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authorben <ben@pkgsrc.org>2004-06-26 03:54:37 +0000
committerben <ben@pkgsrc.org>2004-06-26 03:54:37 +0000
commit589e46e4a17c5aad73fac31b0922a87261d58e61 (patch)
tree5c0ab5d4602f284f73e6bb66d0038a9a6c92c60f /games/ivan
parent5f67629488ca83e5651a1f8ad9846d1a607a4fb2 (diff)
downloadpkgsrc-589e46e4a17c5aad73fac31b0922a87261d58e61.tar.gz
Initial import of ivan-0.430, a graphical roguelike featuring deep gameplay.
Diffstat (limited to 'games/ivan')
-rw-r--r--games/ivan/DESCR4
-rw-r--r--games/ivan/Makefile21
-rw-r--r--games/ivan/PLIST27
-rw-r--r--games/ivan/distinfo6
-rw-r--r--games/ivan/patches/patch-aa34
-rw-r--r--games/ivan/patches/patch-ab22
6 files changed, 114 insertions, 0 deletions
diff --git a/games/ivan/DESCR b/games/ivan/DESCR
new file mode 100644
index 00000000000..16dfb47c4ab
--- /dev/null
+++ b/games/ivan/DESCR
@@ -0,0 +1,4 @@
+Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which
+currently runs in Windows, DOS and Linux. It features advanced bodypart
+and material handling, multi-colored lighting and, above all, deep
+gameplay.
diff --git a/games/ivan/Makefile b/games/ivan/Makefile
new file mode 100644
index 00000000000..cab7395b8f2
--- /dev/null
+++ b/games/ivan/Makefile
@@ -0,0 +1,21 @@
+# $NetBSD: Makefile,v 1.1.1.1 2004/06/26 03:54:37 ben Exp $
+#
+
+DISTNAME= ivan-0.430
+CATEGORIES= games
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=ivan/}
+
+MAINTAINER= ben@NetBSD.org
+HOMEPAGE= http://ivan.sourceforge.net/
+COMMENT= Graphical roguelike featuring deep gameplay
+
+PKG_INSTALLATION_TYPES= overwrite pkgviews
+
+USE_BUILDLINK3= YES
+GNU_CONFIGURE= YES
+
+CONFIGURE_ARGS+= --localstatedir=${PREFIX}/share
+
+.include "../../devel/SDL/buildlink3.mk"
+.include "../../mk/pthread.buildlink3.mk"
+.include "../../mk/bsd.pkg.mk"
diff --git a/games/ivan/PLIST b/games/ivan/PLIST
new file mode 100644
index 00000000000..d697e731214
--- /dev/null
+++ b/games/ivan/PLIST
@@ -0,0 +1,27 @@
+@comment $NetBSD: PLIST,v 1.1.1.1 2004/06/26 03:54:37 ben Exp $
+bin/ivan
+share/ivan/Bones
+share/ivan/Graphics/Char.pcx
+share/ivan/Graphics/Cursor.pcx
+share/ivan/Graphics/Effect.pcx
+share/ivan/Graphics/FOW.pcx
+share/ivan/Graphics/Font.pcx
+share/ivan/Graphics/GLTerra.pcx
+share/ivan/Graphics/Humanoid.pcx
+share/ivan/Graphics/Icon.bmp
+share/ivan/Graphics/Item.pcx
+share/ivan/Graphics/Menu.pcx
+share/ivan/Graphics/OLTerra.pcx
+share/ivan/Graphics/Symbol.pcx
+share/ivan/Graphics/WTerra.pcx
+share/ivan/Script/char.dat
+share/ivan/Script/define.dat
+share/ivan/Script/dungeon.dat
+share/ivan/Script/glterra.dat
+share/ivan/Script/item.dat
+share/ivan/Script/material.dat
+share/ivan/Script/olterra.dat
+share/ivan/ivan-highscore.scores
+@dirrm share/ivan/Graphics
+@dirrm share/ivan/Script
