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authorzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
committerzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
commit37637e483f1bf6574e9306aebbd013bb63d888d6 (patch)
tree9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/icbm3d/DESCR
parent98cf373d367fc32881cb40926be1a79736f39794 (diff)
downloadpkgsrc-37637e483f1bf6574e9306aebbd013bb63d888d6.tar.gz
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+by Bill Kendrick
+kendrick@zippy.sonoma.edu
+http://zippy.sonoma.edu/kendrick/
+
+ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense.
+
+Like the original "Missile Command" and its clones, this game places you in
+control of Anti-ICBM weapons which you use to destroy an onslaught of
+missiles (and other nasties) which are dropping onto your nation.
+
+The game ends when your cities have all been destroyed. You only gain
+replacement cities by acheiving certain score thresholds during each attack
+(level).
+
+The main difference between this game and Missile Command is that ICBM3D,
+as the name suggests, provides a 3D perspective. You take advantage
+of X-Window's 3-button mouse to control your firing sight ("cross-hair")
+in 3-dimensions, and change your viewpoint.