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authorjlam <jlam>2001-08-29 22:41:00 +0000
committerjlam <jlam>2001-08-29 22:41:00 +0000
commitb1cf2d6a0d781b36b3e41c1761bd09b0d1e714ae (patch)
tree0943c3791afa0b712d3818b69672014acfe55e03 /games/lbreakout
parent68d93d0286e46619b54c9d917dbf553bc889a6e5 (diff)
downloadpkgsrc-b1cf2d6a0d781b36b3e41c1761bd09b0d1e714ae.tar.gz
Use x11.buildlink.mk instead of USE_X11. Also convert hard-coded references
to ${X11BASE} in the header and library search paths into references to ${LOCALBASE}/share/x11-links. These packages should now be strongly- buildlinked regardless of whether xpkgwedge is installed. Changes well-tested on NetBSD-1.5X/i386 with and without xpkgwedge and lightly-tested on NetBSD-1.5.1/alpha without xpkgwedge.
Diffstat (limited to 'games/lbreakout')
-rw-r--r--games/lbreakout/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/lbreakout/Makefile b/games/lbreakout/Makefile
index 9a251d33b0f..fb7e2a8f809 100644
--- a/games/lbreakout/Makefile
+++ b/games/lbreakout/Makefile
@@ -1,4 +1,4 @@
-# $NetBSD: Makefile,v 1.8 2001/08/15 19:41:44 rh Exp $
+# $NetBSD: Makefile,v 1.9 2001/08/29 22:41:12 jlam Exp $
#
DISTNAME= lbreakout-010315
@@ -10,9 +10,9 @@ HOMEPAGE= http://lgames.sourceforge.net/
COMMENT= breakout-style arcade game
USE_BUILDLINK_ONLY= YES
-USE_X11= YES
GNU_CONFIGURE= YES
CONFIGURE_ARGS+= --disable-sound
.include "../../devel/SDL/buildlink.mk"
+.include "../../mk/x11.buildlink.mk"
.include "../../mk/bsd.pkg.mk"