diff options
author | hubertf <hubertf> | 2002-05-05 23:01:06 +0000 |
---|---|---|
committer | hubertf <hubertf> | 2002-05-05 23:01:06 +0000 |
commit | 74e49900fa718e0bbdf4a9dbbe033581ad8cb1d7 (patch) | |
tree | 0ff648b98875eec3d6e94c6779be25df1eb1fb70 /games/marbles | |
parent | bdb7ed5cce34cf32337c6d724ef45b0602d19b56 (diff) | |
download | pkgsrc-74e49900fa718e0bbdf4a9dbbe033581ad8cb1d7.tar.gz |
Add marbles-1.0.2: Atomix-like puzzle
I always liked the game Atomix and wanted to write a clone for Linux.
But some guys had this idea before me so I slightly changed the
concept from assembling molecules to creating figures out of single
marbles. Nevertheless, the basic game play is the same: If a marble
starts to move it will not stop until it hits a wall or marble.
And to make it even more interesting there are obstacles like one-way
streets, crumbling walls and portals.
As Marbles is meant as a puzzle game you play against a move limit and
not a time limit. This way you have as much time as you need to think.
Marbles has a menu to configure graphics (fullscreen, animations),
sounds and gameplay (player name, levelset, difficulty).
Contributed by xs@kittenz.org in PR 16669
Diffstat (limited to 'games/marbles')
-rw-r--r-- | games/marbles/DESCR | 12 | ||||
-rw-r--r-- | games/marbles/Makefile | 18 | ||||
-rw-r--r-- | games/marbles/PLIST | 74 | ||||
-rw-r--r-- | games/marbles/distinfo | 5 | ||||
-rw-r--r-- | games/marbles/patches/patch-aa | 12 |
5 files changed, 121 insertions, 0 deletions
diff --git a/games/marbles/DESCR b/games/marbles/DESCR new file mode 100644 index 00000000000..6410fb0cfb1 --- /dev/null +++ b/games/marbles/DESCR @@ -0,0 +1,12 @@ +I always liked the game Atomix and wanted to write a clone for Linux. +But some guys had this idea before me so I slightly changed the +concept from assembling molecules to creating figures out of single +marbles. Nevertheless, the basic game play is the same: If a marble +starts to move it will not stop until it hits a wall or marble. +And to make it even more interesting there are obstacles like one-way +streets, crumbling walls and portals. + +As Marbles is meant as a puzzle game you play against a move limit and +not a time limit. This way you have as much time as you need to think. +Marbles has a menu to configure graphics (fullscreen, animations), +sounds and gameplay (player name, levelset, difficulty). diff --git a/games/marbles/Makefile b/games/marbles/Makefile new file mode 100644 index 00000000000..a14a93af9e8 --- /dev/null +++ b/games/marbles/Makefile @@ -0,0 +1,18 @@ +# $NetBSD: Makefile,v 1.1.1.1 2002/05/05 23:01:06 hubertf Exp $ +# + +DISTNAME= marbles-1.0.2 +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=lgames/} + +MAINTAINER= xs@nitric.net +HOMEPAGE= http://lgames.sourceforge.net/ +COMMENT= Atomix-like puzzle + +USE_BUILDLINK_ONLY= YES +GNU_CONFIGURE= YES +CONFIGURE_ARGS+= --with-profile-path=${LOCALBASE}/share/games/ + +.include "../../devel/SDL/buildlink.mk" +.include "../../mk/x11.buildlink.mk" +.include "../../mk/bsd.pkg.mk" diff --git a/games/marbles/PLIST b/games/marbles/PLIST new file mode 100644 index 00000000000..d63e9a06508 --- /dev/null +++ b/games/marbles/PLIST @@ -0,0 +1,74 @@ +@comment $NetBSD: PLIST,v 1.1.1.1 2002/05/05 23:01:06 hubertf Exp $ +bin/marbles +man/man6/marbles.6 +share/games/marbles/gfx/board.bmp +share/games/marbles/gfx/f_red.bmp +share/games/marbles/gfx/f_small.bmp +share/games/marbles/gfx/f_white.bmp +share/games/marbles/gfx/f_yellow.bmp +share/games/marbles/gfx/figure.bmp +share/games/marbles/gfx/lights.bmp +share/games/marbles/gfx/logo.bmp +share/games/marbles/gfx/m_frame.bmp +share/games/marbles/gfx/m_sframe.bmp +share/games/marbles/gfx/marbles.bmp +share/games/marbles/gfx/metal/arrow_d.bmp +share/games/marbles/gfx/metal/arrow_l.bmp +share/games/marbles/gfx/metal/arrow_r.bmp +share/games/marbles/gfx/metal/arrow_u.bmp +share/games/marbles/gfx/metal/background.bmp +share/games/marbles/gfx/metal/barrier_lr.bmp +share/games/marbles/gfx/metal/barrier_ud.bmp +share/games/marbles/gfx/metal/floor.bmp +share/games/marbles/gfx/metal/teleport0.bmp +share/games/marbles/gfx/metal/teleport1.bmp +share/games/marbles/gfx/metal/teleport2.bmp +share/games/marbles/gfx/metal/teleport3.bmp +share/games/marbles/gfx/metal/wall.bmp +share/games/marbles/gfx/metal/wall_crumble.bmp +share/games/marbles/gfx/stone/arrow_d.bmp +share/games/marbles/gfx/stone/arrow_l.bmp +share/games/marbles/gfx/stone/arrow_r.bmp +share/games/marbles/gfx/stone/arrow_u.bmp +share/games/marbles/gfx/stone/background.bmp +share/games/marbles/gfx/stone/barrier_lr.bmp +share/games/marbles/gfx/stone/barrier_ud.bmp +share/games/marbles/gfx/stone/floor.bmp +share/games/marbles/gfx/stone/teleport0.bmp +share/games/marbles/gfx/stone/teleport1.bmp +share/games/marbles/gfx/stone/teleport2.bmp +share/games/marbles/gfx/stone/teleport3.bmp +share/games/marbles/gfx/stone/wall.bmp +share/games/marbles/gfx/stone/wall_crumble.bmp +share/games/marbles/gfx/tiny.sdlfnt +share/games/marbles/gfx/title.bmp +share/games/marbles/gfx/wood/arrow_d.bmp +share/games/marbles/gfx/wood/arrow_l.bmp +share/games/marbles/gfx/wood/arrow_r.bmp +share/games/marbles/gfx/wood/arrow_u.bmp +share/games/marbles/gfx/wood/background.bmp +share/games/marbles/gfx/wood/barrier_lr.bmp +share/games/marbles/gfx/wood/barrier_ud.bmp +share/games/marbles/gfx/wood/floor.bmp +share/games/marbles/gfx/wood/teleport0.bmp +share/games/marbles/gfx/wood/teleport1.bmp +share/games/marbles/gfx/wood/teleport2.bmp +share/games/marbles/gfx/wood/teleport3.bmp +share/games/marbles/gfx/wood/wall.bmp +share/games/marbles/gfx/wood/wall_crumble.bmp +share/games/marbles/levels/Original +share/games/marbles/sound/alarm.wav +share/games/marbles/sound/arrow.wav +share/games/marbles/sound/click.wav +share/games/marbles/sound/explode.wav +share/games/marbles/sound/score.wav +share/games/marbles/sound/select.wav +share/games/marbles/sound/stop.wav +share/games/marbles/sound/teleport.wav +@dirrm share/games/marbles/sound +@dirrm share/games/marbles/levels +@dirrm share/games/marbles/gfx/wood +@dirrm share/games/marbles/gfx/stone +@dirrm share/games/marbles/gfx/metal +@dirrm share/games/marbles/gfx +@dirrm share/games/marbles diff --git a/games/marbles/distinfo b/games/marbles/distinfo new file mode 100644 index 00000000000..14d952eb063 --- /dev/null +++ b/games/marbles/distinfo @@ -0,0 +1,5 @@ +$NetBSD: distinfo,v 1.1.1.1 2002/05/05 23:01:06 hubertf Exp $ + +SHA1 (marbles-1.0.2.tar.gz) = ede46e2df12e0919fec3cf8b56abe39ee070118e +Size (marbles-1.0.2.tar.gz) = 798715 bytes +SHA1 (patch-aa) = 2ea7fc1f424c49a03292f67c119b787961b89457 diff --git a/games/marbles/patches/patch-aa b/games/marbles/patches/patch-aa new file mode 100644 index 00000000000..16a6a44a4f3 --- /dev/null +++ b/games/marbles/patches/patch-aa @@ -0,0 +1,12 @@ +$NetBSD: patch-aa,v 1.1.1.1 2002/05/05 23:01:06 hubertf Exp $ + +--- src/timer.c.orig Tue Nov 21 18:39:51 2000 ++++ src/timer.c +@@ -15,6 +15,7 @@ + * * + ***************************************************************************/ + ++#include <sys/time.h> + #include "timer.h" + #include "sys/timeb.h" + #include "sdl.h" |