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author | zuntum <zuntum@pkgsrc.org> | 2001-11-01 00:47:39 +0000 |
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committer | zuntum <zuntum@pkgsrc.org> | 2001-11-01 00:47:39 +0000 |
commit | 37637e483f1bf6574e9306aebbd013bb63d888d6 (patch) | |
tree | 9272b7d09aad70c4eb3fc070bc4f4d3ebc8e5754 /games/plib/DESCR | |
parent | 98cf373d367fc32881cb40926be1a79736f39794 (diff) | |
download | pkgsrc-37637e483f1bf6574e9306aebbd013bb63d888d6.tar.gz |
Move pkg/ files into package's toplevel directory
Diffstat (limited to 'games/plib/DESCR')
-rw-r--r-- | games/plib/DESCR | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/games/plib/DESCR b/games/plib/DESCR new file mode 100644 index 00000000000..a5a2c3305bf --- /dev/null +++ b/games/plib/DESCR @@ -0,0 +1,34 @@ + PLIB is a set of OpenSource (LGPL) libraries that will permit +programmers to write games and other realtime interactive +applications that are 100% portable across a wide range of hardware +and operating systems. PLIB is OpenSource software, issued under +the terms of the Library varient GNU Public License (LGPL). + +The contents of PLIB are: + + * GUI Widgets: Picoscopic User Interface Library (PUI) + A fully portable GUI interface that needs only + GLUT, OpenGL and C++. + + * Sound Replay: Sound Library (SL) + A fully portable Audio driver suited to C++, GLUT + and realtime applications that need low latency. + Includes a simple 'MOD' music loader/player. + + * Matrix/Vector math: Simple Geometry Library(SG) + A set of matrix and vector math functions that was + specifically written to simplify the writing of + efficient OpenGL programs. You need to include + this code into any SSG applications. + + * Scene Graph: Simple Scene Graph Library (SSG) + A scene graph library layered on top of OpenGL. + + * Joystick: JS + Supports more Joysticks with more axes and + buttons than GLUT. + + * Fonts/Text: Fonts'n'Text Library (FNT) + Supports text output in OpenGL using texture + mapped fonts. These are much faster to render + than GLUT's fonts. |