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authorxtraeme <xtraeme>2003-11-05 04:32:01 +0000
committerxtraeme <xtraeme>2003-11-05 04:32:01 +0000
commita3b938abce9ac2b7a38c44cebcc0c324c528e2b9 (patch)
treeef7444f6cbf029c62841e39552e122c6d90c3fea /games/prboom/Makefile
parent3628641953b000b231a4c1f446f5de7834384f46 (diff)
downloadpkgsrc-a3b938abce9ac2b7a38c44cebcc0c324c528e2b9.tar.gz
Upgrade to 2.2.4 (latest stable version).
This closes PR pkg/23346 by Soren Jacobsen. Changes since 2.2.3: * Fixed sky-over-sky HOM. * Add sound compatibility option. * Improve sound volume accuracy. * Shared texture palette isn't the default anymore (glboom). * Better invulnerabilty rendering for non paletted OpenGL. * Network game server can now read config files to set game options. * Fix latency problems in LAN games. * Small compilation fixed for OpenGL on some unix platforms. * Fix for dehacked files which change frames. * Fixed name clash when compiling for some unix platforms. * Flag counted items with different colour on the IDDT automap. * Fixed extra shot sound when chaingun runs out of ammo. * Fix some telefragging related desyncs. * Fixed offsets for flipped sprites. * Hopefully fix problems with network games on big-endian platforms.
Diffstat (limited to 'games/prboom/Makefile')
-rw-r--r--games/prboom/Makefile7
1 files changed, 3 insertions, 4 deletions
diff --git a/games/prboom/Makefile b/games/prboom/Makefile
index e5d31601692..9354062a0c7 100644
--- a/games/prboom/Makefile
+++ b/games/prboom/Makefile
@@ -1,14 +1,13 @@
-# $NetBSD: Makefile,v 1.11 2003/07/21 16:49:59 martti Exp $
+# $NetBSD: Makefile,v 1.12 2003/11/05 04:32:01 xtraeme Exp $
#
-DISTNAME= prboom-2.2.3
-PKGREVISION= 4
+DISTNAME= prboom-2.2.4
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
MAINTAINER= zuntum@NetBSD.org
HOMEPAGE= http://prboom.sourceforge.net/
-COMMENT= Multiplayer-capable and modified version of ID's classic doom game
+COMMENT= Multiplayer-capable and modified version of DOOM
USE_BUILDLINK2= YES
GNU_CONFIGURE= YES