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authorjoerg <joerg@pkgsrc.org>2009-03-20 19:23:50 +0000
committerjoerg <joerg@pkgsrc.org>2009-03-20 19:23:50 +0000
commit2d1ba244e90207d03eef397a99aa4091baeec5b3 (patch)
tree647e974495c5d41703d41ca2e71c9b6063b9153a /games/plib
parent4bf0a20854ae9e07b7965977a713f2efee890976 (diff)
downloadpkgsrc-2d1ba244e90207d03eef397a99aa4091baeec5b3.tar.gz
Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
Diffstat (limited to 'games/plib')
-rw-r--r--games/plib/buildlink3.mk19
1 files changed, 6 insertions, 13 deletions
diff --git a/games/plib/buildlink3.mk b/games/plib/buildlink3.mk
index 87ba9493164..9d8c99d45da 100644
--- a/games/plib/buildlink3.mk
+++ b/games/plib/buildlink3.mk
@@ -1,23 +1,16 @@
-# $NetBSD: buildlink3.mk,v 1.6 2006/07/08 23:10:49 jlam Exp $
+# $NetBSD: buildlink3.mk,v 1.7 2009/03/20 19:24:34 joerg Exp $
-BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
-PLIB_BUILDLINK3_MK:= ${PLIB_BUILDLINK3_MK}+
+BUILDLINK_TREE+= plib
-.if !empty(BUILDLINK_DEPTH:M+)
-BUILDLINK_DEPENDS+= plib
-.endif
+.if !defined(PLIB_BUILDLINK3_MK)
+PLIB_BUILDLINK3_MK:=
-BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:Nplib}
-BUILDLINK_PACKAGES+= plib
-BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}plib
-
-.if !empty(PLIB_BUILDLINK3_MK:M+)
BUILDLINK_API_DEPENDS.plib+= plib>=1.6.0
BUILDLINK_ABI_DEPENDS.plib?= plib>=1.6.0nb3
BUILDLINK_PKGSRCDIR.plib?= ../../games/plib
BUILDLINK_DEPMETHOD.plib?= build
-.endif # PLIB_BUILDLINK3_MK
.include "../../graphics/Mesa/buildlink3.mk"
+.endif # PLIB_BUILDLINK3_MK
-BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}
+BUILDLINK_TREE+= -plib