +The main difference between this game and Missile Command is that ICBM3D, +as the name suggests, provides a 3D perspective. You take advantage +of X-Window's 3-button mouse to control your firing sight ("cross-hair") +in 3-dimensions, and change your viewpoint. |