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author | wiz <wiz@pkgsrc.org> | 2002-07-11 13:21:27 +0000 |
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committer | wiz <wiz@pkgsrc.org> | 2002-07-11 13:21:27 +0000 |
commit | 5b89a9f6abe62b944054cbc5c52f9814cf4ad693 (patch) | |
tree | ca27c3d0776b02c6b11adce2ecf68dedb147b2c5 /games/maelstrom-sdl/patches/patch-ab | |
parent | 6a8d9c3d9e2736c8a31bd367cdf95a4a762bc20a (diff) | |
download | pkgsrc-5b89a9f6abe62b944054cbc5c52f9814cf4ad693.tar.gz |
Initial import of maelstrom-sdl, the SDL port of Maelstrom,
provided by Ben Wong in pkg/15582.
Maelstrom is a port of the original shareware game for the Macintosh.
It is a fast-action, high resolution (640x480) asteroids-like game,
with detailed graphics and original sounds.
This version uses the SDL (Simple DirectMedia Layer) which provides
faster graphics and better sound than the old X11 version for NetBSD.
SDL also allows the screen resolution to be changed to 640x480 when
Maelstrom is run in full-screen mode.
Diffstat (limited to 'games/maelstrom-sdl/patches/patch-ab')
-rw-r--r-- | games/maelstrom-sdl/patches/patch-ab | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/games/maelstrom-sdl/patches/patch-ab b/games/maelstrom-sdl/patches/patch-ab new file mode 100644 index 00000000000..eebc124406a --- /dev/null +++ b/games/maelstrom-sdl/patches/patch-ab @@ -0,0 +1,26 @@ +$NetBSD: patch-ab,v 1.1.1.1 2002/07/11 13:21:28 wiz Exp $ + +--- Makefile.in.orig Mon Jul 23 05:56:05 2001 ++++ Makefile.in +@@ -433,10 +433,11 @@ + # Special install rule for the game + install: + make install_gamedata target=@GAME_INSTALLDIR@ ++ make install_gamedocs target=$(prefix)/share/doc/Maelstrom + + install_gamedata: + sh mkinstalldirs $(target)/ +- cp -rv Images \ ++ cp -R Images \ + Maelstrom_Fonts \ + Maelstrom_Sounds \ + Maelstrom_Sprites \ +@@ -446,7 +447,7 @@ + + install_gamedocs: + sh mkinstalldirs $(target)/ +- cp -rv README* COPYING* Docs* $(target)/ ++ cp -R README* COPYING* Docs* $(target)/ + + # Rule to build tar-gzipped distribution package + $(PACKAGE)-$(VERSION).tar.gz: dist |