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author | xtraeme <xtraeme> | 2003-11-05 04:32:01 +0000 |
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committer | xtraeme <xtraeme> | 2003-11-05 04:32:01 +0000 |
commit | a3b938abce9ac2b7a38c44cebcc0c324c528e2b9 (patch) | |
tree | ef7444f6cbf029c62841e39552e122c6d90c3fea /games/prboom/Makefile | |
parent | 3628641953b000b231a4c1f446f5de7834384f46 (diff) | |
download | pkgsrc-a3b938abce9ac2b7a38c44cebcc0c324c528e2b9.tar.gz |
Upgrade to 2.2.4 (latest stable version).
This closes PR pkg/23346 by Soren Jacobsen.
Changes since 2.2.3:
* Fixed sky-over-sky HOM.
* Add sound compatibility option.
* Improve sound volume accuracy.
* Shared texture palette isn't the default anymore (glboom).
* Better invulnerabilty rendering for non paletted OpenGL.
* Network game server can now read config files to set game options.
* Fix latency problems in LAN games.
* Small compilation fixed for OpenGL on some unix platforms.
* Fix for dehacked files which change frames.
* Fixed name clash when compiling for some unix platforms.
* Flag counted items with different colour on the IDDT automap.
* Fixed extra shot sound when chaingun runs out of ammo.
* Fix some telefragging related desyncs.
* Fixed offsets for flipped sprites.
* Hopefully fix problems with network games on big-endian platforms.
Diffstat (limited to 'games/prboom/Makefile')
-rw-r--r-- | games/prboom/Makefile | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/games/prboom/Makefile b/games/prboom/Makefile index e5d31601692..9354062a0c7 100644 --- a/games/prboom/Makefile +++ b/games/prboom/Makefile @@ -1,14 +1,13 @@ -# $NetBSD: Makefile,v 1.11 2003/07/21 16:49:59 martti Exp $ +# $NetBSD: Makefile,v 1.12 2003/11/05 04:32:01 xtraeme Exp $ # -DISTNAME= prboom-2.2.3 -PKGREVISION= 4 +DISTNAME= prboom-2.2.4 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/} MAINTAINER= zuntum@NetBSD.org HOMEPAGE= http://prboom.sourceforge.net/ -COMMENT= Multiplayer-capable and modified version of ID's classic doom game +COMMENT= Multiplayer-capable and modified version of DOOM USE_BUILDLINK2= YES GNU_CONFIGURE= YES |