+@dirrm share/ivan
diff --git a/games/ivan/distinfo b/games/ivan/distinfo
new file mode 100644
index 00000000000..8d63a3b1bd7
--- /dev/null
+++ b/games/ivan/distinfo
@@ -0,0 +1,6 @@
+$NetBSD: distinfo,v 1.1.1.1 2004/06/26 03:54:37 ben Exp $
+
+SHA1 (ivan-0.430.tar.gz) = a64d0dbd8711c89feff62796183df856febdc6e9
+Size (ivan-0.430.tar.gz) = 638755 bytes
+SHA1 (patch-aa) = 74b1df465bc9143209e9b1fcede6c120b8d07368
+SHA1 (patch-ab) = 740c78263c370045f479c5d5c35e100991130806
diff --git a/games/ivan/patches/patch-aa b/games/ivan/patches/patch-aa
new file mode 100644
index 00000000000..e524b413e13
--- /dev/null
+++ b/games/ivan/patches/patch-aa
@@ -0,0 +1,34 @@
+$NetBSD: patch-aa,v 1.1.1.1 2004/06/26 03:54:38 ben Exp $
+
+--- Main/Source/game.cpp.orig Tue Aug 5 11:31:09 2003
++++ Main/Source/game.cpp
+@@ -82,7 +82,7 @@ bool game::Loading = false;
+ bool game::InGetCommand = false;
+ character* game::Petrus = 0;
+
+-festring game::AutoSaveFileName = game::GetSaveDir() + "AutoSave";
++festring game::AutoSaveFileName = game::GetSaveDir() + "/AutoSave";
+ const char* const game::Alignment[] = { "L++", "L+", "L", "L-", "N+", "N=", "N-", "C+", "C", "C-", "C--" };
+ god** game::God;
+
+@@ -595,9 +595,9 @@ festring game::SaveName(const festring&
+ festring SaveName = GetSaveDir();
+
+ if(!Base.GetSize())
+- SaveName << PLAYER->GetAssignedName();
++ SaveName << "/" << PLAYER->GetAssignedName();
+ else
+- SaveName << Base;
++ SaveName << "/" << Base;
+
+ for(ushort c = 0; c < SaveName.GetSize(); ++c)
+ if(SaveName[c] == ' ')
+@@ -1911,7 +1911,7 @@ festring game::GetSaveDir()
+ {
+ #ifdef LINUX
+ festring Dir;
+- Dir << getenv("HOME") << "/IvanSave/";
++ Dir << getenv("HOME") << "/IvanSave";
+ return Dir;
+ #endif
+
diff --git a/games/ivan/patches/patch-ab b/games/ivan/patches/patch-ab
new file mode 100644
index 00000000000..60e960ca41e
--- /dev/null
+++ b/games/ivan/patches/patch-ab
@@ -0,0 +1,22 @@
+$NetBSD: patch-ab,v 1.1.1.1 2004/06/26 03:54:38 ben Exp $
+
+--- FeLib/Source/feio.cpp.orig Sun Aug 3 14:56:18 2003
++++ FeLib/Source/feio.cpp
+@@ -416,7 +416,7 @@ festring iosystem::ContinueMenu(ushort T
+ int Check = 0;
+ festring Buffer;
+ felist List(CONST_S("Choose a file and be sorry:"), TopicColor);
+- hFile = _findfirst(festring(DirectoryName + "*.sav").CStr(), &Found);
++ hFile = _findfirst(festring(DirectoryName + "/*.sav").CStr(), &Found);
+
+ if(hFile == -1L)
+ {
+@@ -483,7 +483,7 @@ festring iosystem::ContinueMenu(ushort T
+ int Check = 0;
+ festring Buffer;
+ felist List(CONST_S("Choose a file and be sorry:"), TopicColor);
+- Check = findfirst(festring(DirectoryName + "*.sav").CStr(), &Found, FA_HIDDEN | FA_ARCH);
++ Check = findfirst(festring(DirectoryName + "/*.sav").CStr(), &Found, FA_HIDDEN | FA_ARCH);
+
+ if(Check)
+ {