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authorjmcneill <jmcneill@pkgsrc.org>2009-01-13 00:12:29 +0000
committerjmcneill <jmcneill@pkgsrc.org>2009-01-13 00:12:29 +0000
commit1573466b9da1923b65d5aec80287aaa77e4325f7 (patch)
tree31eeaf0bdd9f9492f81aa7588c1c75dabc1fc68f /games/ioquake3/distinfo
parent729595e2d9cf45cf59725cbbce5b968e01c6bd6e (diff)
downloadpkgsrc-1573466b9da1923b65d5aec80287aaa77e4325f7.tar.gz
Import ioquake3 version 0.0.1490 (svn snapshot).
ioquake3 is a game engine project which aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. The project's goal is to create a bug-free, enhanced open source Quake 3 source code distribution upon which new games and projects can be based, as well as an improved version (in relation to the original binaries) of the engine for playing Quake III: Arena, the Team Arena expansion pack and all the popular mods.
Diffstat (limited to 'games/ioquake3/distinfo')
-rw-r--r--games/ioquake3/distinfo9
1 files changed, 9 insertions, 0 deletions
diff --git a/games/ioquake3/distinfo b/games/ioquake3/distinfo
new file mode 100644
index 00000000000..9db17c748e6
--- /dev/null
+++ b/games/ioquake3/distinfo
@@ -0,0 +1,9 @@
+$NetBSD: distinfo,v 1.1.1.1 2009/01/13 00:12:29 jmcneill Exp $
+
+SHA1 (ioquake3-0.0.1490.tar.gz) = 249bf7e55d62adde90caa20aca05e2df10541079
+RMD160 (ioquake3-0.0.1490.tar.gz) = 16bc03444cfa8670b3f37cc713be52109bd528ba
+Size (ioquake3-0.0.1490.tar.gz) = 4054017 bytes
+SHA1 (patch-aa) = 3b23bdcb4b0b43c9a5520a2cce24ac9063aebebb
+SHA1 (patch-ab) = 7808f9c26160ae1931c96fe1bc5e898b69afbde2
+SHA1 (patch-ac) = 174319bd674ebf809d371dc4b816eee2d79269ee
+SHA1 (patch-ad) = be5e91745076c23b3984268f428445722223f350