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authorxtraeme <xtraeme@pkgsrc.org>2004-03-19 02:25:28 +0000
committerxtraeme <xtraeme@pkgsrc.org>2004-03-19 02:25:28 +0000
commite3fff5641b6f7e41bd07d36b96919cf5b03e6aca (patch)
treeb0b456c73adfb8815ed79a6b7df32a877f3e959c /games/plib/Makefile
parentb1acd8e65bbc13b24823a44c09952384ad00a7bc (diff)
downloadpkgsrc-e3fff5641b6f7e41bd07d36b96919cf5b03e6aca.tar.gz
NetBSD doesn't use __unix__ nor unix, so use __NetBSD__ and so on in
slPortability.h to include <sys/param.h> which is needed to get defined(BSD) in sl.h. While I'm here switch to use buildlink3. Bump PKGREVISION to 1.
Diffstat (limited to 'games/plib/Makefile')
-rw-r--r--games/plib/Makefile10
1 files changed, 5 insertions, 5 deletions
diff --git a/games/plib/Makefile b/games/plib/Makefile
index 1dbd6457a56..e78d96fab1e 100644
--- a/games/plib/Makefile
+++ b/games/plib/Makefile
@@ -1,7 +1,8 @@
-# $NetBSD: Makefile,v 1.10 2003/09/22 12:27:28 xtraeme Exp $
+# $NetBSD: Makefile,v 1.11 2004/03/19 02:25:28 xtraeme Exp $
#
DISTNAME= plib-1.6.0
+PKGREVISION= 1
CATEGORIES= games x11
MASTER_SITES= http://plib.sourceforge.net/dist/
@@ -9,12 +10,11 @@ MAINTAINER= rh@NetBSD.org
HOMEPAGE= http://plib.sourceforge.net/
COMMENT= Libraries for writing portable games/realtime interactive apps
-USE_BUILDLINK2= YES
+USE_BUILDLINK3= YES
USE_X11= YES
GNU_CONFIGURE= YES
CPPFLAGS+= -Dunix=1
-.include "../../graphics/Mesa/buildlink2.mk"
-
-.include "../../mk/ossaudio.buildlink2.mk"
+.include "../../graphics/Mesa/buildlink3.mk"
+.include "../../mk/ossaudio.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"