summaryrefslogtreecommitdiff
path: root/games/imaze/DESCR
diff options
context:
space:
mode:
authorzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
committerzuntum <zuntum@pkgsrc.org>2001-11-01 00:47:39 +0000
commit37637e483f1bf6574e9306aebbd013bb63d888d6 (patch)
tree9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/imaze/DESCR
parent98cf373d367fc32881cb40926be1a79736f39794 (diff)
downloadpkgsrc-37637e483f1bf6574e9306aebbd013bb63d888d6.tar.gz
Move pkg/ files into package's toplevel directory
Diffstat (limited to 'games/imaze/DESCR')
-rw-r--r--games/imaze/DESCR18
1 files changed, 18 insertions, 0 deletions
diff --git a/games/imaze/DESCR b/games/imaze/DESCR
new file mode 100644
index 00000000000..27cf21eee96
--- /dev/null
+++ b/games/imaze/DESCR
@@ -0,0 +1,18 @@
+iMaze is a multi-player network action game for TCP/IP with 3D graphics
+under X11/XView and Motif.
+
+It has successfully broken down the local FORTRAN lessons.
+
+Other features include:
+- sophisticated, reliable network protocol, works even with SLIP connections
+ via modem
+- windows can be freely scaled to avoid speed drawbacks due to poor display
+ performance
+- modular, portable source code
+- scores
+- extensive documentation (german)
+
+After hours of testing, dueling and enjoying MidiMaze 2 on the Atari ST we
+decided that it wouldn't be such a bad idea to write something similar for
+Unix. "iMaze" means "Internet Maze" and by a strange coincidence it is also
+a substring of "MidiMaze".