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author | salo <salo> | 2003-05-11 02:23:18 +0000 |
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committer | salo <salo> | 2003-05-11 02:23:18 +0000 |
commit | e421285fa28488fe582b691c6c7f31a3491d05c7 (patch) | |
tree | 3aaa68ec7a1b393fde3d561af8e0e161854974aa /games/ltris/DESCR | |
parent | 63495a22ac67d8c5bc4e6ddd924c21f7d7e059fd (diff) | |
download | pkgsrc-e421285fa28488fe582b691c6c7f31a3491d05c7.tar.gz |
Update to version 1.2.5.
Based on a patch sent by Soren Jacobsen via PR pkg/21525.
Changes:
- handle the patching in a simpler way
- style nits
1.2.5:
======
- Worked around MacOS X deadlock between CoreAudio and QuickTime
- Fixed crash in native midi code with files with more than 32 tracks
- Added 8SVX format support to the AIFF loader
- Fixed volume control on WAVE music chunks
- Fixed volume control on MOD music chunks
- Added support for the Atari platform
- Patch from Steven Fuller to fix panning effect with 8-bit sounds.
- Patch from guy on 3DRealms forums to fix native win32 midi volume.
- Small, looping music samples should now be able to fade out correctly.
- Added shared library support for MacOS X
- Correctly report an error when using an unknown filetype
- Added support for loading Ogg Vorbis samples as an audio chunk
- Fixed to start playing another sample immediately when one finishes
- Fixed a volume bug when calling Mix_HaltChannel() on unused channel
- Fixed volume reset bug at end of channel fade.
- Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying
entirely on the magic number.
Diffstat (limited to 'games/ltris/DESCR')
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